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Kramer

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Everything posted by Kramer

  1. In that case: Points are in the Generals Handbook as a part of matched play rules. One thing to consider. I didn't buy it through the app. but apparently if you do the app also shows you the points. So it's a preference question on that one. (also there is a generals handbook two in the making, but I have no idea how long that will take) these are the mordheim rules by @Anger the way:
  2. Couple of places to look for the warscrolls: The age of Sigmar app, on the gamesworkshop site (find the unit scroll down and it's on the right, or just via google. (GW offers them for free so googling them is a viable option) If you haven't already, the Generals handbook is an amazing source spot for narrative, group and of course matched play. Also look for @bottle's excellent Hinterland rules for fighting skirmish. I also ran into very exciting adapted Mordheim rules you could check out on this site. (can;t remember where will try to find it later for you)
  3. The shadow realm is largely uncovered sounds like it would fit right in. A dark mansion in endless marshes. Nowhere to go not even in death.... Sounds perfect to me @Evz22 by double clicking pictures when in text you can edit the sizes hope that helps and otherwise let me know.
  4. I like the second suggestion because it fits that the feeling of outnumbering would still be there even in small numbers. The bonusses for bigger units are more difficult as you say. I personally would just drop them or keep the requirement and even require them to be within 2" of each other. As most of those rules (as far as I know) relate to a unit being trained to fight in a certain manner together to get a bonus. Example: Dark Shards (and quarrelers) get extra shots if their unit size exceeds 20. I imagine that they can shoot more often because they are trained to fire in groups. The second line does not aim but follows the trajectory of the first shot while the first line reloads and in that manner shoot more often. For me this doesn't translate to skirmish battles. Example 2: units like executioners, dread swords, dwarf warriors get a bonus to wounds in combat. I image them fighting in a strict formation to gain that advantage. Think 300, Vikings or similar shows with the roman testudo being the obvious example. Again this doesn't translate to smaller skirmish games. But it that's just me and my interpretation. Anyone that thinks that similar rules should translate?
  5. Dang! It's one of the few periods they never really touched on (I know Nippon was there but that was never truly a faction) and I think thats a shame. As long as they give it the same sort of twists they did with egypt/Tomb Kings.
  6. Haha I'm hoping, does that count as well Currently expanding the first and just started on the second so bring me that spire of dawn style double army.
  7. Very possible but you could also explain it like this: by not interlily killing slaanesh off they keep the door open for slaanesh players to make the switch from warhammer to AoS. Which would be priority one (same with the compendium scrolls). And keeping slaanesh in limbo does not hurt anyone. Although personally I expect the elves release will bring slaanesh back. In some unexplored part of the shadow realm. Mostly based on the elf assassin from the silver tower game. But my point was. That they would always fit the fluff to the armies and maybe the ongoing narrative.
  8. Thanks, also to @Ollie Grimwood, I only got the iBook version. That's a shame. But good to know.
  9. Reslly? Mine arrived in December in the Netherlands. Didn't they specify 3 to 5 weeks?
  10. The Giant is amazing. Not to diminish the level of the ogors. But d*mn that giant is so dynamic and fun.
  11. Very cool! And cool idea to do a video intro.
  12. That's fair enough. But you'd break my spirit if it's not true
  13. Definitely add them to the blog. Would be great to see a bit of work in progress images as well. ?
  14. Thanks for adding that. It's true I tend to get so focused on all the details while (especially when gaming) nobody sees them.
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