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Bolfrig Bearhide

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  1. Rules as written, Iโ€™m not sure as I havenโ€™t checked. Rules as intended I would say no, as the Empire Engineer has a rule allowing a friendly warmachine in his command range to use his BS. The Dwarf Engineer allows a nearby warmachine or missile unit to re-roll 1s to hit instead.
  2. Hello friends, I am here to beseech you for wisdom. A friend of mine wants to run some goblin wolf chariots but isnโ€™t keen on the models so has been brainstorming using Thunderwolf cavalry with some goblins riding on top. Apart from the snarlfang riders, does anyone have any suggestions for where to get these goblins?
  3. I think based on the clarification in the FAQ that a breath weapon cannot be used after marching as it counts as a shooting attack, the same restriction would be in place after a failed charge.
  4. Because Saurus characters are significantly scarier than dark elf nobles, so making them mobile should come at a cost.
  5. They were around as a rare choice back in 8th. Bit of a pain that they were an option when you could only buy the models one at a time, and now you can buy units of 10 theyโ€™re no longer an option.
  6. A shame to see chaos warriors lose a little bit of their god aligned flavour. They no longer have skullcrushers, hellstriders, chaos warshrines or god aligned mounts, all things present in 8th edition. Does anyone remember where it was said that all 8th edition models would be getting old world rules or was that just a rumour flying around?
  7. There will be minor work, such as deciding on a specific number of stomp attacks for each monster, rather than the D6 thunderstomp theyโ€™d have in 8th, but on the whole it should be reasonably straight forward.
  8. Youโ€™ve hit the nail on the head here. The old warhammer fantasy community has been chugging along with no official support from Games Workshop for 9 years now, we can carry on if need be. Does it suck that weโ€™re not going to get full official support for a lot of things? Yeah. But at the same time itโ€™ll hopefully open some of the community up to accepting fan created material. Iโ€™m already planning on how to go about creating rules for characters and models that wonโ€™t receive old world support, because who on earth actually wants to play a warhammer game that doesnโ€™t include Skarsnik?
  9. Sphinxes on 60x100. Casket is as it was before using its footprint as its base. And I guess weโ€™ll see about the 25x50 Unfortunately, no sign of the Heirotitan, though maybe itโ€™ll be under the Necrolith Colossus entry. *huffs copium*
  10. Iโ€™m going to assume that the dice sets include the spells and magic item cards with them. Theyโ€™re nowhere to be seen elsewhere and, as you say, without them the price would be egregious.
  11. Seen some rumours that step up is no longer a thing, and if thatโ€™s true Iโ€™m a little bit worried. As a dwarf player, Iโ€™d be quite upset if the ability for my units to actually attack something is vastly reduced.
  12. The rulebook isnโ€™t red! Scrap the whole thing, thereโ€™s no point if they donโ€™t respect tradition.
  13. Both good points, I guess Iโ€™ll wait and see the full picture before passing judgement.
  14. Generally liking the shooting phase. Kind of wish theyโ€™d done away with having to hit on a 7+ and that, and making it so that a 6 always hit but I can live with it. Including an AP value in fine with, speeds up having to do the maths in your head. Not keen on only the front rank being able to shoot, however. Does make me feel like my little 10 man units of thunderers are actually just 5 guys where the first casualty has 6 wounds.
  15. What exactly are you talking about here? There seem to be big changes from 8th, charges being M+D6 rather than 2D6 and units not being able to be deeper than they are wide being the biggest. Stopping units from being able to be 5 wide and have a stupid number of ranks would end up speeding up combat, not leaving it as a slog as before?
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