Bimli Posted January 16, 2017 Share Posted January 16, 2017 14 minutes ago, Arkiham said: Add the units to "my battle " then click the switch at the top right, it should display points thanks for the reply back Arkiham, this is what I did and the point show up as 0 Quote Link to comment Share on other sites More sharing options...
Requizen Posted January 16, 2017 Share Posted January 16, 2017 Tzaangor Skyfires are up on the app, anyone with points able to check how much they cost? Quote Link to comment Share on other sites More sharing options...
Malakithe Posted January 16, 2017 Share Posted January 16, 2017 I was at a store yesterday and we were talking about the new DoT releases and he said the only thing that was stopping him from going HAM on DoT was the confirmation of new duardin in 2 months So there's that... 2 Quote Link to comment Share on other sites More sharing options...
Dez Posted January 16, 2017 Share Posted January 16, 2017 Moneys in the bank! Quote Link to comment Share on other sites More sharing options...
Zen Posted January 16, 2017 Share Posted January 16, 2017 2 hours ago, Requizen said: Tzaangor Skyfires are up on the app, anyone with points able to check how much they cost? 160 which to me seems quite cheap Quote Link to comment Share on other sites More sharing options...
Bosmer Nightblade Posted January 16, 2017 Share Posted January 16, 2017 16 minutes ago, Zen said: 160 which to me seems quite cheap Make new stuff OP. Profit. The staple of online gaming for years. No reason why GW won't use the same trick. Quote Link to comment Share on other sites More sharing options...
BlooDeck Posted January 16, 2017 Share Posted January 16, 2017 6 hours ago, shinros said: Problem is that the order of ayzr is a separate organisation made up of witch hunters only according to nick that's the name of the witch hunter order created by sigmar. The name devoted of sigmar encompasses a broader range you can easily tell hey here is an army of sigmarite zealots. The devoted of sigmar I guess is made up of difference organizations working together. True, I guess I was just presuming Devoted of Sigmar was going to become the new name for flagellants. I guess my concern is that Devoted just limits the army to Sigmarite zealots, whilst I kind of hope for a wider human faction. Quote Link to comment Share on other sites More sharing options...
Turragor Posted January 16, 2017 Share Posted January 16, 2017 (edited) 24 minutes ago, Zen said: 160 which to me seems quite cheap I feel like on foot they're actually dear. Higher cost per model than retributors for instance. No reason not to take discs though which would make them pretty cheap cavalry (though what are they rough equivalent to?). They are strong and most of all fast troops, not tough. Can't see skyfire points cost yet but those guys are definitely tastier. Edited January 16, 2017 by Turragor Quote Link to comment Share on other sites More sharing options...
N_Watson Posted January 16, 2017 Share Posted January 16, 2017 Well, they have 1 attack vs the 2 of the Kurnoths. Shorter range but they are faster than kurnoths. Less wounds, but again faster. Can deal d3 mortal wounds where as kurnoths can deal a mortal wound per base in melee. Kurnoths can reroll all failed saved if they activate their ability. 20 points a difference. I don't think they are OP. 3 Quote Link to comment Share on other sites More sharing options...
Requizen Posted January 16, 2017 Share Posted January 16, 2017 Yeah, I don't see them as any more OP than Kurnoth Hunters. Which is to say, they're strong and will be a staple, but aren't "take as many as possible and auto-win games". There are enough powerful things in the game that can shoot them back or are fast enough to reach them and fight them, and they're pretty squishy aside from the wound count. Now that we have a good idea of points, time to start theorizing lists! Quote Link to comment Share on other sites More sharing options...
shinros Posted January 16, 2017 Share Posted January 16, 2017 54 minutes ago, BlooDeck said: True, I guess I was just presuming Devoted of Sigmar was going to become the new name for flagellants. I guess my concern is that Devoted just limits the army to Sigmarite zealots, whilst I kind of hope for a wider human faction. There are two human factions free guild and devoted of sigmar, free guild is the more open option. Anyway new image from facebook. PLEASE LET THE RUMOR IMAGE BE DEVOTED OF SIGMAR PLEASE! 1 Quote Link to comment Share on other sites More sharing options...
BlooDeck Posted January 16, 2017 Share Posted January 16, 2017 41 minutes ago, shinros said: There are two human factions free guild and devoted of sigmar, free guild is the more open option. Anyway new image from facebook. PLEASE LET THE RUMOR IMAGE BE DEVOTED OF SIGMAR PLEASE! This is true. I just like the name Order of Azyr ok! Also I'm loving this drip feed of lore. Hammerhal sounds like it is going to be a central part of the second AoS arc, what with all the mentions it keeps on getting. Quote Link to comment Share on other sites More sharing options...
Carnelian Posted January 17, 2017 Share Posted January 17, 2017 1 hour ago, Bosmer Nightblade said: Make new stuff OP. Profit. The staple of online gaming for years. No reason why GW won't use the same trick. Try telling that to all those fyreslayers, goregruntas, varanguard, etc etc 7 Quote Link to comment Share on other sites More sharing options...
daedalus81 Posted January 17, 2017 Share Posted January 17, 2017 (edited) 2 hours ago, N_Watson said: Well, they have 1 attack vs the 2 of the Kurnoths. Shorter range but they are faster than kurnoths. Less wounds, but again faster. Can deal d3 mortal wounds where as kurnoths can deal a mortal wound per base in melee. Kurnoths can reroll all failed saved if they activate their ability. 20 points a difference. I don't think they are OP. Kurnoth are 50% more durable *without* rerollable saves. Ranged Kurnoth does 2 * .5 * .666 * .666 * 2 = 0.89 Skyfire does 1 * .333 * .666 * .666 * 2 = 0.30 (regular) plus 1 * .333 * 2 = 0.67 for a total of 0.97 (assuming shaman is near). Melee Kurnoth does 3 * .5 * .5 * .5 * 1 = 0.38 plus 1.5 mortal for 1.88 total. Skyfire does 2 * .55 * .55 * .5 * 1 = 0.30 plus 1 * .75 * .55 * .5 * 1 = 0.21 plus 2 * .75 * .888 * .666 * 2 = 1.77 for 2.28 total Skyfires are definitely not better than Kurnoth. Edit: added rerolls for skyfires. Skyfires do 18% more damage, but are 66% as durable before Kurnoth rerolls. That they fly makes up for this. Edited January 17, 2017 by daedalus81 1 Quote Link to comment Share on other sites More sharing options...
Immersturm Posted January 17, 2017 Share Posted January 17, 2017 7 hours ago, shinros said: There are two human factions free guild and devoted of sigmar, free guild is the more open option. Anyway new image from facebook. PLEASE LET THE RUMOR IMAGE BE DEVOTED OF SIGMAR PLEASE! Well, that is something a Commissariate or Inquisition would do, not the Imperial Army. As such, if it is a new release, chances are it is indeed the Devoted/Order. Which is good. The one thing I am missing in AoS is religious fanatism. I mean, GW has built a whole franchise on it Quote Link to comment Share on other sites More sharing options...
StealthKnightSteg Posted January 17, 2017 Share Posted January 17, 2017 rumours getting stronger it seems for free people and duardin.. If both are so up.. then the mixed faction idea is something to consider? Free Cities and their inhabitants. Quote Link to comment Share on other sites More sharing options...
Russellbogentoff Posted January 17, 2017 Share Posted January 17, 2017 18 minutes ago, StealthKnightSteg said: rumours getting stronger it seems for free people and duardin.. If both are so up.. then the mixed faction idea is something to consider? Free Cities and their inhabitants. A book which includes Duardin, Free People's and Devoted as separate, unique factions that can be used together as well would be excellent, though I may be wish listing because of the Disciples release. 1 Quote Link to comment Share on other sites More sharing options...
Siegfried VII Posted January 17, 2017 Share Posted January 17, 2017 (edited) So no new Aelves any time soon huh?... Edited January 17, 2017 by Siegfried VII Quote Link to comment Share on other sites More sharing options...
Double Misfire Posted January 17, 2017 Share Posted January 17, 2017 2 minutes ago, Siegfried VII said: So no new Aelves any time soon huh?... You had your Isle of Blood rebox, now wait inline for another five years. 2 Quote Link to comment Share on other sites More sharing options...
Maxminiatures Posted January 17, 2017 Share Posted January 17, 2017 I can't wait to see some new Duardin and Freeguild miniatures. My old Empire army has just been sitting on a shelf, it would be nice to actually see the new society that Sigmar is helping the free peoples build in the mortal realms. After seeing the battle reports on Warhammer TV I feel that the Empire (Freeguld) models fit better into the setting (especially when they are converted). Right now I just want too see what style and background they will get and if there are new ideas for human factions. Perhaps GW could introduce kits that add spare parts like heads and gear to customize/kitbash existing miniatures. For now I'll stick to my Stormcast and build some Tzeentch followers... 1 Quote Link to comment Share on other sites More sharing options...
Siegfried VII Posted January 17, 2017 Share Posted January 17, 2017 1 hour ago, Double Misfire said: You had your Isle of Blood rebox, now wait inline for another five years. NOOOOOOOOOOOOOOO.....!!!!! (dramatic zoom out) 2 Quote Link to comment Share on other sites More sharing options...
Dez Posted January 17, 2017 Share Posted January 17, 2017 I am so giddy about High Tech Steam Stunties! 1 Quote Link to comment Share on other sites More sharing options...
Aeonotakist Posted January 17, 2017 Share Posted January 17, 2017 15 hours ago, daedalus81 said: Kurnoth are 50% more durable *without* rerollable saves. Ranged Kurnoth does 2 * .5 * .666 * .666 * 2 = 0.89 Skyfire does 1 * .333 * .666 * .666 * 2 = 0.30 (regular) plus 1 * .333 * 2 = 0.67 for a total of 0.97 (assuming shaman is near). Melee Kurnoth does 3 * .5 * .5 * .5 * 1 = 0.38 plus 1.5 mortal for 1.88 total. Skyfire does 2 * .55 * .55 * .5 * 1 = 0.30 plus 1 * .75 * .55 * .5 * 1 = 0.21 plus 2 * .75 * .888 * .666 * 2 = 1.77 for 2.28 total Skyfires are definitely not better than Kurnoth. Edit: added rerolls for skyfires. Skyfires do 18% more damage, but are 66% as durable before Kurnoth rerolls. That they fly makes up for this. Actually Kunoth is good for reliability not damage at all. They are tactical option because they are more tough than most tanky units in other army list. Talking about damage so many range units can do much better than Kunoth like Prosecutors with Javelin or Hearth Guard. These guys need to be compared with Prosecutors, which is short ranged but very mobile. Posecutors are half points and 6 of them can do 4*0.66*0.66*0.66*2=2,37 and another 4*0.66*0.66*0.5*2=1,78 do total 4.148. 3 Skyfire can do 2.91. Prosecutors are even tougher as same wound count but 4+ reroll 1. Quote Link to comment Share on other sites More sharing options...
BlooDeck Posted January 17, 2017 Share Posted January 17, 2017 3 hours ago, Siegfried VII said: So no new Aelves any time soon huh?... I'm still holding out hope for a surprise Shadowkin announcement. But its looking like it will take awhile. 1 Quote Link to comment Share on other sites More sharing options...
Alexxk Posted January 18, 2017 Share Posted January 18, 2017 4.2.17 Bloodbowl Dwarf Team release! 2 Quote Link to comment Share on other sites More sharing options...
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