FatherTurin Posted January 23, 2020 Share Posted January 23, 2020 2 hours ago, Eevika said: Its a destruction army so most likely fluffy and bad. Allegiance ability "drunk" in your hero phase roll a dice for each friendly unit and on a 1 they cant move as they are too drunk. I’m honestly a little baffled by this. All the destruction battletomes are comfortably in the 40-60% win rate range. Mawtribes are the lowest, but they have had some success lately that should ratchet up the numbers (plus the latest numbers are from shortly after the tome came out). Heck, Big Waagh! Is at 60%, behind only OBR, Slaanesh and Daughters. 2 Quote Link to comment Share on other sites More sharing options...
Eevika Posted January 23, 2020 Share Posted January 23, 2020 2 minutes ago, FatherTurin said: I’m honestly a little baffled by this. All the destruction battletomes are comfortably in the 40-60% win rate range. Mawtribes are the lowest, but they have had some success lately that should ratchet up the numbers (plus the latest numbers are from shortly after the tome came out). Heck, Big Waagh! Is at 60%, behind only OBR, Slaanesh and Daughters. 66% of books in a grand allegiance being weaker than 50% winrate is a trend I would say. Gitz is a competitive book when you play 160 Stabbas and 600 points of endless spells. The book has no sub allegiances, mount traits, extremely restrictive terrain, and an incredibly rng allegiance ability. It has one of the if not the best model range is AoS and great fluff but is it a great competitive book? No. 90% of units are not a competitively viable choice. Quote Link to comment Share on other sites More sharing options...
FatherTurin Posted January 23, 2020 Share Posted January 23, 2020 4 minutes ago, Eevika said: 66% of books in a grand allegiance being weaker than 50% winrate is a trend I would say. Gitz is a competitive book when you play 160 Stabbas and 600 points of endless spells. The book has no sub allegiances, mount traits, extremely restrictive terrain, and an incredibly rng allegiance ability. It has one of the if not the best model range is AoS and great fluff but is it a great competitive book? No. 90% of units are not a competitively viable choice. I’m not going to belabor the point, but an army doesn’t have to be at or above 50% to be good or competitive. Gitz in particular also have high representation in the present meta, which has a tendency to skew win rates lower (look at stormcast). By your metric Cities are a bad and uncompetitive army. I can’t speak for the other Gitz specific stuff, since my only experience with them was briefly playing a troggoth army that was fun but absolutely not competitive. I do say that I actually kind of liked the lack of sub factions. Not being locked into traits and artifacts means you have the glorious Mangler Loonboss with the trait that lets you bounce out of combat after you attack. Man that thing is hilariously frustrating. I will say that ultimately I think that Gitz are probably a little less competitive than Mawtribes or Warclans, especially because they seem to suffer against the glass cannon bogeymen like Slaanesh pretty badly, and I’ve seen Skaven armies blast whole swathes of grots off the board. I guess all I’m trying to say is try and have some hope, and at the very least we will (probably) get something fun. 1 1 Quote Link to comment Share on other sites More sharing options...
a74xhx Posted January 23, 2020 Share Posted January 23, 2020 4 Giants. 60 Stabbas. That sounds like a list I could work with. I just hope they ally across all of Destruction, or maybe even have the GITZ, MAWTRIBES and WARCLANS keywords (a bit like how the Rogue Idol labelled these days). Quote Link to comment Share on other sites More sharing options...
NauticalSoup Posted January 23, 2020 Share Posted January 23, 2020 3 hours ago, Eevika said: 66% of books in a grand allegiance being weaker than 50% winrate is a trend I would say. I feel like using statistics this way I could make literally any argument I wanted and it would still count as 'evidence'. I'm not even sure by this metric Destruction ends up as the 'worst' GA lol. 1 Quote Link to comment Share on other sites More sharing options...
BrocknerTheBear Posted January 23, 2020 Share Posted January 23, 2020 Really hope this army becomes a reality. It could be cool if they added a slightly smaller gargant form that's around the size of the troggboss and then a larger one that's between the gargant and bonegrinder. Either way, gives me an excuse to finish this guy off. 6 1 Quote Link to comment Share on other sites More sharing options...
Fellman Posted January 23, 2020 Share Posted January 23, 2020 If i remember correct there is a ice Jotun (gargant) in The warden of the Ewerqueen how froze the ocean Quote Link to comment Share on other sites More sharing options...
Lord Krungharr Posted January 23, 2020 Share Posted January 23, 2020 If it's a sufficiently low model count I might jump into the Sons of Behemat. No extra time to paint.....besides my Khorne Daemons, Beast of Chaos, Slaves to Darkness. Azgorh is ALLL done however. Oh hobby time, how I miss thee! 1 Quote Link to comment Share on other sites More sharing options...
BrocknerTheBear Posted January 23, 2020 Share Posted January 23, 2020 (edited) Possible battalions would be an interesting thought. It couldn't be possible to just go "there you go, one battalion for a one drop army, go have fun" Edited January 23, 2020 by BrocknerTheBear Quote Link to comment Share on other sites More sharing options...
FatherTurin Posted January 23, 2020 Share Posted January 23, 2020 1 hour ago, BrocknerTheBear said: Possible battalions would be an interesting thought. It couldn't be possible to just go "there you go, one battalion for a one drop army, go have fun" Battalion for characters. Battalion for little/normal giants. Battalion for big/new giants. Mega battalion with all 3. Quote Link to comment Share on other sites More sharing options...
TheadTheOgorSlayer Posted January 24, 2020 Share Posted January 24, 2020 Shaman giants, artillery that’s just rifles to the big uns, giant chariots would be a hilariously large centrepiece, and giant heroes could be the most devastating on foot heroes ever! oh boy as soon as I heard this on a podcast I needed to take a look! I’m glad the leak is real! what does everyone want as allegiance abilities? If it’s pure giants I want the ogor rule for objectives, maybe something with these lines: a drunken giant is a loud and terrifying foe to take from, models in this army count as “blank” models for seeing who controls objectives I’d want drunken stagggering to be buffed to a weaker penalty, and the ability to drink in battle for buffs! Maybe our battle line giants get a brew that make sense them count as more models for objectives do to their constant drunken acts discouraging other units to control the objective. We could have Berzerker giants who have a special brew to attack twice once per game! Or instead of different kinds of brew, have a table that you roll on to see what kind of grog they stole! dwarven ale: increase in bravery and fnp elven spirits: become faster! Run and charge? Seems weak compared to the other kinds of brew I made up... maybe this one could instead be “sober” plus 1 to hit and you aren’t effected by drunken staggerness, also you can run and charge (to represent a group of sober giants desperately trying to steal more grog!) human beer: count as double the amount of models or maybe objective secured to make it more powerful fungoid ale: makes you crazy... maybe always strikes first? The imagery of a a bunch of giants making ale from the same mushrooms fanatics eat sounds HILARIOUS trollbrain grog: I’m unsure if any alcohol is made with meat... but a regen beer sounds like a cool option! ogor ale: makes your attacks better and mortals on the charge maybe? We could have command traits that effect the table! one lets you choose instead of roll! one let’s you change mid battle! one let’s you ignore drunken staggerness! Maybe a shaman giant could have an ability that allows a unit to ignore the drunken staggerness! we could even get a way to make our damage when we fall over become massive to the point where it’s better to fall over then to fight! Could be a hilarious army! Id also expect a command ability on the leader to ignore a drunken stagger, or maybe to auto win the roll to decide where the giant falls i also want rules for breaking terrain! And throwing rocks when near terrain etc... would also be cool if we got different maneuvers akin to the old rules where giants did random things during a fight. One could be : jumps up and down, minus 1 to hit in combat. I’m sure the other results could be made into more maneuvers to represent the wacky way giants fight! I’ll look at my old orks and goblins fantasy battles rule book for ideas i also want a super eater leader! Like make the leader able to gobble up whole heroes no issue. Could be a trait that makes him auto eat a 6 wound model every combat. That way only big heroes could face him! 1 Quote Link to comment Share on other sites More sharing options...
Peegee Posted January 24, 2020 Share Posted January 24, 2020 They trolled us big time in the Zoat video preview: "Sons of Behemat? - That's just a myth Steve, don't be daft" 🤣 3 Quote Link to comment Share on other sites More sharing options...
Gareth 🍄 Posted January 24, 2020 Author Share Posted January 24, 2020 Yeah, cheeky name drop! 😆 5 Quote Link to comment Share on other sites More sharing options...
a74xhx Posted January 24, 2020 Share Posted January 24, 2020 So where's the behemat reveal? Quote Link to comment Share on other sites More sharing options...
Gareth 🍄 Posted January 24, 2020 Author Share Posted January 24, 2020 19 minutes ago, a74xhx said: So where's the behemat reveal? Adepticon in March perhaps? Quote Link to comment Share on other sites More sharing options...
Platypus Posted January 24, 2020 Share Posted January 24, 2020 Most likely. 1 Quote Link to comment Share on other sites More sharing options...
schwabbele Posted January 24, 2020 Share Posted January 24, 2020 Hmm gonna postpone Tzeentch a little longer, those might me lure into Destruction. Quote Link to comment Share on other sites More sharing options...
Gothmaug Posted January 24, 2020 Share Posted January 24, 2020 Calling it now, Sons of Behemet will be a rebellious group of outlaws who plunder the land, shakedown cities, and terrify the locals while flaunting Sigmars Natural order. I even found some leaked concept art😜 2 4 Quote Link to comment Share on other sites More sharing options...
Public Universal Duardin Posted January 24, 2020 Share Posted January 24, 2020 With the new aelves finally revealed and Seraphon confirmed to still exist, will Sons of Behemat be our next army of which we speculate about until the reveal which will cause an outcry because the new army doesn't match the extreme hype and overblown expectations? (The new aelves were great, btw, and so will the gargants undoubtedly be too) 1 Quote Link to comment Share on other sites More sharing options...
Platypus Posted January 24, 2020 Share Posted January 24, 2020 Of course, the amount of complaining must kept in balance. Quote Link to comment Share on other sites More sharing options...
Forrix Posted January 24, 2020 Share Posted January 24, 2020 1 hour ago, Public Universal Duardin said: With the new aelves finally revealed and Seraphon confirmed to still exist, will Sons of Behemat be our next army of which we speculate about until the reveal which will cause an outcry because the new army doesn't match the extreme hype and overblown expectations? (The new aelves were great, btw, and so will the gargants undoubtedly be too) Probably... Though I'm kinda glad in a way we didn't get the Sons revealed at LVO since that means they may be a bigger release and GW didn't want to showcase two large AoS releases together. Gives me more time to get caught up on other projects regardless. Quote Link to comment Share on other sites More sharing options...
Public Universal Duardin Posted January 24, 2020 Share Posted January 24, 2020 44 minutes ago, Forrix said: Probably... Though I'm kinda glad in a way we didn't get the Sons revealed at LVO since that means they may be a bigger release and GW didn't want to showcase two large AoS releases together. Gives me more time to get caught up on other projects regardless. True, but now I have to choose whether to get some Lumineth or wait for gargants! I hope we get a proper teaser of them before the full release of Lumineth Realm-lords, just so I can budget properly. Quote Link to comment Share on other sites More sharing options...
Gareth 🍄 Posted January 24, 2020 Author Share Posted January 24, 2020 From the Godbeasts book: "Wherever he goes, Brodd carries a huge granite pillar - both his symbol of rulership and his weapon in times of war" Could this rumour engine pic be from a King Brodd miniature? 3 1 Quote Link to comment Share on other sites More sharing options...
Public Universal Duardin Posted January 24, 2020 Share Posted January 24, 2020 9 minutes ago, Gareth 🍄 said: From the Godbeasts book: "Wherever he goes, Brodd carries a huge granite pillar - both his symbol of rulership and his weapon in times of war" Could this rumour engine pic be from a King Brodd miniature? I've been of the opinion that this rumour engine looks like a modified temple pillar because it reminds of Greco-Roman Columns. This makes me sure of it. I guess we can start debating which column 'order' Games Workshop will use as inspiration for Behematian temples, hahah! 1 Quote Link to comment Share on other sites More sharing options...
Gothmaug Posted January 24, 2020 Share Posted January 24, 2020 It also big Ives ya some insight on the force itself. We could be dealing with swamp and forest themed army, with full sized gargants and potentially lesser “cyclops” troops, and even Behemetiam cultists Quote Link to comment Share on other sites More sharing options...
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