Jump to content

Lucank

Members
  • Posts

    22
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Lucank's Achievements

Liberator

Liberator (1/10)

7

Reputation

  1. As an italian I can translate: Enemy gets +1 AT but suffers mortals on 1s to hit
  2. Agree You need some chaff and some bodys for multiple purposes. I`m thinking about using only 2 units of 5 Blood Knights and spend the points on said units.
  3. It was a disaster tbh. I played Fyreslayer and had basically Vordrai, mannfred and 5 blood knights charge a unit of 20 HG and had the mannfred CA turned on. Still failed to kill enough and in return he did to much damage. I eventually won the fight but I had over 1000p stuck in 400p HG Sure, not the best test since Fyreslayer are hard for this list but still. Low model count is always a big problem
  4. I`m trying the exact same list today Think could be a good list
  5. Quick question: Archaon only knows Arcane Bolt and Mystic Shield when in an Khorne army right ? He can`t take a spell from the S2D book or anything like that ?!
  6. Hi, I`m new to Khorne and was wondering if something like this could work and what would be some obvious changes one would make: Slaughterhost: Reapers of Vengeance Leaders Bloodsecrator Bloodthirster of unfettered fury General Artefact: Skullshard Mantle Command Trait: Mage Eater Bloodthirster of insenset Rage Amberglave Slaughterpriest Killing Frenzy Slaughterpriest Bronzed Flesh Battlelines 10 x Bloodreavers 10 x Bloodreavers 10 x Bloodwarriors w/ Gorefists Other 5 x Wrathmongers 5 x Skullreapers 5 x Skullreapers Judgements Skulls Axe Battalions Gorepilgrims
  7. I think it was a huge buff, honestly. 3 x 20 HG is now easyly possible and it`s 5 more HG than before. Edit: 3 x 20 HG can cover the whole field imo
  8. Hey guys, I`m just wondering, since I find it hard to decide on a list, what would a competitive list look like nowadays ? I would like to focus on mortals, but would/can also bring some bloodthirster. What would a solid mortals list with bloodthirster look like ? My thoughts are: 2 Bloodthirster, 2 priests, 1 bloodsecrator, minimum battleline fore gore pilgrim (2x10 reaver + 1x5 warriors), 10 skullreaper ? After heroes and Battleline I really struggle to find some good combos or units in general, that make sense in that list. Thanks guys
  9. What about 2x10 Leadbelcher, Gnoblar screens for them, therefore a Tyrant and big boys to finish them off (chargemortals and metalcruncher). I still think Slaneesh is an autolose, since it is designed for winning vs Mawtribes. But under the right circumstances... who knows.
  10. 100% agree Used it twice and it was the correct choice both of the times. That way you have 2 reeeally scary units.
  11. Tried it on multiple devices and browser. Incognito tabs work fine, no issues there. If I browse "normally" Ogor Mawtribes don`t even show up anymore. Should be fine though, since incognito works.
  12. Superb! Just some Feedback: Stonehorn Mounttraits are missing or not shown when stonehorn is picked, there are only the Thundertusk ones. Also some Tribe Traits are missing. Can`tr find Bloodgullet artifact Splatter Cleaver too. Keep the good work !
  13. It isn't that surprising if you compare him to a 55p irongut boss or a 60p maneater. Don't get me wrong, he isn't that bad, but I see no need in him in a competitive list. His CA really lost some worth too.
  14. Will test a similar list on friday, i just swap frostsabres and cogs for 20 gnoblar
  15. Have a game in and want to share some thoughts: FloSh is a Beast when he charges. He kills everything. Impact hits, had the d6 mortals to good save trait (Combat vs a monster started with 8 Mortals before I even began to swing) and with ethereal and 5+ aftersave he is really hard to bring down. Even few d3 healing is huge on him, since he doesn`t lose that much anyway. Tyrant is a total bummer. BS immune is cool on Gnoblars, the rest has a high enough Bravery imo. Damage output is very lackluster. Butcher magic is very unreliable. Had the 2 spells tribe but magic still was weak. In this tribe I definetly would swap the tyrant for a slaughtermaster or a firebelly 12 Gluttons are beasts, but everyone knows i guess. I ran a combo with 4 leadbelcher in front and 4 ironguts behind them. Against soft or no shooting this combo was really cool. Shooting forces the enemy to attack you, the Leadbelcher soak some damage in melee and ironguts deal HUGE damage, its insane. Mournfangs are only playable with some buffs from tribes, traits etc. If you are basically only using their warscroll, they are waaay to expensive in points for what they da. All in all it felt way stronger than before, but I see no potential to be top tier, from what I saw in this game. Maybe a BCR list with butcher and 12 gluttons? could be very strong. Still needs tons and tons of playtesting, but the most important part: This army is sooo fun to play.
×
×
  • Create New...