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20 Lord Celestant

About Naem

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  1. In a Nutshell that is about my standard list but by taking so many Sequitors and the Phalanx you might lack some Damage. I usually take just one unit of 10 and one of 5. If you get rid of Phalanx and Vortex you can instead: Take Lord Arcanum on Gryph Charger (imho better command ability) Take 3 extra Ballistas for some ranged support. Alternatively 6 Longstrike Crossbows or a Unit of Retributors plus some more Liberators for objective grabbings.
  2. Forget what I said - my post can be deleted
  3. Love the color scheme! If you are open for C&C and to quote Duncan the Masterful, I would recommend to thin your paints more Also the grey armor could use one more very fine line of highlighting, to really make it pop out. But overall I like your minis
  4. I like the list and play a similar one sometimes, but without the allies. In this context I wonder if you have enough meele dmg output, as the only hard hitting units you have are the evocators and fulminators. Of course if the Ballistas do enough dmg you might be fine. But they will be subject to a lot of pressure and as you want them to be buffed by the Ordinator, they will much likely be located close to each other. So I see a risk of them being shut down early by enemy shocktroops/fliers/teleported units.
  5. The aesthetics. Dont like any of the AoS lore, its too high fantasy/other Dimensions/Hyperspace all over the place for me. Can't really imagine any of the stuff with all the realms and magic everywhere. My fluffy fluff place is 40k. But I like the models, I like the masks, I like dragons and hammers and epicly large shoulderpads and knighty dudes. So it was my army for sure
  6. This is correct. Since the rewording in the latest book it does not apply to the movement phase alone, so pile ins should also count.
  7. Well I have pretty much all the models, except for most Vanguard guys (except again for Longstrikes, which I have). I played quite a lot, but mostly using my Anvilhammer list or a Sequitor heavy list with tripple Ballista+Ordinator/Evocators But I just love heave cavalry so I would very much like to build a list that focuses on my Dracoth dudes.
  8. Thanks once again for the great job you did. I have almost no complaints, the only thing I would wish for was an app because when I play at the store I usually only use my phone and the web page can be kinda annoying to read on the small screen. So a more optimized mobile interface via App would be much appreciated.
  9. I don't know about the Sequitor discussion. I am still a big fan and for me they work pretty well. On the other hand I am not a big tournament player and mostly play random games in my store. But there they do what they suppose to do - in big groups and with buffs they take down almost everything and are just absurdly powerfull in dealing damage while being resonably durable. In small 5 man units they do work well as objective grabbers and from my pov better then liberators because they hold their ground better until support from Evocators or Paladins arrives. But I must admit I have not faced many Skaven players yet so...don't know. One of my favorite models of the whole SCE range are the Dracoth riders however. I am still thinking of ways how to implement them. They will not fit too well with my sacrosanct chamber build so I was thinking of doing a whole different build with Liberators to fill the battle line and 2 units of Dracoth guys plus the Celestant Prim on Dracoth as general. What do you think of list? Allegiance: Stormcast Eternals LEADERS Lord-Celestant on Dracoth (220) - Tempestos Hammer & Thundershield Knight-Incantor (140) Lord-Relictor (100) Knight-Heraldor (100) UNITS 5 x Liberators (100) - Warhammers 5 x Liberators (100) - Warhammers 5 x Liberators (100) - Warhammers 2 x Concussors (240) 5 x Evocators (220) 2 x Fulminators (240) 6 x Vanguard-Raptors with Longstrike Crossbows (340) ENDLESS SPELLS / TERRAIN Everblaze Comet (100) TOTAL: 2000/2000 EXTRA COMMAND POINTS: 0 WOUNDS: 99 Knight Heraldor for charge buffing the Fulminators and Lord Relictor for Translocate. Only 6 Vanguard Raptorts due to points but one could think about getting rid of the Concussors and getting 3 additional Raptors plus maybe another hero? But I would love to have a list with a fairly large number of Dracoths that is still "competitive".
  10. What about the big guy on Drake? Would love to have him as a huge centerpiece model but he just seems waaay to expensive even in a 2000 k list. Do you have any experience in fielding him?
  11. Oh that is actually a nice trick - except that I would rather have a unit of Decimators, as I often play against hordes. But I totally forgot about the two star soul maces, so thank you!
  12. How about we start a WA group to coordinate games? I am almost done painting my first 2000 P of SCE and cant wait to battle proof them.
  13. Would also love to be added: Player Location: Hamburg, Germany Name: Nick / Naem, Contact: Best via Forum
  14. You are right, they are great against a monster heavy list, while the axe guys are much better against hordes and hammer dudes are the most flexible. Sooo what to do with my 5 man box? I already have 3 hammer guys from the starter set but there is no use in having 8 of them. But maybe I can magnetize the 5 new dudes to match all needs? Anyone has experience in that?
  15. Great Battlereport, was fun to read. Would you change anything in your setup or are you satisfied with how your list played? A question I am dealing with atm is which Paladins to play in my List. I usually go for Sequitors/10 Evocators and am thinking about some Decimators to support against horde. Or would you generally prefer the Retributors as they are better generalists?
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