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35 Lord Celestant

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  1. How about shadow compact?Has anyone given a look recently? I thought it would be more viable now since stormcast got some decent point drops.
  2. Allegiance: Tzeentch- Change Coven: Eternal ConflagurationLeadersLord of Change (380)Fateskimmer, Herald of Tzeentch on Burning Chariot (140)The Blue Scribes (120)The Changeling (140)Fluxmaster, Herald of Tzeentch on Disc(130)- GeneralChangecaster, Herald of Tzeentch (110)Battleline10 x Pink Horrors of Tzeentch (220)Units1 x Burning Chariots of Tzeentch (150)1 x Burning Chariots of Tzeentch (150)1 x Burning Chariots of Tzeentch (150)BattalionsOverseer's Fate-twisters (160)Endless Spells / Terrain / CPsBalewind Vortex (40)Emerald Lifeswarm (50)Geminids of Uhl-Gysh (60)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 70 Something like this would be a good start for a OFT list.
  3. But doesn't the "unaffected" means that the the pitch-black rule doesn't apply to despoilers daemon princes all the time? That means when the daemon princes can see and can be seen through the pitch black terrain because he is "unaffected", is that right?
  4. The twisted dominion says despoilers daemon princes and monsters are unaffected, does it means that my daemon princes can see through the pitch black terrain while my opponent cannot see the daemon princes?
  5. So according to the new FAQ, if 6 balloon guys hitch with a ship in the hero phase, can they make a normal move in the following movement phase?
  6. Hello ogor players! If I am to start a ogor army which goes heavy on shooting, what would you recommand? Do you prefer lronblasters or thundertusks according to current meta?
  7. How do you find the stoneguards? After a few test games I find the rerolling save is pretty nice but piling in 1'' and 1'' weapons on 32mm bases are huge disadvantage making them kind of tricky in combat.
  8. Is the endless spell and teclis combo viable? Teclis got an aura which is 4+ to ignore endless spells and do D3 mortal to a enemy unit within 18''. So I summon a endless spell, says the prismatic palisade which has a ability trigger at the start of each turn. When it is activated, it might affect about 4 or 5 of my units and I get to roll 4 or 5 dices to ignore the effect and each successful roll is a D3 mortal. You can do this with multiple endless spells each turn. How's that sounds?
  9. Honestly the very existence of Seraphon is the humiliation to the game balance. Just finished watching a game that 1000pts Seraphon tables 2000pts the sixth circle. It’s frustrating.
  10. I know we are going through the quarantine but has any one played against the new seraphon since they came out for months? They got some serious ranged damage and I think it would be a hard match up for OBR.
  11. Some weapons, says the poleaxe of Hearthguard berzerkers, have the ability to do mortal wounds in addition to normal damage on the unmodified hit roll of 6, Does it mean for each unmodified hit roll of 6 that's additional mortal wounds on top even if I fail to do any normal wound or do I need to make successful wound rolls for each of these attacks to do mortal wounds?
  12. Hi all respectful starmasters, quick question here: when it says "you can re-roll 1 casting roll", do you reroll 2D6 together or you can just reroll one of the 2D6?
  13. if the blue scribe learn LoC’s spell how does it work when I look on the damage table?
  14. Wow does it means I can bring 1 frigate with 30 skywardens, fly high, disembark 3'' away from the enemy, shoot and make a sure-charge, and get +1+1 in melee? That's pretty shocking.
  15. But the warscrolls have the higher priority than the core rules right? If I can't get 1+ to wound and what's the point of having it on the warscrolls?
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