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Bolfrig Bearhide

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Everything posted by Bolfrig Bearhide

  1. Finally! 3 months after the initial release I can get a casket of souls to round out my 2000 points
  2. Rules as written, I’m not sure as I haven’t checked. Rules as intended I would say no, as the Empire Engineer has a rule allowing a friendly warmachine in his command range to use his BS. The Dwarf Engineer allows a nearby warmachine or missile unit to re-roll 1s to hit instead.
  3. Hello friends, I am here to beseech you for wisdom. A friend of mine wants to run some goblin wolf chariots but isn’t keen on the models so has been brainstorming using Thunderwolf cavalry with some goblins riding on top. Apart from the snarlfang riders, does anyone have any suggestions for where to get these goblins?
  4. I think based on the clarification in the FAQ that a breath weapon cannot be used after marching as it counts as a shooting attack, the same restriction would be in place after a failed charge.
  5. Because Saurus characters are significantly scarier than dark elf nobles, so making them mobile should come at a cost.
  6. They were around as a rare choice back in 8th. Bit of a pain that they were an option when you could only buy the models one at a time, and now you can buy units of 10 they’re no longer an option.
  7. A shame to see chaos warriors lose a little bit of their god aligned flavour. They no longer have skullcrushers, hellstriders, chaos warshrines or god aligned mounts, all things present in 8th edition. Does anyone remember where it was said that all 8th edition models would be getting old world rules or was that just a rumour flying around?
  8. There will be minor work, such as deciding on a specific number of stomp attacks for each monster, rather than the D6 thunderstomp they’d have in 8th, but on the whole it should be reasonably straight forward.
  9. You’ve hit the nail on the head here. The old warhammer fantasy community has been chugging along with no official support from Games Workshop for 9 years now, we can carry on if need be. Does it suck that we’re not going to get full official support for a lot of things? Yeah. But at the same time it’ll hopefully open some of the community up to accepting fan created material. I’m already planning on how to go about creating rules for characters and models that won’t receive old world support, because who on earth actually wants to play a warhammer game that doesn’t include Skarsnik?
  10. Sphinxes on 60x100. Casket is as it was before using its footprint as its base. And I guess we’ll see about the 25x50 Unfortunately, no sign of the Heirotitan, though maybe it’ll be under the Necrolith Colossus entry. *huffs copium*
  11. I’m going to assume that the dice sets include the spells and magic item cards with them. They’re nowhere to be seen elsewhere and, as you say, without them the price would be egregious.
  12. Seen some rumours that step up is no longer a thing, and if that’s true I’m a little bit worried. As a dwarf player, I’d be quite upset if the ability for my units to actually attack something is vastly reduced.
  13. The rulebook isn’t red! Scrap the whole thing, there’s no point if they don’t respect tradition.
  14. Both good points, I guess I’ll wait and see the full picture before passing judgement.
  15. Generally liking the shooting phase. Kind of wish they’d done away with having to hit on a 7+ and that, and making it so that a 6 always hit but I can live with it. Including an AP value in fine with, speeds up having to do the maths in your head. Not keen on only the front rank being able to shoot, however. Does make me feel like my little 10 man units of thunderers are actually just 5 guys where the first casualty has 6 wounds.
  16. What exactly are you talking about here? There seem to be big changes from 8th, charges being M+D6 rather than 2D6 and units not being able to be deeper than they are wide being the biggest. Stopping units from being able to be 5 wide and have a stupid number of ranks would end up speeding up combat, not leaving it as a slog as before?
  17. Interestingly, the tree man model shown was the old one that was updated before the end times. Could suggest that just because older models have been shown in photos, they could still get updates?
  18. I wonder how the no colleges of magic will interact with the legacy stuff. Will all the old wizard models be treated as hedge wizards or will they include the college wizard rules, but only have them in the legacy section?
  19. I wonder what this entails then. Could the Tomb Kings vs Bret box actually exist but only come with the rulebook and models? My expectations have been slightly hampered anyway. As much as I am fine with having a few new resin models, the two shown today would have been what I expected to be in that starter box. It would feel weird showing off a couple of characters that I would assume would get released after this starter box, but nothing from the actual contents itself.
  20. Come now, there's no need to start this old argument again. The lack of starter set is a shame to hear as I was more than ready to empty my wallet for it. Good to hear that 'start collecting' sets are going to be a thing though. Now I'm just praying for some new Tomb Kings core infantry
  21. You effectively ignore the movement tray for all rules purposes, it is just there to make things easier to move. This can become a slight pain once things start dying as you may have to place units on top of another units movement tray, but on the whole its reasonably manageable
  22. I'll be interested to see if they take the opportunity to create rules for some of the units they've introduced in Age of Sigmar that could fit in the Old World. I can't see why most of the nighthaunt range couldn't have a place in Vampire Counts armies, or even things like the dankhold troggoth or the new raptadons Adding to this I thought I'd have a look through the range for any models that don't have a direct correlation within the 8th edition armies that aren't necessarily too 'Age of Sigmary' and see what people think. Order: - High Gladiatrix - Raptadons Chaos - Darkoath Warqueen/Chieftain - Tzaangors of all varieties - Slaangors - Slickblade/Blissbarb Seekers - Blissbarb Archers - Pusgoyle Blightlords Death: - Entire nighthaunt range minus special characters Destruction - Sneaky Snufflers - Boingrot Bounders (?) - Dankhold Troggoth - Brutes - Gore-Gruntas (?) - Mega Gargants That's everything I've found that I feel wouldn't be too out of place
  23. It could just be that they weren’t sure if the new goblin wolf riders were going to have been released yet when the Bretonnia pictures were taken. I wouldn’t be surprised if they were looking around for models to have lined up against the newly painted Bretonnia and had the studio Orcs and Goblins army lying around, and didn’t really think about what models they were using. Saying that, cold one riders are a tricky one, I’m curious to see how they get around that one
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