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GuitaRasmus

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GuitaRasmus last won the day on December 26 2017

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432 Celestant-Prime

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About GuitaRasmus

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  • Birthday 07/05/1982

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  1. ”Squarf” has to be the best sound a gryph hound ever could be imagined to make. 😄
  2. Update on the painting progress; Well, I just wasn’t satisfied with the look I was getting - they looked a bit too rough, and well, drybrushed, so I decided to man up, take my time and layer/highlight them all. It takes somewhat longer, but the result is much better, and hey, it’s only 30 models. I can do this. I’ve done about 12 now, but a nasty cold has kept me more or less in bed for the last two days. Hopefully progress soon. A pic of how they look, with layering;
  3. Thanks a lot - yeah, I'm really looking forward to seeing this whole army on the table as well - I think it'll look quite striking! Thanks! Thanks! Yep, I'd considered giving him some rope or chains to hang onto as well, but last night I actually got the idea to attach a small wizards tower to the rocky back of the troll, either carved from stone or built upon a ramshackle wood scaffolding. ---------------------------------------------------------------------------------------------------------------------------------- Update: This is MADNESS! No. This. Is... ...Batch painting 30 Boingrot Bounders and Squig Hoppers! There's no two ways around it. Painting battle line, especially lots of them, is boring to me. But I'm determined to actually get this army painted, so I've decided to batch paint every single squig in one round. This way I won't get tempted to "save one unit for later", since none of them will be finished if I don't paint them. Seeing as I've managed to get them ready for the two final highlights in two nights (about 6.5 hours = 13 minutes pr Squig so far), I'm keeping a pretty good pace. My plan is to get in at least an hour or two every night, and I'll hopefully have them done at the end of the month.
  4. GuitaRasmus

    My Sylvaneth -new photos for dryads-

    Wow - Incredible ideas and conversions. The Dryads look amazing.
  5. Thanks a lot, guys! 😊 It's a few steps, but very simple in practice: Basecoat VA Falcon Turquoise Wash Coelia Greenshade Drybrush Falcon Turquoise Drybrush Temple Guard Blue Drybrush Baharroth Blue Wash 50/50 medium/Coelia Greenshade Highlight/glaze with VA Blue Green Edge Higlight Baharroth Blue ---------------------------------------------------------------------------------------------------------------------------------------------------- Hi guys - although it's been a busy weekend, I managed to get a few hours of hobby time this sunday evening, where I got to work on my (Privateer Press Hordes) Trollbloods Mountain King, that had been sitting in dishwash and water for some hours. I really like the idea of a giant troll being a hero in this army - but I just don't like the aesthetics of the Dankhold Troggoths, and the Forge World Troggoth Hag looks bad - in a bad way. I really don't like that miniature at all. However, the size and the concept (rules and abilities) were cool, so I decided to make something out of the Mountain King, which I've liked since I first saw it. Privateer Press are weird in that sometimes they make amazing miniatures, other times they look like... Well, poo. Anyway, this is a great miniature. The size, the pose, and the details. Great cast too. There are a ton of gaps to fill on the rocks on his back, but this is pretty easily done. The idea is that Murr-Loon, da mighty Shroomwizard, advisor of Arr-Durr, has somehow magically tamed this gargantuan troll, and rides the troll into combat (hence the magic abilities). The Troll throws rocks in every direction (6 vomit attacks, at 10") and hits very very hard (bulk and fist attacks). I won't be doing too much to this miniature, as I really like it as is. I need to figure out exactly how to make the shaman stand of the shoulder of the troll (I imagine him holding a chain, bolted to some of the rocks?), remove the last of the troll whelps emerging from the trolls skin, and figure out how to make some ears. First the photoshopped concept sketch: Here he is (excuse the lump of blu tac holding his head into place while the green stuff is drying): And here you can see a close up of the face; Trollbloods don't have noses, which make them look very distinctive; this I needed to remedy, so I used a spare nose from the Rockgut kit, and modelled it onto the face - still needs greenstuffing, which I've tried to emulate with Photoshop here - I'm still pondering what I'm gonna do about ears though - any ideas? (Rockguts and River Trolls are a bit too small for this) - but his new nose makes him look much more like he belongs in the Warhammer universe: As always, comments and critique is much appreciated.
  6. GuitaRasmus

    AoS 2 - Gloomspite Gitz Discussion

    Hi guys - I wanted to show off an idea for my Squig Army. I've always liked the idea and concept of Giants and I wanted to include at least one in my Gloomspite army - but I had to do something with it, both being a compulsive converter, and wanting it to fit into the Mushroom theme better. It didn't take long before I began to get this idea of mushrooms infecting a living creature (a bit akin to that horrible fungus thing ants can contract), and an idea of the model began to form. I took the most mindless head from the gargant kit, reposed the legs to make them look more zombie-stagger-like, and attached a bunch of mushrooms to his body and back (including the top of his head, them coming out of his brain - ew!) Being completely Shroom-Zombified (totally a word), he needed a grot minder, giving him orders, and his own little lookout barrel. I'm really digging the vibe of this guy.
  7. Hi guys - a bit more on the Gloomspite Gitz project. I've always liked the idea and concept of Giants and I wanted to include at least one in my Gloomspite army - but I had to do something with it, both being a compulsive converter, and wanting it to fit into the Mushroom theme better. It didn't take long before I began to get this idea of mushrooms infecting a living creature (a bit akin to that horrible fungus thing ants can contract), and an idea of the model began to form. I took the most mindless head from the gargant kit, reposed the legs to make them look more zombie-stagger-like, and attached a bunch of mushrooms to his body and back (including the top of his head, them coming out of his brain - ew!) Being completely Shroom-Zombified (totally a word), he needed a grot minder, giving him orders, and his own little lookout barrel. I'm really digging the vibe of this guy. Also, 3 more trolls, with some minor conversions and swaps.
  8. Woohoo! First unit done! 70 points! Only 1930 points to go! 😉
  9. Hi guys - seeing the amazing new gloomspite gitz, I couldn’t help but start a new Squig themed army. The army will be as follows; LEADERS LoonKing Arr-Durr: Loonboss on Mangler Squigs (300) - General - Command Trait : Fight Another Day Da Wizard MurrLoon on da Walking Castle: Troggoth Hag (380) UNITS Da Squierz: 5 x Squig Hoppers (90) Da Uvver Squierz: 5 x Squig Hoppers (90) Sir Gawaaagh and da Knightmares: 10 x Boingrot Bounderz (200) Sir Perciwaaagh and da MidKnights: 10 x Boingrot Bounderz (200) Da Horsies: 6 x Squig Herd (70) 3 x Rockgut Troggoths (160) 3 x Rockgut Troggoths (160) BEHEMOTHS Aleguzzler Gargant (160) BATTALIONS Squig Rider Stampede (140) ENDLESS SPELLS Scrapskuttle's Arachnacauldron (50) total: 2000 pts I’ve bought, cleaned, assembled and based everything, except for the second unit of trolls and the troll hag (which will be converted from at WM/H trollbloods mountain king (on it’s way - it's gonna be cool, a shaman riding a giant stone troll to war - Merlin riding Camelot), and I’ve spent the last week trying out some different paint schemes. I have an unfortunate tendency to be way too ambitious with my painting, which results in my projects ending up infinished, so I’ve lowered my standards a bit, finding solace in the idea of “finished is a quality in itself”. 😊 Another dogma; almost every army or warband I've ever done has been muted, natural hues, not quite Blanchitzuish, but in that vein. While I think it's a great look, and I like the gritty realism: ... they just don't "pop" out on the table, and I wanted to try to do that for this army - therefore I wanted to try out a really vibrant colour scheme that would go POP on the table. Here is the finished tester. The blue is quite quick (about 20 minutes pr squig, being mostly drybrush and washes), the teeth taking a bit longer and the green on the grot being a bit t8me consuming as well, but I’m aiming for about 40-50 minutes pr Battleline model as a goal. I’m hoping to use this thread as a blog of my progress, so hopefully some more pics soon. 😊
  10. GuitaRasmus

    AoS 2 - Gloomspite Gitz Discussion

    Hi guys - I could use some advice on my list. Disclaimer: I am not a competetive gamer, I don't usually do tournaments, and cool models/fluff take precedence over good rules; however, I do like my army to have a bite. My idea is the following; Squig hoppers and herd as objective grabbers, Boingrot Bounders and Loonboss on Mangler Squig as 1st. wave charge, Troggoth Hag, Gargant and Rockguts as 2nd wave charge, hopefully with some staying power. The thing I'm wondering about is whether it would be better to have a Fungoid Shaman following some Trolls around (them being able to soak up the Cauldrons mortal wounds and him leading them) + another Mangler Squig, or maybe an arachnarok? I can't decide if the Hag is punchy enough. I'm thinking about using a Trollbloods mountain king with a Shaman riding him as the Hag, since I really don't like the Hag model. Any thoughts? LEADERS Loonboss on Mangler Squigs (300) - General - Command Trait : Fight Another Day Troggoth Hag (380) UNITS 5 x Squig Hoppers (90) 5 x Squig Hoppers (90) 10 x Boingrot Bounderz (200) 10 x Boingrot Bounderz (200) 6 x Squig Herd (70) 3 x Rockgut Troggoths (160) 3 x Rockgut Troggoths (160) BEHEMOTHS Aleguzzler Gargant (160) BATTALIONS Squig Rider Stampede (140) ENDLESS SPELLS Scrapskuttle's Arachnacauldron (50) TOTAL: 2000/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 136
  11. GuitaRasmus

    AoS 2 - Gloomspite Gitz Discussion

    A quick tip for those of you that, like me, don't like finecast or the current Loonboss on Giant Squig; The Mangler Squig kit comes with several alternate faces for the squigs, and I've used the one I didn't use for the mangler squig for this little guy; The rider is an extra from the Mangler kit as well, except his mooncutta and head, which are from the Squig Hopper kit. The body of the squig is just a lump of milliput and the legs are from a River Troll. Obviously still needs a lot of sculpting, but the basis is definitely there, and Squigs are pretty easy to fill in the details on, when the face and legs are sorted.
  12. GuitaRasmus

    Hardest kit you've built?

    That would be Morley as well, with the Dark Eldar range. ? He was truly a horrible sculptor.
  13. That sounds great - please do report back with any feedback, comments, critique, etc. Yup, the rules of one are in effect - I will clarify that.
  14. Thanks guys! I've managed to get the Rat Ogre done over the weekend too, and there's a group shot too. I also got hold of the Shadespire Skaven, which I'll get to assembling and basing very shortly. The Rat Ogre took a bit longer than I expected, mostly because of the large skin areas demanding more careful highlighting, and because I started out with all the armour plates being bronze. He was actually done, but after putting him together with the others, it was very clear that he needed much more red to look like he's part of the warband, so I had to redo the armour plates in red. More OSL - it's still very challenging getting it to blend properly, and there's definitely room for improvement, but I'm kinda starting to enjoy doing it. And it certainly helps giving the miniatures some "pop" on the table.
  15. Unbelievable - I've actually gotten some paint on a couple of models. Sorry about the semi-crappy pics, but they're the best I could do with the lighting available. They're not great quality paint jobs by any means, but I have come to the realisation that I have a tendency to burn out on a project if I spend too much time on it, so I settled for tabletop. Also, a bit of an experiment with OSL - something I've never really messed with.
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