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Aloth_Corfiser

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About Aloth_Corfiser

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  1. Aloth_Corfiser

    AoS 2 - Wanderers Discussion

    Exactly! 😀 My Opponents often try to talk me into adding more Melee Units into my Army to "screen" . ..... There also have been teasing comments along the Lines of: "If you like so much shooting, why don't you play 40k instead? ".... However I just don't like the mental image of throwing the lives of "My Dudes" away, because they are exactly that: my little toy soldiers whom I care about^^ You described my occasional thoughts about the Wanderers perfectly, although I was tempted to fit a block of Eternal Guard into my Pathfinder Battalion I never have been really fond of the Idea. Thanks for changing my mind actually.
  2. Aloth_Corfiser

    Wandering in Hysh

    Finished these two today: Also the ranks are steadily growing My aim is to finish 30 Glade Guard, currently I am painting up number 14 ^^ These 2 Glade Guards here are perhaps a good example for the overall scheme: Incubi Darkness plays the role of a dark blue / dark green unifying colour, since the blue is also prevalent in the Watchbows. I try to mix vibrant greens with the dominating dark green colours. (Since I fell in love with the Biel Tan Green Shade ) I also experimented with sewing threads He is a little bit too sure of himself: Bonus: Someone Special arrived a couple of days ago: Overall the whole Warband has become more dark and brooding and I might get rid of the whole Hysh origin- since with the recent surfacing of the Gloomspite and the Beasts of Chaos respectively I am slightly hopeful that Wanderers might be getting a bit of focus too. Therefore I wanted to paint them a bit more "classic" with green being the main colour. Simultaneously I wanted to emphasize a bit of a grim attitude with all the dark leather and the occasional showy dagger pose. I also have a personal grudge against Wildstalker Beastmen, so perhaps these Wanderers are determined to hunt them? However this topic might be reserved for the time when I'll base the whole wandering bunch of little green people.
  3. Aloth_Corfiser

    Wanderers of the Realms: A TGA Community Living Wishlist

    @Aelfric I like your Ideas even more, thank you Yeah it makes perfect sense to build an Identity around concepts rather than abstract Concepts of Realms.
  4. Aloth_Corfiser

    Wanderers of the Realms: A TGA Community Living Wishlist

    @Gwill_of_the_Woods Sometimes I also made up my mind around kindreds from different realms - although my thinking revolved around rather simple concepts. For example when I saw a Wanderers Army painted in a Red and Black Scheme I got Images in my head of a wild ferocious bunch of Aelves who want to show the world how they are better than anyone else - they could also be described as a Band of Jesters who may challenge you to single combat and let you believe to be on even terms only to slay you mercilessly. What are the quintessential tenets of each Deepkin enclaves? I only can remember loose concepts -Fue Than: agressive -Ionrach: Most open minded -Dom Hain: creepy ? many Namarthi -Briomdar: ambush tactics -enclave in Ghur: tame many beasts Anyway, lets see what we have: (I'll just list concepts and words that come to my mind and try to apply characteristics to them): Ghyran: limitless life, Healing, sprawling vegetation, -as you said Gwill, more Synergy with Sylvaneth, - maybe also a root for more conflict, because the Sylvaneth may be jealous and try to sabotage a route that could lead Alarielle to forgive these Wanderers. -Wanderers from Ghyran could be the most ambitious, as they are in Alarielles own realm? Maybe they follow a code of behavior to honor Alarielle? Aqshy: Aggression, passion, brashness, passion, - Wanderers from Aqshy could have knowledge of dangerous pathways that are so hazardous that other Wanderers would fear to take them , - Hysh: hidden meaning, symmetry, riddles(?), scholarly pursuit, academia(?), -easily my favorite Realm, as it is described as a Realm where many Aelves found shelter and it was implied it did not get completley overrun by Chaos (don't remember where I read this though) -Wanderers here mingled with other Aelves more closely Ulgu: Illusions, Secrets, loneliness (?), -Wanderers here could follow the doctrine: "stay hidden and survive as long as we remain unseen we can overcome all odds" Ghur: instincts, hunter and prey, survival, -as you said: Wild Hunt!! - these poor Aelves have to face countless threats that try to eat them - everything and everyone has more muscle but most certainly less brain-cells and they love it! -Ghur seems to revolve much around eating - (Gobbos drink spider venom, Beastclaw Raiders and Other Ogors eat anything, Bonespliters split bones to eat the marrow, etc .... - Maybe these Wanderers have a tradition of consuming/eating .... something? (I wnated to get away from the stereotypical vegetarian wood-elf) Chamon: crafting, etc..?? Shyish: ?? cant really wrap my head around this one, Mainly by thinking about the Background for my Wanderers I came up with certain aspects and traits that I imagined would be fitting for Aelves who dwelt in Hysh. --> They are a bit more magically inclined; (not a ferocious charge with wildwood Rangers - rather trickery and magic to get the job done), a specialty in abjuration- and warding magic to cleanse the lands from Chaos, - they might seem more aloof and speak in riddles -eager to lend a helping hand and answer your questions but they always want something in return
  5. Aloth_Corfiser

    Wandering in Hysh

    Some Sisters of the Thorn: Handmaiden and "Banner"-Bearer with Heartwood-Staff Also I did not like that the Hornblower was not outfitted with a Staff of her own and I adjusted a little - anyway I couldn't squeeze a throwing spear in there ^^ It looks more like she is regaining her balance than an actual spear throw but I tried
  6. Aloth_Corfiser

    Wandering in Hysh

    After messing around with Fenrisian Grey and Russ Grey I have taken a different route and intend to stick to it. What initially draw me towards Wanderers was the cover Art of the Eternal Guard Box. Just the different Greens and especially the Bronze Armor spoke to me. Of course the Shading and Highlighting is not done yet (apart from the Bows with Drakenhof Nightshade) - but I am really content and that's what counts in the end. What would you recommend for Balthasar Gold as a Shade? Is Biel Tan Shade a viable Option if I want the Cloaks to be both vibrant Green and Dark (I know this sounds weird) - I somehow like the Base Colour Waagh! Flesh already. Also the boots and Gloves are only painted with Rhinox Hide and I dont really know how to continue from there.
  7. Aloth_Corfiser

    Wandering in Hysh

    Thanks, do you mean the Glade Guard armed with Sword and Bow wearing the Yellowish Cloak? Actually I don't remember the colours I used there - at the time I was toying with the Idea to give the Army a vibrant feel of light green and yellow. Zandri Dust is in the mix there My Apologies for the flood of pictures - I don't know yet how to mark single pictures with appropriate text so that each has a description for example.
  8. Aloth_Corfiser

    Wandering in Hysh

    Hey all, finally I am in a new home and wanted to show you some Wanderers, although it is mostly converted models and not painted ones. At the Moment I am lacking in a bit of determination to commit myself to a paint scheme for the whole Army. As I am quite the inexperienced painter with a poor camera the models which got paint on them might look a bit .... poor for the lack of better wording. To some Models I have only applied the base coats, some others are painted over and over cause I was unable to decide. At first I was keen on Bronze and dark green, then switched to light green and yellow, then to a darker green and white and silver - all while testing and buying new colours on the way. Finally I tried a base-coat of Celestra Grey and Fenrisian or Russ Grey on the cloaks...... Anyway I am quite proud of my conversions so far. The Last Character Model is a mysterious Wayfinder - maybe Half-Deepkin? She certainly inspires all around her - a bit of backstory might also be added, these Wanderers are from Hysh after all which I find fascinating. Hopefully I will be able to provide updates from time to time, pictures of my Sisters of the Thorn will follow in due time. Currently I am pondering on the possibility to apply spots to the fur of the Fey Steeds.🤩
  9. Aloth_Corfiser

    AoS 2 - Wanderers Discussion

    Yeah I think, I wanted to glorify them a bit - the Gors already suffered from overwatch fire and the Sisters shooting into them during my shooting phase. In my opinion they are also overcosted but I find them more fun to use compared to Wildriders. My intention in that game was also to buff the SotT with my General who had a Viridescent Shawl giving them +1 to casting and unbinding but the Sisters were always a tiny bit out of position. :)
  10. Aloth_Corfiser

    AoS 2 - Wanderers Discussion

    I had a game against a Beasts of Chaos Player yesterday. Because this was his 3rd Aos game ever (though he is an experienced Fantasy Player) I played with an easy List and made him go first to see what he would come up with. He had chosen the Darkwalker Herd and had deployed many units in reserve so I was anxious He promptly appeared with 30 Gors at the back of my army and charged my 10 SotW who where garrisoned in a tower. The Gors didn't last long due to SotT coming in to help during my melee Phase. On the other flank I unleashed 31 Bodkins upon his Bullgors hiding in a forest, leaving only one Bullgor with one wound - he got charged by SotT and was gone. Then everything went downhill for me as he unleashed 30 Bestigors which he could deploy in his 2nd Movement Phase onto my 30 Glade Guard and 5 SotT - we played a bit hit and run after that but he would have won anyway due to objective Points. Bestigors are no joke they had 3 Attacks each at 3+ 3+ with -1 Rend. Needless to say my SotT and GG were obliterated. ^^ It all seemed fitting - since the only lore I found out about Wanderers when I was perusing his Battletome, was basically: "When Nurgle invaded Ghyran the Wanderers fled, --> Darkwalkers chase them---> instead of putting up a fight the Wanderers make efforts to split up and run for their lives ----> but alas many Aelves get slaughtered.... the end." ;(
  11. Aloth_Corfiser

    AoS 2 - Wanderers Discussion

    Just another List: I actually never had a long-term plan and could not have foreseen how my collection would turn out when I bought my first box (Eternal Guard), which were still on square bases. Eventually I wanted a Waystone Pathfinder Battalion that included all Wanderer Heroes: Realm of Origin (Hysh) Waywatcher (General) 120 P. Spellweaver (Heartwood Staff) 100 P. Nomad Prince 80 P. Wayfinder 100 P. Waystrider 80 P. 1x 10 Eternal Guard 70 P. 1x 20 Glade Guard (option to have 30) 240P. 1x20 Sisters of the Watch 360 P. 1x 10 Sisters of the Watch 180 P. 1x 5 Sisters of the Thorn 220 P. 1x 5 Sisters of the Thorn 220 P. Waystone Pathfinders 200 P. 1970 Points and 105 Wounds.
  12. Aloth_Corfiser

    AoS 2 - Wanderers Discussion

    @Warboss Gorbolg I think the Art I have seen used to promote the audiobook is recycled: It depicts a Glade Lord who is also on the Cover of the latest old Wood Elves Codex and the other Artwork shows a crouching Waywatcher This new Art has something else to its style - the armor is different, (just look at this gorgeous leg armor) the antlers at the Helmet are more subtle, he even carries a small bag ❤️ Actually it wasn't my good Eyesight but rather the Age of Sigmar Wanderer Facebook Group that spotted this. ?
  13. Aloth_Corfiser

    AoS 2 - Wanderers Discussion

    I will definitely buy this Anthology, I just can't believe there is Artwork featuring Wanderers!! ? This has to be Prince Maesa More Infos here: https://www.warhammer-community.com/2018/11/04/4th-nov-black-library-weekender-the-revealsgw-homepage-post-4/?fbclid=IwAR1ExcUqRWt5Nz8nTzLdrHP2WSaPjwB9NEzjQVBbnlU03ilb0q84dnJPNO4
  14. Aloth_Corfiser

    The Ultimate guide to High Aelves in AoS2

    I love your approach, however I am also just another casual player and I have only lost to my opponents. ? I would however try to find a replacement for the Glade Guard - the fact that they are hitting and wounding on 4+ often means that they just wont get a single wound through an opponent with a 4+ Save. I am not sure if you would like to bring 20 Glade Guard to get the 3+ to hit with them. As another Wanderer Player once put it, the Glade Guard are like a gentle rain - nothing more. The Models are cool though! ^^ But I guess I just wanted to say that one shoud not expect too much from them in a unit of 10. However by dropping the Glade Guard you would need another Battleline Unit I think. Perhaps you could have a look at Darkling Coven Dreadspears or Bleakswords? The Models are intimadating and beautiful and both cost 100 Points. You could even add the Quicksilver Swords Endless Spell. The Hydra is fine I think - it would certainly sacre me ^^
  15. Aloth_Corfiser

    AoS 2 - Sylvaneth Discussion

    Hi (Forest)-folks, just a quick Question coming in: Do you know if Alarielle has any sort of "new official Symbol" or Rune? Would be interesting to know and my Warband of Wanderers needs a fitting Banner to signal their intent on redeeming themselves. There is of course the Symbol of the Tears of Isha with a stylised tree and teardrops falling down however this belongs to the World that Was I would say. Maybe the same could be said about the Heart iconography.
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