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HollowHills

Aos 2 - Lumineth Realm-Lords Discussion

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15 minutes ago, Yuviel Lightbringer said:

Not necessarily. Stormcast evocaters can only cast empower or the select spells from the stormcast book but not endless spells. As cool as an image of a group of spearmen forming a circle and reciting the rituals of petrification is, it may be a bit above their skill level.

Fair and more balanced but slightly disappointing 

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was rereading the text on the endless spell with the 2 crystals, as I read it, it seems to suggest that it's only reset to 1 after the spell effect is resolved, does that then mean that if cast is failed or unbound, the crystal keeps its charge and can be used again on same magnitude? this is how I read it, but intuitively I would have thought it to reset to 1 after you activated it to give + to cast. thoughts? (sry if this answer is buried in the 100 pages somewhere... but this endless spell all of a sudden seemed a lot more potent with all pikemen running around and charging it...)

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59 minutes ago, elfhead said:

If it isn’t retconned, eatherquartz is a gas. So then a crystallic container makes sense. They break it and inhale. 
 

 

Aetherquartz is just Hyshian realmstone that has unique properties IIRC, never heard it mentioned as being a gas (especially since quartz is a real-life rock crystal)

1 hour ago, Aelfric said:

But the Aetherquartz is inside the vessel, not the vessel itself.  They break the vessel to get to the Aetherquartz - "a tiny reserve of Aetherquartz that they keep in a gem-like container"

Hmm...that is an odd distinction, and if it is the case that breaking the vessel gives them access to fresh Aetherquartz (rather than simply breaking one that already drained their emotions), it shouldn't carry with it a "heavy emotional cost".  Unless they mean "cost" as in the Lumineth lose more emotion, but in that case I'm not sure how that correlates with -1 bravery.

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In regards to the Alarith ability to push enemies back, there was some discussion before, about it being abused by the enemy, and while I can certainly see that happening in some situations the rule is written so they have to end at least 1inch away from your models if possible, so they would need to move directly away from the unit they are engaged with in most cases right? This does mean that so long as you have positioned yourself well, they won’t be able to abuse it. I guess time will tell..

on the topic of endless spells... do you guys think even 10 spear men would fit inside the protective ring? It really doesn’t seem like they could, it looks like it’s only big enough for a single model really, but holy cow, could you imagine if you could fit a block of spear men in it, with shining company? -2 to be hit, and +1 save, plus you would effectively prevent them from being able to get many if any attacks on you at all due to them having to attack over the base of the spell, meanwhile you’re 3inch reach means you get to just poke them full of holes... that would let you create an absolute no go zone for the enemy.

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3 hours ago, Sleepers said:

do you guys think even 10 spear men would fit inside the protective ring? It really doesn’t seem like they could, it looks like it’s only big enough for a single model really,

I'm pretty sure the protective endless spell is actually 3 seperate models placed around the unit, which would allow it to accommodate pretty much any size.

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Some comments on a few of the topics that have come up:

Aetherquartz - as far as I know it has never been described as gaseous. In Malign Sorcery it says, that Aetherquartz in its natural state is a beam of light, and no one could use the Hyshan Realmstone because of that, until Teclis taught the Aelves how to catch the light and transform it into "prisms". They also say something along those lines in the Soulbound RPG. 

But if you look at the art - it looks like Aetherquartz also occurs naturally as a quartz. And it also says in the WD article that Avalenor has Aetherquarz deposits on him. That might mean they either have changed it somewhat, or that this is just for artistic purposes. I'm sure we'll find out more about the process in the Battletome. I agree with the people who find the mechanic somewhat weird in terms of the lore behind it if nothing changes, because as it's stated, the Aetherquartz  enhances their abilities, but drains emotion which if at all should have a positive effect on morale. And if it just was the container, yeah then the emotions would return - but there wouldn't be any logical reason that they receive an ability boost out of this. But maybe there is an explanation in the Battletome (and if not, it's also not really that big of a deal, just a minor issue because all the abilities are pretty much right on spot lore-wise.)

Scinari Cathallar - Judging from the WD article the thing she does is to take away that -1 (or -2 if that's also a thing) from the Lumineth unit and throws it on an enemy unit. It's not 100% clear, but the wording of the ability in the article suggests that that's how it'll work. 

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3 hours ago, OkayestDM said:

I'm pretty sure the protective endless spell is actually 3 seperate models placed around the unit, which would allow it to accommodate pretty much any size.

that would be awesome if it does work that way, but I feel like it might have a rule where each tip has to touch another tip, just like the wildwood for sylvaneth

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I assume that Aetherquartz attracts emotions, and that the Lumineth have it incased within a protective crystal that houses said emotion that is drawn to the Quartz. So when they break the casing, it unleashes all their emotions back into them but gives them a burst of greater power. That’s how I’d take it.

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Could be, still a bit different to how it was described, but could be something like that in the end. For me personally it's not a big deal, but it would  be great if it would make sense in the end. Let's see. 

I also wonder a bit if the article about "everyone is a wizard" was a bit misleading. In the Lumineth Lowdown article in what seems  a 100 years ago they mentioned that the High Warden and High Sentinel channel the magic, that's also how it is described in the WD article. The High Sentinel fails the spell test etc. I hope though that it's really everyone.  Might also have changed over time. 

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I expect that they will be like the Tzeentch units and can only cast their own spell.  It should also be linked either to the unit leader or a min number of models in the unit.

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The Lore article is out. I really need them to make this guy into a hero unit. Like NOW. hahahaha

Ig53ViG7pQ3e6eRH.jpg

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Anyone know what time the box will be available for preorder this weekend? 

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Could this be the first "darker" Artwork for AoS that I have seen in Ages? Please give me more of that kind of Art. 😄

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That Picture shows the start of the Age of Chaos - "darker" Artwork is appropriate :)

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100 pages of discussion before the book came out... and probably 3 pages of discussion after 😉

 

Honestly I hope we can keep talking about fluff and stuff like that after the book comes out. I really like the story of what GW put out, and made it pretty clear how their tempers and emotions flared before the Lumineth were introduced to the elements. (usually exposure to the elements is a bad thing, but hey they're elves.)

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2 minutes ago, Acid_Nine said:

100 pages of discussion before the book came out... and probably 3 pages of discussion after 😉

 

Honestly I hope we can keep talking about fluff and stuff like that after the book comes out. I really like the story of what GW put out, and made it pretty clear how their tempers and emotions flared before the Lumineth were introduced to the elements. (usually exposure to the elements is a bad thing, but hey they're elves.)

Im sure we could turn this into a fluffy forum post book, Mod permission willing of course but it would be fun to have a place to throw idea's around. Speeking of which, anyone got any draft idea's on what they are looking to do with their army yet based on what we know so far?

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1 minute ago, Yuviel Lightbringer said:

Im sure we could turn this into a fluffy forum post book, Mod permission willing of course but it would be fun to have a place to throw idea's around. Speeking of which, anyone got any draft idea's on what they are looking to do with their army yet based on what we know so far?

Archers ringed by the Sigil of Yngra so people have to come up and deal with them so i can flank with cavalry While Teclis flies around shouting "lightning bolt" and smiting people

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4 minutes ago, Yuviel Lightbringer said:

Im sure we could turn this into a fluffy forum post book, Mod permission willing of course but it would be fun to have a place to throw idea's around. Speeking of which, anyone got any draft idea's on what they are looking to do with their army yet based on what we know so far?

I think I plan on doing a "standard" set up. The staunchest line of spears in the mortal realms, backed up by archers, at least one battle cattle, Stoneguard and a lot of Calvary and wizards. after my all eel list for my Idoneth, I feel like I need infantry that can absorb damage and dish it out.

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With what we know so far i'll go with a good old one of each approach and take it from there. I just really hope there's more options in models to get a bit creative with list writing.

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I was already anxious about Subfactions - so far we have Iliatha and Syar confirmed and I hope we wil get atleast 4 Factions. (Ymmetrica and Zaitrec also seem semi-confirmed when considering the Cards from the Box-Promotion Video and the White Dwarf Report.)
My expectations are kind of naive towards the Battalions, however I hope we will get ample possibilities to tinker around with them.

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FYI in the facebook group someone just posted a pic of himself bringing the box home from his local store and the mods gave him permission to post pics of the rules/points. Pictures incoming in the next hour or two.

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So, unless GW are keeping a colossal secret, it seems we’ve seen all the kits for the Lumineth. All the articles, art work and photos would suggest that. Whilst this is relatively disappointing, we still have some of the most gorgeous rank and file in the whole of age of Sigmar. My favourites being the classic medieval fantasy tropes of archer, spearman and cavalry.

I do have one last hope however, that the Teclis kit will have multi build options including a martial Prince riding upon a giant Hyshian Griffon. It would only take a head swap and a rider. Now that I would love. 

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Is there any Info on which of the models from the box are going to be exclusive to the box?

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4 minutes ago, Naem said:

Is there any Info on which of the models from the box are going to be exclusive to the box?

None. All will be available separately at later date.

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27 minutes ago, Nighthaunt Noob said:

FYI in the facebook group someone just posted a pic of himself bringing the box home from his local store and the mods gave him permission to post pics of the rules/points. Pictures incoming in the next hour or two.

What facebook group? Do you have a link?

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