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Chris Tomlin

AoS 2 - Stormcast Eternals Discussion

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Small little question: Has there been someone who tried to max out spells that give us a wound reflection with SCE? Like Azyrite Halo + Shield of Thorns of allied Sisters of the Thorn? This together with Staunch Defender, Save Reroll on Sequitors and a Lord Castellant sounds pretty interesting to me. A Staff of Azyr could be used to improve the longlivity of our caster. The big issue so far is the dependance on good casting rolls to keep the trick working.

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1 hour ago, Charleston said:

Small little question: Has there been someone who tried to max out spells that give us a wound reflection with SCE? Like Azyrite Halo + Shield of Thorns of allied Sisters of the Thorn? This together with Staunch Defender, Save Reroll on Sequitors and a Lord Castellant sounds pretty interesting to me. A Staff of Azyr could be used to improve the longlivity of our caster. The big issue so far is the dependance on good casting rolls to keep the trick working.

That would combo really nicely with the Stardrake combo.  He does an innate damage reflection, both those spells, the artifact that bounces damage (Smoldering Helm or something?) would all add up to quite a few reflected wounds, especially on 6s.  However, I wonder at what point it would yield diminishing returns on investment?  Stack too many buffs into one unit and you may regret not simply adding more troops, other utility units, etc.  For example, bouncing a bunch of mortal wounds back against a chaff/horde unit probably isn't going to be an efficient use of all the points you paid in buffing units.

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Time for another tournament report, this time I came at 8th place out of 48. I ran this list:

Allegiance: Stormcast Eternals
Mortal Realm: Aqshy
Lord-Arcanum on Celestial Dracoline (240)
- General
- Trait: Staunch Defender 
- Artefact: Ignax's Scales 
- Spell: Azyrite Halo
- Mount Trait: Pride Leader
Lord-Castellant (100)
Lord-Ordinator (140)
20 x Sequitors (400)
- Tempest Blades and Soulshields
- 9x Stormsmite Greatmaces
5 x Liberators (100)
- Warhammer & Shield
- 1x Grandhammers
5 x Liberators (100)
- Warhammer & Shield
- 1x Grandhammers
6 x Evocators on Dracolines (600)
- 3x Grandstaves
- Lore of Invigoration: Speed of Lightning
Celestar Ballista (100)
Celestar Ballista (100)
Celestar Ballista (100)

Total: 1980 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 129
 

Game 1 vs. Grand Host of Nagash, Focal Points.

He ran Arkhan, an Etheral Zombie Dragon Lord, Prince Vhordrai, 80 Skeletons, a Necromancer and 5 Dire Wolves. I got to go first, siezed the centre with my buffed up Sequitors and moved the Dracolines ready to pounce. He charged 40 Skeletons and the Dragon into the Seqs and killed like 2. Then I won priority. I charged the other Skeleton unit with the Dracolines and rolled very poorly, only killing 25 Skeletons. The other Skeleton unit was almost wiped. The Ballistae come down and blow up Arkhan. Vhordrai charges into the Dracolines and kill a lot. His Dragon rolls double 6 on his mouth's d6 damage (that hurt). The attrition war turns against me, but one of my 5 Libs manage to sneak to one of his objectives, giving me a solid lead on points. In the last turn he manages to get some points back and eventually I win 12-8 (max 20).

Game 2 vs. Idoneth Deepkin, Total Commitment.

He ran Volturnos, 2 Wizards (one of which an Archmage), 6 Ishlaenn, 6 Morrsarr, 2 Allopex, 10 Thralls and a Leviadon. He turn one charges his Ishlaenn into my Dracolines and doesn't kill any. Dracolines hit back and kill 3, the other 3 flee on a 6 on his battleshock test. In my turn the Dracolines kill the Morrsarr and then the Leviadon rolls like a god and kill 4 Dracolines.  On the other side of the battlefield one Ballista kills his 10 Thralls over a couple of turns and eventually takes his objective there. Then the Sequitors make combat and mop up the rest of his army. I win 18-12.

Game 3 vs. Khorne, Three Places of Power.

He ran Gore Pilgrims and Murderhost? A Bloodthirster that lets you pile-in 6", 3x 10 Bloodletters, Skarbrand, Skulltaker, 2 Priests, a Bloodsecrator, 10 Reavers and 5 Warriors.  He takes first turn and spreads the screen so that the Ballistae can't rapid fire into Skarbrand or the Bloodthirster, but he takes no points. On my turn I move up and take the center point with my Dracolines and Arcanum, the Sequitors a bit behind. The Ballistae and Ordinator deep strike onto the point furthest away from the big daemons and they combined with a Dracoline charge kills the Reavers and both his Priests. He gets initiative and two Bloodletter units pile their way into my Dracolines and kills 4. Skarbrand deletes 5 Libs and the Sequitors, but he still takes no points. On my turn I kill the rest of his characters except the big daemons. On his turn Skarbrand fails his charge and the Thirster fails to kill my Arcanum, the thirster then promply dies. In the end he only has Skarbrand left, and I have like 20 points to his 3 (from a summoned Herald holding a point for 2 turns). I only win 15-5 because of tournament-specific secondaries that we tied.

Game 4 vs. Gristlegore, Total Conquest.

He ran 2 Terrorgheist heroes and 3 Terrorgheist Battleline, and Cogs. The game was a complete joke, he rolled really well on his turn 1 charges and killed all the Sequitors with 2 Terrogheists and 4 Dracolines with 1 Terrorgheist, none of which was the general. I can't win after this, we just talk the secondaries out and I lose 4-16. Games like this demoralise me, it took 20 minutes and I didn't even get to actually play the game.

Game 5 vs. Sylvaneth, Scorched Earth.

He ran two Battalions, Household and Gnarlroot. It's basically 60 Dryads, Alarielle, a Tree Lord, two Branch-characters and 5 Tree Revenants. He takes first turn and teleports Alarielle to one end of the Battlefield and teleport-conga 30 Dryads into my deployment zone. In my turn I charge the Dryads with my Dracolines and wipe them all. I then get double turn and charge into the second Dryad unit, killing 17-20 of them (I couldn't get all the Dracolines into combat). The Sequitors have moved up and managed to charge his Alarielle-summoned Dryad unit and kill them, taking and burning their objective. The Ballistae roll like ****** and fail to kill Alarielle with two turns of shooting. On his turn he moves some dudes around, Alarielle rolls a 1 and can't do anything. The Dryads die on combat to the remaining Dracolines (who are taking a pounding from awakening forests). He then gets double turn and manage to take and burn 2 of my objectives, Alarielle kills the last Dracolines. Alarielle dies from Sequitor and Arcanum melee. I manage to take his last two points and burn them. In the last turn he fails to take my last point and I win 12-8.

 

So it went pretty well, I'm still very impressed by the sheer killing power of the Dracolines. The Sequitors always deliver (except vs Skarbrand and FEC). The Ballistae were a massive disappointment again. Their damage output is so swingy and unreliable, I don't like it. I won't run them anymore, I miss my 6-man unit of Palladors. The tournament made me hate the current meta though. There are Gristlegore players everywhere and I think their Terrorghesists are insanely OP.  The mouth attack is faaaaar too strong to be on a model that can attack twice and only costs 300 points. The game vs FEC made me wonder why I play Age of Sigmar. I used to praise it's balance over 40k, but after FEC and Skaven it's a complete farce compared to 40k. This will probably be my last AoS tournament for a while, back to 40k it is.

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19 hours ago, Marzillius said:

Time for another tournament report, this time I came at 8th place out of 48. I ran this list:

Allegiance: Stormcast Eternals
Mortal Realm: Aqshy
Lord-Arcanum on Celestial Dracoline (240)
- General
- Trait: Staunch Defender 
- Artefact: Ignax's Scales 
- Spell: Azyrite Halo
- Mount Trait: Pride Leader
Lord-Castellant (100)
Lord-Ordinator (140)
20 x Sequitors (400)
- Tempest Blades and Soulshields
- 9x Stormsmite Greatmaces
5 x Liberators (100)
- Warhammer & Shield
- 1x Grandhammers
5 x Liberators (100)
- Warhammer & Shield
- 1x Grandhammers
6 x Evocators on Dracolines (600)
- 3x Grandstaves
- Lore of Invigoration: Speed of Lightning
Celestar Ballista (100)
Celestar Ballista (100)
Celestar Ballista (100)

Total: 1980 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 129
 

Game 1 vs. Grand Host of Nagash, Focal Points.

He ran Arkhan, an Etheral Zombie Dragon Lord, Prince Vhordrai, 80 Skeletons, a Necromancer and 5 Dire Wolves. I got to go first, siezed the centre with my buffed up Sequitors and moved the Dracolines ready to pounce. He charged 40 Skeletons and the Dragon into the Seqs and killed like 2. Then I won priority. I charged the other Skeleton unit with the Dracolines and rolled very poorly, only killing 25 Skeletons. The other Skeleton unit was almost wiped. The Ballistae come down and blow up Arkhan. Vhordrai charges into the Dracolines and kill a lot. His Dragon rolls double 6 on his mouth's d6 damage (that hurt). The attrition war turns against me, but one of my 5 Libs manage to sneak to one of his objectives, giving me a solid lead on points. In the last turn he manages to get some points back and eventually I win 12-8 (max 20).

Game 2 vs. Idoneth Deepkin, Total Commitment.

He ran Volturnos, 2 Wizards (one of which an Archmage), 6 Ishlaenn, 6 Morrsarr, 2 Allopex, 10 Thralls and a Leviadon. He turn one charges his Ishlaenn into my Dracolines and doesn't kill any. Dracolines hit back and kill 3, the other 3 flee on a 6 on his battleshock test. In my turn the Dracolines kill the Morrsarr and then the Leviadon rolls like a god and kill 4 Dracolines.  On the other side of the battlefield one Ballista kills his 10 Thralls over a couple of turns and eventually takes his objective there. Then the Sequitors make combat and mop up the rest of his army. I win 18-12.

Game 3 vs. Khorne, Three Places of Power.

He ran Gore Pilgrims and Murderhost? A Bloodthirster that lets you pile-in 6", 3x 10 Bloodletters, Skarbrand, Skulltaker, 2 Priests, a Bloodsecrator, 10 Reavers and 5 Warriors.  He takes first turn and spreads the screen so that the Ballistae can't rapid fire into Skarbrand or the Bloodthirster, but he takes no points. On my turn I move up and take the center point with my Dracolines and Arcanum, the Sequitors a bit behind. The Ballistae and Ordinator deep strike onto the point furthest away from the big daemons and they combined with a Dracoline charge kills the Reavers and both his Priests. He gets initiative and two Bloodletter units pile their way into my Dracolines and kills 4. Skarbrand deletes 5 Libs and the Sequitors, but he still takes no points. On my turn I kill the rest of his characters except the big daemons. On his turn Skarbrand fails his charge and the Thirster fails to kill my Arcanum, the thirster then promply dies. In the end he only has Skarbrand left, and I have like 20 points to his 3 (from a summoned Herald holding a point for 2 turns). I only win 15-5 because of tournament-specific secondaries that we tied.

Game 4 vs. Gristlegore, Total Conquest.

He ran 2 Terrorgheist heroes and 3 Terrorgheist Battleline, and Cogs. The game was a complete joke, he rolled really well on his turn 1 charges and killed all the Sequitors with 2 Terrogheists and 4 Dracolines with 1 Terrorgheist, none of which was the general. I can't win after this, we just talk the secondaries out and I lose 4-16. Games like this demoralise me, it took 20 minutes and I didn't even get to actually play the game.

Game 5 vs. Sylvaneth, Scorched Earth.

He ran two Battalions, Household and Gnarlroot. It's basically 60 Dryads, Alarielle, a Tree Lord, two Branch-characters and 5 Tree Revenants. He takes first turn and teleports Alarielle to one end of the Battlefield and teleport-conga 30 Dryads into my deployment zone. In my turn I charge the Dryads with my Dracolines and wipe them all. I then get double turn and charge into the second Dryad unit, killing 17-20 of them (I couldn't get all the Dracolines into combat). The Sequitors have moved up and managed to charge his Alarielle-summoned Dryad unit and kill them, taking and burning their objective. The Ballistae roll like ****** and fail to kill Alarielle with two turns of shooting. On his turn he moves some dudes around, Alarielle rolls a 1 and can't do anything. The Dryads die on combat to the remaining Dracolines (who are taking a pounding from awakening forests). He then gets double turn and manage to take and burn 2 of my objectives, Alarielle kills the last Dracolines. Alarielle dies from Sequitor and Arcanum melee. I manage to take his last two points and burn them. In the last turn he fails to take my last point and I win 12-8.

 

So it went pretty well, I'm still very impressed by the sheer killing power of the Dracolines. The Sequitors always deliver (except vs Skarbrand and FEC). The Ballistae were a massive disappointment again. Their damage output is so swingy and unreliable, I don't like it. I won't run them anymore, I miss my 6-man unit of Palladors. The tournament made me hate the current meta though. There are Gristlegore players everywhere and I think their Terrorghesists are insanely OP.  The mouth attack is faaaaar too strong to be on a model that can attack twice and only costs 300 points. The game vs FEC made me wonder why I play Age of Sigmar. I used to praise it's balance over 40k, but after FEC and Skaven it's a complete farce compared to 40k. This will probably be my last AoS tournament for a while, back to 40k it is.

Dont feel too bad about your loss. 

Games Workshop is dedicated to giving the best tools to the worst kind of play. 

I mean look at the undercosted monstrosity that is the Skaven and FEC, its like all they want it is turn 2 smash your opponents army with no hope of fighting back

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Have people here tried using skinks in their lists? I guess the biggest drawback is more drops, but as a Seraphon player I know how good they are for 60 points. They move so fast and have 10 bravery, it seems like a great fit. Even for 2x10 units it could be worth it.

I'd love to hear your opinions on why to take them and why not!

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Do you people still worry about drops with SCE? I kinda just totally gave up on that except for Skyborne Slayers. In fact my deployments tend to go on forever, and I like to see what the opponent is doing in total, because I just assume I won't deploy first. Maybe it's just coz of the particular armies I'm facing.

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I managed to squeeze a Cleansing Phalanx list down to five drops, but in general no. That's one of our foibles - so many battalions but so little of interest. Another examples of how our book was rushed.

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I think with the battalion only certain armies will be able to make them lower drop and still be competitive, mayb it’s a way of balancing the game? 

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1 hour ago, Roark said:

Do you people still worry about drops with SCE? I kinda just totally gave up on that except for Skyborne Slayers. In fact my deployments tend to go on forever, and I like to see what the opponent is doing in total, because I just assume I won't deploy first. Maybe it's just coz of the particular armies I'm facing.

Once in a blue moon I have a choice, and it always shocks the hell out of me.

 I agree our tome feels rushed and incomplete.

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On 5/6/2019 at 9:08 PM, Marzillius said:

So it went pretty well, I'm still very impressed by the sheer killing power of the Dracolines. The Sequitors always deliver (except vs Skarbrand and FEC). The Ballistae were a massive disappointment again. Their damage output is so swingy and unreliable, I don't like it. I won't run them anymore, I miss my 6-man unit of Palladors. The tournament made me hate the current meta though. There are Gristlegore players everywhere and I think their Terrorghesists are insanely OP.  The mouth attack is faaaaar too strong to be on a model that can attack twice and only costs 300 points. The game vs FEC made me wonder why I play Age of Sigmar. I used to praise it's balance over 40k, but after FEC and Skaven it's a complete farce compared to 40k. This will probably be my last AoS tournament for a while, back to 40k it is.

Congratulations on good results, you did well.

But I don't think you are right about FEC, yes, they are strong, no doubt about it, but you just allowed him to come and kill you and your list wasn't equiped with anything to counter such cheese, no priest to divine light your screen, no incantor to auto-dispell cogs, no aetherwing+raptor shenanigans. It's just a lesson to be learned and a list to tinker with.
 

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Posted (edited)
45 minutes ago, XReN said:

Congratulations on good results, you did well.

But I don't think you are right about FEC, yes, they are strong, no doubt about it, but you just allowed him to come and kill you and your list wasn't equiped with anything to counter such cheese, no priest to divine light your screen, no incantor to auto-dispell cogs, no aetherwing+raptor shenanigans. It's just a lesson to be learned and a list to tinker with.
 

I agree..👍🏼 

I never have problems with fec. Im confused that he had such good results with 6 dracolines. I have dracolines too because i like how they look but i think the points are better invested in something else in the competetive scene.

Edited by Erdemo86

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There are stronger lists, but Dracolines + Ballistas is a fine list.

I'm not a fan of spending 500 points on Sequitors and a Castellant in that list, though - seems like you are just adding more melee to an army that is already heavy on melee.

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Posted (edited)

Has anyone here tried to combine Longstrikes and Ballistas? I'm new to Stormcast so below is just theory crafting. The battalion gets you an extra CP for double firing and if you positioned well you could use it on either the rerolling hits Ballista or Longstrikes. It also has some screening/movement tricks with the skinks and aetherwings.

 I had 2 questions maybe experienced SCE players could answer:

     -How do 5x Seq units perform? They seem efficient because they get 3 special weapons

     -What 2nd artefact would you take in the below list?

Lord-Ordinator (140)
Lord-Arcanum (180)
20 x Sequitors (400)
5 x Sequitors (120)
5 x Sequitors (120)
6 x Vanguard-Raptors with Longstrike Crossbows (360)
3 x Castigators (80)
3 x Aetherwings (50) (or 10x Skinks)
10 x Skinks (60)
10 x Skinks (60)
Celestar Ballista (100)
Celestar Ballista (100)
Celestar Ballista (100)
BATTALIONSHailstorm Battery (120)

1990

Edited by Warbossironteef

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Apologies for the long post.

I'm going to a tournament at the end of May, and lists are due in less than a week. I've narrowed my list choices down to three, but I can't decide which to take, and I was hoping for some advice. I've played all three of these lists, and had good luck with all of them, but of course each of them has flaws and weaknesses. I was hoping the forum could help me decide which would be best to take.

List #1 - Very heavy shooting.

Spoiler

Allegiance: Stormcast Eternals
- Stormhost: Hammers of Sigmar
Mortal Realm: Aqshy

Leaders
Lord-Castellant (100)
-
 General
- Trait: We Cannot Fail 
- Artefact: God-forged Blade 
Knight-Azyros (100)
Knight-Venator (120)
Knight-Incantor (140)
-
 Spell: Lighntning Blast
Celestant-Prime (340)

Battleline
5 x Liberators (100)
-
 Warhammer & Shield
- 1x Grandhammers
5 x Judicators (160)
-
 Boltstorm Crossbows
- 1x Thunderbolt Crossbows
5 x Judicators (160)
-
 Boltstorm Crossbows
- 1x Thunderbolt Crossbows

Units
3 x Aetherwings (50)
3 x Aetherwings (50)
3 x Vanguard-Raptors with Hurricane Crossbows (140)
3 x Vanguard-Raptors with Hurricane Crossbows (140)
3 x Vanguard-Raptors with Longstrike Crossbows (180)

War Machines
Celestar Ballista (100)

Endless Spells
Everblaze Comet (100)
Quicksilver Swords (20)

Total: 2000 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 96

List #2 - Hybrid shooting and assault

Spoiler

Allegiance: Stormcast Eternals
- Stormhost: Hammers of Sigmar
Mortal Realm: Aqshy

Leaders
Lord-Castellant (100)
-
 General
- Trait: We Cannot Fail 
- Artefact: God-forged Blade 
Gavriel Sureheart (100)
Knight-Incantor (140)
-
 Spell: Azyrite Halo
Celestant-Prime (340)

Battleline
10 x Liberators (200)
-
 Warhammer & Shield
- 2x Grandhammers
5 x Sequitors (120)
-
 Stormsmite Mauls and Soulshields
- 3x Stormsmite Greatmaces
5 x Judicators (160)
-
 Boltstorm Crossbows
- 1x Thunderbolt Crossbows
5 x Judicators (160)
-
 Boltstorm Crossbows
- 1x Thunderbolt Crossbows

Units
3 x Aetherwings (50)
3 x Vanguard-Raptors with Longstrike Crossbows (180)
5 x Evocators (200)
-
 5x Grandstaves
- Lore of Invigoration: Terrifying Aspect

War Machines
Celestar Ballista (100)

Endless Spells
Everblaze Comet (100)

Total: 1950 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 108

List #3 - All out assault

Spoiler

Allegiance: Stormcast Eternals
- Stormhost: Hammers of Sigmar
Mortal Realm: Aqshy

Leaders
Knight-Azyros (100)
-
 General
- Trait: We Cannot Fail 
- Artefact: God-forged Blade 
Gavriel Sureheart (100)
Vandus Hammerhand (280)
Celestant-Prime (340)

Battleline
5 x Liberators (100)
-
 Warhammer & Shield
- 1x Grandhammers
5 x Liberators (100)
-
 Warhammer & Shield
- 1x Grandhammers
5 x Liberators (100)
-
 Warhammer & Shield
- 1x Grandblades
5 x Sequitors (120)
-
 Stormsmite Mauls and Soulshields
- 3x Stormsmite Greatmaces

Units
3 x Aetherwings (50)
3 x Aetherwings (50)
10 x Evocators (400)
-
 10x Grandstaves
- Lore of Invigoration: Terrifying Aspect

Total: 1740 / 2000
Extra Command Points: 5
Allies: 0 / 400
Wounds: 107

Notes:

In each list, I have an even number of drops, so there will be a ground force and an "air" force that drops from the sky. For the most part, the weakest units always start on the ground.

The weakness of the shooting list has generally been that if I land and fail to clear out an area next to me, I get counter charged and lose pretty fast. Also, I have a tough time moving and capturing objectives, as I need a turn to shoot and then another turn to walk to the objective after shooting..

The hybrid list weakness is that i generally don't have enough punch to take out threats, and the army ends up being a bit milkwarm at everything it does. However, it is the most flexible list, and is the one that I play most often with friends and in casual games.

The assault list can be ugly for opponents to face if they don't know what's coming, but if I don't essentially win in a single turn, I've basically immediately lost the game. It can be a shocker for people who have never seen it, but if stuff starts dying it loses power super fast. The game can be over in a heartbeat either for or against me.

Any thoughts or advice?

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Hey guys, small question. If i take a brainchwraith as ally into a stormcast list, am i able to summon dryards?

if yes why no one is doing this?

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29 minutes ago, Erdemo86 said:

Hey guys, small question. If i take a brainchwraith as ally into a stormcast list, am i able to summon dryards?

if yes why no one is doing this?

As far as I can see, a branchwraith can only summon dryads on to a wyldwood, so unless you have a way to get wyldwoods, they can't summon anything.

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Posted (edited)

@Erdemo86, the brainchwraith also needs a wyldwood to summon dryads from. A treelord ancient can create new wyldwoods on a 4+ each turn, so that's possible.

Edited by TMS

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Hi there. I am brand new so please excuse my ignorance. I recently inherited two get started boxes thunderstrike brotherhood and half of the soul wars box. Two additional ballista. I was directed to come here for stormcast eternal discussions! From what I understand I see our armies are built around the heroes for SCE. I really want to play the Hammerhand guy with his awesome abilities and models, the Gabriel sword and board dude, lord ordience and or any of the winged heroes. I understand this may not be tournament competitive. I also got two Balista additional for cheap so I have them. Raptors with long bows loook neato and I’m not sure where I should go from here. I am very eager to learn and my meta is fun even though they play tier one armies no one plays tournament lists. Paladins look awesome to me as well!  Please help a poor confused dad to understand how to be a efficient tier 2 army general!! We cannot fail. 

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11 minutes ago, Salami Vendoe said:

Hi there. I am brand new so please excuse my ignorance. I recently inherited two get started boxes thunderstrike brotherhood and half of the soul wars box. Two additional ballista. I was directed to come here for stormcast eternal discussions! From what I understand I see our armies are built around the heroes for SCE. I really want to play the Hammerhand guy with his awesome abilities and models, the Gabriel sword and board dude, lord ordience and or any of the winged heroes. I understand this may not be tournament competitive. I also got two Balista additional for cheap so I have them. Raptors with long bows loook neato and I’m not sure where I should go from here. I am very eager to learn and my meta is fun even though they play tier one armies no one plays tournament lists. Paladins look awesome to me as well!  Please help a poor confused dad to understand how to be a efficient tier 2 army general!! We cannot fail. 

If vandus get points deduction, he's actually pretty good. garviel is kind of great if you want play deep striking, lord ordinator is not worth bringing if you have less than 3 ballista in your list.

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Is it possible to do deep striking with a ballista/ raptor force behind? 3 ballista seems fun. Is it worth to run battery at that point? My friends all play 2500 so we can have fun

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50 minutes ago, Salami Vendoe said:

Is it possible to do deep striking with a ballista/ raptor force behind? 3 ballista seems fun. Is it worth to run battery at that point? My friends all play 2500 so we can have fun

dropping 3 or more ballista with ordinator is a decent choice, personally I don't recommend the hailstorm battery battalion.

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52 minutes ago, Salami Vendoe said:

Is it possible to do deep striking with a ballista/ raptor force behind? 3 ballista seems fun. Is it worth to run battery at that point? My friends all play 2500 so we can have fun

If you get knight azyeos with them to re rolling 1s makes them bit more reliable 

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3 hours ago, HammerOfSigmar said:

dropping 3 or more ballista with ordinator is a decent choice, personally I don't recommend the hailstorm battery battalion.

Thank you so much for your information! I think the ballista are good with an ordinator! I’ll definitely add that

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3 hours ago, Twh30 said:

If you get knight azyeos with them to re rolling 1s makes them bit more reliable 

Who does knight help reroll? For sure that model is sick. 

 

Would gavriel do well with retributors? 

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7 minutes ago, Salami Vendoe said:

Who does knight help reroll? For sure that model is sick. 

 

Would gavriel do well with retributors? 

When he is within 10” of a enemy unit you get re roll 1s against that unit 

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