frostfire Posted August 13, 2019 Share Posted August 13, 2019 There are some saying that SCE being the faction which has most missle weapons in the game is overpowered, especially the Hurricane. What do you think? Quote Link to comment Share on other sites More sharing options...
Eldarain Posted August 13, 2019 Share Posted August 13, 2019 I think Onslaught should be restricted to melee. Too devastating on ranged activations. Quote Link to comment Share on other sites More sharing options...
Laststand Posted August 13, 2019 Share Posted August 13, 2019 The units are expensive though and vulnerable. SCE have great shooting but even with that, as an army they are not top tier. Quote Link to comment Share on other sites More sharing options...
simakover Posted August 13, 2019 Share Posted August 13, 2019 2 hours ago, Laststand said: The units are expensive though and vulnerable. SCE have great shooting but even with that, as an army they are not top tier. who do you thin is a top tier? Quote Link to comment Share on other sites More sharing options...
soak314 Posted August 13, 2019 Share Posted August 13, 2019 If you're talking narrative play in a campaign with all the good scenario generation stuff, then maybe. They're excellent at pinpoint murder and not dying. In matched play? Na. Also daily reminder to people that cover rules exist and will save your butt vs the stormcast. 1 Quote Link to comment Share on other sites More sharing options...
Laststand Posted August 13, 2019 Share Posted August 13, 2019 48 minutes ago, simakover said: who do you thin is a top tier? There are lots of different opinions and several threads on this forum about it. Broadly speaking I dont think too many people would argue with DOK, FEC, Skaven, Slaneesh, Fyreslayers are the top factions. 1 3 Quote Link to comment Share on other sites More sharing options...
tom_gore Posted August 13, 2019 Share Posted August 13, 2019 9 minutes ago, Laststand said: There are lots of different opinions and several threads on this forum about it. Broadly speaking I dont think too many people would argue with DOK, FEC, Skaven, Slaneesh, Fyreslayers are the top factions. We're talking about Warcry here. Skaven, Slaanesh and Fyreslayers don't even have rules for Warcy yet. From the existing Warcry warbands, I'd rank Gloomspite Gitz very near if not top tier. 3 1 2 Quote Link to comment Share on other sites More sharing options...
simakover Posted August 13, 2019 Share Posted August 13, 2019 yes, we talking about Warcry, not AOS. Very interest in your thouhts about gitz, cause im have looncurse box Quote Link to comment Share on other sites More sharing options...
Stormblood Posted August 13, 2019 Share Posted August 13, 2019 I played 3 games over the weekend, Ive found that objective based games are tough for SCE because while you can be killy, only your eagles can move fast and I've only had them live against ANY enemy one round before dying once (out of six eagle melee fights). The opponents learn that trick quickly too (flying them up to claim objectives) and adapt. Yes, I CAN burn that double to make my guy move faster or I can use warning cry or onslaught to help kill someone-so I have a tough choice to make every game. Fast armies with lots of cheap models like beasts, crows, etc are probobly best against SCE. When it comes to straight up killing things one on 3 and surviving they are great (Ironjaws are even better though they cant shoot) but that doesnt win games most of the time on its own. Quote Link to comment Share on other sites More sharing options...
schwabbele Posted August 13, 2019 Share Posted August 13, 2019 (edited) Fc Edited August 13, 2019 by schwabbele Quote Link to comment Share on other sites More sharing options...
Laststand Posted August 13, 2019 Share Posted August 13, 2019 28 minutes ago, tom_gore said: We're talking about Warcry here. Skaven, Slaanesh and Fyreslayers don't even have rules for Warcy yet. From the existing Warcry warbands, I'd rank Gloomspite Gitz very near if not top tier. Oops sorry! Misread the heading. 1 Quote Link to comment Share on other sites More sharing options...
Charleston Posted August 13, 2019 Share Posted August 13, 2019 (edited) Spoiler Well, my local buddy meta has a rough time against Stormcasts. I really do not put much effort into playing them or maxing them out, but nevertheless they can hit like a truck when buffed and also endure pain like only few others. I´ve had already several games which ended with my buddies beeing like "uhm, yeah, GW´s favorite faction is OP" after their Idoneth 3rd-Turn-Op-Charge faded in a Sequitor Shieldwall, after a unit of Retributors shocked and stomped some Slann/Kroak, after the Comet of Cassandora roasted some Lizzards with a 2+ rerollable save etc. Funny enough, most time I play them there is often a ton of luck involved. Nevermind, failed to notice this is Warcry Edited August 13, 2019 by Charleston Quote Link to comment Share on other sites More sharing options...
XReN Posted August 13, 2019 Share Posted August 13, 2019 18 minutes ago, Charleston said: Well, my local buddy meta has a rough time against Stormcasts. I really do not put much effort into playing them or maxing them out, but nevertheless they can hit like a truck when buffed and also endure pain like only few others. I´ve had already several games which ended with my buddies beeing like "uhm, yeah, GW´s favorite faction is OP" after their Idoneth 3rd-Turn-Op-Charge faded in a Sequitor Shieldwall, after a unit of Retributors shocked and stomped some Slann/Kroak, after the Comet of Cassandora roasted some Lizzards with a 2+ rerollable save etc. Funny enough, most time I play them there is often a ton of luck involved. You're the second person who failed to notice it's Warcry thread 2 Quote Link to comment Share on other sites More sharing options...
Stormblood Posted August 13, 2019 Share Posted August 13, 2019 (edited) If you see anyone that looks like this: keep in mind that they are weaker than anything but the Eagles in close combat and can't shoot at anything that's within 6 inches. We also try not to move them much so we can shoot twice when we can, even just making this guy move around will limit his effectiveness when he has to kill a lot of dudes to earn his point cost. Edited August 13, 2019 by Stormblood spelling Quote Link to comment Share on other sites More sharing options...
Charleston Posted August 13, 2019 Share Posted August 13, 2019 30 minutes ago, XReN said: You're the second person who failed to notice it's Warcry thread Oops, sorry :'D Quote Link to comment Share on other sites More sharing options...
stratigo Posted August 13, 2019 Share Posted August 13, 2019 This game is all about activation economy. A strong shooting attack saves you on economy, and is thus a strong tool. It so is high movement. 2 Quote Link to comment Share on other sites More sharing options...
hughwyeth Posted August 14, 2019 Share Posted August 14, 2019 I'd say it's a littttttle early to start the usual "X is OP" discussion. Give it a month before it settles down. There's counters to everything. Ranged attacks need line of sight and that should be easy enough to deny in Warcry if you're playing with the usual amount of terrain (and don't draw one of those sparse battlefield setup cards...) 3 Quote Link to comment Share on other sites More sharing options...
frostfire Posted August 15, 2019 Author Share Posted August 15, 2019 Yeah I agree. But it’s weird that shooting weapons take nearly no penalty in a melee battle game. Quote Link to comment Share on other sites More sharing options...
tom_gore Posted August 15, 2019 Share Posted August 15, 2019 4 hours ago, frostfire said: Yeah I agree. But it’s weird that shooting weapons take nearly no penalty in a melee battle game. What do you mean? Most of them have a minimum range they can shoot into. It's not hard to block them off from shooting at you. The real problem is the SCE shooters hit like a truck in melee, too. The only unit really losing a lot of power when tied to melee is the Longstrike. Quote Link to comment Share on other sites More sharing options...
hughwyeth Posted August 15, 2019 Share Posted August 15, 2019 We've already started our warcry league and Ironjawz and Iron Golem are head and shoulders above in the first dozen or so games. I bet that's not the case by the end. Quote Link to comment Share on other sites More sharing options...
Sleboda Posted August 15, 2019 Share Posted August 15, 2019 On 8/13/2019 at 6:21 AM, Laststand said: There are lots of different opinions and several threads on this forum about it. Broadly speaking I dont think too many people would argue with DOK, FEC, Skaven, Slaneesh, Fyreslayers are the top factions. I think gloomspite is the best when you go Hopper heavy. Quote Link to comment Share on other sites More sharing options...
simakover Posted August 15, 2019 Share Posted August 15, 2019 today played my gitz list: 1 boing boss 1 boingrot 1 hoppa 2 shoota 1 squig 1 net against SCE( 3 dogs and 3 generic ranges with small bows) im almost kill all SCE but leader, but not win cause this leader keep treasure until the end. riders awesome, squigs good but net and shootas looks pointless Quote Link to comment Share on other sites More sharing options...
The Cranky Dwarf Posted August 17, 2019 Share Posted August 17, 2019 I played a mates SCE band at the local shop as LON. Despite killing my necromancer turn 1 i found them pretty easy to beat just by drowning them in numbers. 12 8 wound skeletons is a lot for relatively few models to chew through in a time limit. Their shooting was fantastic ( my leader died in one activation of shooting) but they seem incapable of spreading that damage around rather than allocating it to a single target. I have a feeling the SCE will struggle with hordes. Quote Link to comment Share on other sites More sharing options...
Sleboda Posted August 17, 2019 Share Posted August 17, 2019 5 hours ago, The Cranky Dwarf said: I played a mates SCE band at the local shop as LON. ... a lot for relatively few models to chew through in a time limit. Did the shop impose a time limit? Quote Link to comment Share on other sites More sharing options...
The Cranky Dwarf Posted August 17, 2019 Share Posted August 17, 2019 No sorry for being unclear, our mission had a three turn "time " limit on him getting though my skellys. i just covered the objec tive with them. Quote Link to comment Share on other sites More sharing options...
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