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The Rumour Thread


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1 hour ago, Chikout said:

I think forgeworld just morphed into specialist games. Forgeworld first started making 40k and fantasy kits when the main studio was much smaller and wasn't capable of making really big kits. 

Now the main studio can make practically anything except titans.  Many forgeworld kits have been made into plastic kits. When they were made the chaos dwarves  they were the 16th army. Now they are the 25th. There simply isn't the need for forgeworld to do 40k or AoS kits anymore. 

Meanwhile the specialist games studio is running more and more games. They are up to 6 now, with a massive Warhammer fantasy range on the way. This is where all the forgeworld resources are going and while it's sad to lose some of the cool monsters, I think it's the correct decision. 

That's not far from my feelings about it but I would note that while the main studio can make big interesting kits, they still don't go in for oddball niche stuff in the way that FW did at its height, whether that's random WHFB characters/monsters or cool upgrade kits.

FW also brought a certain sensibility that significantly improved on the main studio's dodgier sculpts. Stuff like the ugly Storm Raven gunship --> the better Storm Eagle. Basically any 40k aircraft for that matter.

As much as I love specialist games and am happy to see them get the attention, staff and resources, it's still sad to see something that was weird and interesting fall away.

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4 minutes ago, Hoseman said:

It has been said that the new army are:

Glasscannon army. Hit and run.

Poor saves.

Teleports.

Magic.

1 of 4 units can deploy in ambush.

Nothing said about machines, ranged or creatures. I would like a lot a machine based army for destruction, but I guess is not

They’ve been said to have cavalry, or at least heroes on beasts, but to what extent we will have to see :) 

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7 hours ago, Mandzak-Miniatures said:

And now with Kragnos around, so the coming of a King Brodd all but fades into obscurity.

 

5 minutes ago, Deakz28 said:

I do think gargants will get a official named character, hopefully one larger mancrusher and one armoured mega, yes I’m hoping for two named gargants eventually ;) but if gargants follow imperial knights they will eventuall Get at least one 

My fingers are crossed that they get the same treatment as the Knights and in a year or so we get 2 new kits. One heavily armoured almost Knight like Gargant and a Shaman female matriarch Gargant. 

If they update the Mancrusher kit as well I'd love to see King Brodd be a build option. There are so few named characters in Destruction and the most famous named Gargant is King Brodd, unless they introduce another, the next World Titan in the 3.0 Battletome!!

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9 minutes ago, Hoseman said:

It has been said that the new army are:

Glasscannon army. Hit and run.

Poor saves.

Teleports.

Magic.

1 of 4 units can deploy in ambush.

Nothing said about machines, ranged or creatures. I would like a lot a machine based army for destruction, but I guess is not

This particular rumour came from the extremely vague ‘another forum’ and also had the really dubious claim that the faction is called Fellwater Morruks. To be honest, it looks like someone taking a punt on a few reasonably likely guesses based off other rumours, so I wouldn’t put any particular stock in it.

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12 minutes ago, Deakz28 said:

I hope Vorgaroth doesn’t go just yet, got to buy mine at the end of the month! 

Its a great model, amazing to see on the table. But if FW stops selling it, its rules will go to legends and suddenly you won't be able to use it in most matched play games. Definitely a bit of a gamble.

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2 minutes ago, Deakz28 said:

They’ve been said to have cavalry, or at least heroes on beasts, but to what extent we will have to see :) 

I thought they would be more machine based. And the thing of trading with chaos dwarfs gave me that clue to believe in a destruction army like skaven or kharadron... but seems not.

Ironjawz are the big and brute with armor and big mounts. Savage orks are the tribal, magic, poor saves. Goblins got trolls and buffs/debuffs, spiders, venoms, mushrooms, grots and magic... So this orks could be the "intelligent" ones, that trade with chaos dwarfs and go with mechanical things and golems or things like that... but dont. Hope to be mistaken but more mele orks with animals... 

 Seems like an army with everything nice of the three greenskinz... but it's the same. And I hope we dont know anything and everything is different

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1 minute ago, Jagged Red Lines said:

Its a great model, amazing to see on the table. But if FW stops selling it, its rules will go to legends and suddenly you won't be able to use it in most matched play games. Definitely a bit of a gamble.

Considering how much things like the Chaos Mammoth and Elemental Incarnates go for, you could look at any OOP FW monster as an investment.

 

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1 hour ago, SunStorm said:

So with the new starter set, presumably the two armies will get new army books right away? Is that how it was done with 2.0? 

I am sure that you need to take a look at Warhammer 40K 9th's edition releases after its launch instead of AoS 2.0. There are already very simliar patterns. We will probably get two battletomes corresponding the armies in the Dominion box right away, some terrain, followed by three variants of starter boxes. Maybe some junk like misson markers and and a campaing book. That might be the June / July releases.

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12 hours ago, Feii said:

also Gotrek has become a surrogate son (sort of) of one of the most influential Kharadron leaders in Chamon. 


They are probably thinking about retaking Grungni's Karak/funding an expedition there.  What is the best thing about it? The Karak is under Skaven control so my money is on Skaven vs New dwarf faction showdown withing a year! 

It definitely sounds like they are laying down the basis for a Dwarf revival/expansion - love to see new lore and new models- Gotrek, Bugmanson and Dagnai are fantastic models - would love to see more. A battle box of them vs Skaven would be awesome too- what could they uncover in Grungni's lost hold.. where is Valaya... who is the White Dwarf... we need answers and models!

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27 minutes ago, silverstu said:

It definitely sounds like they are laying down the basis for a Dwarf revival/expansion - love to see new lore and new models- Gotrek, Bugmanson and Dagnai are fantastic models - would love to see more. A battle box of them vs Skaven would be awesome too- what could they uncover in Grungni's lost hold.. where is Valaya... who is the White Dwarf... we need answers and models!

Outside of Destruction the thing I'm most looking forward to is the Duardin resurgence!! This box you describe would be the perfect way to launch a new Disspossessed or Valayan Duardin Faction alongside a massive new wave for Skaven. It could even have a narrative book such as Wrath of the Everchosen.

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2 minutes ago, KingBrodd said:

Outside of Destruction the thing I'm most looking forward to is the Duardin resurgence!! This box you describe would be the perfect way to launch a new Disspossessed or Valayan Duardin Faction alongside a massive new wave for Skaven. It could even have a narrative book such as Wrath of the Everchosen.

I agree - Skaven need a massive revamp similar to what the other gods of chaos have received.

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8 minutes ago, KingBrodd said:

Outside of Destruction the thing I'm most looking forward to is the Duardin resurgence!! This box you describe would be the perfect way to launch a new Disspossessed or Valayan Duardin Faction alongside a massive new wave for Skaven. It could even have a narrative book such as Wrath of the Everchosen.

I dont play skaven (yet) but i would love them getting a new wave. I'll finally build the isle of blood models i still have hanging around somewhere.  I love the poison steampunk ninja crystal monk thing they have going on. Hope they get a treatment similar to gravelords.

I dont know why but i cant seem to like any of the gw dwarf factions yet. Fyreslayers went in the right direction but suffers from the same small army fate as ironjaws at the moment. Hope they get some love.

Edited by Iksdee
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2 minutes ago, Iksdee said:

I dont play skaven (yet) but i would love them getting a new wave. I'll finally build the isle of blood models i still have hanging around somewhere.  I love the poison steampunk ninja crystal monk thing they have going on. Hope they get a treatment similar to gravelords.

When/if they update Skaven I'd love for them to have their battleline access slightly changed to match Cities of Sigmar. Basically have it so your general's clan determines your additional battleline units (Stormfiends for Skryre, etc) but while still allowing you to take other clan's stuff.

I have no idea if this would be mechanically broken, and I guess it doesn't really match the lore. I just want to be able to build an elite Skaven army using Stormfiends, Doomwheels, Abominations and maybe a Deathmaster because he's cool.

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7 minutes ago, Ahlambra said:

When/if they update Skaven I'd love for them to have their battleline access slightly changed to match Cities of Sigmar. Basically have it so your general's clan determines your additional battleline units (Stormfiends for Skryre, etc) but while still allowing you to take other clan's stuff.

I have no idea if this would be mechanically broken, and I guess it doesn't really match the lore. I just want to be able to build an elite Skaven army using Stormfiends, Doomwheels, Abominations and maybe a Deathmaster because he's cool.

Dont know about cities of sigmar (dont own any of those models) but i guess this is somewhat like gloomspite gits. Its not optimal but u are free to mix moonclan, troggoth, squigs and spiderfang as long as u meet the battleline requirements for the general u picked. Works fine for me since i never go to any tournaments.

Edited by Iksdee
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10 minutes ago, Iksdee said:

Dont know about cities of sigmar (dont own any of those models) but i guess this is somewhat like gloomspite gits. Its not optimal but u are free to mix moonclan, troggoth, squigs and spiderfang as long as u meet the battleline requirements for the general u picked. Works fine for me since i never go to any tournaments.

The difference between Cities and Gitz is that in the case of Cities mixing stuff is actually probably better than sticking to one subfaction. So let's hope they do that for Skaven and the next Gitz book, as well.

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11 minutes ago, Neil Arthur Hotep said:

The difference between Cities and Gitz is that in the case of Cities mixing stuff is actually probably better than sticking to one subfaction. So let's hope they do that for Skaven and the next Gitz book, as well.

Thanks, i would like something like that ^^. I wonder what 3.0 books will look like with battalions gone (rumour?). 

Edited by Iksdee
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15 minutes ago, zamerion said:

AoS RumourEngine8 May25 Image

Didn’t someone a good few pages back say they believed this would be set somewhere called Thondria according to a map that was shown a while back, I probably misspelled that tbh, but my guess is they’re going to that which makes Wednesday R Thursday I and Friday A :) then Saturday is reveal :) 

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1 hour ago, Iksdee said:

Dont know about cities of sigmar (dont own any of those models) but i guess this is somewhat like gloomspite gits. Its not optimal but u are free to mix moonclan, troggoth, squigs and spiderfang as long as u meet the battleline requirements for the general u picked. Works fine for me since i never go to any tournaments.

It's almost the same, and honestly if Skaven worked like Gits I'd be happy with that too. If I remember this right, Skaven's battleline access outside of Stormvermin and Clanrats requires that all units in the army be the same clan as the general (except for Masterclan generals like Grey Seers). So if you're general is Skryre or Masterclan, you get Stormfiends as a battleline. As soon as you add a non-Skryre unit Stormfiends lose the battleline keyword. Ditto for things like Eschen with Gutter Runners.

I'll be honest, it's not a total deal-breaker for me, about 80-90% of the Skaven stuff I like is Skryre anyway. I would just love to be able to include some ninjas and a HPA for fun.

Edited by Ahlambra
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19 minutes ago, OrcaLullaby said:

My bet is for a sky-pirates grot faction.

This sort of weird shield actually looks to me  some sort of "squig skin" patches in a grot zeppelin balloon and the hanging ball is some sort of counterweight hanging from the zeppelin.

 

 

I think you're onto something there

Edit: In fact the more I think about the previous rumour engines the more I think you're right. The hook hand was pirate-y enough but we also have a big piece of netting if I remember right? Why use a little grot netter when you can cast a massive one off of your airship?

Edited by Aidrox
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