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Greyshadow

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Greyshadow last won the day on May 4 2020

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Lord Castellant

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  1. Be very interested to see what we get for Stormcast. I’d like to see more Thunderstrike armour. I like both the new and old armour typers but a move to make the range more consistent would be great.
  2. I’ve been disappointed by the Dawnbringer books too if I am honest. I’ve been happy with the prose and there have been some great scenes but there has been just too much padding. (I did really enjoyed Broken Realms). I do think the idea of a zoomed in story about the birth of a new city was a good idea. Think the execution has been a bit lacking.
  3. In a recent video by renowned historian Jordan Sorcery, Jordan noted the following during his deep dive into the development of Warhammer 7th edition: 'There was always a tension between the visions of the Old World as being either a STORY or a SETTING. In one version, the world develops and big changes have consequences going forward; in the other, things never change and move forward.' 'But over time it became clear that it was a losing fight and that the Old World was considered by those above our pay grade to be a setting.' - Graham McNeill, former design studio member. I often see players keen for narrative development make critical posts noting that happened in Ghur after the launch of 3rd edition. I have also seen comment by no less than The Bard being highly critical of the Warhammer world being treated as a story because the magic is writing the story yourself through your games. My reflections are that Age of Sigmar has been intentionally designed to satisfy both these camps. During the lead in and launch of a new edition, the STORY is progresses. New opportunities for units and whole armies are created. Then, during the life cycle of the edition, the game becomes a SETTING. Is the lack of story between editions intended to give the players the chance to tell their own memorable story through their battles and adventures?
  4. Wow, those Darkoath are gorgeous! Fantastic stuff GW, so characterful! Well done!
  5. AK interactive ultra matt. Incredible stuff. Want some satin? Mix contrast medium and AK interactive ultra Matt. More Satin? Stormshield ultra Matt mix. GW ‘ard coat can be a very thick gloss. You can thin it with contrast medium too. I tend to only varnish miniatures that will be handled a lot. Also vanish any terrain that will have miniatures placed on top.
  6. Great question! I chose Ogors as, at the time they released, they opened up an entire new region of the Old World that held significance to me. The stories in their book told of crossing the Worlds Edge mountains into the Plains of Azgorh and then to the Mountains of Mourn. This location was significant because my first experience playing in the Old World was Heroquest. Our party of heroes were ultimately defeated in the abandoned sky castles of the Mountains of Mourn in the expansion Against the Ogre Horde. I was hoping to continue our story from where we left off with this new army. I also loved the beautiful, characterful models and the Brian Froud influences. Also, having a small model count was a big factor too as I wanted to get my first army on the table quickly. For my second army, I chose Cities of Sigmar. This army allows me to see the horror of the Warhammer universe through human eyes. To me they are the protagonists. I love the historical influences, they look like something out of a Rembrandt painting. Love the pageantry and colour of them too.
  7. I am a painter first and foremost if I am honest but when I do play - I freaking love the priority roll. I just find it super funned that is why I want it to stay.
  8. Sorry, purely my own personal opinion based off limited experience with some custom Tzeentch dice I acquired a long time ago. I thought they were a bit naff. Perhaps they are much better now? Even so, if people like the custom dice, then thats great. Maybe Cities dice might be released during 4th edition?
  9. It’s a blessing. I think most of the custom dice are awful. And they are expensive.
  10. I am so excited for this release. I’ve always loved the original big hat Chaos Dwarves. I wasn’t much of a fan of the Forgeworld Infernal dwarf aesthetic. I felt they didn’t have the character and charm that dwarves are known for. I really like the Iron Gholem dwarves though. I think the current creative team could do an amazing job of this faction.
  11. I am also really busy with work and kids but I have a goal that I do at least 40 minutes of painting a week. If I don't for whatever reason, pretty rare that I don't, I have to make it up the following week. I also have a rule if I want to do more, my next painting project must be built and primed first. The idea is that if I can't find 40 minutes of time to bring me joy each week then I have a bigger problem. Having the next project ready to go helps me maintain the momentum. All up, I probably spend about 1.5 hours a week painting on average. I am a slow painter but manage to finish between 30 to 50 models per year.
  12. This is a really good question and one I wondered about myself when I first heard it.
  13. This may be true but Whitefang has said they are coming. I’d be over the moon if they went back to the original Babylonian big hats design. I just love those models.
  14. And the Hollow Refuge, my final large piece of Gnarlwood terrain, is done! Pretty pleased with how it has turned out. It was quite a project. Next up, it's back to work on my Cities of Sigmar Castelite Hosts warband.
  15. This sounds fantastic. I have a few Slaves to Darkness miniatures I’ve painted over the years and can see myself doing something similar. The good news is as you work on this project you will be building up stuff for the main game too. I play a Battletome warband and have found them super fun to play with. Don’t feel you have to play a bespoke Warcry warband, (Eg Splintered Fang, etc). Warcry is great for using counts as models too. You could proxy Darkoath for Marauders for example. Be great to hear how you get on.
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