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ogarrah

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About ogarrah

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  1. Yeah well that wouldn't be the first time that's happened lol. Blood for the Blood God is my favorite GW paint btw. Definitely has nothing to do with my being a Khorne player.
  2. I haven't done Brass Stampede myself, but I think the idea has merit. Skullcrushers are RIDICULOUSLY tanky, and they pack a pretty good punch too. I would suggest taking the standard supporting cast of a bare bones Gore Pilgrims battalion and the Flayed Ones Slaughterhost, I haven't used it much myself, but it will make getting charges off a lot easier. My initial list (after like 5 minutes of research and fiddling on the warscroll creator) would look something like this: Allegiance: Khorne- Slaughterhost: Flayed (Host of Chaos)LeadersBloodsecrator (120)- Banner of Khorne (Artefact): Banner of BloodLord of Khorne on Juggernaut (160)- Artefact: The SlaughterhelmSlaughterpriest (100)- General- Command Trait: Vessel of Butchery- Artefact: The Blade of Endless Bloodshed- Blood Blessing: Brazen FurySlaughterpriest (100)- Blood Blessing: Bronzed FleshBattleline5 x Blood Warriors (100)- Goreaxe & Gorefist10 x Bloodreavers (70)- Meatripper Axes6 x Mighty Skullcrushers (320)- Ensorcelled Axes6 x Mighty Skullcrushers (320)- Ensorcelled Axes6 x Mighty Skullcrushers (320)- Ensorcelled Axes10 x Bloodreavers (70)- Meatripper AxesBattalionsBrass Stampede (140)Gore Pilgrims (140)Total: 1960 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 145 So basically this list hinges on being able to get your charges off so you can wreck face. Banner of Blood, Flayed Slaughterhost, etc. contribute to you getting your charges. I chose the Slaughterpriest as the general so he could get the re rolling 1's on the prayers artefact. I also gave him Brazen Fury because you do NOT want to be losing skullcrushers in battleshock. I used the Juggerlord as my general in the past, and to be honest, he's rather disappointing. Maybe it's just me, but I feel like he's tanky and that's it. For changes in this list I might consider fiddling around with the Skullcrusher unit size, right now I have 3 units of 6, but you could change things up a little. I also would consider finding space for a Daemon Prince, his CA is BRUTAL, and it would definitely work to your advantage in this list. The Bloodstoker would be a nice addition too. Also, before you consider a Brass Stampede Skullcrusher Spam list, a box of Skullcrushers is $100 a pop. The world needs less broke mini wargamers, so I would play some games with some proxies first before committing. Skullcrushers do have EPIC models though. As for 1250 point games, I don't see much there for a Brass Stampede, I mean geez it's WAY too expensive points wise, you can fit a bare minimum Brass Stampede Battalion plus 20 Bloodreavers, a Bloodsecrator and 2 Slaughterpriests for 1240, and maybe you could do some shifting to get more Skullcrushers, but I don't think it's that feasible. In my opinion Khorne gets the short end of the stick in smaller sized matches competively, our best lists (thirster spam) definitely don't work as well (if at all) at 1250, and the necessary supporting cast for a mortal army (bloodsecrator, slaughterpriests, etc.) takes up a good chunk of space as well. All that being said, take my words with a grain of salt. I haven't played Brass Stampeded, I'm just a very opinionated neckbeard. If you want to do a full Brass Stampede Army, go for it. From a competitive standpoint, your list should rely on ****** with your opponents charges while buffing your own, as well as buffing the skullcrushers tankiness to ridiculous amounts (a big block of skullcrushers with bronzed flesh probably won't die until the end times). Anyway, tell me what you think, I'll be pleased to answer any questions you (or anyone else) has.
  3. @Deadkitten Bloodletters are not used that often these days. Ever since the Khorne Mower got axed they aren't used for more than a decent summoning option. Late game 20 Bloodletters, even if they're not buffed, crawling towards an objective will definitely worry your opponent. For battleline they're way to expensive so I would just stick to summoning. If you still want demons taker Flesh Hounds
  4. @Skarband I would suggest not using Gore Pilgrims in such a small list (I am a huge fan of the battalion though) I would also drop those stinky Blood Warriors and take Chaos Warriors with a Pair of Chaos Hand Weapons. That'll give you 220 points to play with. I would consider a DP as your general. Your Bloodsecrator won't do much with Hew the Foe, but the DP will. If that's not your jam, the bloodstoker would probably be best as your general in this list. With multiple weapons Hew the Foe could be pretty good.
  5. Intriguing. Most intriguing. I'm tempted to start using the cat myself. The better question is, will you be able to paint 40 Marauders and 40 Bloodreavers without losing your mind? I would suggest finding some space for some more chaos knights. I'm definitely a fan of MSU Bloodreaver spam though.
  6. While I've been getting work done, I'm starting to notice that I'm running out of steam and that I'm not in the mood to paint as often. I think this is because I've been taking on bigger projects in my Khorne army lately, which means I'm not getting completed models as quickly, so this month I'm going to focus on smaller mini's, after I finish the Wrath Axe. This month I pledge to complete: 1. My Wrath-Axe 2. At least 5 Bloodreavers 3. A Skullreaper. Or two. Or three School starts at the end of August so I'm not going to pledge more than that.
  7. So after my quite lengthy mid-month update, I ran out of steam and was only able to paint one more Slaughterpreist, so here he is. So as usual, I went a *little* overboard on the Blood for the Blood God application, but I think he looks pretty decent overall. It's a little messy but rule of cool and all that. I'm going to have 3 Slaughterpriests in my army, so to get a little variety I converted on a different axe head from some Skullreaper bits I had. I pinned it on and used Superglue to get it together. (If you want Khorne bits I suggest getting a box of Skullreapers/Wrathmongers) Here's a group photo of some of the models I've done in the past plus the newly finished Slaughterpriest. I'll be entering this photo in the Best Fantasy Squad Category in Goonhammers Annual Painting Contest. I don't think I'll take home a prize or anything but I would like to measure myself against other painters. Anyway, until next month!
  8. Yeah I think the color on the leg will "fly" (ha ha get it.... *sigh* I'm a disgrace) I think it'll look fine. I definitely think you should have the khaki color as the darkest color on the wing. Also that is a ridiculously smooth blend if you're drybrushing it like you say. Teach me your ways!
  9. I've made good progress, so I figured I'd give a mid-month-ish update, as well as sharing some stuff from last months contract that I couldn't post because I had trouble with my account. So the last time me and my uncle had an epic warhammer smackdown, he gave me one of his extra 105mm x 70mm oval bases to proxy one of my Judgements of Khorne with, but once I finally got the Judgements themselves, I didn't need this base anymore to proxy with. He said I could keep it though, so I figured I should make something cool with it (make lemonade out of lemons, I guess).My dad had some foam lying around, so I decided to try and see if I could sculpt something cool. Unfortunately, it wasn't XPS, so I had to make something ruined-ish so I didn't look like an idiot who can't cut a straight line with an X-acto knife. So I grabbed a cork board and slapped this together. I found it was a nice excuse to try out my green glow for my OBR army and perfect my lava flow (more on that stuff later). If you've been following my painting contract shenanigan's for any length of time, you probably know I love applying ridiculous amounts of Blood for the Blood God on anything I can, and this was no exception. It was a bit tedious, given that there were a ridiculous amount of small detail around the rim of the Icon (I forget the exact number but it's something like 20 black rocks, 36 skulls and 41 spikes, so I eventually decided to spare my sanity and just cover everything in Blood for the Blood God. It looks a little too glossy in the picture, but that's just the lighting of my painting area lamp. This is the Slaughterpriest I painted, he looked a little to glossy around his horn things, so I used some Lahmium Medium mixed 1:1 with water to tone down the glossiness, I also added more contrast to his face, it looked to dark at first. Alright, that was the stuff I did in June, on to July! I wasn't going to get and paint a Gothizarr Harvester until my Deathriders and Boneshapers arrived, but when I saw it at my LFGS, I just couldn't resist. Instead of painting him in the usual OBR way, I decided to make my life way easier and (in my opinion) the model way cooler by painting it as an epic magical statue. I pretty much followed Citadel's statue army painting tutorial to do this, but with a few changes. Here's the link if you want to watch it: https://www.youtube.com/watch?v=xLrokQOl4iU. For the changes I made, after I primed the mini, I decided to try for a crackle effect, so I used some audacious tricks to get MASSIVE cracks. The first step is to basecoat the area you want to put the crackle effect on with 'Arcoat (after you've primed obviously) this allows the crackle paint something to grab onto to get bigger cracks. Once that has dried, apply a VERY thick layer of Mordant Earth and use a hair dryer to dry it quicker and get even BIGGER cracks. Then you can paint over that with Mechanicus standard grey. I focused on giving the armour and cracked spots a different feel than the rest of the mini, so I used Rakarth Flesh most heavily on those areas. Because my model is from a volcanic ,lava filled wasteland, I figured using Athonian Camoshade to get a mossy effect would be stupid, so instead I did an all over wash of Nuln Oil and then I applied Agrax earthshade on the armor and cracks as well as in spots where I though grime would collect. Unlike in the video tutorial, I very obviously did not do a blue glow. Instead I went for a mystical green, which is really easy to pull off. To start, you basecoat the source of the light in White Scar, then drybrush White Scar around the area of the light, we're aiming for an OSL effect here, so be smart. Then you apply Hexwraith Flame over all the areas with white on them and a little past them as well. How many coats you apply is up to you, but I prefer to get a pretty solid green, so like 3-4 coats. Once the Hexwraith Flame has dried, drybrush the source of the light and a small area around it with White Scar and then boom. You're done. The most important part about this effect is that you should try and be clean, not sloppy (unlike me). For the base, I decided a Lava Base would contrast nicely with the greens and grey of the model. I grabbed some cork board and fashioned a little archway thing for my model to stand on. For the lava, I applied Stirland Battlemire all over the base where I wanted the lava and let it completely dry. Once that was done, I primed the whole base with Chaos Black (You're going to want to assemble the model separately from the base or use masking tape or something otherwise you'll be sad. After that, drybrush the lava flow and the area on the cork board closest to the lava with white. This lets the bright colors of the lava and its glow go on easier and really pop. After that, base the Lava flow with Mephiston Red. Then drybrush the lava flow with Evil Sun Scarlet, Troll Slayer Orange, Yriel Yellow, Wraithbone and White Scar, building the effect up so that the lava is brighter the farther away it is from the cork. Once that is done, drybrush Evil Sun Scarlet and Troll Slayer Orange over the areas on the cork that you drybrushed with White. I also did this thing on the Harvesters legs where I used Citadels tutorial for the Cracked Earth Environment of Vigilus to get a cool blend from the lava to stone. You can see it on the feet if you zoom in. Here's the link if you want to see it: https://www.youtube.com/watch?v=oBjydzj9c1g. After that, pin the model to your base and you're done! (I probably went WAY too overboard with the typing for this one, oh well) At last, the coup de grâce, my crown jewel, my pièce de résistance, the Skull Altar! After way to many days of work is finally done. It's so cool it deserves not 1, but 2 pictures. I made the skulls on the rim glowy to match my fire demon theme and applied a ridiculous amount of Blood for the Blood God (no surprise there) I did my usual paint-flicking motion to get some nice streaks, used an old piece of squishy foam to get some blood spots, and I got some nice splotches by putting some Blood for the Blood God on a brush with long bristels and flicking it against the Citadel Texture tool in the direction of the model. While painting it, I noticed that paint was rubbing off on the pointy bits of the model, specifically the corners of the model on the ground and some of the spikes, so I applied 'Ardcoat on those spots as well as on the whole bottom edge of the model. I then went over it with Lahmium Medium to get rid of the gloss. I call it the poor man's varnish, but it's a nice trick if you don't want to deal with varnishing. Whew. It's been an exhausting last couple of weeks, but I've finished most of my bigger models, so my progress should start to get faster. as I burn through smaller models. As always, if you guys have any questions, comments or suggestions, feel free to say something. Thanks guys!
  10. I second that, also, 160 points is WAY to much for this guy.
  11. Hey guys, so with the advent of GW axing all the realm artefacts in lieu of the new system, what do you guys think is the best replacement for the Dimensional Blade on a Khorne marked Goretide General DP? As far as offensive capabilities go, I found that Deathdealer, which gives one weapon -1 rend is statistically the best if you put it on his axe (only slightly better than it is on his claws, like within 1%). I think the exploding 6's Aqshy artefact has potential, but the DP doesn't swing enough attacks with one weapon to make it worth it. I think there are a lot of options now if you're not focusing on his offensive potential ( the Crimson Crown and Mark of the Slayer come to mind, at least for me) Anyway, I would love to hear your guys' opinions on what artefact gives him the best offensive output, or which artefact you would use otherwise. Look forward to hearing your answers.
  12. Which is a terrible shame btw. Those wimpy wizards would NEVER escape our grasp if we could move the skulls in both hero phases.
  13. Due to several reasons, last months contract was surprisingly an abject and total failure so this is my pledge: 1. Finish that Skull Altar 2. Slaughterpriest #2 3. Wrath Axe 4. 1-5 Kavalos Deathriders (depending if they get here or not) And maybe a Mortisan Boneshaper and/or Gothizarr Harvester We’ll see how it goes
  14. Been messing around with some lists lately, I'm a sucker for creating unconventional lists that don't really follow the norm, so what do you guys think? My plan for this list would to Alpha-Strike my opponent, with army wide run and charge from the Stalliarch Lords and the +6" scout movement for the Katakrosian Deathglaive. I haven't been able to test out this list yet (obviously) but I do have several questions: 1. Do you guys think this list is competitively viable? (At least enough to get a good game in) 2. I would like to take more cavalry, but I'm not sure where to fit it in and still get the most out of the list, taking out the 2 mortek guard units to take some more Deathriders doesn't make much sense, so I'm not really sure what to do 3. Speaking of mortek, should I take them in a big blob of 20 or keep them in two units of 10. I have the required battleline either way, but it seems most people prefer to take Mortek in bigger units. Allegiance: Ossiarch Bonereapers- Legion: Stalliarch LordsLeadersMortisan Boneshaper (130)- Artefact: Artisan's Key- Lore of Mortisans: Empower Nadirite WeaponsMortisan Boneshaper (130)- Lore of Mortisans: Mortal ContractLiege-Kavalos (200)- General- Command Trait: Twisted Challenge- Artefact: Nadir-bound MountBattleline5 x Kavalos Deathriders (180)- Nadirite Spear and Shield5 x Kavalos Deathriders (180)- Nadirite Spear and Shield10 x Mortek Guard (130)- Nadirite Blade and Shield- 1x Soulcleaver Greatblades10 x Mortek Guard (130)- Nadirite Blade and ShieldUnits2 x Morghast Archai (210)- Spirit Halberds3 x Necropolis Stalkers (200)3 x Necropolis Stalkers (200)BehemothsGothizzar Harvester (200)- Weapon: Soulcleaver SicklesBattalionsKatakrosian Deathglaive (80)Endless Spells / Terrain / CPsBone-tithe Shrieker (30)Total: 2000 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 113 Anyway, that's about it, thanks in advance for any comments, questions or advice.
  15. Slaughterpriests are AMAZING. They have great prayers and give you access to the Judgements of Khorne. Their prayers can't be unbound and their judgements can't be dispelled they're one of the best things Khorne has going for them. 3 prayers (counting the judgement roll) and the ability to attempt an unbind of a spell AND attempt to dispell an endless spell. They're amazing. If you find that your Bloodsecrator's range lacking consider taking Gore Pilgrims. That +8" range on the Bloodsecrators abilities is epic.
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