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207 Celestant-Prime

About tom_gore

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    Dracothian Guard

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  1. No announcement anywhere, but it seems our prayers have been answered and Varanscribe has recently been updated to include both the new warbands and monsters&mercenaries.
  2. Our most common "houserule" is, if there is any doubt, it's visible. Usually we just discuss about it like "would you say this model is LOS blocked to your unit XXX if I put it in this position?".
  3. This looks really cool. Do you think it would be possible in the future to use this as an actual dice roller, too? In short, it would calculate the amount of hits and wounds from an actual randomized roll according to the "specs" inserted? After that the ability to save your "favourite" profiles and you'd save a lot of players a lot of time at the gaming table
  4. I do actually agree with you that the correct playstyle for IJ is going hyper aggressive. If I had more GG models I would probably go for just that - a massive alpha strike that will wipe the table clean in one glorious combat phase. I actually did play my list pretty aggressive anyway when it came to objectives and that pretty much won me the game - although against the lists I went against were also outmatched in killing power and I would have tabled them anyway. Still, with the first and third scenario and the consecutive point gain forgetting the objectives early game is just not an option
  5. Warchanters are the super champions of IJ at the moment. Personally, I even consider running 3 of them in 2K points but I can't bring myself to paint another identical model. Will see what the IJ warband for Beastgrave will bring along. Violent Fury is probably one of the best buffs in the game at the moment. Hell, it's so good I'm fearing it will be nerfed at some point. As for the CP's, spending 8 points to ensure hits still leaves you to roll 1s and 2s on wounds, so even then you could get unlucky and lose the S&B chain. It's a dice game so I accept that sometimes things don't
  6. Proceeded to win a 3-round local 1500 pts Battlehost tournament yesterday. My list and my opponent lists will be added later when the tournament system starts working again. Game 1 vs. Disciples of Tzeentch, Duality of Death I deployed most of my army on the left side and only 1 chanter, pigs and 1 group of brutes to the right. My opponent did a reverse mirror, deploying most of her forces on my right side and only the acolytes and the skyfires on my left side. She chose to go first. Failed to cast half her spells (!) and then took some pot shots with the Skyfires, killing one of
  7. Meaning running less than 5 ardboys in a unit.
  8. By the way, don't know if anyone else noticed yet, but the idea of taking 5 x 1 Ardboys in an Ardfist in order to nuke them with Green Puke and get 10 man units back is illegal, because you cannot field understrength units in a battalion as per core book page 240.
  9. Well there is hope. Grashnak's Despoilers is a great little toolkit for any chaos army and of course in BoC armies it can easily replace the vanilla shaman.
  10. About the upcoming orruk warband for Underworlds - I hope its warscroll brings a boost to Brutes in the army. Those poor green mean fighting machines are being replaced by Ardboys in almost all lists at the moment.
  11. To bring godbeasts believeably in AoS they'd have to change the scale. Which of course they might (and make sure everyone still needs to keep their old Fantasy Battle miniatures in the garage and buy new ones).
  12. Of course there would be a FW range of miniatures involved. You really think GW is going to publish a ruleset just for old miniatures everyone already has in their garage? Where's the money in that? I still don't think this is Old World stuff. More likely Age of Myth or Age of Chaos. A "brand new" setting with "brand new" rules. Just like Horus Heresy is for 40k.
  13. You're not really supposed to use them in melee, but yeah I know what you mean. I wish there was an easier and faster way of counting who can fight and who cannot.
  14. People can use whatever tournament rules they wish for their own tournaments. Including banning square bases.
  15. Well GW movement trays are actually quite affordable comparing to many similar quality 3rd party options. So we'll see.
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