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Everything posted by Brodylan

  1. Will definitely depend on the overall points drops, so far the main points drops I’ve seen have been the older or ‘less competitive’ books like stormcast. Will be good to see how it all unfolds. No doubt a major issue will still be damage output for mine, when compared with newer tomes. An underrated benefit of the old tome though is that so many of the rules are still ‘within’, rather than ‘wholly within’ which gives so much flexibility.
  2. If those points rumors above are correct, then it’s going a long way to make Nurgle very competitive again. Would add in roughly 200 points to a list I’ve previously been running with success.
  3. Early progress on my own greywater fastness. Was anyone having much success with heavy artillery/copter builds?
  4. Hey! So I’ll try and give a little rundown on some of the games and why I chose the units in the list. TLDR: I think the book is fantastic and has some great tools. Game 1: Played against hermdar(?) fireslayers on border war with a big bunch of 20 hearthguard, a bunch of smaller vulkite units and characters. He deployed the big unit of hearthguard on one side going for the objectives, with vulkites central and on the other side of the board. I gave him turn one and then proceeded to alpha strike all the vulkites off the board with gruntas, krusha and teleporte
  5. Took the list below to cancon and went 5 major wins and a minor loss, finishing 9th/222. Found the list to be awesome really, so much flexibility and I only went full alpha strike once during the tournament against big waaagh and got the win. Played hermdar fireslayers twice, skaven twice, khorne and big waagh. Allegiance: Ironjawz - Warclan: Ironsunz Mortal Realm: Hysh Megaboss on Maw-Krusha (460) - General - Trait: Right Fist of Dakkbad - Artefact: Sunzblessed Armour - Mount Trait: Mean 'Un Orruk Warchanter (110) - Warbeat: Killa Beat O
  6. Has anyone had much success with artillery? Had my first 2k game with the greywater fastness battery, and while being a big distraction, they didn’t do too much. Irondrakes and gyrocopters on the other hand were absolutely amazing.
  7. It still allows me the ability to waagh this way and the extra range on the big base for mighty destroyers is my thinking.
  8. Thoughts so far: I’ve played three 2k games with the new book now with rough variations of this list, with and without iron suns against idoneth twice and FEC once. So far the list has been far better than expected. Ironsunz is simply amazing and I think warchanters are borderline broken at 110 points, the extra damage on big units is insane. So far a game hasn’t made it past turn 2-3 due to the sheer damage output, but I’m keen to play it a bit more.
  9. I’m thinking of starting small with a 1000 point list of cogsmith lord ordinator 20 handgunners 2x10 freeguild guard with shields volley gun Rocket battery 3 gyrocopters Not sure that it will be too effective, but it should be fun and themey
  10. With the new Cities of Sigmar book about to drop, I thought Greywater Fastness could use its own thread. I’ve also seen a few list ideas floating around the Cities of Sigmar discussion. I’m pretty keen to do a small gun-heavy army to start off, with plenty of handgunners and artillery. What are other people thinking of unit choices?
  11. Was there a restriction on stormcast being a general? Wanted to include a lord-ordinator as general of a greywater army
  12. Anyone have pictures of the other cards? Whilst I’m still going to buy and play with this warband, I’m not sure they’ll be able to match it with a couple of others. They seem to have similar offence with less abilities.
  13. The WC article got me super keen to grab a box of these guys, their abilities look like a lot of fun, and they seem to be gunning for criticals
  14. The photo of that cards for anyone who hadn’t seen them. Squigs are going to be great fun
  15. Not sure about all the hate for pusgoyles, they’re going to be fantastic at 400 points for four. Grandfathers blessing and the chaos sorcerer spell rips most things to shreds and they’re very resilient
  16. So apparently this went up on the GW site but was taken down? edit: already covered pretty well in the rumor thread
  17. Anyone got an idea of how Gitz went at adepticon? Didn’t look like there was much destruction up at the top end
  18. Set myself a target of a unit and a hero, so just the fungoid shaman to go after I finished these guys.
  19. These look awesome, what is the actual recipe on the Squigs? The colour is great
  20. @Fluxlord I think the kill points is probably more due to the way I play the list than anything else, I try to pin units whilst capturing objectives. I definitely struggled in the area, but secondary objectives were used as a tie break so they didn’t come into effect too much.
  21. I actually really rate them highly, the difference in survivability isn’t much, being 2 wounds less but with a 4+ save, but I would have found it difficult at any point in 6 games to get more than 4 into combat or over the back of enemy units due to the amount of terrain on the table, and model for model these hit harder. With grandfathers blessing and the spell from the chaos sorcerer lord, they killed a leviadon in one turn, 20 ardboys (including battleshock) in one turn, and 28 hearthguard berserkers over a couple of turns in different games. They never got killed in 6 games either which wa
  22. Went to Cancon and managed to win 4/6 with the following list: Allegiance: Nurgle Leaders Great Unclean One (340) - General - Bile Blade & Doomsday Bell - Grandfathers Blessing - The Witherstave Poxbringer Herald of Nurgle (120) Chaos Sorcerer Lord (160) - Mount: Steed - Runestaff Lord of Blights (140) Battleline 30 x Plaguebearers (320) 10 x Putrid Blightkings (320) 5 x Putrid Blightkings (160) Units 4 x Pusgoyle Blightlords (440) Total: 2000 / 2000 The two games I lost were really close, one to a thricefoul befoulment where the re
  23. So I’m super tempted by an all Squigs army, has anyone played many games with them yet? I always find there’s a bit of a difference between how I think something might perform based on the warscrolls, and how something actually performs. I’d love any thoughts on the following list if anyone has any. Also, just to make sure, the boss on mangler squig can’t be included in the squig rider stampede can it? Squigs.pdf
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