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  1. Because the Rockgut's "Throwin' Boulders" rule goes off the size of the Rockgut unit. So a unit of of 6 Rockguts will always succeed in inflicting the MW, whereas a unit of 3 will fail 50% of the time.
  2. Another safety tip is to get a flat handle for your scalpel blades, rather than a round one - that means it can't roll off the table and end up in your foot/leg etc.
  3. I'm no expert, but it really depends on what you want your army to look like, and how competitive you want to be. Grots/squigs/troggoths are the main split. Stabbas are good, but you really need to run them in big blobs, which I personally don't find much fun, though YMMV. What you are doing there is buffing up big units with extra attacks from Sporesplatta fanatics and sneaky snufflas, along with the loonboss' command ability. Squigs are fun, though less competitive (though still viable if you aren't looking to place at tournaments). You're going to need squig herds for battleline, then a couple of big units of boingrot bounders, and then a couple mangler squigs. Maybe some squig hoppers for a different battleline and harassment and capturing objectives on flanks/in the backline. Troggs are probably the least competitive, but are a small model count elite army. Troggboss, some units of 6 rockguts, and units of 3 Fellwater. Of course you can also mix and match. Regardless of what way you go, I'd pick up a Fungoid Cave Shaman or two. If I was basing an army off the battleforce, I'd probably get a shaman, a couple of boxes of stabbas, maybe a squig herd, and see how I go from there.
  4. They're certainly all viable units, if not the most competitive choice. Manglers are good. Boingrots are good. Trolls aren't bad, though rockguts really need to be in a larger unit. Loonbosses are very useful, though not with any units that actually come in the box. Fanatics of both sorts are useful.
  5. Something to watch out for - regardless of Gav's ability you still need to be within 12" of an enemy unit to be able to declare a charge.
  6. https://www.warhammer-community.com/wp-content/uploads/2019/07/Age_Of_Sigmar_GloomspiteErrataPoints.pdf
  7. That's a real shame. Spear of Shadows is one of my favourite AoS books.
  8. More details are here: https://www.games-workshop.com/en-GB/Intellectual-Property-Policy I'd specifically refer you to the following: "Copyright. Don’t use material protected by copyright. Please don’t use images from our website, chunks of text lifted from our publications or any of our artwork. We’d encourage you instead to write your own descriptions and maybe even draw your own pictures and maps. Never distribute copies of our publications or other protected material for free."
  9. It's a great idea, but while IANAL, I believe you'd be violating quite a lot of GW's IP if you released it as is.
  10. I'd say it's probably a heavy wash of seraphim sepia over Zandri Dust
  11. They've confirmed the new paint goes over normal primer just fine. The new primer is just a) better than Corax White (not hard) and b) the right colour to get good results.
  12. I'd like to see a free people's warband themed after a traditional adventuring party. Human wizard and warrior, dwarf, and an elf. Won't happen, but it'd be great
  13. I mean it's a narrative campaign, right? I'm not that bothered if the balance is a bit wonky.
  14. As far as I can see, a branchwraith can only summon dryads on to a wyldwood, so unless you have a way to get wyldwoods, they can't summon anything.
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