Carnith Posted June 11, 2019 Share Posted June 11, 2019 41 minutes ago, Kugane said: I see thank you! Indeed. Maybe they are changing stuff up and we wont need 3 battleline at 2k anymore. Would open some room for armies with heavy battleline tax as well. How would this change up 2k? This is all for 1k games, and even then assuming you still need two battleline, you will still be able to take duplicates of the battleline twice to meet battleline. Quote Link to comment Share on other sites More sharing options...
JPjr Posted June 11, 2019 Share Posted June 11, 2019 11 minutes ago, Thiagoma said: Even if that is the case, would brake the ally points limitation, wouldnt it? Yeah, I mean who knows, we'll have to wait and see, just messing around with options in my head for now. Also I have a really good workaround for this in that I'd pretty much only ever play this amongst mates anyway so... Quote Link to comment Share on other sites More sharing options...
5kaven5lave Posted June 11, 2019 Share Posted June 11, 2019 40 Plague Monks and a Warpseer as a 500 point Spearhead would decimate. Quote Link to comment Share on other sites More sharing options...
Gecktron Posted June 11, 2019 Share Posted June 11, 2019 (edited) 2 minutes ago, 5kaven5lave said: 40 Plague Monks and a Warpseer as a 500 point Spearhead would decimate. You can only take minimum sized units in the Spearhead. Only the Main Body can take bigger units (and then only Min. Size x2 for Battleline). You could at max. only take 2x10 Plague monks outside of a Pestilence army. Edit: the rearguard can also double other units Edited June 11, 2019 by Gecktron 1 Quote Link to comment Share on other sites More sharing options...
5kaven5lave Posted June 11, 2019 Share Posted June 11, 2019 2 minutes ago, Gecktron said: You can only take minimum sized units in the Spearhead. Only the Main Body can take bigger units (and then only Min. Size x2 for Battleline). Ah balls. I knew I was missing something!! Cheers ears. Quote Link to comment Share on other sites More sharing options...
Hoseman Posted June 11, 2019 Share Posted June 11, 2019 I wonder how will summoning work. If I roll Alarielle + Branchwych + kurnoth + tree-revenants will I be able to summon 20 + 10 driads? Quote Link to comment Share on other sites More sharing options...
Not-not-kenny Posted June 11, 2019 Share Posted June 11, 2019 2 hours ago, Skabnoze said: The size restrictions on units seems good also. I hope there is also some restriction to prevent some of the more powerful/expensive heroes from being used in this game mode. I'd say the fact that you have to divide the army into three parts with at least one unit in each severely limits how expensive a hero you can bring. Quote Link to comment Share on other sites More sharing options...
Hoseman Posted June 11, 2019 Share Posted June 11, 2019 I dont know if it will be viable but who cares... Allegiance: SoulblightLeadersCoven Throne (260)Mannfred Mortarch of Night (420)Battleline5 x Blood Knights (240)Total: 920 / 2000Extra Command Points: 21Allies: 0 / 400Wounds: 38 Vampire army!!! 1 Quote Link to comment Share on other sites More sharing options...
Kugane Posted June 11, 2019 Share Posted June 11, 2019 39 minutes ago, carnith said: How would this change up 2k? This is all for 1k games, and even then assuming you still need two battleline, you will still be able to take duplicates of the battleline twice to meet battleline. I see. I completely missed the "must be 1000 points" part. Thanks for clarifying :). Quote Link to comment Share on other sites More sharing options...
Gecktron Posted June 11, 2019 Share Posted June 11, 2019 3 minutes ago, Hoseman said: I dont know if it will be viable but who cares... Allegiance: SoulblightLeadersCoven Throne (260)Mannfred Mortarch of Night (420)Battleline5 x Blood Knights (240)Total: 920 / 2000Extra Command Points: 21Allies: 0 / 400Wounds: 38 Vampire army!!! Sounds like a cool army, only problem is, you have to split your army into three parts (as you need at least one unit per detachment). 1 Quote Link to comment Share on other sites More sharing options...
StokieRich Posted June 11, 2019 Share Posted June 11, 2019 13 minutes ago, Not-not-kenny said: I'd say the fact that you have to divide the army into three parts with at least one unit in each severely limits how expensive a hero you can bring. You could easily fit in a 4-500pt model then a couple 200ish units.it helps that the behemoths are generally very fast so can get into the game Quote Link to comment Share on other sites More sharing options...
Not-not-kenny Posted June 11, 2019 Share Posted June 11, 2019 3 minutes ago, StokieRich said: You could easily fit in a 4-500pt model then a couple 200ish units.it helps that the behemoths are generally very fast so can get into the game I guess some armies could do this but for the majority I think the 500pt hero would mostly be a huge point sink for not that much tactical advantage. This isn't based on any deeper analysis but mostly gut feeling and I might be wrong of course. Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted June 11, 2019 Share Posted June 11, 2019 (edited) FEC with heavy summon and few ghouls... (2 archregents and a king?) LoN with skellies, you'll revive the first turn skelly unit... Summon would break this Meeting Engagements without serious limitations. Edited June 11, 2019 by GeneralZero Quote Link to comment Share on other sites More sharing options...
TheMuphinMan Posted June 11, 2019 Share Posted June 11, 2019 9 minutes ago, Not-not-kenny said: I'd say the fact that you have to divide the army into three parts with at least one unit in each severely limits how expensive a hero you can bring. well turn 1 anvil battleline, turn 2 big scary monster, turn 3 cheap battleline. so 3 gruntas, gordrak, unit of 6 gruntas or 2 dire wolf units, nagash, a chainrasp unit would be legal with the shown rules baring any point increases. still i like how the rules encourage the lesser ran elite units rather that are usually overshadowed by the 30-40 man blob units so grave guard and the likes might see play Quote Link to comment Share on other sites More sharing options...
Skabnoze Posted June 11, 2019 Share Posted June 11, 2019 20 minutes ago, Not-not-kenny said: I'd say the fact that you have to divide the army into three parts with at least one unit in each severely limits how expensive a hero you can bring. This will depend upon the army. The article implied that you only need a single unit in each detachment and only the Main Body has minimum unit requirements. So I expect there are forces that could squeeze a big character in. For instance, Ironjaws could take Gordrakk + 3 min Gore Grunta units and hit 1000 points exactly - assuming the points for those units does not increase in the upcoming GHB. Given current points you could do the same thing with Nagash and some units of dire wolves, zombies, skeletons. Hopefully these build do not end up being effective due to the way scenarios are structured, but I would simply rather see these characters barred from this type of game at 1k points. But that is simply my preference. Quote Link to comment Share on other sites More sharing options...
Skabnoze Posted June 11, 2019 Share Posted June 11, 2019 17 minutes ago, Gecktron said: Sounds like a cool army, only problem is, you have to split your army into three parts (as you need at least one unit per detachment). In addition, the Main Body requires 1 leader and 1 unit of battleline minimum - so you need 2 units in that portion of the army and 1 in both of the others. Quote Link to comment Share on other sites More sharing options...
Not-not-kenny Posted June 11, 2019 Share Posted June 11, 2019 3 minutes ago, TheMuphinMan said: well turn 1 anvil battleline, turn 2 big scary monster, turn 3 cheap battleline. so 3 gruntas, gordrak, unit of 6 gruntas or 2 dire wolf units, nagash, a chainrasp unit would be legal with the shown rules baring any point increases. still i like how the rules encourage the lesser ran elite units rather that are usually overshadowed by the 30-40 man blob units so grave guard and the likes might see play Main Body requires 1 batteline. Quote Link to comment Share on other sites More sharing options...
Vasshpit Posted June 11, 2019 Share Posted June 11, 2019 Wonder how deep striking units play onto this such as Nighthaunt with their underworld rule... 🤔 Quote Link to comment Share on other sites More sharing options...
Skabnoze Posted June 11, 2019 Share Posted June 11, 2019 12 minutes ago, Not-not-kenny said: I guess some armies could do this but for the majority I think the 500pt hero would mostly be a huge point sink for not that much tactical advantage. This isn't based on any deeper analysis but mostly gut feeling and I might be wrong of course. It depends on the hero. Some of them, such as Gordrakk, are pretty capable of annihilating smaller units. In the case of Gordrakk, it would not be surprising for his Wyvern to be able to crush a small unit with it's Destructive Bulk and trigger a charge into another. Normally triggering this to happen multiple times in a row is rare in a game since units are too big and at most he can do only 8 wounds - but a game such as this where unit will tend to be minimum sized means there is much more opportunity for this. I would hate to see a potentially fun game mode such as this that does not adequately prevent certain models from heavily skewing things. Many large hero models could have the potential to do this. Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted June 11, 2019 Share Posted June 11, 2019 After FEC heavy summon, LoN heavy revive, and Nagash LoN, I'm thinking about StD: 2 battlelines and big 2nd turn surprise: Archaon. Lol at 1000 points. Quote Link to comment Share on other sites More sharing options...
TheMuphinMan Posted June 11, 2019 Share Posted June 11, 2019 (edited) 11 minutes ago, Not-not-kenny said: Main Body requires 1 batteline. grunta, brutes gordrakk, ironskull boys or weirdnob direwolves, nagash+chainrasp, direwolves. wouldnt run either of these because its seems against the spirit of the rules though Edited June 11, 2019 by TheMuphinMan 1 Quote Link to comment Share on other sites More sharing options...
Skabnoze Posted June 11, 2019 Share Posted June 11, 2019 7 minutes ago, Not-not-kenny said: Main Body requires 1 batteline. This is true, but the examples he posted could still be split up and structured to meet the composition of: 1 unit, leader + 1 battleline, and 1 unit. Quote Link to comment Share on other sites More sharing options...
Kramer Posted June 11, 2019 Share Posted June 11, 2019 I know it’s because my interpretation of the initial announcement was wrong, but I’m disappointed with the rules. It initially seemed like a faster and easier way to play. But my assumption was that it would as a result also work for new players. Instead the list building fase needs a chart to explain it and requires you to make some hefty pre-game choices. Seems quite a lot to a newer player. Does look great as a alternative gaming system though. Always like scenarios where you are forced to split your forces up. 6 Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted June 11, 2019 Share Posted June 11, 2019 4 minutes ago, TheMuphinMan said: direwolves, nagash+chainrasp, direwolves. wouldnt run either of these because its seems against the spirit of the rules though It is not if in front of you, you got StD+ Archaon promising an EPIC turn 2 turn 3!!! Quote Link to comment Share on other sites More sharing options...
PJetski Posted June 11, 2019 Share Posted June 11, 2019 Maybe we could have a thread dedicated to the new format and keep posting rumours in this one 6 3 Quote Link to comment Share on other sites More sharing options...
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