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Yuviel Lightbringer

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  1. I see great minds think alike. I painted my lord regent with yellow eyes for that exact purpose. 😀
  2. I have run a handful of test games against my DOK. it's pre-game move can be helpful either to capture ground with wardens or try and re-deploy to counter your opponent. The command ability to run and charge is useful to get things like stoneguard into combat faster with their 4" move. The waystone can be a get out of jail free card should a Scinari get caught in melee but it won't always work. as for the Command trait, it, ok at best. 1MW on a 2+ is fine but not winning any prizes.
  3. I would image they are 1 wound infantry, 4+ save. hitting on 3+/2+, wounding on 3+, rend -1 damage 1 but with 3-4 attacks each. and a bonus if they charge, almost the oposite of alarith who can take a hit, these guys are more a glass cannon.
  4. its good that the new battletome is not mandatory, as the rules are also in BR: teclis. and I agree everything looked so good. I think the swordmasters will find a good home with my force.
  5. Shining Company requires at least 2 models from the same unit in base to base contact, to bypass that they could just have the artilery be a single base therefore unable to qualify for shining company.
  6. I don't think everything shown today is all wind temple, only the riders, spirit and cloud-mage are linkely wind with everything else vanari.
  7. She could be a loreseeker, the people who master both tyronic and teclian, so that is why she has 2 elemental cards.
  8. Well we still have the underworlds warband to come, after that, perhaps the next set of releases come with "broken realms: teclis"?
  9. If I had to guess most of the hate comes from a fairly small group who either are still attached to WFB (and whilst I cannot blame them they are taking it out on the wrong people) or those who saw the initial teasers then when the models and rules did not line up with what they imagined decried the whole thing. then there seems to be a handful who just seem to hate warhammer in general.
  10. Whilst the Blue does pop more as there is a greater contrast between colours I do agree with @Siegfried VII the Turquoise is more likely to be unique.
  11. I agree, sometimes it feels like GW has forgotten that a dice need to finally stop rolling (squig dice) or actually be readable without a magnifing glass (idoneth dice). It looks like this will be a 2 week release as predicted, with the majority of the Vanari this week, the Alarith should be next week with the dawnriders. Still my wallet is looking at me in dispair.
  12. we are live, all hands to painting stations! https://www.warhammer-community.com/2020/08/30/sunday-preview-yall-ready-for-hysh/
  13. @Nightseer2012 what you have highlighted is a writing issue that has plauged GW for years, they can write a grand cosmic scale but they seem to struggle to write a single person, almost as if they cannot see past a basic idea and motivation and then run out of steam beyond that so they just keep repeating the same thing again and again as they don't understand the hero/villians journey or how to apply it sucessfully.
  14. I get where you come from but this was kinda the trait that makes me like Morathi (my other army is DOK), she is unrepentant, and will always do everything she can for more power, even irritate those being more powerful than her, its nice to be the villan sometimes.
  15. That is my line of thinking also, this is very reminicent of Psychic awakening for 40k, and if so we could see lumineth vs slannesh as the next big starter kit for 3rd edition. (I wish)
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