Jump to content

AoS Wish For 2018


Mr. White

Recommended Posts

Just now, Menkeroth said:

Yes. BoK, for one, before that were divided into the Khorne Bloodbound and Daemons of Khorne. 

Who knows. Not for all it's good, but it's possible certainly.

Thanks for the clarification, I didn't realise there was a precedent for a merge of existing smaller factions - that bodes well!

Link to comment
Share on other sites

  • Replies 150
  • Created
  • Last Reply
2 hours ago, Sheriff said:

Thanks for the clarification, I didn't realise there was a precedent for a merge of existing smaller factions - that bodes well!

Blades of Khorne were not really merged, they still share a lot of content between them that allows them to have one book, but there are parts that don't intersect at all and the App still classifies them as two factions.

One faction that actually was merged was Beasts of the Grave and Flesh-Eater Courts that was actually fused after the Flesh-Eater Court battletome in the App, but at a later time was split into different factions again.

Link to comment
Share on other sites

I'd really like to see a tidy up of all factions as quickly as it is possible. Honestly merge it or shift to compendium. Anytime I think about a new army thats not in a new tome the plan gets messy fast. 

Death tome any faction 

Aelf tome, dark preferred 

Destruction tome any faction

Splash releases across everything to keep everyone invested. Character here, new giant monster there etc. 

That executed well I'd be very happy. 

 

Link to comment
Share on other sites

12 minutes ago, SuperKick said:

I'd really like to see a tidy up of all factions as quickly as it is possible. Honestly merge it or shift to compendium. Anytime I think about a new army thats not in a new tome the plan gets messy fast. 

Death tome any faction 

Aelf tome, dark preferred 

Destruction tome any faction

Splash releases across everything to keep everyone invested. Character here, new giant monster there etc. 

That executed well I'd be very happy. 

 

It would not only be extremely hard to execute that, doing so would probably end up hurting the development of such factions in AoS.

Link to comment
Share on other sites

On 11/22/2017 at 7:08 AM, Spiky Norman said:

I would like to see more original AoS ideas, rather than a rehash of the stuff from WHFB. That goes both for both models, rules/battletomes and not the least lore.

So no more Bonesplittas-treatment of the old WHFB-line. Original models with original, new lore and rules to follow, please . Make Age of Sigmar it's own, and even better than the old world. :-)

Personally I disagree with that - the Bonesplitters (and FEC before them) felt like they really had their place in the new setting.  The writing was excellent and gave them a completely new lease of life.  It helps that the models were mostly quite recent - if they were dated, it would be a different matter.  But Bonesplitters felt (and do feel) like a full, proper AOS faction in my opinion.  FEC came out pre GH, so even with GH17 it doesn't quite have all the bells and whistles, but you could say the same about a "new" AOS army like Ironjawz too.  And again, in terms of the lore they are spot on.  

Don't get me wrong, I'd love an entirely new army or 6.  But a rehash of existing models (as long as they are relatively recent), with some well written lore and maybe even a new model or two (like Tzeentch), would be quite welcome.  Give me anything but a more months of drought with nothing but another frikkin Stormcast hero!

Link to comment
Share on other sites

4 hours ago, PlasticCraic said:

Personally I disagree with that - the Bonesplitters (and FEC before them) felt like they really had their place in the new setting.  The writing was excellent and gave them a completely new lease of life.  It helps that the models were mostly quite recent - if they were dated, it would be a different matter.  But Bonesplitters felt (and do feel) like a full, proper AOS faction in my opinion.  FEC came out pre GH, so even with GH17 it doesn't quite have all the bells and whistles, but you could say the same about a "new" AOS army like Ironjawz too.  And again, in terms of the lore they are spot on.  

Don't get me wrong, I'd love an entirely new army or 6.  But a rehash of existing models (as long as they are relatively recent), with some well written lore and maybe even a new model or two (like Tzeentch), would be quite welcome.  Give me anything but a more months of drought with nothing but another frikkin Stormcast hero!

Completely agree there's no reason to throw out perfectly good models just because they also existed in the previous game, so long as they get well written background that gives them a place in AoS, What I'd love is for them to add new models when they revamp these factions. That's my hope for deathrattle, new models alongside current ones that flesh out the faction. This would also solve the release droughts between big launches adding a couple of new models here and there to flesh out existing factions in between major new faction releases. There are plenty of factions with good models and well thought out background that deserve a bigger role in AoS they just need one or two additional units to make them feel like a proper faction.

Link to comment
Share on other sites

14 hours ago, Ashendant said:

Blades of Khorne were not really merged, they still share a lot of content between them that allows them to have one book, but there are parts that don't intersect at all and the App still classifies them as two factions.

One faction that actually was merged was Beasts of the Grave and Flesh-Eater Courts that was actually fused after the Flesh-Eater Court battletome in the App, but at a later time was split into different factions again.

Pretty sure they FAQ'd that Khorne Bloodbound = Khorne, Daemons of Khorne = Khorne, Blades of Khorne = Khorne , so they're all just Khorne now. Though they could do better in updating Azyr/Warscroll builder when the FAQs & Erratas drop.

Link to comment
Share on other sites

27 minutes ago, BootyKnight said:

Pretty sure they FAQ'd that Khorne Bloodbound = Khorne, Daemons of Khorne = Khorne, Blades of Khorne = Khorne , so they're all just Khorne now. Though they could do better in updating Azyr/Warscroll builder when the FAQs & Erratas drop.

From what I understand they share some content, but there are parts that aren't shared an there's need to be some faction distinctions for the parts that aren't. I think in this case it's intentional.

Link to comment
Share on other sites

9 hours ago, PlasticCraic said:

Personally I disagree with that - the Bonesplitters (and FEC before them) felt like they really had their place in the new setting.  The writing was excellent and gave them a completely new lease of life.  It helps that the models were mostly quite recent - if they were dated, it would be a different matter.  But Bonesplitters felt (and do feel) like a full, proper AOS faction in my opinion.  FEC came out pre GH, so even with GH17 it doesn't quite have all the bells and whistles, but you could say the same about a "new" AOS army like Ironjawz too.  And again, in terms of the lore they are spot on.  

Don't get me wrong, I'd love an entirely new army or 6.  But a rehash of existing models (as long as they are relatively recent), with some well written lore and maybe even a new model or two (like Tzeentch), would be quite welcome.  Give me anything but a more months of drought with nothing but another frikkin Stormcast hero!

The Bonesplittas lore was okay-ish, but nothing spectacular if you ask me. But the main thing is that GW can make MUCH better models now, than when they were making models that had to fit a rank & file game,  which the standard Savage Orruks suffer from.

I believe that GW can make new things that are much better than the old stuff, which is why I wish that they would ditch the old stuff and concentrate on making products made specifically for Age of Sigmar, and not leftovers from an old world, old game and old modelling restraints and capabilities.

Link to comment
Share on other sites

1 hour ago, Spiky Norman said:

I believe that GW can make new things that are much better than the old stuff, which is why I wish that they would ditch the old stuff and concentrate on making products made specifically for Age of Sigmar, and not leftovers from an old world, old game and old modelling restraints and capabilities.

seconding on that. Khorne models, Fyreslayers and KO all show how the capabilities of GW have risen up, not mentioning Tzeentch and the Silver Tower. I hope they will continue to do so.

Link to comment
Share on other sites

I think Vandus Hammerhand should be given the entirety of the Hammers of Sigmar under his command renamed Sons of Vandus, then lead the other hosts in a great crusade to reclaim the realms.

Then he should rebel and take a full half of the Stormhosts with him and fall to chaos. Brother against brother, storm against storm. ?

Seriously though I heard a rumour of Grot Sky Pirates once and I've been desperately clinging to that hope ever since. 

I would also quite like a re-release of all the old battletomes like Ironjawz, Seraphon, Pestilens, FEC with their allegiance abilities and artefacts added. Just be nice to have that all in one book and even if it's just 'tacked on' it'll help make those books feel up to date for those that want them.

Also Stormcasts really need some support, honestly give them some models already ?

Link to comment
Share on other sites

38 minutes ago, AverageBoss said:

I would like some plastic vampires (other than Vargheists and the 2 giant hero models). Been wanting them for over a decade.

I know that feel, bro! You are not the only one to be waiting for them. GW should have made them already during the 8th edition.

Link to comment
Share on other sites

6 hours ago, AverageBoss said:

I would like some plastic vampires (other than Vargheists and the 2 giant hero models). Been wanting them for over a decade.

I always thought these two 40k Eldar models would make great foot Vampire conversions. 

I do not know the artists or I'd give credit but they are both great pieces. 

 

17267579_177670702738809_7519260551470383104_n.jpg

18011696_285047708586767_1723946056674181120_n.jpg

Link to comment
Share on other sites

56 minutes ago, Ashendant said:

I would like that Forgeworld would get their stuff in order and actually fix the problems with their AoS line and you know... actually work on it.

Would also like some more information on how the gods work and even some new ones if possible.

Or at the very least bring back some of the older lesser gods that never got much screen time, like Zuvassin and Necoho. Assuming they are not off limits like Malal.

Link to comment
Share on other sites

14 hours ago, Spiky Norman said:

The Bonesplittas lore was okay-ish, but nothing spectacular if you ask me. But the main thing is that GW can make MUCH better models now, than when they were making models that had to fit a rank & file game,  which the standard Savage Orruks suffer from.

I believe that GW can make new things that are much better than the old stuff, which is why I wish that they would ditch the old stuff and concentrate on making products made specifically for Age of Sigmar, and not leftovers from an old world, old game and old modelling restraints and capabilities.

This suggests that this is some zero-sum game, where every Bonesplittas-type faction prevents the release of a KO-type faction.

However, as i'm sure you know, making a book and producing a new miniture range are vastly different in terms of required resources.

So why not release both Bonesplittaz-type books and new ranges? The former keeps many older players happy, increases diversity of armies and fills in gaps in the schedules between major new army releases.

Plus, in some cases, i would say some WHFB holds up today - especially against the Fyreslayer release. For example, from a technical point of view, Witch Elves and much of the newer Wanderers and Dispossessed would not look out of place as a new release, IMHO (even if the latter two might draw complains for being Tolkien-esque or generic).

Of course, there is a lot of garbage - especially in the various Death factions (batsx2, zombies, black coach, etc.), rank-and-file Skaven and other abomination s such as the two remaining greater daemons.

Link to comment
Share on other sites

2 hours ago, Kyriakin said:

This suggests that this is some zero-sum game, where every Bonesplittas-type faction prevents the release of a KO-type faction.

However, as i'm sure you know, making a book and producing a new miniture range are vastly different in terms of required resources.

So why not release both Bonesplittaz-type books and new ranges? The former keeps many older players happy, increases diversity of armies and fills in gaps in the schedules between major new army releases.

Plus, in some cases, i would say some WHFB holds up today - especially against the Fyreslayer release. For example, from a technical point of view, Witch Elves and much of the newer Wanderers and Dispossessed would not look out of place as a new release, IMHO (even if the latter two might draw complains for being Tolkien-esque or generic).

Of course, there is a lot of garbage - especially in the various Death factions (batsx2, zombies, black coach, etc.), rank-and-file Skaven and other abomination s such as the two remaining greater daemons.

Well, I simply assumed that GW have finite ressources, but of course I would love to have all the stuff posted in this thread if they had time to produce and release it all. I was simply voicing my opinion on where I'd prefer they focus.

Also I'm not saying all the old models are bad, certainly not! I do think though, that there is a leap in quality of the newer models compared to the old ones :-)

Link to comment
Share on other sites

1 hour ago, Spiky Norman said:

Well, I simply assumed that GW have finite ressources, but of course I would love to have all the stuff posted in this thread if they had time to produce and release it all. I was simply voicing my opinion on where I'd prefer they focus.

Also I'm not saying all the old models are bad, certainly not! I do think though, that there is a leap in quality of the newer models compared to the old ones :-)

Would imagine books and model sculpting are handled by separate teams, New models are certainly better but new models take a long time to design and produce, I think if every time they did a faction update like beastclaw or flesh eater courts they added a couple of new models to the range it would help people start to envision these factions in AoS, plus it would solve the model drought factions like death have experienced since the AoS release.

Link to comment
Share on other sites

The Death range is a mess, but i wish they had at least sorted out the lowest hanging fruit of zombies and bats.

Those models are basically begging deadwalker and soulblight players to go 3rd party, and dont seem like the most techbically difficult tropes to pull off to an acceptable modern standard.

Link to comment
Share on other sites

@Mr. White I really appreciate this thread and the optimism about where the setting/game could be headed. At the very least it sparks new ideas for where we can take our own modeling and fluff. Thanks for getting it started. 

With all the 40k stuff we're due for a big release and  Aelves in various iterations as part of a big campaign that drives the narrative would seem to satisfy a significant community demand. I'm all for that. But afterwards, I'd personally like something like what @angrycontra described, with the small sub factions of "hangers-on" from the old world flushed out. 

This is could be tied up efficiently with a few releases:

  • An expansive realm guide like @Greyshadow describes could touch on locations or small groups that will be flushed out in the future so those folks who are invested in these forces have some direction in the meantime. It would also help exemplify the supposed boundlessness of the realms.
  • The spiderfang example given, adding a basic "swifthawk trailblazers" battle line unit of scouts with little bird friends,  or @Tailessine's idea for where Darkoath are headed (maybe add a battleline unit and elites that ride something chompy), all are examples of what could be realively small releases interspersed with 40k releases over the course of the year to keep AOS players engaged and again give an outline of where factions are headed long-term for the players hooked on them.
  • finaly I'd like to see skirmish & shadespire used as a mechanic to kill off factions that won't be supported. Give them a 3-figure warband or lone character to lead the existing models and a single-page downloadable pdf telling us how they're the last remaining descents of ____ or lone guardians of the ____ temple, and how they've arrived in this setting to fight for ____ even though they know they face certain doom.

Basically I want GW to continue fueling hobbyists imaginations by showing us a range of possibilities based on the models we have available and the races (Aelves) that have been mentioned before throwing us more cliffhangers that complicate an already enormous-to-grasp setting. 

 

Link to comment
Share on other sites

17 hours ago, Rungi said:

With all the 40k stuff we're due for a big release

Just taking a moment for a second to be realistic, I do think we have a few more months of 40K Stuff on the way.  I think we still have around 5-6 codex's to drop based on whats in Chapter Approved, now this may be spaced out over the year, as 5 codex's, is 5 months of releases, if its the big thing for the month.  If GW is looking for balance we could expect 5 rounds of release for AOS as well. (Leaving 2 months for specialist games). Now I expect AOS loses one round of release to the Generals Handbook 2018, and another to wave 2 of shade-spire. Leaving 3 major pushes for the year. 

  • Aelves
  • Campaing of some kind (maybe AOS 2.0)... 
  • Death related book. 

Now I can wish for a lot more. But this is what I expect 2018 to bring. 

Link to comment
Share on other sites

I don't like the ideas that all of the old factions should eventually be removed. And I hope that this isn't the direction GW is aiming for. The possibility to still play my old army is what pulled me and a lot of other friends back into Warhammer (AoS). Before I wasn't interested in buying a whole new army and I also didn't like the Stormcast and Khorne units aesthetic-wise. 

If there wouldn't have been a possibility to play my old army, I propably wouldn't have gotten back to playing Warhammer. So I am very strongly against flushing down all the old factions. I also think that not everyone has enough money to buy an entire new army, because their old army was removed.

I would also embrace a redesign of old factions with new models. As Ironjawz were released everyone talked about a new Black Ork faction. So the Ironjawz weren't necessarily a completely new faction but a faction which was inspired by old models (Black Orks). So I hope that GW will still create unique factions, but also reimagine old factions.

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...