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Warhammer - The Old World


Gareth 🍄

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Yet another Almanack, this time going into some detail on the design process and returning models.

Rob: There’s one Bretonnian model coming out that had been designed decades ago and never released. It was incredible to be able to find things like this buried at the back of a cupboard.

Rob: Some collectible metal models and oddities from the history of Warhammer Fantasy Battle will be available on a Made to Order basis, whereas everything else you’d expect to see for representing unit profiles will be available normally. For most units, the most recent version will act as your standard miniature for Warhammer: The Old World, but we could bring back older versions for collectors, or people who want an alternative.

Edited by Clan's Cynic
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6 minutes ago, EntMan said:

So, with the base sizes announced it looks like the AoS round bases will fit within the Old World 'footprint' (at least for the freeguild/empire and the dwarves, I haven't checked others) 

Now we just need someone to sell movement trays with appropriate sized round indents.

They already do, with the most notable options off the top of my head being Litko (link) and coveted forge (link).

while round-to-square conversion movement trays work great for 25mm infantry, however, things get more difficult when you consider that 32mm rounds don't translate to 30mm squares so evenly, and things get much worse when you start looking at cavalry and monster bases.  I was hoping to preserve AOS compatibility for my tomb kings using adapters and unit trays like this, and eventually decided that it would be too much trouble so I'll just be rebasing.

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Um, so, reading warcom it seems like the specific magic lores will only be on the arcane journals, while the rest of the armies will have to use the 8 winds of magic. Does that mean that darl elves/chorfs/skavens/etc wont have specific lores until their arcane journal are published?

Once written and read, it does seem like a dumb question, but I guess I see GW (at least) slightly capable of doing that

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Just now, michu said:

No, there are spell lores in Forces of the Fantasy and the Ravening Hordes. Journals will have additional lores.

Yes but, what about the legacy pdf-free armies? Almost all of them have specific lores

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4 minutes ago, Garrac said:

darl elves/chorfs/skavens

They will either be in the PDF or not at all. These factions will not be getting Arcane Journals. 

Rob:  A few of the factions from the previous Warhammer Fantasy Battle game will not feature in Warhammer: The Old World – this is in terms of game rules, model ranges, and the ongoing background narrative. These ‘Legacy’ factions will however get free, downloadable army lists so people can try out the new system using their older model collections. More about this in the coming weeks, though please note that they won’t be considered legal for tournaments, and won’t receive ongoing support. 

If you want to come on this long-term journey with us, the factions in the Forces of Fantasy and Ravening Hordes books are the ones to collect and play – and we want to be pretty clear about that

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7 minutes ago, michu said:

It's not like they can't change this in the far future

lol.

95e67b35ad67aa897fb2a362383eb56b.jpg

 

I think it is pretty clear that they want AoS and ToW to be seperate things. With the 9 core factions they have outlined there is plenty to work with and I would bet that if there is to be expansions into other factions that is when we could see Kislev, Cathay, Moot, Araby etc.... (Which I would much prefer personally)

Edited by Hollow
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My goodness, this single paragraph made me make a little squeak - What on Earth could it possibly be? 


THE Lady of the Lake? Honestly clueless, Updated Green Knight? 
 

IMG_6178.jpeg

IMG_6180.jpeg

Edited by Kronos
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The big adjustment that Oldhammer Vets will need to make going into The Old World if tOW is to be successful is that tOW is NOT a main line game.  We are a specialist game - like middle earth has become, like Horus Heresy used to be /before/ they started getting gw plastic kits, like Mordheim and Necromunda and so on.

These games get less support from GW, so if the community wants something extra we have to provide it ourselves.  If we want Dark Elf or Vamp Count or Lizardmen arcane tomes, we have to organize and write and update and promote them ourselves.  If we want campaign supplements to cover grand battles and wars outside of the core time period of tOW, we'll have to make them ourselves.  If the core game scenarios and victory conditions kind of suck, we'll have to fix them ourselves, and promote battle packs that indie tournaments can maybe adopt.

Like early days Age of Sigmar, we'll need the community to lead, and if the community does a good job then GW might follow after.

This isn't even new to fantasy battle.  Do you remember when the dark elf army book in 6th edition was kind of a mess, and the druchii.net forum base brainstormed and play tested a set of fixes then polished and promoted them until indie tournaments started using them, leading them to eventually being canonized by GW in white dwarf?  Do you remember when Chaos Dwarf rules were squatted long before the end times, so the Chaos Dwarf player community made their own unofficial army book which they promoted and got indie tournaments to allow, a years long show of community support and interest despite radio silence from GW that eventually led to Forgeworlds revised chorf line and army rules?  Remember how Mordheim persists today basically entirely on the strength of its fan community, with nothing from GW at all?

TOW's launch is very clearly a super conservative, super reserved toe in the water minimum viable product, and that's perfectly fair because GW can't be confident that there's a real market here.  Oldhammer was canned for poor sales, and while there's clearly an interest in rank and flank fantasy games, none of the would be replacements for oldhammer has managed to really catch on.  We kind of have to meet them halfway here.

More than half way.

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Holy moly, never thought I’d see an official GW article about converting unit filler dioramas.

I recall back in the day some of the serious grogs on Portent/Warseer being obsessively angry about folks making these because it means you’re not paying enough for your regiments!

Really excited about these oddities and unreleased models too. Fingers crossed it’ll mean this mysterious dwarven steam tank features.

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Do we have any reason to think it will be 6 months between releases? It certainly could be, but the rumor that originally said that Dwarves vs Orcs would be coming in 6 months looks to be fake. 

I also wonder if releasing 2 boxes at the same time was only done for the launch (so there'd be two playable armies to buy) and instead we'll see individual army boxes released every few months. 

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1 hour ago, Garrac said:

Yes but, what about the legacy pdf-free armies? Almost all of them have specific lores

They are not gonna get specific lores as they described legacy armies.

 

As a Hashut player I am dissapointed that we still without any kind of balanced rule support since 23 years and we are gonna continue with that tradition

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43 minutes ago, Sception said:

The big adjustment that Oldhammer Vets will need to make going into The Old World if tOW is to be successful is that tOW is NOT a main line game.  We are a specialist game - like middle earth has become, like Horus Heresy used to be /before/ they started getting gw plastic kits, like Mordheim and Necromunda and so on.

These games get less support from GW, so if the community wants something extra we have to provide it ourselves.  If we want Dark Elf or Vamp Count or Lizardmen arcane tomes, we have to organize and write and update and promote them ourselves.  If we want campaign supplements to cover grand battles and wars outside of the core time period of tOW, we'll have to make them ourselves.  If the core game scenarios and victory conditions kind of suck, we'll have to fix them ourselves, and promote battle packs that indie tournaments can maybe adopt.

Like early days Age of Sigmar, we'll need the community to lead, and if the community does a good job then GW might follow after.

This isn't even new to fantasy battle.  Do you remember when the dark elf army book in 6th edition was kind of a mess, and the druchii.net forum base brainstormed and play tested a set of fixes then polished and promoted them until indie tournaments started using them, leading them to eventually being canonized by GW in white dwarf?  Do you remember when Chaos Dwarf rules were squatted long before the end times, so the Chaos Dwarf player community made their own unofficial army book which they promoted and got indie tournaments to allow, a years long show of community support and interest despite radio silence from GW that eventually led to Forgeworlds revised chorf line and army rules?  Remember how Mordheim persists today basically entirely on the strength of its fan community, with nothing from GW at all?

TOW's launch is very clearly a super conservative, super reserved toe in the water minimum viable product, and that's perfectly fair because GW can't be confident that there's a real market here.  Oldhammer was canned for poor sales, and while there's clearly an interest in rank and flank fantasy games, none of the would be replacements for oldhammer has managed to really catch on.  We kind of have to meet them halfway here.

More than half way.

You’ve hit the nail on the head here. The old warhammer fantasy community has been chugging along with no official support from Games Workshop for 9 years now, we can carry on if need be. 
 

Does it suck that we’re not going to get full official support for a lot of things? Yeah. But at the same time it’ll hopefully open some of the community up to accepting fan created material. I’m already planning on how to go about creating rules for characters and models that won’t receive old world support, because who on earth actually wants to play a warhammer game that doesn’t include Skarsnik? 

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2 hours ago, Black_Templar_Lad said:

Goodness I can't wait for these books.

And unit fillers!! I'm so happy to see them publish an article on them. As a kit basher, they were one of the main draws that got me into Fantasy and it's just nice to see conversion/kit bash articles. 

I think I'm deciding on a Border Prince force, the one with the Kislev icon(?). The heroes from Cursed City would be perfect for leaders and unit fillers. The Ogre in particular :).

I had no idea what they were before, but it is so cool that now I would love to see them in AoS!

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1 hour ago, Hollow said:

They will either be in the PDF or not at all. These factions will not be getting Arcane Journals. 

Rob:  A few of the factions from the previous Warhammer Fantasy Battle game will not feature in Warhammer: The Old World – this is in terms of game rules, model ranges, and the ongoing background narrative. These ‘Legacy’ factions will however get free, downloadable army lists so people can try out the new system using their older model collections. More about this in the coming weeks, though please note that they won’t be considered legal for tournaments, and won’t receive ongoing support. 

If you want to come on this long-term journey with us, the factions in the Forces of Fantasy and Ravening Hordes books are the ones to collect and play – and we want to be pretty clear about that

Permanent exclusion of those of most iconic WFB IPs when they are emphasizing on nostalgia sounds laughable 

They definitely need to find a way to solve this dichotomy between Tow and Aos model lines

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2 hours ago, MitGas said:

Damn, didn't think I'd have any interest in TOW but that video made me feel hella nostalgic, just the terrain and grass mat alone. ❤️ Still unlikely I'll start it unless my group does but it retained that classic charm for sure.

Is not complicate to retain that charm when "all" the models are ancient ones from that period!

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2 hours ago, Sception said:

They already do, with the most notable options off the top of my head being Litko (link) and coveted forge (link).

while round-to-square conversion movement trays work great for 25mm infantry, however, things get more difficult when you consider that 32mm rounds don't translate to 30mm squares so evenly, and things get much worse when you start looking at cavalry and monster bases.  I was hoping to preserve AOS compatibility for my tomb kings using adapters and unit trays like this, and eventually decided that it would be too much trouble so I'll just be rebasing.

If TOW are the smaller ones you can always do it the other way around. Rebase to TOW size and use adapters to be able to play AoS with them.

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1 hour ago, Garrac said:

Um, so, reading warcom it seems like the specific magic lores will only be on the arcane journals, while the rest of the armies will have to use the 8 winds of magic. Does that mean that darl elves/chorfs/skavens/etc wont have specific lores until their arcane journal are published?

Once written and read, it does seem like a dumb question, but I guess I see GW (at least) slightly capable of doing that

As far as I think they won't even have arcane journals as they aren't part of the main roster.

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1 hour ago, Kronos said:

My goodness, this single paragraph made me make a little squeak - What on Earth could it possibly be? 


THE Lady of the Lake? Honestly clueless, Updated Green Knight? 
 

IMG_6178.jpeg

IMG_6180.jpeg

Let me guess. Another knight on horses with a slightly different pose 😅

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