KingBrodd Posted November 3, 2020 Share Posted November 3, 2020 1 hour ago, Clan's Cynic said: Don't get too excited. I have more faith in AoS' writing team to push the narrative forward in new and interesting directions, but Psychic Awakening hype was hilariously overblown (GW comparing it with the 13th Black Crusade and I think even the Heresy) when all we actually got were basically stretched out versions of those small 'timeline paragraphs' they include several pages of. Very true. But we must believe!! Quote Link to comment Share on other sites More sharing options...
dirkdragonslayer Posted November 3, 2020 Share Posted November 3, 2020 1 hour ago, Clan's Cynic said: Don't get too excited. I have more faith in AoS' writing team to push the narrative forward in new and interesting directions, but Psychic Awakening hype was hilariously overblown (GW comparing it with the 13th Black Crusade and I think even the Heresy) when all we actually got were basically stretched out versions of those small 'timeline paragraphs' they include several pages of. I (mostly) liked the Ork PA book. I think Ragnar beating Ghaz with a chainsword was pretty ham-fisted though. I expected Ghazghkull to lose (we Orks are made for fighting and losing), I just thought we would lose to someone with a narrative connection with Ghaz like Grimaldus, Helbrect, Dante, or someone who fought on Armageddon. Throwing Ragnar at him feels like they chose his opponent by spinning a roulette wheel of Space Marine captains. All the other narrative events and the special upgrades were pretty nice and fluffy. I liked the Speedwaaagh of Leckides where the Waaagh energy was so oppressive that the Wolf Priests had their heads explode in their helmets or the battle of Brakhutos where the wolves fought Squigs and Franken-Orks. They had some good stuff there, but it seemed like they had to force Ragnar and Ghaz into the book (they barely get a mention despite being the focus of the book). Luckily, judging by the index page it seems this book was written around Morathi instead of random lore snippets with Morathi thrown in at the end like Saga of the Beast. 1 Quote Link to comment Share on other sites More sharing options...
Candlelight Posted November 3, 2020 Share Posted November 3, 2020 Lack of BL novels and proper AoS novel series is not making me happy. Not sure if I want to spend that much money on 72 pages of lore. I hope BL will pick up with AoS novels in 2021 Quote Link to comment Share on other sites More sharing options...
Greasygeek Posted November 3, 2020 Share Posted November 3, 2020 On 11/2/2020 at 1:31 AM, Clan's Cynic said: Pleasantly surprised the collector's edition cover actually looks different and isn't just a shinier version for double the price. Bugman looks fantastic. Speaking of. Except for the change of cover what does the collectors addition have that the normal don’t? Quote Link to comment Share on other sites More sharing options...
LuminethMage Posted November 3, 2020 Share Posted November 3, 2020 13 minutes ago, Greasygeek said: Speaking of. Except for the change of cover what does the collectors addition have that the normal don’t? If they otherwise keep it the same as with their BT collector's editions: soft-touch cover, gilt-edged pages and a ribbon marker 1 Quote Link to comment Share on other sites More sharing options...
Kyriakin Posted November 3, 2020 Share Posted November 3, 2020 Removing Anvilgard would be a stupid decision, and that's why I trust the current GW not to do it (although the Mercenaries thing was iffy). It would literally spook every player of a faction made up of models pre-2015 and kill much of the interest in CoS in general, as a "Who's next?" feeling would hang over the faction. A CoS army is often a huge commitment in terms of sourcing, converting and painting, and nobody wants that under such circumstances. Anyway, Anvilgard seems potentially quite popular in terms of concept, with the rules generally putting people off. Conversely, The Phonicium thread on this forum is on Page 3, lol (although, I wouldn't want that city to get squatted either, for the reasons outlined above). 1 Quote Link to comment Share on other sites More sharing options...
Matrindur Posted November 3, 2020 Share Posted November 3, 2020 Don't know if its been posted already but seems like GW will stay with their very limited allocation system Quote Link to comment Share on other sites More sharing options...
Aelfric Posted November 3, 2020 Share Posted November 3, 2020 The fall of Anvilguard doesn't have to be it's destruction. It could simply mean that it falls to Morathi and becomes Her city rather than Sigmar's. Goodbye 1 in 4 Stormcast - Hello 1 in 4 DOK. 7 4 Quote Link to comment Share on other sites More sharing options...
zilberfrid Posted November 3, 2020 Share Posted November 3, 2020 1 minute ago, Aelfric said: The fall of Anvilguard doesn't have to be it's destruction. It could simply mean that it falls to Morathi and becomes Her city rather than Sigmar's. Goodbye 1 in 4 Stormcast - Hello 1 in 4 DOK. Now that would be quite interesting! Then switch out SC for Fyreslayers in Tempest's Eye next! 2 2 Quote Link to comment Share on other sites More sharing options...
Aelfric Posted November 3, 2020 Share Posted November 3, 2020 2 minutes ago, zilberfrid said: Now that would be quite interesting! Then switch out SC for Fyreslayers in Tempest's Eye next! If they bring out Broken Realms: Grungni, He'll want a city of His own after all. I think this series is going to shake up the Realms more than the Necroquake. 2 Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted November 3, 2020 Share Posted November 3, 2020 37 minutes ago, Kyriakin said: Removing Anvilgard would be a stupid decision, and that's why I trust the current GW not to do it (although the Mercenaries thing was iffy). It would literally spook every player of a faction made up of models pre-2015 and kill much of the interest in CoS in general, as a "Who's next?" feeling would hang over the faction. A CoS army is often a huge commitment in terms of sourcing, converting and painting, and nobody wants that under such circumstances. Anyway, Anvilgard seems potentially quite popular in terms of concept, with the rules generally putting people off. Conversely, The Phonicium thread on this forum is on Page 3, lol (although, I wouldn't want that city to get squatted either, for the reasons outlined above). I don’t think they’ll kill of the allegiance. They’ll probably do the same thing with the cadian army , should the city really be destroyed. Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted November 3, 2020 Share Posted November 3, 2020 Just now, Aelfric said: If they bring out Broken Realms: Grungni, He'll want a city of His own after all. I think this series is going to shake up the Realms more than the Necroquake. Which would be a great fit with an skaven uprising campaign book. 1 Quote Link to comment Share on other sites More sharing options...
michu Posted November 3, 2020 Share Posted November 3, 2020 19 minutes ago, Skreech Verminking said: Which would be a great fit with an skaven uprising campaign book. I can't wait for Broken Realms: Great Horned Rat. Or something like that. Maybe one of forgotten Great Clans will show up? Quote Link to comment Share on other sites More sharing options...
ArkanautDadmiral Posted November 3, 2020 Share Posted November 3, 2020 I’m calling Anvilguards fall as the birth of the new ‘vampirates’ army in some way. 2 1 Quote Link to comment Share on other sites More sharing options...
Lord of the Isle Posted November 3, 2020 Share Posted November 3, 2020 It would be a bit cheap if Misthavn rules replaced a destroyed Anvilgard, though at least they might play more effectively... Quote Link to comment Share on other sites More sharing options...
zilberfrid Posted November 3, 2020 Share Posted November 3, 2020 5 minutes ago, Lord of the Isle said: It would be a bit cheap if Misthavn rules replaced a destroyed Anvilgard, though at least they might play more effectively... Anvilgard does have the trick of removing units from game without regard of the size or save of that unit with their spell and a trio of steamcopters. 1 1 Quote Link to comment Share on other sites More sharing options...
Lord of the Isle Posted November 3, 2020 Share Posted November 3, 2020 (edited) One trick doth not a characterful fun effective city make EDIT: to be clear I love both Anvilgard and Misthavn background and would love both to continue to be playable, the more Tortugas the merrier Edited November 3, 2020 by Lord of the Isle 1 Quote Link to comment Share on other sites More sharing options...
zilberfrid Posted November 3, 2020 Share Posted November 3, 2020 17 minutes ago, Lord of the Isle said: One trick doth not a characterful fun effective city make EDIT: to be clear I love both Anvilgard and Misthavn background and would love both to continue to be playable, the more Tortugas the merrier Oh, I do agree Anvilgard should have more options. A few more tricks with monsters or drakespawn would be nice. 2 Quote Link to comment Share on other sites More sharing options...
Overread Posted November 3, 2020 Share Posted November 3, 2020 8 hours ago, Candlelight said: Lack of BL novels and proper AoS novel series is not making me happy. Not sure if I want to spend that much money on 72 pages of lore. I hope BL will pick up with AoS novels in 2021 From what I can tell BL has been publishing AoS novels and short stories at a decent pace. Not as fast as 40K and there was a dead period earlier this year when everything nation wide shut down and broke down. They seem to be getting back up to speed and this month alone there's a new DoK book and Inferno in print and some Novellas and other stuff. Also BL is very keenly focusing on all factions with their AoS publications so that's a massive boon over 40K which for years was basically Imperial only with the very occasional xenos book. Really at this stage the only shortfall for BL is the lack of a unified dating system for AoS. Something I really hope GW introduces so that we can at the very least relate stories in time and also in place. Gives us a sense of what happens before and after other things since right now we are running on very sketchy things like "before and after necroquake" 4 Quote Link to comment Share on other sites More sharing options...
plavski Posted November 3, 2020 Share Posted November 3, 2020 (edited) 40 minutes ago, Overread said: Really at this stage the only shortfall for BL is the lack of a unified dating system for AoS. Something I really hope GW introduces so that we can at the very least relate stories in time and also in place. Gives us a sense of what happens before and after other things since right now we are running on very sketchy things like "before and after necroquake" It's an interesting problem, because there are fixed time periods established in AoS: 300 years of the Age of Chaos, for example, and the Core of AoS takes places a few hundred years after the opening of the Realmgates and the Stormcast's arrival, marked by the establishment of the cities. If you wanted to establish a year by year timeline, you could only do it from a certain perspective without creating correlating timelines for every race. SCE are not a dominant force in the narrative of AoS - Chaos is still very much the dominant power across the realms, so with a single timeline, you'd end up kinda forcing the setting into a similar vein to 40k - humans vs everyone else. The range of races in AoS means that that bias wouldn't be very useful. A fixed timeline has the potential to generate chronology fluff problems like 40k has where hundreds of thousands of stories all take place in like the last 6 months in 999 m41, but all have galaxy wide implications. So overall, I'd say a strict timeline would hurt the setting more than help it and tying each race to events allows for a greater freedom. Saying "Between the Realmgate Wars and the Necroquake, X happened to the Gitz; between the Necroquake and the 'Morathi-Khaine Consplicing', X other things happened to the Gitz", gives authors and narrative people the option to fill in the blanks however they want without worrying they're stepping on anyone's toes. It's certainly an interesting discussion point tho, and GW learned the hard way that not having maps really hurt people's integration with the lore. Maybe a strict timeline would help that; my own feeling as laid out above, is that it would hurt it instead. Loose borders are better than hard ones for narrative purposes. Edited November 3, 2020 by plavski 2 Quote Link to comment Share on other sites More sharing options...
Lord of the Isle Posted November 3, 2020 Share Posted November 3, 2020 Maybe just emphasis that all chronicles and maps are deeply flawed and partial rather than definitive? How I long for the wildly biased superbly flavourful in universe narrations of 6th Ed! 2 Quote Link to comment Share on other sites More sharing options...
Neverchosen Posted November 3, 2020 Share Posted November 3, 2020 So as a Slaves to Darkness player, does purchasing this book make sense? I am getting maybe 2 pages of content and it looks to be battalions? Also will this likely be the only update Slaves to darkness will see in this ongoing campaign series? Sorry, I am a little lost as I have never picked up one of these campaign supplements. I know I should have gotten Wrath of the Everchosen, but since I mostly play Undivided and do not have Varanguard very little of the content seemed applicable to my army. Quote Link to comment Share on other sites More sharing options...
plavski Posted November 3, 2020 Share Posted November 3, 2020 1 minute ago, Neverchosen said: So as a Slaves to Darkness player, does purchasing this book make sense? I am getting maybe 2 pages of content and it looks to be battalions? Also will this likely be the only update Slaves to darkness will see in this ongoing campaign series? Sorry, I am a little lost as I have never picked up one of these campaign supplements. I know I should have gotten Wrath of the Everchosen, but since I mostly play Undivided and do not have Varanguard very little of the content seemed applicable to my army. These books are primarily for the lore and battleplans and campaigns. I'm getting it as even though I have none of these armies, I'm excited to play the narrative story. If you're purely a competitive player, there's probably very little of value - I wouldn't expect the battalion to be game changing or anything. But for the fluff and the narrative aspects, it's gold. 1 1 Quote Link to comment Share on other sites More sharing options...
michu Posted November 3, 2020 Share Posted November 3, 2020 4 minutes ago, Neverchosen said: So as a Slaves to Darkness player, does purchasing this book make sense? I am getting maybe 2 pages of content and it looks to be battalions? Also will this likely be the only update Slaves to darkness will see in this ongoing campaign series? Sorry, I am a little lost as I have never picked up one of these campaign supplements. I know I should have gotten Wrath of the Everchosen, but since I mostly play Undivided and do not have Varanguard very little of the content seemed applicable to my army. Not only Battallions. There are also Allegiance Abilities for Idolators. 1 Quote Link to comment Share on other sites More sharing options...
Neverchosen Posted November 3, 2020 Share Posted November 3, 2020 (edited) Thank you @plavski and @michu I will wait to see more about the content. I am actually really excited about this campaign and very interested in this book but considering that there are a number of other books to follow I am slightly more hesitant. I am interested in picking up that box of chariots as it seems like it can help me make a really fun alt build for my army. Edited November 3, 2020 by Neverchosen 1 Quote Link to comment Share on other sites More sharing options...
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