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Lord Krungharr

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29 Lord Celestant

About Lord Krungharr

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  1. Lord Krungharr

    AoS 2 - Legion Of Azgorh Discussion

    Hmmm, I think that is a good buy. You'll have plenty of stuff to work with, though I'd never run 2 Castellans. Blackshard Warhost is solid, use that! 3 Deathshriekers all targeting the same unit could prove worthwhile; I've torn up a few enemies with concentrated Tzeentch Flamer fire before, but Deathshriekers hit better and can target unvisible units from afar. Wouldn't even need the Artillery Train as a Daemonsmith can just sit back with them in your backfield and lob missiles and Ashstorm. You could also get a boar or similar bestial body and slap a Castellan (cut off his legs) on top for a Tauruk as a general.
  2. Lord Krungharr

    AoS 2 - Legion Of Azgorh Discussion

    Yeah, for Azgorh the min-drops is really only good for more CPs and relics, though a possible double-turn of magma cannons is pretty juicy. For other armies and more alpha strike deepstrike ****** (thinking of those Starhost pteradactyls) the battalions pay off for going first reasons.
  3. Lord Krungharr

    AoS 2 - Legion Of Azgorh Discussion

    I think your list is about the most Legion of Azgorhish as one could get though, and probably pretty decently competitive? Seems like plenty of bodies and ranged threats. Weak on sorcery of course and slow but sometimes guns can make up for slowness. I was thinking about the Train with the Herd....no Ironsworn complete for me yet. AzgorhHerdTrain.pdf
  4. Lord Krungharr

    AoS 2 - Legion Of Azgorh Discussion

    Looks like the Daughters of Khaine have a similar thing to our Spiteshields. And given the use of hordes and buckets of attacks, and then of course saves, is it worth plopping a unit with Spiteshields like Ironsworn in front of them? Can they dish out a chunk of hurt in return to make that worthwhile? I only have Bull Centaurs for now but they have the shields of course. My Skullcrackers can strike behind them too at 3" range.
  5. Lord Krungharr

    AoS 2 - Legion Of Azgorh Discussion

    I thought armies used to be able to get terrain pieces for points, but I think that's gone. The Throne for instance doesn't show up in the app as having a points value. But for open play or narrative sure, anything goes!
  6. Lord Krungharr

    AoS 2 - Skaventide Discussion

    Maybe I'll try out 4x20 gutter runners and 2 deathmasters in a 1k game next week to see if the total null deploy might be beneficial in some situations. Should be fun once if not any good 😊
  7. Lord Krungharr

    AoS 2 - Skaventide Discussion

    Wow, so those Ripperdactyls can deepstrike 3" away?! I've heard they're pretty nasty but I didn't know they could do that. Gonna have to research what other armies can do before Adepticon. I'm unfamiliar with many of the tools and units in the competitive scene. I know the Seraphon have shooty dinos like that gem topped ankylosaurus and they can teleport 1 thing a turn. And Skinks ignore rend -1, and something called an Engine of the Gods can generate Skinks. But as for the Skaven, do they have any good way to buff a charge roll besides the CP reroll of a charge roll? The Deceiver can get up to 6" away with his Dreaded Skitterleap, or he can give that to any other Skaven hero but Thanquol. They kinda nerfed the Gautfyre Skorch didn't they? Used to be the 3" deepstrike? Hmmm, Gutter Runners are pretty darn stabby. I'd like to make some outflanking charges with them after shooting.
  8. Lord Krungharr

    AoS 2 - Beasts of Chaos Discussion

    If only my Bullgors could ride discs of Tzeentch; they used to be able to fly when Sayl the Faithless was still a free agent, but now he's a slave to darkness......le sigh.
  9. Lord Krungharr

    AoS 2 - Beasts of Chaos Discussion

    I'm still thinking about making a small 1K army of BoC for the Vanguard at Adepticon. It'll be on 4x4 tables too, which I think does favor the Beasts so they can be closer to the Herdstone in general, no? To work with, I have 3 units of 3 greataxe Bullgors and a Doombull, a Shaggoth and 3 twin weapon Dragon Ogors, a Bray Shaman and Beastlord, the Endless Spells, and a Tzaangor Shaman on disc (need to build and paint him), 1 Razorgor, and 30 Gor heads which will be going onto my Marauders, as I am not into mortals or humans too much for AoS. I can also slap together a Jabberslythe (been meaning to do it for a long time since before the tome). The Brass Despoilers seems expensive for 1K, but I could fit all the Bullgors and Gors or Dragon Ogors in there). What would you more experienced BoC players make out of that for a Vanguard?
  10. Lord Krungharr

    1st adepticon!

    Welcome to Chicagoland! Almost..... Adepticon is so huge and awesome you will not be bored on Friday. There are always plenty of random game demos on the hallways and vendor hall, lots of stuff to check out and/or buy in the vendor hall, and other halls. Almost always some good bits sellers, and Friday and Saturday night starting at like 9 or 10pm is the 'bits trading' where people bring their own stuff to sell off into a designated space and you can find some good random deals there many times. If you want to bring your own stuff to sell you need to sign up for it first however, they don't want to cramp the style of the vendors who pay for spaces. I think O'Hare is probably an hour or less drive (depending on traffic) so not a cheap Uber, but there are also many taxis which may have as good or better rates to and from the Adepticon convention center. There's a restaurant in the hotel, and I think a café or something too, and during the day the concession stands are open in the game halls. If you are staying at the convention center I might recommend upgrading to gain access to the top floor room that has food and beverages in it, kinda like a breakfast bar? Not sure what is was called but that had coffee and continental breakfast type of stuff all day when I checked it out. Maybe you'll get to fight my Legion of Azgorh at the GT!
  11. Lord Krungharr

    AoS 2 - Skaventide Discussion

    The Three Fangs is intriguing, I'd love to hear that taking out a big baddie like Nagash sometime. Some would say that's not enough Clanrats, but you know, I think that's plenty of bodies in the Acolytes and Gutter Runners to make up for it. People seem to like the Acolytes. I haven't looked at those but I'm not into Skryre…..for now.
  12. Lord Krungharr

    AoS 2 - Skaventide Discussion

    I'd love to see the Corruptor getting the Dimensional Blade or some other means of a rend-3.
  13. Right thread, as it should be amongst the first models bought for a Gloomspite army IMHO.
  14. Lord Krungharr

    AoS 2 - Skaventide Discussion

    TO means tournament organizer. They act as rules judges settling any disputes over unclear rules....not always the way GW eventually rules it but helps to ask things before the event starts if you think of anything you aren't sure about. After reading on the Suspicious Stones, I am liking the Verminlord Warpseer more and more! I've played against that Phoenix Guard aelf army and the repeating feel no pain rolls is just SOOOOO annoying, and I was jealous. Still, I have Eshin, and 2 Deceivers could be pretty darn amazing. Looking forward to having my last hurrahs with Azgorh at Adepticon for a while, and getting into the rats and their myriad nuanced ways. After I get the ninjas painted I'll get some Clanrats so I can do a more mixed type of army too. The WLC is an arguably nastier Magma Cannon, and I have one of those old metal ones. Ranged mortal wounds are just so handy for getting rid of pesky heroes! Now that I'm writing that I'm wondering if the Prismatic Palisade belongs in my Adepticon armylist?
  15. The Hag is $100 which is pretty decent for a big Forgeworld model and on par with the Greater Daemons from GW proper. She only casts 1 spell but she has a really good spell and durability, and a nasty vomit attack. Plus the Fellwaters are awesome models and very good in the game, and they need a mother! Not sure if they're currently in stock but I was checking out stuff late one night a couple weeks ago and saw it was in stock so immediately ordered one. The Spider Shaman is pretty awesome though, and that too is a super cool model and very potent in the game. Spiderfang in general seems pretty awesome though I haven't seen it played. I'm waiting for warmer weather to prime my Trogg army so haven't used that yet either, but I did fight a big Rockgut Troggoth army last month and it was TOUGH. He had the Troggboss, another Dankhold, and 3 Fungoid Shaman with the Scuttletide and Mushroom spells. Those are super amazingly deady used together, and the absurd amount of command points he generated meant he never had to worry about battleshock or running or rerolling charge rolls (though he did fail one or two).. I think if the OP is not worried about painting tons of models, then a mixed bag with some grots, squigs, and some Rockguts for teleporting to the enemy backside for scare tactics, is a great start. Loonboss for a big unit of grots is a must! Grots also give you access to usage of Loonsmasha Fanatics, which are if you don't want Rockguts but want killy death units. I went with Troggs (and a few Shaman) for ease of low model count and paintjobs, plus half of mine puke and that's too fun But I'm very tempted to do squigs with a bunch of massive squig monster units too. The Colossal Squig is another good Forgeworld unit, and they have the artillery squig too!
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