Vaporlocke Posted June 17, 2021 Share Posted June 17, 2021 (edited) They couldve just wrote "nobody in the studio plays beasts" because theres no way anyone with a passing knowledge of the army didnt realize they invalidated every god marked army and then didnt even allow them to ally. Sure maybe the book will fix it. Eventually. But in the meantime I just can't play the army they sold me. Cool. I mean, just a quick browsing of our book could have told you that. "If you roll an unmodified 7 on one die on the third tuesday of the 5th month after a leap year add +1 bravery to a random unit of Ungor." Edited June 17, 2021 by Vaporlocke 1 Quote Link to comment Share on other sites More sharing options...
Bregor Posted June 17, 2021 Share Posted June 17, 2021 This is interesting - Tzaangor-types are no longer paying the "DoT tax"! They are all cheaper in BoC now than in DoT. That's a nice change 3 Quote Link to comment Share on other sites More sharing options...
Chaos Shepard Posted June 18, 2021 Share Posted June 18, 2021 Army building is no longer tied to keywords. It is based on factions. Even if we still had our God Battalions there would be no way for us to fit our army into the other factions as allies. 1 Quote Link to comment Share on other sites More sharing options...
Vaporlocke Posted June 18, 2021 Share Posted June 18, 2021 Anyone else notice they didn't increase our minimum unit sizes? I always ran raiders as MSU speedbumps anyway, but now there's no way for them to get their warscroll bonus. 1 Quote Link to comment Share on other sites More sharing options...
Bregor Posted June 18, 2021 Share Posted June 18, 2021 45 minutes ago, Vaporlocke said: Anyone else notice they didn't increase our minimum unit sizes? I always ran raiders as MSU speedbumps anyway, but now there's no way for them to get their warscroll bonus. It looks like in *most* cases they went with a "1 box = minimum unit size" - with the exception that some are smaller than one box, as if they didn't want battleline or basic units to be over 300 points or so. 1 Quote Link to comment Share on other sites More sharing options...
Vaporlocke Posted June 18, 2021 Share Posted June 18, 2021 9 minutes ago, Bregor said: It looks like in *most* cases they went with a "1 box = minimum unit size" - with the exception that some are smaller than one box, as if they didn't want battleline or basic units to be over 300 points or so. I keep forgetting they came in a squad of 10 in the SC box. I always associate Ungor with a box of 20. Quote Link to comment Share on other sites More sharing options...
Lord Krungharr Posted June 18, 2021 Share Posted June 18, 2021 Well I didn't think Bullgors or Doombulls deserved a points increase. But maybe it's cuz of that +1 to hit CA? Which all armies can get? But still I'm glad we can get a hit buff easily now! That helps. Dragon Ogors certainly didn't need that though, they still are underpowered. And Ungors?!? Gonna make a nice shelf until we can give the Beasts a Mark of Chaos. Quote Link to comment Share on other sites More sharing options...
The Red King Posted June 18, 2021 Share Posted June 18, 2021 15 minutes ago, Lord Krungharr said: Well I didn't think Bullgors or Doombulls deserved a points increase. But maybe it's cuz of that +1 to hit CA? Which all armies can get? But still I'm glad we can get a hit buff easily now! That helps. Dragon Ogors certainly didn't need that though, they still are underpowered. And Ungors?!? Gonna make a nice shelf until we can give the Beasts a Mark of Chaos. If we even can. This is a fluff snippet from the latest core book and it makes it seem like there are no worshipers of the chaos gods I hate it. 2 1 Quote Link to comment Share on other sites More sharing options...
frostyeel Posted June 18, 2021 Share Posted June 18, 2021 Beasts of Chaos cannot be allies of the 4 gods, but also Slaves to Darkness units that can take a mark cannot be allies of the 4 gods. But marked Slaves units definitely still can join god aligned armies as the sidebar clarification of coalition units specifically includes an example of taking Chaos Warriors with the Mark of Khorne as coalition units in a Blades of Khorne army. To me this makes it seem near 100% likely that the allegiance abilities of the 4 gods will be FAQed to add the option of giving marks to BoC units and taking them as coalition units. This coalition unit thing is underexplained in the GHB so I guess it will just be fully defined on an army by army basis in their allegiance abilities. So basically we just need to wait for the battletome FAQs, but based on the above coincidence I think we should be optimistic. 1 1 Quote Link to comment Share on other sites More sharing options...
Ganigumo Posted June 18, 2021 Share Posted June 18, 2021 7 hours ago, The Red King said: I think you can post the screenshot it isnt a leak cause we're past the NDA date judging from the fact the video exists. Send it to me if you dont wanna post it here please. Our allies table matters a lot to my army! I'm also really surprised by these changes. Cities had multiple point decreases but for us it's only the tzaangor units? Most books only had increases and it seems like the tzaangor drop is because they're now doing different costs for different armies. 4 hours ago, Bregor said: This is interesting - Tzaangor-types are no longer paying the "DoT tax"! They are all cheaper in BoC now than in DoT. That's a nice change True but they weren't good in DoT anyways, nobody really played them there and they definitely got weaker with the edition change. Their increase there is probably just collateral damage. Quote Link to comment Share on other sites More sharing options...
Kramig Posted June 18, 2021 Share Posted June 18, 2021 Imho, if rumors about new book are true, we will see chaos marks in the new book. Imho we have just to be patient Quote Link to comment Share on other sites More sharing options...
Chaos Shepard Posted June 18, 2021 Share Posted June 18, 2021 I could see marks, but I could also see us getting sub factions related to each chaos god. Quote Link to comment Share on other sites More sharing options...
Myrdin Posted June 18, 2021 Share Posted June 18, 2021 Hmm not a fan of the price hikes. I wonder when our book will be released and if finally for the first time someone competent writes it, and the army as a total is coherent and makes sense, rather then the random jumbled mess we have been for a while now. Quote Link to comment Share on other sites More sharing options...
The Red King Posted June 18, 2021 Share Posted June 18, 2021 6 hours ago, Kramig said: Imho, if rumors about new book are true, we will see chaos marks in the new book. Imho we have just to be patient Wait what's the source on that rumor? I hadnt heard it and it elates me. Quote Link to comment Share on other sites More sharing options...
Maddpainting Posted June 18, 2021 Share Posted June 18, 2021 16 hours ago, The Red King said: If we even can. This is a fluff snippet from the latest core book and it makes it seem like there are no worshipers of the chaos gods I hate it. This says the opposite, just b.c they are "looked down on" doesn't mean it doesn't happen, this to me says they can and do go the way of chaos Gods but the true Greatfrays think they are better (Which has always been the lore). Quote Link to comment Share on other sites More sharing options...
Fyrenn Posted June 19, 2021 Share Posted June 19, 2021 So... after GHB, I just dont' want to keep waiting before I make some decisions on my building... so here's one I was hoping to get some help with. I'm not after a wildly powerful list (obv ;-)) With reinforcements/the new edition/the new costs, does anyone have any opinions about ungors with hand weapons vs spears? What units are going to be worth reinforcing? Is there a place for an ungor horde? Thanks! Quote Link to comment Share on other sites More sharing options...
Maddpainting Posted June 19, 2021 Share Posted June 19, 2021 (edited) Going off the numbers blades vs spears, you are talking about 3 Damage on average with a 30 block and getting 25 in range vs 5+ saves. 17 Blades in range is equal damage in a 30 block (for re-roll 1's). Is 3 damage really worth it? no lol. Ungors are not there for damage at all, we don't have buffs like all other horde armies/units. Edited June 19, 2021 by Maddpainting Quote Link to comment Share on other sites More sharing options...
Fyrenn Posted June 19, 2021 Share Posted June 19, 2021 7 minutes ago, Maddpainting said: Going off the numbers blades vs spears, you are talking about 3 Damage on average with a 30 block and getting 25 in range vs 5+ saves. 17 Blades in range is equal damage in a 30 block (for re-roll 1's). Is 3 damage really worth it? no lol. Ungors are not there for damage at all, we don't have buffs like all other horde armies/units. fair enough! that's basically what I was looking for. thanks! Quote Link to comment Share on other sites More sharing options...
The Red King Posted June 19, 2021 Share Posted June 19, 2021 2 hours ago, Fyrenn said: So... after GHB, I just dont' want to keep waiting before I make some decisions on my building... so here's one I was hoping to get some help with. I'm not after a wildly powerful list (obv ;-)) With reinforcements/the new edition/the new costs, does anyone have any opinions about ungors with hand weapons vs spears? What units are going to be worth reinforcing? Is there a place for an ungor horde? Thanks! I can't see a list here on my screen? My current plan is to take Gavespawn Warlord regiment: Beastlord w/ unraveling aura & mutating gnarlblade Shaman w/ stranglethorns & knowing eye Shaman w/ wild rampage 10 gors ×2 Alpha beast pack: Ghorgon ×2 Battle regiment: Doombull Dragon ogre shaggoth w/hailstorm 10 bestigors ×3 6 bullgor 5 centigor Wildfire Taurus. The plan is to drop in an order to give as little information as possible to the opponent ambushing all the gors, bestigors, and beastlord while the beefiest units march up the table. Alpha beast pack gives the ghorgon just a little more speed to work with. Centigor start near a shaman for a 17"+run+charge threat range, not that they threaten anything but a backfield unit, and what they are really there for is running around screens and tying up shooters to prevent unleash hell on more important targets. Seems like they'll play the same as ever. Distract them with bodies on objectives and try to get some ideal bull charges. Oh and the shaggoth makes a perfect delivery system for the wildfire Taurus since he can stay in range to control it quite happily. 2 Quote Link to comment Share on other sites More sharing options...
Maddpainting Posted June 19, 2021 Share Posted June 19, 2021 (edited) My new list so far to test out is Shaggoth, Amulet of Destiny, Adamantine Scares Shaman Shaman T-shaman Gors Gors Gors Raiders Raiders Bestigors Bestigors Bestigors Enlighten on foot Enlighten on foot Enlighten on foot Enlighten on foot Cockatrice Cockatrice Cockatrice Warlord, Vanguard, and Hunters of the Heartland detachments Edited June 19, 2021 by Maddpainting 2 Quote Link to comment Share on other sites More sharing options...
The Red King Posted June 19, 2021 Share Posted June 19, 2021 34 minutes ago, Maddpainting said: My new list so far to test out is Shaggoth, Amulet of Destiny, Adamantine Scares Shaman Shaman T-shaman Gors Gors Gors Raiders Raiders Bestigors Bestigors Bestigors Enlighten on foot Enlighten on foot Enlighten on foot Enlighten on foot Cockatrice Cockatrice Cockatrice Warlord, Vanguard, and Hunters of the Heartland detachments I've always liked the tzaangor and might end up getting some just to paint and summon but as for raiders, their max size 20 and no desolating brayherd makes me see no reason to ever bring them. I wouldn't even spend the extra primordial call to get them over regular ungors. Interested to see how the cockatrice perform though. Quote Link to comment Share on other sites More sharing options...
Vaporlocke Posted June 19, 2021 Share Posted June 19, 2021 Gavespawn (Warlord Battalion) Beastlord- Gnarlblade Great Bray-Shaman Great Bray-Shaman (General) Amulet of Destiny 10x Ungor (Vanguard Battalion) Great Bray-Shaman 30x Bestigor (No Battalion) 10× Bestigor 10x Bestigor 10x Ungor Raiders 10x Ungor Raiders 10x Ungor Raiders 10x Ungor Raiders 10x Gor 10x Gor Ghorgon 1x Chaos Spawn Wildfire Taurus 1985 points if my math is right Changes: I lose my one drop from my old list, but with everyone now able to do it it's not as big of an advantage. Six battleline units make my grand strategy a no-brainer. I still have huge amounts of board control and have always hit like a wet noodle in combat so no change there (I'm going to miss exploding 6's, every die counts when your stat lines are bad). The plan is to still be using the old speed bump tactics to tie up enemies and keep them off objectives. Quote Link to comment Share on other sites More sharing options...
Maddpainting Posted June 19, 2021 Share Posted June 19, 2021 (edited) 25 minutes ago, The Red King said: I've always liked the tzaangor and might end up getting some just to paint and summon but as for raiders, their max size 20 and no desolating brayherd makes me see no reason to ever bring them. I wouldn't even spend the extra primordial call to get them over regular ungors. Interested to see how the cockatrice perform though. Raiders are amazing, you don't take them in large units, just 10 mans to screen with pre-games, help some missions, etc.. I have been playing raiders sense day 1 and i'm not stopping now, their usefulness is way to good. Cockatrices were good before and now there is more reasons to take them, being 20pts over Gors they are amazing distraction units, and if they don't handle them some MW's and Monster abilities could make enemy units not use command, or kill terrain, etc... Tzaangors with Shield and Great weapons is something I am thinking about too b.c you can bring back some with Rally and Tzaangor Shamans, I am most likely going to summon them here and there. I also will make a list with 10 of them. I am looking forward to playing them actually. But I want to test out my first list a few times. Edited June 19, 2021 by Maddpainting 2 Quote Link to comment Share on other sites More sharing options...
tupavko Posted June 19, 2021 Share Posted June 19, 2021 I think I'll try a super aggressive one! WARLORD: 385 Shaggoth 185 (Amulet of Destiny; Lightning-fast Monstruosity) Shaman 100 Shaman 100 REGIMENT: Shaman 100 10 ungors 70 10 ungors 70 10 gors 75 10 Bestigor 135 10 Bestigor 135 10 Bestigor 135 Alpha beast Pack: 440 chimera 220 chimera 220 Alpha beast Pack: 340 Ghorgon 170 Ghorgon 170 Wildfire Taurus 110 2 Quote Link to comment Share on other sites More sharing options...
Skarband Posted June 19, 2021 Share Posted June 19, 2021 Hi how about gorebulls? I never Play BoC but i whant to start new army BoC are the same tier like khorne? Can we fight with top tier armies? DoK? LrL? Seraphon? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.