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Nin Win

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Everything posted by Nin Win

  1. The target closest model thing worked fine in the second game. In the first game I just burned down the opposing hero with a lucky damage roll. It meant my opponent had to think about screening his general and I had to work to remove things with skink javelins or blow darts first if I wanted to shoot at a more important model with the salamander. As for the Razordon, it's probably a bit much to have it be able to roll 2d6 for its shots and then just split those any way you like. My instinct is to require half the attacks (rounded up) be allocated to the closest enemy model. Instinctive Defence should probably change to say "the first time each turn, if an enemy unit ends a charge..." so the opponent can work around it by charging with a regular warrior first. And all attacks would have to go into the unit that triggered it. That said, I think if I was playing a game over 100 renown, I'd just run the rules straight. Target whatever you want and the automatic shooting at full power. It's basically a 500 point AoS game at that renown level.
  2. I've played two games with a salamander and they are very strong. We ended up house ruling it that it being a dumb beast has to breath fire at the closest model I would obviously like it in any PDF for completeness sake (and I will use it) but It might be better off in an separate article about how to use really deadly things in skirmish (which is on my to do list).
  3. "Stormcast Eternal head with the halo cut off" <-- Great idea. He looks awesome. Love his fiction as well. He's obviously too dangerous just to have running around. He knows too much.
  4. Anything released in the future or they passed over in terms of renown points can be figured out with simple formula. Take the points cost of the unit on scrollbuilder.com, azyr or the general's handbook and divide it by the number of models in the unit. Then take that number and divide it by five. Also, I think there will be an amazing transition point between skirmish and regular AOS. While skirmish might be made for 3-20ish models, I think it'll work fine at 40+. You can start grouping together models from the same warscroll into groups of 3 or 5 and start activating them together like how Bottle had three cavalry run forward on the same roll by accident on the stream. It'll work. I think "skirmish our way up" events could replace something like Path to Glory if a local NEO steps up and runs one. I've been going back to all the friends I know who used to play warhammer fantasy and talking up skirmish gaming. So far I have three who have dug into their storage and pulled out their models. One friend has played bloodbowl since the late 90s and when GW stopped selling BB teams for years he embarked on a project to convert every team out of warhammer fantasy plastic models. So he has tons and tons of extra models across a variety of factions. It's busy season for his work, so he just gave me his plastic tub of parts in exchange for me bulding and painting him a single warband. So he's getting Seraphon out of those miniatures. And I know have a good hundred miniatures across the old world factions and so many bits. Too many. I also bought the cheap "Storm of Sigmar" starter to add the fast build Liberators and Retributors to the Order side of things and the Blood Warriors and Reavers to the Chaos side of things. A splash of Mortal Realms releases into the collection of old stuff. Though I'm going to have to get more 32mm bases as I grabbed them for the Saurus Warriors for the Seraphon.
  5. Can you talk some about what parts went into making these? I'm not familiar enough with various ranges/armies to identify the guns for example.
  6. I think the cheap Storm of Sigmar starter might work really, really well with the new Skirmish book.
  7. Those are pretty awesome. I think you have the right idea when it comes to dry brushing for the gradient. There are advanced techniques like wet blending and glazing you could use, but a drybrushed transition works quite well. I'd suggest not putting a bluish colour on the base rings. It tends to take the focus off the model when its the same sort of colour. A dark grey, brown on black would probably work better there.
  8. Wolf Rats <-- that is a terrifying combination when you think about it. When I was a child I had two pet rats and then suddenly they got sick and something about their sickness led them to attack and kill one another. the victor ate the flesh of the loser but died of her wounds/infection a days later. We knew something was wrong and while a vet should have been involved, no one was willing to put their hands in the cage after the change. Your wolf rats remind me of those two. Great models. Love how they turned out.
  9. I like the clean black lines where the different parts meet.
  10. Capturing the building in the picture really shows how big these monsters are. Often terrain is some strange realm gate or an odd forest and there's nothing concrete near the big stuff to really show it's size off. Those monsters next to terrain we can relate to definitely makes the conflict look more epic.
  11. I'm sure there is a whole spectrum of people with different opinions on the different sections of a given army book. I've been loving the novels, so I kind of feel like there's a better place for fiction, so I guess that's similar to how you feel there's a better place for painting articles. Going forward I kind of hope they keep a little bit of everything because I think they should have a broad appeal even if I'd rather read a novel than a short story. I totally get wanting more of what you love and less of what you don't though. So I can see where you are coming from.
  12. It's just a fictional description. For example the new overlords unit box says something like "bold privateers of the open skies" where this box says "revenant legions"
  13. If you don't have a printer at home, make a PDF and then print right to card stock at an office supply place or local print shop. The cards need to be 3.5" tall and 2.5" wide (63 x 88 mm) to fit in card sleeves. You can probably fit the most by going landscape with narrow margins and then turn the bottom row sideways.
  14. I think you may have been using washes more like the way award winning painters use glazing. I'm definitely going to listen to the podcast to hear more about how you did this.
  15. Cool! I too enjoy flaming anvils on chains. Is the basing style meant to match a particular surface? Following your blog by the way
  16. More nurgly things like beasts would be cool. Though I do like the idea of a nice collation with the added artifacts and abilities rather than changes.
  17. So being pretty new, based on the Khorne changes if we see a Nurgle battletome soon, will it change much? I've been reading the Wardens of the Everqueen novel and I've noticed there and in other stories, there are loads of mortals and beastmen that are definitely devoted to a single chaos god. Though sadly I don't think the new Khorne book included much in the way of adding Khorne keywords to general chaos units. Not being really interested in match play, I'm totally fine using some parts from nurgle kits to make some pestigors and just giving them the nurgle keyword so they match the descriptions in the novels of being unmistakably blighted, but it would be cool for options for all three modes of play of making the more undivided stuff lean towards a specific god.
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