Lucank Posted July 27, 2020 Share Posted July 27, 2020 Quick question: Archaon only knows Arcane Bolt and Mystic Shield when in an Khorne army right ? He can`t take a spell from the S2D book or anything like that ?! Quote Link to comment Share on other sites More sharing options...
Salyx Posted July 27, 2020 Share Posted July 27, 2020 33 minutes ago, Lucank said: Quick question: Archaon only knows Arcane Bolt and Mystic Shield when in an Khorne army right ? He can`t take a spell from the S2D book or anything like that ?! He can only take Slaves to Darkness spells in Slaves to Darkness Allegiance. However, he may use endless spells from Slaves to Darkness. 2 Quote Link to comment Share on other sites More sharing options...
Deadkitten Posted July 27, 2020 Share Posted July 27, 2020 Hey All! Sussing out a new army for the season! How are people running Bloodletters these days? Is Murderhost still a thing? The warscroll is pretty lackluster. What am I missing? Is there a way to boost their attacks? Give them run and charge? Get down to 1 drop? Thanks! (Please don't take my skull...) Quote Link to comment Share on other sites More sharing options...
Smooth criminal Posted July 27, 2020 Share Posted July 27, 2020 Bloodletters aren't really run these days. If you want them the best setup would be Fury thirster (pile-in 6"), bloodsecrator and a +2 run/charge battallion with a Reapers host. 1 Quote Link to comment Share on other sites More sharing options...
Roark Posted July 28, 2020 Share Posted July 28, 2020 I find the magic cat is a gamechanger for Reavers. What do you guys think of this?: Allegiance: Khorne- Slaughterhost: The GoretideChaos Lord on Karkadrak (230)- General- Command Trait: Hew the Foe- Artefact: GorecleaverBloodsecrator (120)- Artefact: Thronebreaker's TorcBloodstoker (80)Slaughterpriest (100)- Blood Blessing: Blood Sacrifice40 x Chaos Marauders (320)- Axes & Shields10 x Bloodreavers (70)- Meatripper Axes10 x Bloodreavers (70)- Meatripper Axes10 x Bloodreavers (70)- Meatripper Axes10 x Bloodreavers (70)- Meatripper Axes5 x Chaos Knights (160)- Cursed Lance5 x Wrathmongers (140)5 x Wrathmongers (140)1 x Mindstealer Sphiranx (100)- AlliesChaos Warshrine (170)- Blood Blessing: Killing FrenzyDark Feast (110)Hexgorger Skulls (40)Total: 1990 / 2000Extra Command Points: 1Allies: 100 / 400Wounds: 172 Quote Link to comment Share on other sites More sharing options...
Skarband Posted July 28, 2020 Share Posted July 28, 2020 Hi i need advice with 1250 point list for local tournament this is my beta list Quote Link to comment Share on other sites More sharing options...
Salyx Posted July 28, 2020 Share Posted July 28, 2020 3 minutes ago, Skarband said: Hi i need advice with 1250 point list for local tournament this is my beta list I would rather not take a Bataillon at the Points Level. 140 points is more than 10% of your army. And you do not even have a second Artefact. You could just take 2 units of Bloodreavers as battleline and use your points for more killing Power. If you use my advice, that's 350 points to play with. Quote Link to comment Share on other sites More sharing options...
Zamik Posted July 28, 2020 Share Posted July 28, 2020 Yeah at the 1250 level I think a battalion is a big spend. I think you could throw those points into some more cavalry, some elite warrior options; or even replace a Priest with a hard-hitting hero like, say, a Daemon Prince, whose Command Ability will also gum up enemy charges so your knights can pull off theirs. Quote Link to comment Share on other sites More sharing options...
Agent of Chaos Posted July 28, 2020 Share Posted July 28, 2020 @Roark because the big cat's ability is used in the hero phase it is super tricky to pull off (same as Karanak's free dogs). Have you had any success with it already? If not I wouldnt recommend it. Quote Link to comment Share on other sites More sharing options...
Roark Posted July 30, 2020 Share Posted July 30, 2020 On 7/29/2020 at 8:29 AM, Agent of Chaos said: Have you had any success with it already? Yeah for sure. Works great when battle lines have just closed in on each other. Some killing will have already taken place when I activate the magic cat, but thereafter my characters and MSU units can all have a crack at whatever unit I've neutered without fear of being wiped out in between activations. I really dig it. Normally I'd use a Chaos Lord on foot instead (commanding 5 Chaos Chosen to attack twice before the mind-controlled unit gets to) but now that the Thermalrider Cloak is gone I'm finding him very hard to use effectively... Quote Link to comment Share on other sites More sharing options...
ogarrah Posted July 30, 2020 Share Posted July 30, 2020 On 7/28/2020 at 5:42 AM, Roark said: I find the magic cat is a gamechanger for Reavers. What do you guys think of this?: Intriguing. Most intriguing. I'm tempted to start using the cat myself. The better question is, will you be able to paint 40 Marauders and 40 Bloodreavers without losing your mind? I would suggest finding some space for some more chaos knights. I'm definitely a fan of MSU Bloodreaver spam though. Quote Link to comment Share on other sites More sharing options...
ogarrah Posted July 30, 2020 Share Posted July 30, 2020 (edited) @Skarband I would suggest not using Gore Pilgrims in such a small list (I am a huge fan of the battalion though) I would also drop those stinky Blood Warriors and take Chaos Warriors with a Pair of Chaos Hand Weapons. That'll give you 220 points to play with. I would consider a DP as your general. Your Bloodsecrator won't do much with Hew the Foe, but the DP will. If that's not your jam, the bloodstoker would probably be best as your general in this list. With multiple weapons Hew the Foe could be pretty good. Edited July 30, 2020 by ogarrah Somehow posted the same message 3 times. Blaming it on my internet and not my incompetency Quote Link to comment Share on other sites More sharing options...
ogarrah Posted July 30, 2020 Share Posted July 30, 2020 (edited) @Deadkitten Bloodletters are not used that often these days. Ever since the Khorne Mower got axed they aren't used for more than a decent summoning option. Late game 20 Bloodletters, even if they're not buffed, crawling towards an objective will definitely worry your opponent. For battleline they're way to expensive so I would just stick to summoning. If you still want demons taker Flesh Hounds Edited July 30, 2020 by ogarrah Somehow posted the same message 3 times. Blaming it on my internet and not my incompetency Quote Link to comment Share on other sites More sharing options...
Smooth criminal Posted July 31, 2020 Share Posted July 31, 2020 On 7/28/2020 at 3:42 PM, Roark said: I find the magic cat is a gamechanger for Reavers. What do you guys think of this? I think cat is great value for its' cost. I haven't thought of a good setup for it yet. Definitely correct to include shrine because cat is randomly mortal and can get buffed by it. Probably should include chaos lord with marauders to use the double tap before opponent strikes last. You can tag stuff with mws from mongers/priests and then abuse the cat -2 bravery aura. In fact -2 bravery helm artifact may be a consideration for that. Opportunity cost is basically nonexistant except the artifact. Quote Link to comment Share on other sites More sharing options...
Skarband Posted August 1, 2020 Share Posted August 1, 2020 Hi guys i need your advice i really whant Khorne cavalary mighty skullcrushers are awsome models did someone play brass stampede and have some advice? my i dream about full themed army but i whant be still competetive tell me about this idea i need list on my local tournament 1250k and 2000k and i have no idea Quote Link to comment Share on other sites More sharing options...
ogarrah Posted August 1, 2020 Share Posted August 1, 2020 43 minutes ago, Skarband said: Hi guys i need your advice i really whant Khorne cavalary mighty skullcrushers are awsome models did someone play brass stampede and have some advice? my i dream about full themed army but i whant be still competetive tell me about this idea i need list on my local tournament 1250k and 2000k and i have no idea I haven't done Brass Stampede myself, but I think the idea has merit. Skullcrushers are RIDICULOUSLY tanky, and they pack a pretty good punch too. I would suggest taking the standard supporting cast of a bare bones Gore Pilgrims battalion and the Flayed Ones Slaughterhost, I haven't used it much myself, but it will make getting charges off a lot easier. My initial list (after like 5 minutes of research and fiddling on the warscroll creator) would look something like this: Allegiance: Khorne- Slaughterhost: Flayed (Host of Chaos)LeadersBloodsecrator (120)- Banner of Khorne (Artefact): Banner of BloodLord of Khorne on Juggernaut (160)- Artefact: The SlaughterhelmSlaughterpriest (100)- General- Command Trait: Vessel of Butchery- Artefact: The Blade of Endless Bloodshed- Blood Blessing: Brazen FurySlaughterpriest (100)- Blood Blessing: Bronzed FleshBattleline5 x Blood Warriors (100)- Goreaxe & Gorefist10 x Bloodreavers (70)- Meatripper Axes6 x Mighty Skullcrushers (320)- Ensorcelled Axes6 x Mighty Skullcrushers (320)- Ensorcelled Axes6 x Mighty Skullcrushers (320)- Ensorcelled Axes10 x Bloodreavers (70)- Meatripper AxesBattalionsBrass Stampede (140)Gore Pilgrims (140)Total: 1960 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 145 So basically this list hinges on being able to get your charges off so you can wreck face. Banner of Blood, Flayed Slaughterhost, etc. contribute to you getting your charges. I chose the Slaughterpriest as the general so he could get the re rolling 1's on the prayers artefact. I also gave him Brazen Fury because you do NOT want to be losing skullcrushers in battleshock. I used the Juggerlord as my general in the past, and to be honest, he's rather disappointing. Maybe it's just me, but I feel like he's tanky and that's it. For changes in this list I might consider fiddling around with the Skullcrusher unit size, right now I have 3 units of 6, but you could change things up a little. I also would consider finding space for a Daemon Prince, his CA is BRUTAL, and it would definitely work to your advantage in this list. The Bloodstoker would be a nice addition too. Also, before you consider a Brass Stampede Skullcrusher Spam list, a box of Skullcrushers is $100 a pop. The world needs less broke mini wargamers, so I would play some games with some proxies first before committing. Skullcrushers do have EPIC models though. As for 1250 point games, I don't see much there for a Brass Stampede, I mean geez it's WAY too expensive points wise, you can fit a bare minimum Brass Stampede Battalion plus 20 Bloodreavers, a Bloodsecrator and 2 Slaughterpriests for 1240, and maybe you could do some shifting to get more Skullcrushers, but I don't think it's that feasible. In my opinion Khorne gets the short end of the stick in smaller sized matches competively, our best lists (thirster spam) definitely don't work as well (if at all) at 1250, and the necessary supporting cast for a mortal army (bloodsecrator, slaughterpriests, etc.) takes up a good chunk of space as well. All that being said, take my words with a grain of salt. I haven't played Brass Stampeded, I'm just a very opinionated neckbeard. If you want to do a full Brass Stampede Army, go for it. From a competitive standpoint, your list should rely on ****** with your opponents charges while buffing your own, as well as buffing the skullcrushers tankiness to ridiculous amounts (a big block of skullcrushers with bronzed flesh probably won't die until the end times). Anyway, tell me what you think, I'll be pleased to answer any questions you (or anyone else) has. Quote Link to comment Share on other sites More sharing options...
Salyx Posted August 1, 2020 Share Posted August 1, 2020 I did play a Brass Stampede on a Tournament and went 2-1 with it ( won against Stormcast and Skaven and lost against FEC). I played the Juggerlord with Gorecleaver, 3 units of 6 and 2 units of 3 Crushers, 2 Slaughterpriests, a Bloodsecrator and some Flesh Hounds. At that time, Crushers were at 180, so you might be able to fit more in. In game, I used the small Crusher units and Flesh Hounds as road Blocks for my big charges. The small Crusher units were pretty good at blocking, since they were able to survive a double turn. However, the Bataillon is not really worth it, those 2+ rolls are pretty save anyway. The Crushers are really resilient and keep the enemies away from the Objective. I won the game against Skaven, because a unit of 6 Crushers held an Objective against a Verminlord and a unit of Clanrats, while the other unit teared through their soft belly, Clanrats and the Chars. There are armies, that have a hard time at dealing with this Kind of army. These are armies who Do not have a sufficient damage output. However, armies who have the ability to Do many wounds will wreck you. So Tzeentch is no fun to play against. What you might as well consider is the Blood Crushers in a Murderhost. The built-in +2 to charges helps a lot in getting charges off. You might as well try to get a caster ( how un-Khorny) like the Tzaangor shaman to get Chronomatic Cogs off, which helps a lot, either. 1 Quote Link to comment Share on other sites More sharing options...
Skarband Posted August 2, 2020 Share Posted August 2, 2020 Hi i start to build 1250k tournament list but i have big problem i whant to use mightyskullcrushers Quote Link to comment Share on other sites More sharing options...
Salyx Posted August 2, 2020 Share Posted August 2, 2020 21 minutes ago, Skarband said: Hi i start to build 1250k tournament list but i have big problem i whant to use mightyskullcrushers Here is what I would do: Downgrade the Demon Prince to a Lord on Juggernaut, who also likes the Trait and Artefact, drop the Blood Warriors, so that you have 450 points left. This would be sufficient for a second unit of 6 Skullcrushers, who became battleline because of the Juggerlord General. 130 points left, which you could spend on a unit of Bloodreavers and a Judgement or- if you have them- 10 allied Ungors for screening and Objective grabbing. Another rather cheesy method would be to drop the Bloodwarriors, push the Crushers to a unit of 9 and then you have 240 points left to full the battleline or get something else. Perhaps 2 units of Bloodreavers and a Khorgorath. Quote Link to comment Share on other sites More sharing options...
Skarband Posted August 4, 2020 Share Posted August 4, 2020 Hi this is my proposition i really whant to try this with MSK 1 Quote Link to comment Share on other sites More sharing options...
Salyx Posted August 4, 2020 Share Posted August 4, 2020 This list looks pretty good. However, I would give another prayer to the Slaughterpriests. If you are ging heavy Skullcrushers, the +1 save prayer suits them better. 1 Quote Link to comment Share on other sites More sharing options...
Roark Posted August 8, 2020 Share Posted August 8, 2020 (edited) On 7/31/2020 at 8:05 AM, ogarrah said: I would suggest finding some space for some more chaos knights Yes, this. They're by far my favourite hammer unit now. They average 50 dmg against a 4+ foe with 3 easy buffs: - Secrator - The Knights of Chaos - Undivided Warshrine blessing But they need a screening unit. I would use Centigors, but their monetary cost is stupid and offensive: Allegiance: Khorne- Slaughterhost: The GoretideLeadersChaos Lord on Daemonic Mount (170)- General- Command Trait: Hew the Foe- Artefact: The Crimson CrownBloodsecrator (120)- Artefact: Thronebreaker's TorcBloodstoker (80)Slaughterpriest (100)- Blood Blessing: Blood SacrificeBattleline40 x Chaos Marauders (320)- Axes & Shields15 x Chaos Warriors (270)- Hand Weapon & Shield10 x Bloodreavers (70)- Meatripper Axes10 x Bloodreavers (70)- Meatripper Axes10 x Bloodreavers (70)- Meatripper AxesUnits10 x Chaos Knights (320)- Cursed Lance10 x Chaos Warhounds (80)BehemothsChaos Warshrine (170)- Blood Blessing: Killing FrenzyBattalionsDark Feast (110)Endless Spells / Terrain / CPsHexgorger Skulls (40)Total: 1990 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 176 Edited August 8, 2020 by Roark 2 Quote Link to comment Share on other sites More sharing options...
cbok Posted August 8, 2020 Share Posted August 8, 2020 (edited) I like your list a lot @Roark. It has the 3 blocks I want: marauders, chaos warriors and chaos knights. It´s a shame that the chaos lord has a daemonic mount instead of a karkadrak, but it's difficult to have points for everything. I was thinking if you are not going to miss the 8" more of the bloodsecrator's aura in the gore pilgrims battalion (for the chaos knights). Edited August 8, 2020 by cbok Quote Link to comment Share on other sites More sharing options...
Roark Posted August 8, 2020 Share Posted August 8, 2020 @cbok yeah, I'd like to have both of those things, plus two units of Wrathmongers lol But sacrifices have to be made, and that list is mainly about harnessing the Knights' raw linebreaking power on the charge with a very solid anvil. In fact I could give the Knights +2 to hit, but it's unnecessary overkill and I think I'll run the Warshrine with Bronzed Flesh for the Warriors instead. Quote Link to comment Share on other sites More sharing options...
Slave2Chaos Posted August 15, 2020 Share Posted August 15, 2020 (edited) Here’s 2 lists I want to try out once Covid has subsided and I can get to collecting some more skulls for the skull throne. Appreciate any ideas/input. Especially the second. Many thanks. Allegiance: Khorne- Slaughterhost: Reapers of VengeanceWrath of Khorne Bloodthirster (300)- General- Command Trait: Mage Eater - Artefact: Skullshard Mantle Chaos Lord on Karkadrak (230)- Artefact: Gorecleaver Bloodsecrator (120)Slaughterpriest (100)Slaughterpriest (100)Bloodstoker (80)5 x Blood Warriors (100)- Goreaxes10 x Bloodreavers (70)- Reaver Blades10 x Bloodreavers (70)- Reaver Blades5 x Flesh Hounds (100)5 x Chaos Knights (160)- Ensorcelled Weapons5 x Chaos Knights (160)- Ensorcelled Weapons5 x Chaos Knights (160)- Ensorcelled WeaponsGore Pilgrims (140)Hexgorger Skulls (40)Wrath-Axe (60)Total: 1990 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 130 AND Allegiance: Khorne- Slaughterhost: The GoretideSlaves to Darkness Daemon Prince (210)- General- Axe- Artefact: Thronebreaker's Torc Chaos Lord on Karkadrak (230)- Artefact: Gorecleaver Bloodsecrator (120)Slaughterpriest (100)Slaughterpriest (100)Bloodstoker (80)5 x Blood Warriors (100)- Goreaxes10 x Bloodreavers (70)- Reaver Blades10 x Bloodreavers (70)- Reaver Blades5 x Flesh Hounds (100) 5 x Chaos Knights (160)- Ensorcelled Weapons5 x Chaos Knights (160)- Ensorcelled Weapons5 x Chaos Knights (160)- Ensorcelled WeaponsGore Pilgrims (140)Hexgorger Skulls (40)Wrath-Axe (60)Total: 1900 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 124 100 points to play with, 200 if I drop the hounds altogether ... maybe load up on blood warriors or another 5 knights to throw at my opponent 🤔 and do I really need the stoker .... Edited August 15, 2020 by Slave2Chaos Quote Link to comment Share on other sites More sharing options...
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