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cb_rex

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Blog Comments posted by cb_rex

  1. Thanks guys, I use this product https://www.amazon.co.uk/dp/B01N3OK6O4 to cut the foam, it doesn't cut super quick like a hot wire cutter but it does the job and gives a more rounded cut.  The flail thing I have I can't seem to find anymore online, it's a drill attachment with loose flappy strips of sand paper hanging out of it that give a soft sanding action when you spin it.  I'm not at home at the moment but I'll try and take some WIP pictures when I get back.

    Normal sheets of sand paper works too they just wear out quite quickly on the uneven surfaces.

  2. Thanks for the link, I'd not seen that thread.  There's definitely some great idea's there for directing the game play. and creating combat zones.

    I'm going for kind of the opposite in terms of layout with a central almost completely dried up river being the lowest point on the board with some sand banks along the sides that will provide some cover.  It sounds a bit open in the middle I know but I've got lot's of ideas for things I could add to make it more interesting... wirey desert trees, an AoS aesthetic village on stilts, quick sand, realm gates, elephant graveyard, etc. 

    • Like 1
  3. Thanks for the comments.

    @stato is spot on with the Agrellean Earth.  On this terrain most of the crackling is smaller scale because I was applying over a sanded textured surface but on the plus side it has adhered really well, which isn't always the case with Agrellean Earth on bases.

    I'm going to build most of the hills into the table I think by having a 2" layer of insulation foam over the whole board that I can cut into.  There will still be some substantial flat or near enough flat areas to place these pieces on.  I might try making a taller table corner or edge hill piece with a bit more of a stepped hill built into the ground.  I'm thinking of doing another archway piece that stands above these current ones.

    Another idea I had was to make some longer channel type gorges maybe about 12" long and 3" or 4" high that would create Zone Mortalis corridor type game play that could be cool for objective play.

  4. These models are great, do you have a display board or are you thinking of making one?  

    With your basing scheme in particular it kinda steals the show and totally deserves to be its own thing and tell a story of its own....  

    Where does the pink gloop come from? Are the worms evil? What happens if you touch the pink?  Why are some worms smooth and others ribbed?  So many questions, I'd love to know more! :D

  5. Good work, I've recently painted this guy, he's quite tricky the hair in particular as you've mentioned.  You could have maybe painted the straps between his legs leather so they contrasted better against the trousers, and I'd maybe give the whippy bits another top edge highlight.  I like the red and the gold bits on him a nice job overall.

  6. There's some great progress here in just a month.  The Maw Krusha looks great, the orange armour is weird and kinda metallic looking, very unique! 

    Also, if you haven't already you should totally join in with us doing the Tales of Sigmar's - Tale of Gamers as it seems your months line up perfectly as we've also just started month 3, if you get your gaming group buddies to join in as well they might find having an active blog associated with a project really helps keep the motivation up.  Also chance to win a Battletomb.

    • Like 1
  7. Great work, I love the colour scheme the green, blue and pink are really set off nicely against the dark brown parts.  The only thing I'm not sure about is the brown base rims, the colour works quite nicely but maybe black would look cleaner.

    • Like 1
  8. I think it's time for an update as we've only got just over a week left to complete our Tale of Gamers - Month 2 commitments. So here's my painting area at the moment...

    bloodreavers-wip_zpsipeodkex.jpg

    I've got got base colours down on the Bloodstoker and finished his skin.  I'm batch painting the 19 Bloodreavers.  After completing their bases I started the skin, base coating with 1:1 mix of GW Pallid Wych Flesh to P3 Cryx Bane Highlight, then I dry brushed with Pallid Wych Flesh, then I shaded with a mix of Reikland Fleshshade, Lahmian Medium and Cryx Bane Highlight.  I'm now at the stage where I'm layering on Pallid Wych Flesh highlights.  I've nearly done half of them but my copy of the new White Dwarf has just dropped through the letter box so it's time for a tea break! 

    bloodreavers-wip1_zpszgny02ak.jpg

     @Urauloth I don't think Cryx Bane Highlight has a direct GW equivalent, I bought it because I bought a large selection of greys to figure out what grey I was going to paint my Red Scorpions (Space Marines).  If I had to estimate/mix the colour from GW colours I'd say its something like Stormvermin Fur mixed with some Ushabti Bone, roughly 1:1.

  9. Thanks I've never really been into Chaos or Khorne before, but since I started these guys I've been more and more taken by rage and blood lust, I just feel the need to add as many skulls and as much blood to everything I can. 

    The idea is my mortal warriors start out with GW Pallid Wych Flesh and as they loose their humanity and become more powerful nourished by killing their skintones become darker and based on P3 cryx bane highlight.  If I eventually added some daemons they would have very dark skin tones, maybe black.

    For the pale skin I use a mix of GW Reikland Fleshade and P3 Cryx Bane Highlight to shade the GW Pallid Wych Flesh plus a bit of GW Nuln Oil for the deepest recesses.

    The darker skintone on the Bloodwarriors and the Khorgorath was based with P3 Cryx Bane Highlight, then drybrushed with GW Pallid Wych Flesh to catch the edges and identify the raised areas, which were then brush layered with thinned GW Pallid Wych Flesh to create nicer blended highlights.  The whole lot was then shaded with a 1:1 mix of GW Nuln Oil and GW Lahmian Medium, when this was dry I reapplied to the deepest recesses.  Hope that helps.

     

    For month 2 of Tale of Gamers, I'm all ready to go with a Bloodstoker and 19 Bloodreavers.  Estimated RRP = £45 (£35 Bloodreavers + £10 Bloodstoker).

    month2_zpsuj3wdvfh.jpg

    I'll work on the bases first, adding slate and sand then painting, before painting the dudes.  When they're done I'll touch up the bases and add skulls for the skull throne, tufts for the tuft god and blood for the blood god.

    • Like 1
  10. Thanks @Cowboy Boots Matt your comment helped motivate me with my army progress this month.

     

    Month 1 completed:

    I managed to get the Blood Warriors and the Khorgorath finished along with a Blood Reaver Champion.  I ended up spending a lot more time on the Blood Warriors and the Blood Reaver Champion as this month coincided with Mengal Miniatures Season of War painting competition, for which I entered those two in the Unit/Large and Single model categories respectively.

    The Khorgorath was a lot more quickly painted letting the dry brushing and washes to the work for me, I'm not as comfortable with larger models in general but I'm fairly pleased with how he came out, (I've just noticed I forgot to do his red glowing eyes).

    khorg-DSCF3629_zpskbl2oau0.jpg

    The Blood Warriors were oh my god time consuming, painting the yellow inside the brass trim and then black lining and cleaning up and repeating, I went insane half way through painting these and painted a Space Marine Tactical Squad just to work on something I could paint quickly.  I'm really not looking forward to painting another 10 of these guys!  I am however fairly pleased with the contrast of the blood against the yellow armour.

    bw2-DSCF3581_zpsiw5k1tut.jpg

    bw3-DSCF3628_zpsfvlpemlf.jpg

    The Blood Reaver Champion by contrast was really fun to paint, (less armour and more skin).  I hope I enjoy the remaining 19 of them as much,  I'll definitely not put as much time into them individually.

    br3-DSCF3608_zpswohrqgik.jpg

    br4-DSCF3614_zpstcx49edn.jpg

    This army is the first army I've done blood effects on and I've also tried to improve my basing, going all in with the skulls for the skull throne and blood for the blood god. So far I'm fairly pleased with the look but if anyone has any constructive criticism or other feedback I'd love to hear it.

    • Like 4
  11. So this thread is now where I'll log my progress for "a tale of gamers".

    Month 1: 

    Starting with the Bloodbound models from the AoS starter set, I'm aiming to complete 5 Blood Warriors and the Khorgorath, along with finishing off and touching up the 2 Slaughterpriests from earlier.

    bb-month1_zpsfqczdjwy.jpg

    I've done more assembly that I'd planned, having got the starter set Bloodbound all assembled.  Painting however is not going as well.  The Blood Warriors are taking me ages, getting a good coat of the gold on all the metal is a pain, but it's nothing compared to building up the yellow colour on the armour panels.

  12. This guy looks great, although I would suggest you try and get the green of his skin to stand out a bit more by either making it a little brighter or using some Waywatcher Green glaze on it to intensify the green.  This will help it stand out against the similar toned armour.  Keep up the good work, I'm looking forward to seeing your Iornjawz army take shape.

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