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angrycontra

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About angrycontra

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  • Birthday 08/30/1989

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  1. angrycontra

    AoS 2 - Beasts of Chaos Discussion

    Thing is though, while I agree that Skaven have gotten some terrific models and BoC has been left in the corner, BoC overall have actually more complete range as far as plastic models are concerned (and many of them still good looking). Skaven on the other hand... Clan moulder's entire range needs update with the exception of abomination (there is good looking rat ogors in that spire of dawn set but nobody wants to build army based on 2 models that are repeated), clan eshin night runners are so old that they still require glueing tails on the models while gutter runners are metallic, great majority of skyre models are metallic (stormfiends, doomwheel and warp cannon are the only skyre plastic models, plus 2 of the weapon teams). On top of that most hero models are metallic. In BoC only some heroes, some chariot, some of the monsters (plus centigors) are metallic/resin and the rest are decent looking plastic models. And like mentioned above, Skaven are generally more popular as a faction. They haven't even got proper battletome and they still show up on tournaments frequently while hardly anyone brought beastmen even as a mixed chaos list when it was possible before the battletome. With that said, I don't think GW will abandon beastmen, but I don't think they're getting any new stuff for good couple of years.
  2. angrycontra

    AoS 2 - Fyreslayers Discussion

    For magmadroth, technically all options are decent, however, runesmiter one is usually the best option. Problem is though that taking runesmiter on foot is better than taking one on magma. Runefather magma is good as general if you want hg berzerkers as battleline (or you want to wield lords of lodge battalion), while runeson magma is best if you're planning to take warrior kinband battalion. For weapon options for runeson magma, it really doesn't matter, axe is better melee while javelin is decent at range (if it ever hit/wound the target...). For vulkites as mentioned above, any options are good. Axes are actually better these days than they used to be, thanks to the existence of nighthaunt. One mention though (if it wasn't obvious): Vulkites are only really good at units of 30. At units of 20 they're ok but don't just have the same staying power, at msu (10) they are bad and die like flies. This is of course thanks to their ability which gives them better bonus feel-no-pain-save the more you have (something I actually wish were to change in future battletome, so annoying to waste 300+p for every battleline in this army).
  3. angrycontra

    CP having more variation

    Well ok one simple way to nerf them in LoN is to release FAQ that adds following extra line for gravestones and re-summoning: "this ability can't be used on nighthaunt units", this would obviously hurt hexwraiths and spirit hosts in LoN forces but I'd almost consider that to be worthy sacrifice to balance the game as a whole (And gravestone resurrecting is most effective on 1-wound models anyway). I do agree that giving nighthaunt units for LoN was a mistake on hindsight but at this point taking them out would be very scummy from gw, since lots of players (non-hc players) have invested money on these miniatures. I also don't like idea of giving same unit different point values depending on the army it's in, that's like the ultimate way to confuse your player base.
  4. angrycontra

    CP having more variation

    One fix (even if it made no sense lore wise) would be to simply remove summonable tag from grimghasts. Unlike LoN, nighthaunt aren't overly reliant on summoning/resurrecting models so this would be a minor nerf for them (plus if you keep summonable on bladegheists/harridans, their value in comparison to currently superior grimghasts would go up) but for LoN it would be major nerf while still retaining that unit's overall usefulness. I don't like this kind of nerf too much but honestly, I just don't see many other options that either do not ruin LoN as a non-nighthaunt army or do not nerf nighthaunts to the ground.
  5. angrycontra

    AoS 2 - Nighthaunt Discussion

    I personally think that the best way to nerf graveyards is to change them to work only for one unit per graveyard per turn, so no stacking multiple graveyard effects on single unit. With that said, I do think that Grimghasts need to go up, even if it does hurt nighthaunt, they're just that good unit.
  6. angrycontra

    AoS 2 - Beasts of Chaos Discussion

    In all honesty I still think GW did never intend for the whole "25mm get to attack from 2 ranks" to happen. I mean just compare bloodreavers to plague monks. Plague monks have better base for attacks than reavers but they also get 2 ranks worth of attacks, their damage potential is more than double of reavers' potential, yet they cost same amount. Now I'm not here to dispute the ruling but to me it feels like GW is too afraid to touch it in anyway. I'm pretty sure they've never officially addressed that rule in any way. The argument I sometimes see is something along lines of "the units are balanced around that they can attack from 2 ranks with 1" attacks" which in all honesty is a bit of bulldung if you ask me. I don't think I've seen a single example of warscroll where it costs more points (as it should) for having same stats with smaller 25mm base as some other unit with 32mm bases. Just look at Gors vs ungors and you'll just know gw didn't care about base size whatsoever when they decided on points, stats etc. With that said, like I said, I don't dispute it or ask people to play it any other way. I just personally hate the whole inch based attack range system and feel like it should've been addressed in some way when they made aos 2nd edition.
  7. angrycontra

    AoS Xmas Battleforce Box theories

    My guess is that they're just gonna stay in store until someone buys them. After all, there's no such thing as "best before"-date with miniatures.
  8. angrycontra

    AoS Xmas Battleforce Box theories

    Yeah, I don't see bonesplitters box happening. Besides, bonesplitters are already one of the cheapest armies to buy in game so they don't even need a box. Seriously 1 box of savage orruks gives you anywhere between 200-280 point, 1 box of boars also gives you 200-280 points, heroes are easy to convert from these kits too. Not expensive kits either. My guess is that there's gonna be 5 aos boxes and they're gonna have following stuff in them: Idoneth (as we already know) Nurgle mortals (no starterkit for mortal nurgle guys yet so this is very much needed. Most likely will have blight kings, pusgoyles and maggoth lord). Daughters of Khaine (will have lots of Khinerai guys, some daughters, shrine, maybe snakes too) Last 2 boxes are bit tricky. Nighthaunt and Stormcast already have too many starter sets as is, so more sounds a bit silly (and meh) however both factions also have units not found on any kits. I could easily see nighthaunt being some force with spirit hosts, dreadscythes, lady olynder, myrmourn banshees etc. Sce could be surprising and have stuff like dracoth riders along side dracolines.
  9. angrycontra

    The Rumour Thread

    While that artwork doesn't really confirm any factions, I do find it interesting how frequently scourge privateers show up both in lore/books and various boxes (shadows over hammerhal, anvilgard box, this new game) . Would love to see them becoming actual faction one day. Their current models (as few as there are) are good looking so base for a proper faction is there. Only thing going kinda against them is the existence of Idoneth deepkin, after all both factions are seafaring people and both are employing/hunting various sea monsters.
  10. angrycontra

    AoS 2 - Fyreslayers Discussion

    You either roll his attacks seperately (doesn't matter whether you throw them before or after everyone else) or like I said, use different color dice to show his attacks. Like if you got 10 vulkites in range and one is karl, you roll 18 attacks with red dice for example and 2 with black, representing Karl, or something like that. But yeah, you must roll Karl seperately in some way because his attacks have basically different profile than rest of your vulkites. The damage Karl does is simply added to the total damage you do once all vulkites have attacked.
  11. angrycontra

    AoS 2 - Fyreslayers Discussion

    Double post ignore
  12. angrycontra

    AoS 2 - Fyreslayers Discussion

    1. No, you only re-roll 1 dice. You can have multiple horns but only use for that is protection against some specific model snipers (which are rare) 2. Your special guys (standard bearers, musicians etc.) Are always counted as if they have the same weapons equipped as the rest of the unit. Also as a side note, with vulkites you must equip entire unit with same weapon type (some units allow free weapon mixing, always read unit description for this). 3. Unless specifically noted, all attacks happen same time (so technically you can roll seperately or together with the rest of your units with different colored dice).
  13. angrycontra

    AoS 2 - Beasts of Chaos Discussion

    You know I find it kinda weird how almost none of the tzaangors vs bestigors or tzaangors vs enlightened arguments mention the fact that tzaangors have 2 wounds. For mere 60p (50%) price increase, they have twice the survivability of the bestigor unit (plus higher wound count means less chance to ****** bshock). For mere 40p, they have 8 more wounds than enlightened unit and 6++ save on top of that. Not to mention they also have mortal wound inflicting banner and larger body count than enlightened (which is useful for holding objectives). I'm not saying that they are better than bestigors or enlightened overall, but claiming that they're strictly worse than these units is a bit silly when it's more of a case of trading attack power for survivability.
  14. angrycontra

    The Rumour Thread

    It should also be noted that there is still the non-debunked (as far as I know) fyreslayer november/late october release rumour. While I don't always put much weight to these "l heard from a guy at my store"-rumours, there is some credibility to this particular rumour, mainly that it would actually coincide with the release of Brian Bl- Gotrek Gurnisson audiodrama, and if I were a businessman, I'd use the audiodrama to promote fyreslayers and vice versa. Maybe get Brian Blessed dressed as gotrek and do video for warhammer community team, then I could die happy.
  15. I honestly wouldn't be surprised if GW staff have already started some kind of discussion/initial planning of similar faction. Certainly it would be thematically great army to have in AoS.
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