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Twh30

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Everything posted by Twh30

  1. Thanks for the reply. I am preferring list 1 myself the reasoning for the furnace in list 3 is cheaper than bell , so can make 1 clanrats unit a 40 . But could add in 10 night runners for a pre game move .
  2. Wanted some options on these 3 lists , edging towards 1 of the 2 Thanquol lists for getting death frenzy off.
  3. Yea mayb we have dropped a little, I do think there The army has lot random and fun bits which lot people play which being random isn’t as competitive. Mayb we just fall in the bracket of having too many tools? Hard to decide which route to go down . I think looking at other units or tricks in the book could help to get better lists tho
  4. Yes I agree with trying not to make a magic heavy list , it’s just risky now with big hitting magic armies out there ie cities and tzeentch. Mayb some simple point adjustments could be all we need? I think in the current meta we are probably still A- to b+ army
  5. I don’t see a new battletome, if you look at a battletome realeased similar time gloom spite ( I also play this army) their book is bit mish mash and basically skaven do what they do better ie magic and hordes. Also unlike lot of other tomes which have say 1/2 builds ours have lots viable options. I think the current battletome will be around a while and was brought out to help clean up skaven, but at least we have a lot of tricks in there to use .
  6. The 1 benefit we have over most shooting armies( not seraphon ;)) is the fact can drop load models in front of our shooting if need be
  7. I agree with the jack of all trades. This can also be a bonus collecting this army the fact you can adjust the list your using to fit meta .
  8. If your worried about the first turn choice, you could put in couple units of night runners to make your opponent have a decision to make after tour pre game move?
  9. I also thought although rubbish stats gutter runners can be a threat not for damage but backfield objective threats . Only 60 points and if your opponent using units to screen them out it’s only 60 points and they have done there job
  10. Apart from the main threats in our book ie stormfiends. What do people think are potential threats in there? And units we just don’t see competiveky but should do?
  11. All this theory crafting at home, anyone came up with any cool army lists?
  12. Yea is hard to compare units as have different roles to fulfill . I think the monk change was needed tho just to clean warscroll up. Now they are a good unit but not insane . Have thought bout pairing with warp grinder tho.
  13. Yea they look decent was just point cost that threw me off a little . The good really come back with point drop tho
  14. Do we think stormvermin may get a point decrease in ghb? Also what’s people’s opinion on them at the moment ?
  15. This is true we just have loads of options which is good thing to be able to move with the meta
  16. He was there just cuz had 80 points but spells could be good choice otherwise to.
  17. I thought this list could have potential . Churning out fair few mortal wounds , also having several threats . What do you think?
  18. Are fiends any use in a unit of 3? Also what do we think are out best counters to new seraphon?
  19. This is all very true was just looking at a list that has at least 3 threats him being the cheap 4th that will probably b ignored . But if I can get fldwath frenzy in also would be great tbh.
  20. So the thinking with priest and lot magic about can’t b unbound which is quite a draw
  21. I’m pretty new skaven player , so it may have been done or thought of before but putting a plague priest on foot in unit of monks or sending through gnawhole to Adidas our mortal wounds could be pretty tasty. And only 80 points . Any thoughts on this?
  22. Looks good to me. Think more important is the base size tbh as long as right should be ok, here are mine .
  23. Could doomwheel be better more mobile option to rattling guns? Especially putting in back of enemy lines to disrupt?
  24. Cool keep us posted. Currently converting up 30 acolytes . Like the hpa for the anti horde instead of monks . The idea of the list I posted was to make ur opponent question whether to take 1st turn or not. If they do will have to hit screens (if deployed right) leaving open to counter attack from the shooting. Also the warpseer giving bs security means will have to completely kill screens to get rid of them.
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