Lord Krungharr Posted March 4, 2020 Share Posted March 4, 2020 Many armies along with the new Seraphon are able to field nothing but huge monsters, even as battleline. Which is cool! ill assume the Stegadons will be awesome, don’t they shoot stuff too? And probably durable. Theres also the Flesh Eaters terrorgheists which have given me much pain in the past then the Beastclaw Raiders Stonehorns and Thundertusks, I’m inclined to favor Stonehorns though it looks like they have toned down their durability a little bit and toned down The Thundertusk frost breath a little bit too then of course the Steam Tank and celestial hurricanum army for the Cities of Sigmar. Did I miss any? Which is the best? I am thinking the Stonehorns because they have that counts as 10 models for objectives rule. 1 Quote Link to comment Share on other sites More sharing options...
Baron Klatz Posted March 4, 2020 Share Posted March 4, 2020 Well we need to wait and see what crazy celestial rules the Starborne Seraphon get like if their monsters can teleport around or become starlight and ethereal before we make a accurate guess. However i'm leaning towards the regal Terrorgeists as the monster army that also flies and gets nasty Death magic. Quote Link to comment Share on other sites More sharing options...
Beer & Pretzels Gamer Posted March 4, 2020 Share Posted March 4, 2020 Having both FEC Gristelgore and BCR-based armies in our gaming group I would lean towards the former as well. When a HERO (AGKonRT) think the Terrirgheist wins hands down over even the mighty Frostlord on Stonehorn because of magic AND summoning. The ability to run them w/out riders is compelling as well and I do feel RT wins over Stonehorn Beastriders. Pre-changes to their “snowball” probably would’ve taken Thundertusk over RZD. Now? Maybe not. But with BCR Behemoths counting as 10 models arguably if you want an all Monster all the time army you’re almost forced to go BCR to have a chance at being competitive in objective based games. Quote Link to comment Share on other sites More sharing options...
Lord Krungharr Posted March 4, 2020 Author Share Posted March 4, 2020 Ah the summoning ghouls thing. Forgot about that bit. Maybe that would make up for lack of objectives bodies. Quote Link to comment Share on other sites More sharing options...
Beer & Pretzels Gamer Posted March 4, 2020 Share Posted March 4, 2020 24 minutes ago, Lord Krungharr said: Ah the summoning ghouls thing. Forgot about that bit. Maybe that would make up for lack of objectives bodies The AGKonRT summons Courtiers. So if you’re going hardcore Gristelgore you won’t get the ghouls. But unless you are truly go bug or go home chances are you’ll have an Archregent or basic AGK to get you the ghouls. So that’s where I think the break is. Can speak from experience that 2AGKonRT w/1 regular RT and 1 regular RZD, even with an Archregent , still left me scrambling for objectives if I didn’t clear huge chunks of my opponent’s army out early. But if you’re willing to have a foundation of Monsters balanced by a nice set of supports go FEC. But if you’re all in on Monsters and will only take support to fill out spare points than that 10x may be your saving grace. Quote Link to comment Share on other sites More sharing options...
Beer & Pretzels Gamer Posted March 4, 2020 Share Posted March 4, 2020 As silly as it sounds from a running lists of Monsters perspective Gitz actually has some fun options. I have a soft spot for seeing multiple Arachnarok Spiders on the table after all the fun our gaming group had with a narrative that involved them and a large swarm of their smaller Spider Rider brethren. Know some people who have a blast running the larger squigs. But clearly not an army meant to be all monsters which I think is what you’re looking for here. 2 Quote Link to comment Share on other sites More sharing options...
readercolin Posted March 5, 2020 Share Posted March 5, 2020 There are 2 all monster lists available within Cities of Sigmar. The first is of course, the steam tank list (commander + hurricanum + luminark + 6 tanks). The second is the Anvilguard Hydra + Kharibdyss army. A silly start to a monster mash could be: Lord Celestant on Stardrake 3x Dreadlord on Black Dragon 3x Hydra/Kharibdyss If you don't want the stardrake, you can drop that for another black dragon and another hydra/kharibdyss. Alternatively, you can go for Max Hydra's with the following: Dreadlord on Black Dragon 10x Hydra's Note, none of these are good builds. But they can be funny. 1 1 Quote Link to comment Share on other sites More sharing options...
Kadeton Posted March 5, 2020 Share Posted March 5, 2020 My Beastclaw army is great fun, and generally very effective. Being able to count as 10 models for objectives really is the special sauce that makes all the difference. The Stonehorns actually went up in durability, up in hitting power, up in speed, and down in price - they're really solid, especially the Frostlords. (Thundertusks are sadly terrible now, you're much better off going all Stonehorns.) Gristlegore Terrorgheists can be pretty devastating, but they're a bit too swingy for my taste. You're basically putting all your resources - spells, command traits and abilities, mount traits - into maximising the number of dice you get for their bite, in the hope of rolling sixes. If you can roll a bunch of sixes, yeah they'll vaporise anything in the game. If you get unlucky, or if you get charged, you're in big trouble. 1 Quote Link to comment Share on other sites More sharing options...
Kramer Posted March 5, 2020 Share Posted March 5, 2020 11 hours ago, Lord Krungharr said: Which is the best? I am thinking the Stonehorns because they have that counts as 10 models for objectives rule. Thundertusks also get that. Just to be sure you're not missing something 11 hours ago, Lord Krungharr said: I’m inclined to favor Stonehorns though it looks like they have toned down their durability a little bi when the book dropped a lot of people did the math and usually its even more durable. But its mostly less dependant and the match up. 11 hours ago, Lord Krungharr said: The Thundertusk frost breath a little bit too Very much so. That said it more importantly has a different role. Went from sniping hero's to horde clearing. Which is useful it's just not really that effective. But I agree the count as 10 models for objectives makes it the most playable all monsters list imo. Quote Link to comment Share on other sites More sharing options...
Kasper Posted March 5, 2020 Share Posted March 5, 2020 5 Bloodthristers in the new Wrath of the Everchosen book comes to mind. Put them bad boys in a Tyrants of Blood batallion. Run and charge. If one gets to fight, all of them fight. 1 1 2 Quote Link to comment Share on other sites More sharing options...
zilberfrid Posted March 5, 2020 Share Posted March 5, 2020 (edited) It's not monsters, but hear me out Kharadron 2* Gundstok Escort wing with frigate, 10* Thunderers and 0 skywardens. One frigate has the extra space endrinwork. Admiral (gets inside frig asap, Endrinmaster probably better). Simply do not go out of your ships, and it's quite clean. Edited March 5, 2020 by zilberfrid 2 Quote Link to comment Share on other sites More sharing options...
Sonnenspeer Posted March 5, 2020 Share Posted March 5, 2020 https://www.warhammer-community.com/2020/03/05/stegageddon-the-final-form-of-listbuildinggw-homepage-post-2/ Tread can be closed 1 1 Quote Link to comment Share on other sites More sharing options...
sandlemad Posted March 5, 2020 Share Posted March 5, 2020 19 minutes ago, Sonnenspeer said: https://www.warhammer-community.com/2020/03/05/stegageddon-the-final-form-of-listbuildinggw-homepage-post-2/ Tread can be closed Even if there are more ridiculous monster armies, this is absolutely the correct attitude to have. "the fundamentally revolutionary character of Stegageddon" indeed. 1 1 Quote Link to comment Share on other sites More sharing options...
whiskeytango Posted March 5, 2020 Share Posted March 5, 2020 6 hours ago, Kasper said: 5 Bloodthristers in the new Wrath of the Everchosen book comes to mind. Put them bad boys in a Tyrants of Blood batallion. Run and charge. If one gets to fight, all of them fight. Just watched a battle report of this. It was dissssssssssssssssssgusting Quote Link to comment Share on other sites More sharing options...
ArkanautDadmiral Posted March 5, 2020 Share Posted March 5, 2020 8 hours ago, zilberfrid said: It's not monsters, but hear me out Kharadron 2* Gundstok Escort wing with frigate, 10* Thunderers and 0 skywardens. One frigate has the extra space endrinwork. Admiral (gets inside frig asap, Endrinmaster probably better). Simply do not go out of your ships, and it's quite clean. Frigates can’t take the bouyancy aid, I think you mean Iron Clads but there’s no need for that Endrinwork with only 10 Thunderers, they can hold 15 and still fly high. You’re also not getting 2 Iron Clad escort wings in 2000 points, one is 1070 points and that’s with 5 thunderers. Quote Link to comment Share on other sites More sharing options...
ArkanautDadmiral Posted March 5, 2020 Share Posted March 5, 2020 (edited) double post sorry Edited March 5, 2020 by ArmyOfGrodd Quote Link to comment Share on other sites More sharing options...
ArkanautDadmiral Posted March 5, 2020 Share Posted March 5, 2020 3 hours ago, whiskeytango said: Just watched a battle report of this. It was dissssssssssssssssssgusting Where did you see this? Quote Link to comment Share on other sites More sharing options...
whiskeytango Posted March 5, 2020 Share Posted March 5, 2020 Just now, ArmyOfGrodd said: Where did you see this? 3 Quote Link to comment Share on other sites More sharing options...
zilberfrid Posted March 5, 2020 Share Posted March 5, 2020 (edited) 1 hour ago, ArmyOfGrodd said: Frigates can’t take the bouyancy aid, I think you mean Iron Clads but there’s no need for that Endrinwork with only 10 Thunderers, they can hold 15 and still fly high. You’re also not getting 2 Iron Clad escort wings in 2000 points, one is 1070 points and that’s with 5 thunderers. 140 batallion 2*150 gunhaulers 120 thunderers 250 frigate 0 for 0 skyriggers comes to 810, right? 930 with 10 thunderers So 2*140 batallion 4*150 gunhaulers 20 thunderers for 480 2 frigs for 500 140 pts left. Admiral fits really nicely, still not a good choice though. Compartment Endrinwork for gunhauler to cart around the Endrinmaster. Edited March 5, 2020 by zilberfrid Quote Link to comment Share on other sites More sharing options...
Bozly Posted March 6, 2020 Share Posted March 6, 2020 What if we just do the strongest big boys? general destruction troggotg hag gordrak frostlord on stonehorn 3x10 orruks bonegrinder gargant just have four big bullies Quote Link to comment Share on other sites More sharing options...
Bozly Posted March 6, 2020 Share Posted March 6, 2020 Or general chaos archaon thanquil chaos sorcerer on manticore 3x10 reavers Warpgnaw verminlord Darkfire daemonrift. You actually have a gross amount of casting in this list Quote Link to comment Share on other sites More sharing options...
Skreech Verminking Posted March 6, 2020 Share Posted March 6, 2020 9 hours ago, Bozly said: Or general chaos archaon thanquil chaos sorcerer on manticore 3x10 reavers Warpgnaw verminlord Darkfire daemonrift. You actually have a gross amount of casting in this list What’s the reason for taking the warpgnaw verminlord? considering that there are better Verminlord options to take Quote Link to comment Share on other sites More sharing options...
Lord Krungharr Posted March 6, 2020 Author Share Posted March 6, 2020 I just looked at Stegageddon. I was very close to getting a fifth Bloodthirster, now I’m tempted by dinosaurs. 1 Quote Link to comment Share on other sites More sharing options...
Bozly Posted March 6, 2020 Share Posted March 6, 2020 11 hours ago, Skreech Verminking said: What’s the reason for taking the warpgnaw verminlord? considering that there are better Verminlord options to take He has hand of dust to mess up chaff walls making them close formations also he does five damage a hit. Its just a guideline run whatever you want i just think he’s cool Quote Link to comment Share on other sites More sharing options...
Kyriakin Posted March 12, 2020 Share Posted March 12, 2020 Oh hai... Allegiance: ChaosMortal Realm: Ghur10 x Ungors (60)- Mauls & Half-Shields10 x Ungors (60)- Mauls & Half-Shields10 x Ungors (60)- Mauls & Half-ShieldsPreyton (140)Preyton (140)Preyton (140)Preyton (140)Preyton (140)Preyton (140)Preyton (140)Preyton (140)Preyton (140)Preyton (140)Preyton (140)Preyton (140)Preyton (140)Total: 2000 / 2000Extra Command Points: 0Allies: 0 / 400Wounds: 134 Quote Link to comment Share on other sites More sharing options...
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