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AGPO

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Everything posted by AGPO

  1. Moving away from the insecurities of Oldhammer devotees and back to rumour speculation, what are people hoping for from the confirmed and semi-confirmed 2019 releases? We know that *something* is coming for the following factions: Skaven, Darkoath, Flesheaters and Slaanesh. Other than the obvious desire for a full/updated battletome and endless spells, I'd really like to see the following Skaven I really want to see Clans Eshin (my favourites since Mordheim) get some love in the form of updated assassins and night/gutter runnners. Pestillens keeping the Nurgle keyword. Keeping weapons teams in the game. They've been part of Skaven armies for as long as I can remember and are very characterful, Keep the flavour. My favourite parts about playing Skaven was the gambling of their technology, and the way they rewarded being cowardly with your commanders whilst careless of the lives of your subordinates. I'd love to see that reflected in the new rules. Darkoath As with the Norse in 6th ed WFB, I'd like to see a more rounded depiction of mortal chaos followers. The Chaos Gods can be a fact of life for an ordinary human society living underneath them kinda like the Norse pantheon - not benevolent but powerful and generous to those who show them the proper respect. New marauder sculpts, preferably with options like javelins and archers. Include Slaves to Darkness and Everchosen in the battletome and make Chaos Undivided a genuine choice again. If the above happens, new warriors and chosen (foot Varanguard) please. War mammoths! Slaanesh Mostly hoping for diverse mortal followers, ideally combining the aesthetics of Sigvald, the 6th edition metal heroes and the hellstriders. Make the new mortals differentiate from the daemons a bit more. I love hellstriders but they're a little too similar to seekers for my liking. Move the Slaanesh storyline forward without their eventual escape - that deserves to be a much bigger event than a single battletome. Flesh out the three separate factions and their leaders. Plastic keeper of secrets to match the other three greater daemons. Flesheater Courts Bring the battletome into line with current ones and maybe add some special characters. The range as it stands is pretty cool. Some variety in the courtiers including plastic clam pack versions so you don't have to field incomplete units would be great as well.
  2. I absolutely love the tiger skin you've done the pallador and gryphhound. How did you achieve it you don't mind me asking?
  3. These look amazing. I'd been pondering using namarti as Slaaneshi marauders myself. The only question I'd have is if the sylvaneth blades aren't a tad too big? Maybe dark elf swords would work better.
  4. I wish I could like this more than once. What AOS has been crying out for is a normal human perspective. If that perspective doesn't necessarily belong to one of the 'good guy' factions so much the better.
  5. No longer technically Wednesday but I finished this guy yesterday.
  6. Pretty much anyone with a Slaanesh army, myself included. To be honest, the current situation has really emphasised to me why GW try to keep new releases under wraps. I've got a small moonclan army, and I'd been really tempted to go in on the new release, but I'm a chaos player at heart so a beastmen update and the return of Slaanesh are much bigger deals for me, especially with some extra Khorne goodness thrown in. Even if moonclan came first I'll leave them now, whilst if I'd not known about Beastmen and Slaanesh in advance I'd probably have ended up buying all three.
  7. The colour palette of the Wrath and Rapture logo is a perfect match for the first edition of Realms of Chaos: Slaves to Darkness, which also featured Khorne and Slaanesh. It was also the book that got me hooked on Chaos. I could not be more hyped!
  8. New Start Collecting and army deal boxes tend to pop up around Christmas and the start of the school holidays. I'm really hoping for at least SC: Disciples of Tzeentch and Rotbringers this year, but maybe they'll go all in and do those plus Idoneth, Bonesplitters, Beasts and DoK, then we'd be more or less up to speed for the battletome armies. Updating the boxes for Death certainly wouldn't go amiss either.
  9. Honestly I can't see the cause for any negativity here. Brayherd players just got the following: Full access to all the units they lost during AoS 1 like Warherds, dragon ogors etc. Their own endless spells A new herdstone and possibly other new minis A revamp of items and allegiance abilities Access to the full range of Tzaangors from the Tzeentch book A strong chance of getting marks, giving them access to a range of really useful allies. Their range back in stores No longer having to buy a separate pack of round bases which added 4-6€ to the price of each unit.
  10. I'd guess it's because they're being re-boxed on round bases, and hopefully in bigger units with a saving overall, like they did with Stormcasts and Slaves to Darkness. I'm kinda peeved that GW haven't started shipping the direct only minis with round bases now that they're semi-required.
  11. Damn that's nice. I love the skintone you've achieved with the orc.
  12. Controversial I know, but I don't think Slaanesh will arrive for at least a year. The return of the lost chaos god is a massive event, and I can't see them doing it without first filling out their disappearance and what Malerion and Tyrion are up to. Also, doing it this close to the release of Soul Wars steals Nagash's thunder.
  13. Re: Stormcast, GW will always want to have a golden boy (no pun intended) faction because it makes total business sense. According to GW, more than half of all 40k players play some variety of marines, and anecdotally almost everyone who has played 40k has owned some marines at some point. New marine units can therefore make their money back really easily, because if I like say the Repulsor when it comes out, I can probably get one and play with it without starting a whole new army. Contrast this with Eldar - let's say 5% of 40k players have an eldar army. A new set needs to sell a lot make all its money off those 5%, or convince other players to invest in a whole new army in order to play with it. Of course, you need multiple factions to make the game and setting appealing, but loyalist Space Marines have long subsidised the rest of 40K, which is why they seem to get every other release. Stormcast are GW's attempt to create a similar cash cow for AoS. Any order player can use them and they'l come in every starter set, so they're going to have a wide customer base. Likewise going forward we'll probably see more order factions than any other because they can be sold to Stormcast players as allies. Of course, were GA Soup armies more popular, we might well have seen a different approach, but AOS doesn't seem to be going that way. Because whilst the minis are static on the tabletop in reality combat would be a swirling mess where you're very likely to hit your own men. In contrast an unengaged unit is a fairly easy target even for fairly raw troops. Precision fire has historically been less common than "make the big block of troops march through the wall of arrows/lead approach to ranged combat.
  14. Awesome work! What torsos did you use for the guards with halberds?
  15. We've all seen examples of That Guy giving new players hassle because their army isn't optimised or beautifully painted. They're the reason the scene in some places is toxic, not money or style of play. As a matter of fact, narrative is far cheaper than competitive, especially in the long run, since you only have to buy models you want rather than adjusting your lists to a constantly shifting meta. I can quite happily play a game with minis I brought for 3rd/4th edition WFB and have a great time doing it. It's helped by the fact that the people I'm playing are friends or at least have basic social skills. We want everyone to have a good time because that's how you grow a community and get more people to play with. I really don't want to paint this as a matched play issue. Narrative has its share of ***hat hobbyists as well. There are people who will try to tell you at length that your army/background/favourite BL novel sucks because it doesn't match up to their headcannon. Others will give players hassle for using proxies or unpainted minis when they're starting out. Perhaps, if some people in your local scene didn't take the attitudes you're describing towards new, casual and narrative players, you'd have far more people playing right now.
  16. You're missing out another group - the people who buy a unit because the models are cool or they like the background. That's a pretty significant chunk of the hobby right there.
  17. There's a couple of misconceptions in this thread. 1. Many people think almost all games are matched play, because that's what's popular where they play, but that's not reflective of the wider community at all. Many stores and other public environments favour matched play because it's the easiest format for pick up games. On the other hand, there are plenty of store owners and managers (Warhammer Glasgow is a great example) where people play loads of narrative games. A huge proportion of hobbyists also play at home or in private or semi-private clubs, and in these settings there is much more of a balance between the three styles of play, depending on the preferences of the individual players. It's worth remembering that the whole Heresy line started out from a community of purely narrative gamers. Likewise most of FW's products have not been tournament legal for the majority of their existence, but have still sold phenomenally largely due to their popularity with narrative players. 2. Matched play != competitive play and competitive play != WAAC. Many of the friendliest, most sportsmanlike gamers I know play competitively, but almost all would agree that winning in an underhand fashion or being a **** to your opponent is not worth it just to win at a game of toy soldiers. We're talking people right at the cutting edge of the tournament circuit here. Likewise, many people use the matched play format to set up a game, but do it in a very casual, non-optimised fashion to play beer and pizza games with friends, and that's perfectly valid too. Not everyone needs to fit into a neat box of hardcore competitive or narrative purist. WAAC is a trait far more associated with 'That Guy' rather than any particular group of players. Every part of the hobby has its anti-social behaviour issues. Tl;dr - Every style of play is very much both popular and valid, even if it isn't that prevalent where you play. The type of social eexperience you have is less down to the type of play you favour than whether or not you play with nice people.
  18. I'd love it to be the new Keeper of Secrets, but I have a feeling it could be 40k related.
  19. I think many people often mistake their group/local community as being representative of the community as a whole. There are a lot of players playing narrative and open play. They may well be more likely to play at private clubs or at home than frequent FLGSs for pick up games, but just because you don't see them doesn't mean they're not out there. Likewise there are plenty of players using the AOS rules to play in the WTW, either because they prefer background or they have longstanding collections they want to keep playing with but prefer AOS rules to 8e. A lot of the complaints about the compendiums came from the tongue in cheek aspects of the rules. From this release it seems Legends addresses that complaint very effectively. As someone who played a 'squatted' army which didn't receive support for four editions (chaos dwarfs) as long as rules exist for your minis you can play with them, and there will always be fans creating excellent homebrew for you to try out. The Heresy, Specialist Games and Chaos Dwarf communities have shown that the best way to get GW to provide you with more support is to engage constructively, create inspiring content and build excitement. With Warhammer Legends, 8e and the 9th Age you now have more options than ever to play with your collection, before you even start to look at minis migrating to new factions. That's more than any of those communities started with.
  20. Really nice army with some gorgeous retro figures! Couple of questons - 1) how did you find building and painting the AoW dwarfs? I've found their minis a bit disappointing in the past but their dwarf stuff looks really cool. 2) Where does that female ranger mini come from? I want to build my D&D group's characters and that mini would be perfect.
  21. I had this problem for 20 years, and my pile of bare plastic , resin and metal is still embarrassingly large, but over the last couple of years I've made a real dent and saved quite a bit of money. Here's my method: Ask yourself these questions before making any hobby purchase: 1. Does it make any difference if I buy this now or later once my other stuff is done? 2. Do I realistically have time to build and paint this in the next month in addition to everything else I've got on? If the answer is no to either question, don't buy it. Set a monthly budget and if possible seperate ýour hobby funds from your regular disposable income. Set goals and use the forum for accountability and motivation. The monthly Painting Contract thread is great for this. Rather than go cold turkey, set yourself a target like painting twice as many models as you buy. Keep track of the numbers, and if you really want that new unit, make sure you finish two old ones before you buy it. Paint a little each day. Even grabbing 5-10 minutes can really add up. Use quick but effective methods like the ones recommended by @Vincent Venturella and @Mengel Miniatures in their tutorials. Not every mini needs to be your best work but there are ways of speeding up the process without sacrificing quality. Using these rules, last year I painted more than twice as much as I bought and finished nearly 500 minis. This year I have already finished over 200 and have only bought 18. Another effective tactic I've seen is to write a 2,000pt list and then not buy anything outside of that. Once the army is finished and painted, write a list for a new army, or adjust your original one to try a new tactic or sub out less effective units. That way, everything you buy is playable and you guard against impulse purchases. Best of luck!
  22. When you want to get your army done quickly but you've just re-read The Lost and the Damned and realize all your Tzaangors *have* to be different colours... Apologies for the truly shoddy photo, I'll take a better one in the morning.
  23. Brets were two editions without an update. Their last book was towards the end of 6th. The only army to go four editions without a main studio update were chaos dwarfs (4th-8th ed) and Sisters of Battle, who hold the record with six editions and counting since they had an actual Codex.
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