Beliman Posted July 23, 2023 Share Posted July 23, 2023 (edited) 17 minutes ago, Gitzdee said: Just give me these. Dont need mecha or naked duardin. Of course you need basic generic dwarfs, they are the only ones that greenskins can beat. But for the survivors of the Age of Chaos, we still need more meka and naked duardins. Edited July 23, 2023 by Beliman 3 3 1 Quote Link to comment Share on other sites More sharing options...
The Borumancer Posted July 23, 2023 Share Posted July 23, 2023 26 minutes ago, Gitzdee said: Just give me these. Dont need mecha or naked duardin. Maybe you are looking for them in the wrong setting. Don't get me wrong, I love the classic dwarf style from Fantasy but I wouldn't expect more of it in the future of the mortal realms. Proxying and/or conversion will be always there, of course. 1 Quote Link to comment Share on other sites More sharing options...
The Lost Sigmarite Posted July 23, 2023 Share Posted July 23, 2023 (edited) 9 minutes ago, Throgg said: Maybe you are looking for them in the wrong setting. Don't get me wrong, I love the classic dwarf style from Fantasy but I wouldn't expect more of it in the future of the mortal realms. Proxying and/or conversion will be always there, of course. I'd like to see an AoS take on classic Dawis, a bit how the Votann are a modern take on classic Squats. I'm a human enjoyer, but I do love my short kings. However, if classic dwarfs are to be redone, I hope it's after FS and KO get something to push their range beyond what they are now. And I'm talking about real units and beefy kits, not another foot hero. After KO and FS get the fleshing out and range expansion they deserve, and after Chaos Dwarfs make their return in AoS, will I be happy with another dwarf faction that's more classic in appearance. In the meanwhile, the remaining Dwarfs from WFB can hang out in CoS. They are fairly good kits that hold up very well today (I had a blast assembling my gyrocopter) and they blend in super well with both SCE and the new freeguild humans. I have 0 problems with them remaining long term. Edited July 23, 2023 by The Lost Sigmarite 6 2 Quote Link to comment Share on other sites More sharing options...
CDM Posted July 23, 2023 Share Posted July 23, 2023 When are the sons of velmorn released! Have stopped playing cursed city until I can get these!! Quote Link to comment Share on other sites More sharing options...
Asbestress Posted July 23, 2023 Share Posted July 23, 2023 9 minutes ago, The Lost Sigmarite said: I'd like to see an AoS take on classic Dawis, a bit how the Votann are a modern take on classic Squats. I'm a human enjoyer, but I do love my short kings. However, if classic dwarfs are to be redone, I hope it's after FS and KO get something to push their range beyond what they are now. And I'm talking about real units and beefy kits, not another foot hero. After KO and FS get the fleshing out and range expansion they deserve, and after Chaos Dwarfs make their return in AoS, will I be happy with another dwarf faction that's more classic in appearance. In the meanwhile, the remaining Dwarfs from WFB can hang out in CoS. They are fairly good kits that hold up very well today (I had a blast assembling my gyrocopter) and they blend in super well with both SCE and the new freeguild humans. I have 0 problems with them remaining long term. Blind hope or not, I hope we see some duardin for the artillery tomorrow... 5 1 Quote Link to comment Share on other sites More sharing options...
Vasshpit Posted July 23, 2023 Share Posted July 23, 2023 49 minutes ago, Beliman said: Of course you need basic generic dwarfs, they are the only ones that greenskins can beat. Greenskins kept chaos in check while everyone was prepping for a comeback. Just saying. 4 Quote Link to comment Share on other sites More sharing options...
Nazarjo Posted July 23, 2023 Share Posted July 23, 2023 57 minutes ago, CDM said: When are the sons of velmorn released! Have stopped playing cursed city until I can get these!! They were in the second most recent Underworlds box, so we should see them re-released in a smaller set next time a core box is out Quote Link to comment Share on other sites More sharing options...
Gitzdee Posted July 23, 2023 Share Posted July 23, 2023 2 hours ago, Beliman said: Of course you need basic generic dwarfs, they are the only ones that greenskins can beat. Yeah i miss those good old fights under the mountains. Stealing sky-ports is too easy with our superior grotbag scuttlers armada. Cant wait to see those models in the future. 1 Quote Link to comment Share on other sites More sharing options...
acr0ssth3p0nd Posted July 23, 2023 Share Posted July 23, 2023 2 hours ago, The Lost Sigmarite said: I'd like to see an AoS take on classic Dawis, a bit how the Votann are a modern take on classic Squats. I'm a human enjoyer, but I do love my short kings. However, if classic dwarfs are to be redone, I hope it's after FS and KO get something to push their range beyond what they are now. And I'm talking about real units and beefy kits, not another foot hero. After KO and FS get the fleshing out and range expansion they deserve, and after Chaos Dwarfs make their return in AoS, will I be happy with another dwarf faction that's more classic in appearance. In the meanwhile, the remaining Dwarfs from WFB can hang out in CoS. They are fairly good kits that hold up very well today (I had a blast assembling my gyrocopter) and they blend in super well with both SCE and the new freeguild humans. I have 0 problems with them remaining long term. 100%. Fyreslayers deserve some better support in their model line. Quote Link to comment Share on other sites More sharing options...
Vagard Posted July 23, 2023 Share Posted July 23, 2023 3 hours ago, Asbestress said: Blind hope or not, I hope we see some duardin for the artillery tomorrow... And what about an ogor lifting super heavy cannonballs to reload the artillery piece if it looks like the whitefang's bombard photo? If it is on a very big base, it will be totally possible! (with a dwarven crew of course) 3 1 Quote Link to comment Share on other sites More sharing options...
Dawi not Duardin Posted July 23, 2023 Share Posted July 23, 2023 4 hours ago, Beliman said: Disagree. Kharadron design is peak dwarf design, just look at this: Yes, I think they look excellent too. I will insist the 6th edition ones are my favourite classic dwarfs, but the Kharadron are clearly up there with the best of AoS. It feels like GW had a new golden age of creativity once they hit their stride a few years into AoS (maybe 2nd edition?). 3 Quote Link to comment Share on other sites More sharing options...
Freemeta Posted July 23, 2023 Share Posted July 23, 2023 (edited) 1 hour ago, Vagard said: And what about an ogor lifting super heavy cannonballs to reload the artillery piece if it looks like the whitefang's bombard photo? If it is on a very big base, it will be totally possible! (with a dwarven crew of course) could be cool, if whe have a multi race crew: human, dwarf, ogor and if we are lucky aelf (maybe to aim) my wish: something impressive and out of the box, i want to be surprised. https://www.beastsofwar.com/fantasy-wargaming/chaos-dwarf-dreadquake-mortar/ Edited July 23, 2023 by Freemeta 1 Quote Link to comment Share on other sites More sharing options...
zilberfrid Posted July 24, 2023 Share Posted July 24, 2023 17 hours ago, Dawi not Duardin said: Yes the pictured unit looks great! I feel in general GW were struggling with their aesthetic in between the somewhat realistic-looking late metal era, around 6th-7th edition or so when they had changed from the very colourful and also cartoonish 4th and 5th edition, and AoS (or at least End Times). They feel rushed, like they neither have the personality of the old models or the details of the newer ones. For example, the last dwarf (now Dispossessed) range doesn't do it for me either. Ditto for the savage orc (now Bonesplitterz) range (and also several other orc units from that era, such as generic Boar Boyz). Or the by now completely squatted late High Elves range. I guess early AoS also had some vestiges of this problem: for example, the Fyreslayer units (but not heroes and droths) feel like this too... I am not sure what happened around that time, but I've heard it suggested that they were adjusting to digital sculpting processes? However, I think the release of Nagash for End Times was a pivotal point. There they clearly took a step forward and released what I think is one of their absolutely strongest miniatures all things considered. Same with Mortarchs, Stormfiends, lots of Nurgle stuff... There they showed that they had started to master whatever sculpting tools they use now. And now almost everything they release is excellent, whether new armies like Ossiarchs, Nighthaunt and Idoneth or updates like the Lizards, SBGL or StD. It's truly gorgeous stuff. EDIT: I realize I didn't really address the ghouls themselves. I like the metal ones because you can see they are humans who are in the process of losing it. They don't look *that* different from flagellants, who also are on the verge of going crazy, but the ghouls have stepped over a line that the flagellants haven't quite yet. Whereas the plastic spiky bone boys have devolved a bit too much to make sense. They look like generic cartoon monsters. So I actually feel the old metal ones are more like Gollum whereas the plastic ones feel more like something from Warcraft. With the dwarves, it's the faces. They all have blank expressions, and the designer thought that would be invisible under the beard. 1 Quote Link to comment Share on other sites More sharing options...
Still-young Posted July 24, 2023 Share Posted July 24, 2023 Warcry prices: Starter set is £65, €85 ($99/$100 based on current prices) Warbands £35, €45 £65 is mad. 2 Quote Link to comment Share on other sites More sharing options...
Gitzdee Posted July 24, 2023 Share Posted July 24, 2023 (edited) 7 minutes ago, Still-young said: Warcry prices: Starter set is £65, €85 ($99/$100 based on current prices) Warbands £35, €45 £65 is mad. Mmmm cant say i think its a good deal. Those warband were like 20 or 25 euro. Another 35 or 45 euro for the little terrain and cardboard. Was expecting at least some discount. Hope flgs offer some discount on this one. Edited July 24, 2023 by Gitzdee 1 Quote Link to comment Share on other sites More sharing options...
Still-young Posted July 24, 2023 Share Posted July 24, 2023 For perspective, the Kill Team starter is £65, with 22 full multipart models and about twice the terrain. 2 Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted July 24, 2023 Share Posted July 24, 2023 (edited) 8 hours ago, Freemeta said: could be cool, if whe have a multi race crew: human, dwarf, ogor and if we are lucky aelf (maybe to aim) my wish: something impressive and out of the box, i want to be surprised. https://www.beastsofwar.com/fantasy-wargaming/chaos-dwarf-dreadquake-mortar/ We have been seeing some pretty fun stuff out of the new Freeguild, so I would be surpised of the new cannon was just B I G with no other interesting twist. I'm hoping it at least matches the weirdness of the Fusiliers and Warhulk. Edited July 24, 2023 by Neil Arthur Hotep 4 1 Quote Link to comment Share on other sites More sharing options...
KingKull Posted July 24, 2023 Share Posted July 24, 2023 (edited) 22 hours ago, Dawi not Duardin said: Yes the pictured unit looks great! I feel in general GW were struggling with their aesthetic in between the somewhat realistic-looking late metal era, around 6th-7th edition or so when they had changed from the very colourful and also cartoonish 4th and 5th edition, and AoS (or at least End Times). They feel rushed, like they neither have the personality of the old models or the details of the newer ones. For example, the last dwarf (now Dispossessed) range doesn't do it for me either. Ditto for the savage orc (now Bonesplitterz) range (and also several other orc units from that era, such as generic Boar Boyz). Or the by now completely squatted late High Elves range. I guess early AoS also had some vestiges of this problem: for example, the Fyreslayer units (but not heroes and droths) feel like this too... I am not sure what happened around that time, but I've heard it suggested that they were adjusting to digital sculpting processes? However, I think the release of Nagash for End Times was a pivotal point. There they clearly took a step forward and released what I think is one of their absolutely strongest miniatures all things considered. Same with Mortarchs, Stormfiends, lots of Nurgle stuff... There they showed that they had started to master whatever sculpting tools they use now. And now almost everything they release is excellent, whether new armies like Ossiarchs, Nighthaunt and Idoneth or updates like the Lizards, SBGL or StD. It's truly gorgeous stuff. EDIT: I realize I didn't really address the ghouls themselves. I like the metal ones because you can see they are humans who are in the process of losing it. They don't look *that* different from flagellants, who also are on the verge of going crazy, but the ghouls have stepped over a line that the flagellants haven't quite yet. Whereas the plastic spiky bone boys have devolved a bit too much to make sense. They look like generic cartoon monsters. So I actually feel the old metal ones are more like Gollum whereas the plastic ones feel more like something from Warcraft. To me, the aesthetic of 6th-7th era of Warhammer is the best and largely unsurpassed - the technology has gotten better, but the balance between composition each model and the art direction it pursued is simply perfect imo. What I liked about it is that the models looked believable and the art direction was well balanced with some unique touches Dwarf longboards and heroes (the eye patch & pistol lord and the helmet holding lord in particular) are my favorite dwarf models ever made; they reek of character but manage to remain very grounded. As someone who loves wood elves in all settings, the 6th ed WE still feel unique and unsurpassed. The combination of tattoos, glassy eyes, twiggy veils and an occasion gleam of highly sofisticsted metalwork gives off a sense of mysterious yet savage and very "earthy" fae, which I adore, and the 8th edition refreshes of Wild riders and eternal guard were a large downgrade for me, as that subtle balance was lost (treman was dope though, especially since it retained the Pan's Labyrinth aesthetic of driads, another favorite of mine). Although there were some great models in 8th edition (dark riders, black guard, tomb kings of all sorts), that was when I started losing interest in the setting because it stopped resembling folklore & history in favor of what are for me warcraft-esque over the top fantasy, and the mortarchs you mentioned, the chaos stuff (minus juggernauts), as well as the bone gargoyles that are now a part of the Ossiarch range (the name escapes me) are some of the models that first made me think that. All that looked like all the rest of generic modern fantasy, removed from its historical inspirations and designed to aggressively grab attention, which is something I wasn't a fan of even as a kid (which is probably why I never liked warcraft either). Of course, all of this is just personal preference, but I *loved* the 6th/7th era of WHFB and I'm glad that ToW seems to be sticking closer to it with the new models, judging on what we've seen so far. Edited July 24, 2023 by KingKull 11 1 1 Quote Link to comment Share on other sites More sharing options...
KingKull Posted July 24, 2023 Share Posted July 24, 2023 (edited) 21 hours ago, Dawi not Duardin said: Edit: Double post Edited July 24, 2023 by KingKull Quote Link to comment Share on other sites More sharing options...
EntMan Posted July 24, 2023 Share Posted July 24, 2023 What time do you think they'll keep us waiting 'til for the Cities model reveal? Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted July 24, 2023 Share Posted July 24, 2023 15 minutes ago, EntMan said: What time do you think they'll keep us waiting 'til for the Cities model reveal? I suspect the first reveal will be Necromunda. I have not been tracking their post timings, but I feel like their AoS posts are usually later in the day (at 3/4pm UK time). 2 Quote Link to comment Share on other sites More sharing options...
Still-young Posted July 24, 2023 Share Posted July 24, 2023 19 minutes ago, Neil Arthur Hotep said: I suspect the first reveal will be Necromunda. I have not been tracking their post timings, but I feel like their AoS posts are usually later in the day (at 3/4pm UK time). 3 to 4 sounds about right generally. The last one (Fusiliers) was pretty early from what I remember though, like 2pm. Quote Link to comment Share on other sites More sharing options...
Thalassic Monstrosity Posted July 24, 2023 Share Posted July 24, 2023 (edited) Deleted because I didn't really add to the conversation. Edited July 24, 2023 by Thalassic Monstrosity Quote Link to comment Share on other sites More sharing options...
Neil Arthur Hotep Posted July 24, 2023 Share Posted July 24, 2023 49 minutes ago, KingKull said: Didn't realize that Qulathis pose was a callback: 4 Quote Link to comment Share on other sites More sharing options...
Nezzhil Posted July 24, 2023 Share Posted July 24, 2023 Start Collecting Ironjawz and Shadow Warriors are removed forever. The other kits go to the only Avaliable to Order online 1 2 Quote Link to comment Share on other sites More sharing options...
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