Jump to content

AoS 2 - Kharadron Overlords Discussion


Chris Tomlin

Recommended Posts

2 minutes ago, crkhobbit said:

If the model is in the garrison, you measure to the garrison to determine it's range and visibility.  So for each model that's in the garrison, you can check range to the objective from the garrison.

So if you have 10 arkanaughts inside an Ironclad that's sitting on an objective, each of those 10 arkanaughts would count as being within 6" of the objective because the garrison rule says to determine range for them by measuring to/from the garrison.

Nothing implies counting them as 1 model.

So units inside the garrison count as been on the battlefield? This is my main concern right now. You can target them but at the same time they are not physicaly on the table. 

 

Link to comment
Share on other sites

21 minutes ago, cofaxest said:

They useless now. You still can't score with them inside the ship. 

 

Back it up with the rules. Because the garrison rules don’t limit anything like that. 
So rejoice unless it’s somewhere in the tome it’s perfectly good. 
 

edit... it’s in the ship rules😂

Edited by Kramer
  • Like 1
Link to comment
Share on other sites

1 minute ago, cofaxest said:

So units inside the garrison count as been on the battlefield? This is my main concern right now. You can target them but at the same time they are not physicaly on the table. 

 

Scroll up a comment or two - someone found the rule that says they don't count in the new tome.  Not sure how they got such high res.

Edited by crkhobbit
  • Like 1
Link to comment
Share on other sites

I'll also say, seeing how KO melee is looking softer than ever, going City of the Ancestors for some Fyreslayer or Dispossessed muscle is not the worst idea. Shame you can't put them on boats, though.

Though getting 8 units with KO is kinda hard, so just slapping my Runefather on Magmadroth on the table is kind of tempting.

Edited by madmac
Link to comment
Share on other sites

12 minutes ago, madmac said:

I'll also say, seeing how KO melee is looking softer than ever, going City of the Ancestors for some Fyreslayer or Dispossessed muscle is not the worst idea. Shame you can't put them on boats, though.

Though getting 8 units with KO is kinda hard, so just slapping my Runefather on Magmadroth on the table is kind of tempting.

You can bring one magmadroth as the 1 in four. And then 1 as an ally I’d think. Wouldn’t get the keyword but still 

 

@crkhobbit my mind went immediately to the movement ones. Being absolutely sure you get that bridge going is great. But there’s probably more of them. 
if it’s not limited to the generic ones the fight last Bull from Beast of chaos would be high on the list for me. 
And all that have a big base or block movement would be super useful. That always good. 
pure damage maybe the comet? But it’s only a six to cast. So quite easy to dispel. Purple sun vs hordes maybe? 

Edited by Kramer
  • Like 1
Link to comment
Share on other sites

15 minutes ago, plavski said:

I think Arkanauts still have a place as a 90 point screening unit that a Frigate can dump in inconvenient places.

10 wounds for 90 points with a 4+ save is great for battleline tax. And plenty of other options to be battleline as well. 

  • Like 2
Link to comment
Share on other sites

This is going to completely change how we play. It will be fun to see how it turns out! At a really high level it seems like we've traded the hitting power of our dwarfs for more durability & more firepower from ships.

Here are some list ideas that first spring to mind:

  • Barak Zon - 2-3 units of Skywardens, Flying Endrinmaster general (give him the +2 attack artefact), a boat or two and some Arkanauts for sitting on objectives. Skywardens with a Skyhook and a re-roll can make the 9" charge 70% of the time, so you can even use the fly high and have a pretty good change of making it. Not as dependable as it was with the old Grapnels, though.
  • Barak Zilfin - An Ironclad and a couple Frigates with a Lord Ordinator Plus some Thunderers, Arkanauts, & a couple heroes. Would be cool if you could fit in a second Ironclad, but probably not optimal.
  • Barak Thryng - Gotrek & IDK what else 😁
  • First turn Arkanaut/Thunderer rush (Needs prosecute wars with all haste) - Load up 2 Frigates & an Ironclad with Arkanauts & Thunderers. I believe you can get off the ship after you move, so move up with the ships (run if needed), everybody hops out. With the run & 6" disembark you should be in range, so blast away.

A little disappointed that you can't claim objectives with garrisoned units, and most can't shoot after flying high, but it probably would be a little too strong if you could.

  • Like 1
Link to comment
Share on other sites

This is the plan :D

I have all the models (albeit not the best loadouts) 

Floaty Endrinmaster (220) -General - Bottle
Arkanaut Admiral (140) - Port's Artefact
10 x Thunderers (240)
3 x Skywardens (100) - Battleline
3 x Skywardens (100) - Battleline
3 x Skywardens (100) - Battleline 
Arkanaut Ironclad (510) - Last Word
Grundstok Gunhauler (150) - Debtsettler
Grundstok Gunhauler (150)
Grundstok Gunhauler (150)
Grundstok Escort Wing (140)

Total: 2000 / 2000

After more careful reading... it seems like a big unit of Skywarden in Barak-Zon looks to be very strong but you can't hitch more than 7 at any given time. And there's not a way to get a single drop in the battletome since you have to 'set-up' in a garrison. 

Edited by Qaz
After more careful reading
  • Like 1
Link to comment
Share on other sites

Just now, Qaz said:

This is the plan :D

I have all the models (albeit not the best loadouts) 

Floaty Endrinmaster (220) -General - Bottle
Arkanaut Admiral (140) - Port's Artefact
10 x Thunderers (240)
3 x Skywardens (100) - Battleline
3 x Skywardens (100) - Battleline
3 x Skywardens (100) - Battleline 
Arkanaut Ironclad (510) - Last Word
Grundstok Gunhauler (150) - Debtsettler
Grundstok Gunhauler (150)
Grundstok Gunhauler (150)
Grundstok Escort Wing (140)

Total: 2000 / 2000
 

What sky port would you choose with this? 

Link to comment
Share on other sites

11 minutes ago, Qaz said:

This is the plan :D

I have all the models (albeit not the best loadouts) 

Floaty Endrinmaster (220) -General - Bottle
Arkanaut Admiral (140) - Port's Artefact
10 x Thunderers (240)
3 x Skywardens (100) - Battleline
3 x Skywardens (100) - Battleline
3 x Skywardens (100) - Battleline 
Arkanaut Ironclad (510) - Last Word
Grundstok Gunhauler (150) - Debtsettler
Grundstok Gunhauler (150)
Grundstok Gunhauler (150)
Grundstok Escort Wing (140)

Total: 2000 / 2000

After more careful reading... it seems like a big unit of Skywarden in Barak-Zon looks to be very strong but you can't hitch more than 7 at any given time. And there's not a way to get a single drop in the battletome since you have to 'set-up' in a garrison. 

I’m having a similar idea to lean into the new ships.  Thinking first list maybe 

2 admiral 

3 frigate 

2 crawler 

3*10 ark

4*3 warden 

sky ports / traits etc  tbd once I have some time to mull them over. I like to sit with a new book in my hands and flick back and forth till inspiration strikes. 

Link to comment
Share on other sites

The skyports are very interesting though.

My favorite so far is Barak Nar for multiple reasons.

1) Thunderers Battleline

2) Solid Antimagic. I‘ll go for at least 4 Heroes so I will have 5 unbinds (Navigator) with +1

3) at least 2–3 additional CP (see 2))

4) Option to take Brokk Grungsson who is a BEAST now at 240 with his buffs, + reroll charges can be huge on the right units.

 

What are your opinions on skyports? Maybe custom skyports will be a thing?

Imo there is no obvious „nobrainer“ like petrifex elite, which is a good thing for internal balance

Edited by Phasteon
Link to comment
Share on other sites

10 minutes ago, Phasteon said:

The skyports are very interesting though.

My favorite so far is Barak Nar for multiple reasons.

1) Thunderers Battleline

2) Solid Antimagic. I‘ll go for at least 4 Heroes so I will have 5 unbinds (Navigator) with +1

3) at least 2–3 additional CP (see 2))

4) Option to take Brokk Grungsson who is a BEAST now at 240 with his buffs, + reroll charges can be huge on the right units.

 

What are your opinions on skyports? Maybe custom skyports will be a thing?

Imo there is no obvious „nobrainer“ like petrifex elite, which is a good thing for internal balance

I like Urbaz a bit more for more aether gold generation. Thryng is still good on smal formats and Barak-Nar, Barak-Zon and Zilfin looks very staple. 

Link to comment
Share on other sites

Arkanaut Company: 10/40 - 90

Frigate - 250

Ironclad - 510

Khemist - 90

Navigator - 100

Admiral - 140

Brokk - 240

Endrinmaster with Suit - 220

Endrinmaster with Harness - 100

Thundrik & Bro's - 140

Endrinriggers - 3/12 - 100

Gunhauler - 150

Thunderers - 5/20 - 120

Skywardens - 3/12 - 100

 

Grand Armada - 90

Grundstok Escort Wing - 140

Iron Sky Attack Squadron - 120

Iron Sky Command - 130

Edited by plavski
  • Like 4
  • Thanks 2
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...