madmac Posted January 4, 2020 Share Posted January 4, 2020 Yeah, I'm definitely leaning towards escort wing. Honestly it's that or Iron Sky anyway, I only have one frigate and I'm fine with that. Quote Link to comment Share on other sites More sharing options...
crkhobbit Posted January 4, 2020 Share Posted January 4, 2020 Just now, Allornone said: It's in the ship rules Perfect - thank you. Quote Link to comment Share on other sites More sharing options...
cofaxest Posted January 4, 2020 Share Posted January 4, 2020 2 minutes ago, crkhobbit said: If the model is in the garrison, you measure to the garrison to determine it's range and visibility. So for each model that's in the garrison, you can check range to the objective from the garrison. So if you have 10 arkanaughts inside an Ironclad that's sitting on an objective, each of those 10 arkanaughts would count as being within 6" of the objective because the garrison rule says to determine range for them by measuring to/from the garrison. Nothing implies counting them as 1 model. So units inside the garrison count as been on the battlefield? This is my main concern right now. You can target them but at the same time they are not physicaly on the table. Quote Link to comment Share on other sites More sharing options...
Kramer Posted January 4, 2020 Share Posted January 4, 2020 (edited) 21 minutes ago, cofaxest said: They useless now. You still can't score with them inside the ship. Back it up with the rules. Because the garrison rules don’t limit anything like that. So rejoice unless it’s somewhere in the tome it’s perfectly good. edit... it’s in the ship rules😂 Edited January 4, 2020 by Kramer 1 Quote Link to comment Share on other sites More sharing options...
crkhobbit Posted January 4, 2020 Share Posted January 4, 2020 (edited) 1 minute ago, cofaxest said: So units inside the garrison count as been on the battlefield? This is my main concern right now. You can target them but at the same time they are not physicaly on the table. Scroll up a comment or two - someone found the rule that says they don't count in the new tome. Not sure how they got such high res. Edited January 4, 2020 by crkhobbit 1 Quote Link to comment Share on other sites More sharing options...
madmac Posted January 4, 2020 Share Posted January 4, 2020 (edited) I'll also say, seeing how KO melee is looking softer than ever, going City of the Ancestors for some Fyreslayer or Dispossessed muscle is not the worst idea. Shame you can't put them on boats, though. Though getting 8 units with KO is kinda hard, so just slapping my Runefather on Magmadroth on the table is kind of tempting. Edited January 4, 2020 by madmac Quote Link to comment Share on other sites More sharing options...
crkhobbit Posted January 4, 2020 Share Posted January 4, 2020 How crazy is Spell in a Bottle?? Quote Link to comment Share on other sites More sharing options...
plavski Posted January 4, 2020 Share Posted January 4, 2020 I think Arkanauts still have a place as a 90 point screening unit that a Frigate can dump in inconvenient places. 2 Quote Link to comment Share on other sites More sharing options...
Kramer Posted January 4, 2020 Share Posted January 4, 2020 (edited) 12 minutes ago, madmac said: I'll also say, seeing how KO melee is looking softer than ever, going City of the Ancestors for some Fyreslayer or Dispossessed muscle is not the worst idea. Shame you can't put them on boats, though. Though getting 8 units with KO is kinda hard, so just slapping my Runefather on Magmadroth on the table is kind of tempting. You can bring one magmadroth as the 1 in four. And then 1 as an ally I’d think. Wouldn’t get the keyword but still @crkhobbit my mind went immediately to the movement ones. Being absolutely sure you get that bridge going is great. But there’s probably more of them. if it’s not limited to the generic ones the fight last Bull from Beast of chaos would be high on the list for me. And all that have a big base or block movement would be super useful. That always good. pure damage maybe the comet? But it’s only a six to cast. So quite easy to dispel. Purple sun vs hordes maybe? Edited January 4, 2020 by Kramer 1 Quote Link to comment Share on other sites More sharing options...
Kramer Posted January 4, 2020 Share Posted January 4, 2020 15 minutes ago, plavski said: I think Arkanauts still have a place as a 90 point screening unit that a Frigate can dump in inconvenient places. 10 wounds for 90 points with a 4+ save is great for battleline tax. And plenty of other options to be battleline as well. 2 Quote Link to comment Share on other sites More sharing options...
Allornone Posted January 4, 2020 Share Posted January 4, 2020 1 minute ago, Kramer said: 10 wounds for 90 points with a 4+ save is great for battleline tax. And plenty of other options to be battleline as well. They also have a once a game reroll all saves. 1 Quote Link to comment Share on other sites More sharing options...
plavski Posted January 4, 2020 Share Posted January 4, 2020 2 minutes ago, Allornone said: They also have a once a game reroll all saves. Twice in Barak-Urbaz too. You can make them a real pain in the ass to deal with. Quote Link to comment Share on other sites More sharing options...
WatcherintheWater Posted January 4, 2020 Share Posted January 4, 2020 This is going to completely change how we play. It will be fun to see how it turns out! At a really high level it seems like we've traded the hitting power of our dwarfs for more durability & more firepower from ships. Here are some list ideas that first spring to mind: Barak Zon - 2-3 units of Skywardens, Flying Endrinmaster general (give him the +2 attack artefact), a boat or two and some Arkanauts for sitting on objectives. Skywardens with a Skyhook and a re-roll can make the 9" charge 70% of the time, so you can even use the fly high and have a pretty good change of making it. Not as dependable as it was with the old Grapnels, though. Barak Zilfin - An Ironclad and a couple Frigates with a Lord Ordinator Plus some Thunderers, Arkanauts, & a couple heroes. Would be cool if you could fit in a second Ironclad, but probably not optimal. Barak Thryng - Gotrek & IDK what else 😁. First turn Arkanaut/Thunderer rush (Needs prosecute wars with all haste) - Load up 2 Frigates & an Ironclad with Arkanauts & Thunderers. I believe you can get off the ship after you move, so move up with the ships (run if needed), everybody hops out. With the run & 6" disembark you should be in range, so blast away. A little disappointed that you can't claim objectives with garrisoned units, and most can't shoot after flying high, but it probably would be a little too strong if you could. 1 Quote Link to comment Share on other sites More sharing options...
Qaz Posted January 4, 2020 Share Posted January 4, 2020 (edited) This is the plan I have all the models (albeit not the best loadouts) Floaty Endrinmaster (220) -General - BottleArkanaut Admiral (140) - Port's Artefact10 x Thunderers (240)3 x Skywardens (100) - Battleline3 x Skywardens (100) - Battleline3 x Skywardens (100) - Battleline Arkanaut Ironclad (510) - Last WordGrundstok Gunhauler (150) - DebtsettlerGrundstok Gunhauler (150)Grundstok Gunhauler (150)Grundstok Escort Wing (140)Total: 2000 / 2000 After more careful reading... it seems like a big unit of Skywarden in Barak-Zon looks to be very strong but you can't hitch more than 7 at any given time. And there's not a way to get a single drop in the battletome since you have to 'set-up' in a garrison. Edited January 4, 2020 by Qaz After more careful reading 1 Quote Link to comment Share on other sites More sharing options...
Kramer Posted January 4, 2020 Share Posted January 4, 2020 38 minutes ago, plavski said: Twice in Barak-Urbaz too. You can make them a real pain in the ass to deal with. And more basic... the only source of numbers we truly have for objective capturing. Quote Link to comment Share on other sites More sharing options...
Kramer Posted January 4, 2020 Share Posted January 4, 2020 Just now, Qaz said: This is the plan I have all the models (albeit not the best loadouts) Floaty Endrinmaster (220) -General - BottleArkanaut Admiral (140) - Port's Artefact10 x Thunderers (240)3 x Skywardens (100) - Battleline3 x Skywardens (100) - Battleline3 x Skywardens (100) - Battleline Arkanaut Ironclad (510) - Last WordGrundstok Gunhauler (150) - DebtsettlerGrundstok Gunhauler (150)Grundstok Gunhauler (150)Grundstok Escort Wing (140)Total: 2000 / 2000 What sky port would you choose with this? Quote Link to comment Share on other sites More sharing options...
Reuben Parker Posted January 4, 2020 Share Posted January 4, 2020 11 minutes ago, Qaz said: This is the plan I have all the models (albeit not the best loadouts) Floaty Endrinmaster (220) -General - BottleArkanaut Admiral (140) - Port's Artefact10 x Thunderers (240)3 x Skywardens (100) - Battleline3 x Skywardens (100) - Battleline3 x Skywardens (100) - Battleline Arkanaut Ironclad (510) - Last WordGrundstok Gunhauler (150) - DebtsettlerGrundstok Gunhauler (150)Grundstok Gunhauler (150)Grundstok Escort Wing (140)Total: 2000 / 2000 After more careful reading... it seems like a big unit of Skywarden in Barak-Zon looks to be very strong but you can't hitch more than 7 at any given time. And there's not a way to get a single drop in the battletome since you have to 'set-up' in a garrison. I’m having a similar idea to lean into the new ships. Thinking first list maybe 2 admiral 3 frigate 2 crawler 3*10 ark 4*3 warden sky ports / traits etc tbd once I have some time to mull them over. I like to sit with a new book in my hands and flick back and forth till inspiration strikes. Quote Link to comment Share on other sites More sharing options...
crkhobbit Posted January 4, 2020 Share Posted January 4, 2020 14 minutes ago, Qaz said: Floaty Endrinmaster (220) -General - BottleTotal: 2000 / 2000 Don't forget to pay for your endless spell. Quote Link to comment Share on other sites More sharing options...
Phasteon Posted January 4, 2020 Share Posted January 4, 2020 (edited) The skyports are very interesting though. My favorite so far is Barak Nar for multiple reasons. 1) Thunderers Battleline 2) Solid Antimagic. I‘ll go for at least 4 Heroes so I will have 5 unbinds (Navigator) with +1 3) at least 2–3 additional CP (see 2)) 4) Option to take Brokk Grungsson who is a BEAST now at 240 with his buffs, + reroll charges can be huge on the right units. What are your opinions on skyports? Maybe custom skyports will be a thing? Imo there is no obvious „nobrainer“ like petrifex elite, which is a good thing for internal balance Edited January 4, 2020 by Phasteon Quote Link to comment Share on other sites More sharing options...
Boar Posted January 4, 2020 Share Posted January 4, 2020 31 minutes ago, crkhobbit said: Don't forget to pay for your endless spell. @Qaz also bottle is for Aether Khemist only Below is vid with good resolution so you can read almost all rules 2 Quote Link to comment Share on other sites More sharing options...
cofaxest Posted January 4, 2020 Share Posted January 4, 2020 10 minutes ago, Phasteon said: The skyports are very interesting though. My favorite so far is Barak Nar for multiple reasons. 1) Thunderers Battleline 2) Solid Antimagic. I‘ll go for at least 4 Heroes so I will have 5 unbinds (Navigator) with +1 3) at least 2–3 additional CP (see 2)) 4) Option to take Brokk Grungsson who is a BEAST now at 240 with his buffs, + reroll charges can be huge on the right units. What are your opinions on skyports? Maybe custom skyports will be a thing? Imo there is no obvious „nobrainer“ like petrifex elite, which is a good thing for internal balance I like Urbaz a bit more for more aether gold generation. Thryng is still good on smal formats and Barak-Nar, Barak-Zon and Zilfin looks very staple. Quote Link to comment Share on other sites More sharing options...
5kaven5lave Posted January 4, 2020 Share Posted January 4, 2020 Does anyone have a list of all the new points anywhere? Quote Link to comment Share on other sites More sharing options...
Double Misfire Posted January 4, 2020 Share Posted January 4, 2020 (edited) @5kaven5lave at the end of the video: Edited January 4, 2020 by Double Misfire 1 Quote Link to comment Share on other sites More sharing options...
plavski Posted January 4, 2020 Share Posted January 4, 2020 (edited) Arkanaut Company: 10/40 - 90 Frigate - 250 Ironclad - 510 Khemist - 90 Navigator - 100 Admiral - 140 Brokk - 240 Endrinmaster with Suit - 220 Endrinmaster with Harness - 100 Thundrik & Bro's - 140 Endrinriggers - 3/12 - 100 Gunhauler - 150 Thunderers - 5/20 - 120 Skywardens - 3/12 - 100 Grand Armada - 90 Grundstok Escort Wing - 140 Iron Sky Attack Squadron - 120 Iron Sky Command - 130 Edited January 4, 2020 by plavski 4 2 Quote Link to comment Share on other sites More sharing options...
stus67 Posted January 4, 2020 Share Posted January 4, 2020 (edited) I'm guessing the start collecting box actually isn't that bad to start with now Edited January 4, 2020 by stus67 Quote Link to comment Share on other sites More sharing options...
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