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whiskeytango

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  1. It seems like a Coalesced Sunclaw list could be pretty effective. Thats a lot of attacks.
  2. I would agree, a matter of internal balance is usually the issue. Like Gors for example. They're not necessarily bad. They can run and charge, get up to a decent save, etc, etc. All and all not bad for their points. But they're not going to kill a lot, so typically you're not going to be using them for a killin' role. Here enters the problem of there being another warscroll, Ungors, in the same book with the same number of wounds as Gors, who you can use to fulfill the same role, but for less points. For killin', for not toooooo many points more you get the far superior (for that task) Bestigor. This was fixed a little with Gors price drop, but Ungors still seem to be the better choice most for the non-killin' tasks and Bestigors are still far better for the killin' tasks. Doesn't leave a lot of room for poor Gors on the battlefield. For a non-qualified answer though: The Jabberslythe. It just really sucks right now.
  3. Does the Astrolith bearer seem worth taking at all in a Coalesced army? His buffs aren't nothin', but he's coming in pretty expensive for them and missing out on a portion of what he brings to the table if you're not playing Starborne.
  4. Cool, cool. Same general question, but for Skinks. Their armament seems so similar, minus clubs and shields of course.
  5. so Saurus, we looking at clubs or spears as the better option, or is it going to be a unit size thing? That damn base size...
  6. Just watched a battle report of this. It was dissssssssssssssssssgusting
  7. With three fast, strong, self applying candidates for Feeding Frenzy, i would be very, VERY surprised if this list plans on using any CP for summoning. Seems more like a nice little treat it gives itself if it finds it has extra CP from the brooch.
  8. So, using either of those lists, what would you use your CAs to summon?
  9. Well, i'm not saying don't do it, i'm just saying be cognizant of what you're doing when you do it. Double attacking, striking first monsters don't usually make for a super fun play experience for your opponent, so if thats a concern of yours, Gristlegore (or Reapers of Vengeance Tyrants) might not be for you, despite having battle line TG's and ZD's.
  10. So, its somewhere between 1500-2000pts, depending how you build it. Nothing to sneeze at. Zombie Dragons and TG's become battleline in the Gristlegore grand court. I will say be careful running that. It is far and away the most competitive FEC build, and makes you a target for "THAT guy" accusations.
  11. Well, now that the Arch-regent is available on it's own, definitely grab him and the Bone Throne. From there, you could probably buy another SC, and a 20 pack of ghouls, and call it good for a lonnnng time.
  12. It is a shame. They really nerfed the Jabbersylthe into uselessness.
  13. "Wounds allocated" is wounds actually done to the model, which stop as soon as the model is dead. So the absolute MOST he's doing with Bile Blood is 10, more likely he's doing 5, if he's killed entirely with melee weapons. Hardly worth the investment. From the FAQ: Q: I would like some clarification on how the Jabberslythe’s Spurting Bile Blood ability is intended to work, specifically whether ‘overkill’ damage triggers dice rolls to test for mortal wounds. For example, if my Jabberslythe suffers 12 wounds from a single unit’s melee weapon(s), do I roll 12 dice to test for mortal wounds even though the Jabberslythe has a Wounds characteristic of 10? A: The Spurting Bile Blood ability triggers when a wound is allocated. As wounds are allocated one at a time until the model is slain, any ‘overkill’ will not cause the ability to be triggered. See page 7 of the core rules, ‘Allocating Wounds’.
  14. Yeah, any number of Slaughterpriests can attempt the same warscroll prayer in the same turn. There's no restriction on that. Makes Blood Boil pretty insane.
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