Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Moogypies

Members
  • Content Count

    22
  • Joined

  • Last visited

Community Reputation

15 Retributor

About Moogypies

  • Rank
    Liberator

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. No, and this is part of the strategy used the by person who placed LoG high in the GT, my friend faced him and said his CP generation was pretty insane, combined with realm command abilities it did quite a number. The other part relied on the Ferryman endless spell to move the ghosts about, dispelling it with the banshees for the +1 attack if the enemy didn't.
  2. Vampires will enslave Nighthaunt for their own needs and are able to raise skeletons and zombies of their own, so it's all fair game to me!
  3. Not had a problem playing there in tournaments with independently made resin bases.
  4. Hey, I am to play a game upcoming soon and wanted a lesser used allegiance to fit a nice Narrative Game (Matched Play rules still) Game will take place in Realm of Life, using all realm rules/spells. Battleplan is "For the Cascading Path" Slightly edited so the forces of chaos are invading Greywater Fastness instead of a realmgate. The list is below- Allegiance: Greywater FastnessMortal Realm: GhyranGunmaster (80)Freeguild General on Griffon (260)- Shield & Greathammer- Artefact: Ghyrstrike Freeguild General (100)- General- Shield & Sigmarite Weapon- Trait: InspiringFreeguild General (100)- Shield & Sigmarite Weapon - Horse -Stately War Banner10 x Freeguild Crossbowmen (100)30 x Freeguild Archers (300)10 x Freeguild Handgunners (100)40 x Freeguild Guard (280)- Halberds and Shields6 x Demigryph Knights (280)- Lance and Sword3 x Demigryph Knights (140)- Lance and SwordHelblaster Volley Gun (120)Helblaster Volley Gun (120)Total: 1980 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 162 Now I know, I could very easily take the free peoples Alleigance here and have some better traits, but it wouldn't fit the 1 in 4 units can be allies rule, to include 2 artillery pieces and a gunmaster. But my main decision i'm having a hard time is, would it be worth switching out one of the generals to a battlemage for access to spells/dispels (Opponent only has 1 mage) bearing in mind the Horse one is on a old griffon using horse rules and flies off with the demigryphs and foot one stays giving the free people immunity to battleshock. I would also like to test this out further then narrative taking it to the table normally and seeing how it would work, I think hellblasters have the most potential with the extra hits and rerolls from the engineer.
  5. Only a small tournament so, only 3 games, but I placed (Including army votes/favourite games) 4th/16 My biggest takeaways are- A) ****** grimghast (But that's not just our problem) B) Karadron if given an inch in this matchup will wreck our drakes, I maintain if not for the realm rule I wouldn't have won. Another FEC player took first place with 3W 0L with something along the lines of- no court- Feast Day delusion AGKoTG ArchRegent Crypt Ghoul courtier Crypt Haunter Courtier (General) 40 ghouls 40 Ghouls 9 Horrors He faced- Nurgle, LEgions of Nagash (Grimghast + dire wolves) and SCE (Gavriel +9" charge strat) I apologise for formatting and background, I have no clue what has happened here.
  6. A Gristlegore List i'm debating using at a tournament in a week, got some allied wolves for the a little more menagerie fluff. General obviously has forced command trait, but it doesn't appear on the warscroll builder. Allegiance: Flesh Eater Courts- Grand Court: GristlegoreLeadersAbhorrant Ghoul King on Royal Terrorgheist (400)- General- Artefact: Ghurish Mawshard - Lore of Madness: Monstrous VigourAbhorrant Archregent (200)- Artefact: The Dermal Robe - Lore of Madness: Spectral HostAbhorrant Ghoul King (140)- Lore of Madness: Deranged TransformationBattlelineRoyal Terrorgheist (300)Royal Terrorgheist (300)Royal Zombie Dragon (300)Units5 x Dire Wolves (60)- Allies5 x Dire Wolves (60)- AlliesBattalionsRoyal Menagerie (120)Endless SpellsChalice of Ushoran (40)Cadaverous Barricade (30)Total: 1950 / 2000Extra Command Points: 2Allies: 120 / 400Wounds: 89
  7. Mainly there for that once in a lifetime chance of the 12 to cast 12 6's and then 12d3 😛 But seriously, mainly the quick moving deny and ability to throw the shield out there and a decent depravity/cost ratio. What would you consider removing for the foot sorcerer (I'd assume it'd just be dropping the manticore option)? I went out on a whim buying me that LOTR Mamuk, just need to fancy up the Howdah and just..have to put him on the table
  8. Slightly off the new stuff, but i'm looking for a little feedback on a list, i'm trying to keep a nice balance of demon/mortal and just made my "Elegant Elephant" which i'm desperate to put in a list Allegiance: Slaanesh- Host: PretendersMortal Realm: GhurChaos Sorcerer Lord On Manticore (200)Lord Of Slaanesh On Daemonic Mount (140)Exalted Greater Daemon of Slaanesh (440)- General- Trait: Allure of Slaanesh - Artefact: Gryph-feather Charm - Slaanesh Allegiance Option: Devotee of Torment (Second Command Trait)The Masque Of Slaanesh (80)Herald Of Slaanesh (60)30 x Daemonettes Of Slaanesh (270)30 x Daemonettes Of Slaanesh (270)5 x Hellstriders Of Slaanesh (100)- Claw spear5 x Hellstriders Of Slaanesh (100)- Claw spearChaos War Mammoth (320)Total: 1980 / 2000
  9. My Varghulfs- Ogroid Thaumaturge with Vargeist wings and staff turned into a bone, and a Khorgorath with Vargeist wings and head. Simple
  10. This month will (hopefully) see- Built + Painted - War Altar of Sigmar in the style of a Free Peoples Cannibal Cult Ghoul King Altar. (Doesn't roll off the tongue as easily as war altar of sigmar) Built- Troggoths Built- Free Peoples Cannibal Cult General on Griffon. Stretch is to paint any other of the built items above. Early edit as I got a lot of work done today (Which i think is a good effort for me!), the main altar remains unchanged bar the ghoul king atop, there is extras and horses to do to make it more cannibally ❤️
  11. The list had to adapt slightly due to the AoS Doubles at WhWorld in a week but, all of the bare minimum is done In addition to compensate for the Courtiers/Dragon not making the cut, The Quicksilver swords (In a blood theme vampire style) the Purple Sun, Shackles and 10 Grave Guard with 2H swords where painted ^^
  12. Build- Zombie Dragon, Crypt Haunter Courtier, Crypt Infernal Courtier Paint- Umbral Spell Portal, Aforementioned Zombie Dragons and Courtiers Rebase- Nagash + 20 Direwolves (Silly old FAQ need them off the rectangles now) At the bare minimum Umbral/Dire Wolves/Nagash!
  13. 2 Days ago I took a combined Ghoul Patrol/Menagerie to a 2k Tournament Allegiance: Flesh Eater Courts - Delusion: Crusading Army Mortal Realm: Ghur Abhorrant Ghoul King on Terrorgheist (400) - General - Trait: Magestic Horror - Artefact: Gryph-feather Charm Crypt Ghast Courtier (80) - Artefact: The Flayed Pennant 10 x Crypt Ghouls (100) 10 x Crypt Ghouls (100) 10 x Crypt Ghouls (100) Terrorgheist (300) Terrorgheist (300) Zombie Dragon (300) Ghoul Patrol (180) Royal Menagerie (140) Total: 2000 / 2000 I managed third place (albeit a small tournament) with 1 wound in the third game keeping me from 2nd. As pointed out above, the menagerie battalion is....eh at most (Not helped my dragons abilities to fluff almost every roll) and I used it purely for the 6" bonus move turn 1 and after that it pretty much never mattered again, I would probably drop it next time and take 3 GKoTG instead, purely for the extra summons, guaranteed d3 healing instead of 1 and the situational d3 and another 240 to invest elsewhere.
  14. It does, however it also requires the Dragon as a requirement of the battalion IIRC. Thus doesn't fit the no dragon needs
×
×
  • Create New...