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About Me

  1. Hello TGA Community. . I want to introduce you all to a new project here at The Grand Alliance community. This idea was brought to me by @Bruticus and after some discussion we felt that The Grand Alliance community would be an excellent home for this project. Inq28 meets Age of Sigmar Inq28 explores the lesser known aspects of the Warhammer 40,000 universe and has been a huge success, inspiring Blanchitsu articles, numerous blogs and countless incredible miniatures. Inq28 has become a term that describes not just a particular game but a whole appro
  2. "There comes! A former warlord of the many legions that worshiped Khorne, whose name was cast away from history in shame. A mighty champion, that in his hubris, or maybe in insanity, challenged the great Queen Neferata for combat. Unable to match her, died in shame, all his blood denied to Khorne and given to feed the Queen's blood thirst. To add more punishment for his arrogance, his soul was reshaped and cast back into his own corpse, to serve his killer in unlife for eternity. His memory erased, all former glory forgotten, except for the ur
  3. Just thought I'd set up a page for the Shardsfall Ruleset. So you can post up warbands, let me know what you think of the rules which were very inspired the Hinterlands rules by bottle, and the Mordheim rules of old. Im currently working on an expanded exploration chart, as well as warbands like the old Mordheim warbands (mainly due to the massive changes to Warhammer/AoS) though these may not neccessarily be needed. Hope you all enjoy the rules, let me know if you have any suggestions! Useful Links My thanks to bottle for the Shardsfall Banner
  4. Isobiel quietly brought the latch of the wooden door down onto her finger. It caught without a sound and the house yet slept. She wiped the rendered flesh fat used to grease the mechanism before she'd left on her threadbare tunic. Breathing a sigh of relief she clasped her hands over her thundering heart. Her face was ruddy with joy from the night's rendezvous with a secret flame. The evening dark had hidden them away in its warm blanket and she returned undetected. All was well. All was great and she'd come to learn of love for the first time. "Remember me well a time when I was just lik
  5. sometimesminis

    Blackiron Eternals

    Deathless Duardin
  6. Version 1.0.0

    102 downloads

    This campaign book includes 5 battleplans, Artefacts, Spells, Prayers, and more to help bring your Warhammer Skirmish battles into the Dark Age of Sigmar. Explore a ruined city with Rewards of Battle tables that tell the story of warbands exploring a ruined city. Follow the Shepherds of Rot as they traverse the Ruins of Hammerstadt in Ghyran. Also, the book includes three Quests for your warband to pursue as they battle and explore.
  7. Kapitan Alunzo da Leeva and The Rotmoons The Rotmoons were a band of swashbuckling orruk sky-pirates. They called themselves Privateers, and acted more like pirates, but they spent more of their time acting like explorers than either. They searched the ruins of the Realms for treasures and artefacts from the Age of Myth. Their Shaman, El Doctoro, considered himself an expert on that long-forgotten era and often pronounced, with great complacency and authority, what a found treasure was or its magical powers. He was occasionally correct but only occasionally. Their skyship, The Rotmoon
  8. Giuseppe gdb

    Hoggor

    Hoggors are the most infected creature in a battlefield, they pulled out of perverse mind and corrupted flesh of Nurgle, the Lord of Pestilence. Eating corpses and carcasses these disgraced creatures have a particular assignment during the battles, contaminating air with all sort of deadly flatulence produced by pestilent guts closed in a metal pot nailed to their abnormal bodies. They kill enemies, eat enemies, digest enemies, ****** enemies: this is their simple circle of an hideous life.
  9. Hi, people. Here is some progress on my Warband of Dread Solstice. As you can see I've added another five black knights and black Kurfurst. And something much bigger will come after. A little background on my Warband: The great Empire of the world that was provided to Sigmar many souls of great heroes for his Stormcast's army. But there were not only heroes. Many of that great warriors lost their faith in last days of the old world. Some of them were trying to find salvation in dark Gods promises of eternal life in unending slaughter, some in the bottom of the wine bottle cele
  10. And so it begins here. In Giran. Because where is light there must be dark. And where is Life there must be Death. Here comes the first five Black Knights. Further I'll post some back ground about each of them, and many will come after. Nagash spoke his words and the dead obey. You can see some gaps. I'll remove them before basing. Btw, I dont have instagram about it, do You think it will be good idea to make post there too?
  11. The Denizens of the Grand Oubliette Deep within the mist shrouded valleys of Ulgu, down beneath the ground lies the Labyrinthine tunnels of the grand Oubliette. The twisting tunnels are made from mirror like obsidian. Illusions and phantasms plague those unlucky enough to be caught in it depths. To the denizens of the winding passages the concerns of ideology and morality are left behind for more pressing concerns of survival. +++++++++++++++ Hello all, I have been out of the hobby of a while but when I did play I mainly played smaller narrative games li
  12. In advance of a club campaign, I have finally started building some Stormcast! The Redwolf Covenant are a chamber of disparate units, brought together under the Redwolf to continue their unceasing war against chaos. They are therefore slightly less homogenous than standard Stormcast. If I'm honest, the fluff lags behind the modelling! Anyway, here are my first two units of Liberators, and my first two heroes - a Lord Relictor, and a...nother hero. I haven't decided what he'll count as yet. If anyone is interested in buying any of the Khornate parts of Thund
  13. In the age following the retreat of Sigmar and the closing of the gates of Azyr, the fair realm known as the Moon's Eye was one of the first to be assaulted by the forces of Chaos. Massive hordes of Khornate tribesmen from the Lisskani deserts and vast legions of faceless automatons controlled by Tzeentchian sorcerers swept in from the north, leaving desolation in their wake. A hundred cults of the perverse worshippers of Slaanesh made themselves known in violent and horrific fashion, the promises of endless pleasure having seduced many a western citizen. From the east came the diseased scions
  14. I've started building a small warband based around a knight questor and his retinue of followers,minstrels, squires and scribes. I wanted him to have an old school heraldic knight look, as if he's been away from his storm host for many many years and has taken to the questing life completely. I'm hoping to run a small AOS skirmish campaign in the vein of INQ28 or inquisimunda using either the regiment of renown rules or the hinterlands rules. Let me know what you think and i'll post more as it goes.
  15. First : I don't know if these kind of topic are allowed but i'm curious I didn't see anything KS related. So if it's not appropriate, please remove. There is currently a Kickstarter campaign running, it's called HATE and based on Adrian Smith work. I think it could interest people here, because it's full of great miniatures for Chaos and they have a special "AOS28" vibe : If you are interested, everything is here : https://www.kickstarter.com/projects/cmon/hate/description Thank you for reading
  16. Please post your finished AoS28 warbands here!
  17. As the title says, I was just thinking that it would be really cool if we invented some scenarios (narrative, matched, open), games (something like Gorechosen, shadespire) and warhammer quests (like those ones in WhiteDwarf) Mu main idea is a bit like Gorechosen, you get loads of Tzeentch sorcerers (preferably mortal) + any other WIZARDS, and you put them in an arena, maybe invent custom rules and stuff maybe something like necromunda/mordhiem on a 3d board let me know if you have any ideas... S133arcanite
  18. As the title says, I was just thinking that it would be really cool if we invented some scenarios (narrative, matched, open), games (something like Gorechosen, shadespire) and warhammer quests (like those ones in WhiteDwarf) Mu main idea is a bit like Gorechosen, you get loads of Tzeentch sorcerers (preferably mortal) + any other WIZARDS, and you put them in an arena, maybe invent custom rules and stuff maybe something like necromunda/mordhiem on a 3d board let me know if you have any ideas... S133arcanite
  19. As the title says, I was just thinking that it would be really cool if we invented some scenarios (narrative, matched, open), games (something like Gorechosen, shadespire) and warhammer quests (like those ones in WhiteDwarf) Mu main idea is a bit like Gorechosen, you get loads of Tzeentch sorcerers (preferably mortal) + any other WIZARDS, and you put them in an arena, maybe invent custom rules and stuff maybe something like necromunda/mordhiem on a 3d board let me know if you have any ideas... S133arcanite
  20. I've started tinkering with AoS28 around the edges of my Inquisitor projects, just to get away from the lasers for a while. This thread is a little project log. First up, a group of seven marsh-dwelling Plague Hunters, stalking Nurgle's abominations with fire and steel to keep their people safe. Little do they realise how ineffective a mask is against the favours of Grandfather Nurgle... This next group is a classic set of D&D adventurers, this time from a desert Realm. They too are masked to avoid the contagion of Chaos - a Priest of Ghyr, a Realmgate mage, a knight and a ran
  21. Starting a thread to keep progress with my AoS/Hinterlands warband anecdote hopefully keep neck motivated to finish. The fluff i had in mind is as follows; The leader is a venerable glade lord and skilled hunter who travelled with a great army to the realm of shadow. His army got destroyed wiped in a mighty battle and he himself dies only to awake in a great forest. Driven mad by isolation he comes to the self realisation he has been reforged by Sigmar in order to defend this beautiful but seemingly rarely inhabited forest of the touch of chaos. He binds the creatures of the forest,
  22. His brothers in arms simply call him "The Bloat". He used to have a name, but nobody uses it now that he's dead, his belly swollen with rot and Nurglings. Some suspect that he's actually just a meatbag full of the vile little creatures and that when he 'dies' again, they'll come pouring out. Whatever it is that keeps him walking, it's rendered him formidable enough that nobody has yet been able to test that theory.
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