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JackStreicher

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Everything posted by JackStreicher

  1. HA! The rest of the Rumor Engine has just been leaked!
  2. 100% Elven Hoplites. It has Teclis' half moon, it looks elven and the gravity suggests it is facing upwards. NICE
  3. @Agent of Chaos holy hel, you are covering the whole Deployment Zone - that‘s what I call a cavalry army =D
  4. Perhaps an unusual request: Do you have pictures of the battle? it sounds like Great fun @ColsBols yes to both. You can even play Archi in any of the Chaos Battletomes
  5. if your lord arcanum is the general all your sequitors are battleline too, so you should have no issue there (split one 10 sequitor squad into 2x 5 sequis) You are currently fielding an ultra-elite force and any casualty will hurt you a lot. So you might want to consider to switch mounted evocators or melee evocators for liberators. A Ballista would also suit you very well cheers
  6. Sounds compelling... This is absolutely made up and based on no story whatsoever: to expand upn your idea: What if some Slann indeed discovered a rescue pod/ship of one of the Old Ones. Boarded it and freed/awakened one of their former gods? This god in turn draws a portion of the Slann back to his former plan of defeating chaos/forming the now-mortal-realms by some kind of great plan. However not all Slann believe in the old ones anymore since they've failed and abandoned the Saurus in the past. They're not hostile by any means but they follow their own plan while being allies to the old one. The old one's faction starts settlements, terraforming and the building of more Slann world ships and spawning pools, creating more, new Saurus species to deal with the dangers of the mortal realms (remember: Lizardmen were made to fight the perils of the old world, the mortal realms however are vast and full of more powerful dangers). Therefor you can still summon normal (old) Saurus to the field, but you get additional new Saurus-Reptile-Beings to add to your army. 😃
  7. Partly true. Yet the following is the case: My friend simply fields all the units he has for his Big Waagh! So he can't adjust anything there. Buying new models just to "play down" feels really wrong to me. I could simply switch to let's say Daughters of Khaine but I doubt he would have any fun against them since I'd simply wipe him off the board. Imo the balancing is a responsibility of the Product and therefor of the company producing the product in order to be a good (premium) product. Edit: I do not expect perfect balance at all. I'd just like that powerlevels across all factions were more normalized. (my standard example is Slaves to Darkness VS The Big Waagh: Slaves are worse at everything while costing more and while having worse Allegiance abilities.) cheers
  8. I'll start off with my opinion on AoS: - The Miniatures design is supberb! - The Art and Battletome design is really good. - The increased speed with which points are being adjusted. - Most rules are doing a good job of representing how a unit or an army should play. - great! - It appears as if there is a lack of rules review concerning the powerlevel and wording of Rules, I'd love to see that corrected so an FaQ isn't necessary anymore. - Though the game plays really smoothly and a lot of the times the match-ups are fun there are some factions, which are simply put, too strong or weak so they hardly can beat or win against certain factions. I'd like to see a more normalized powerlevel across all Battletomes, old and new, in order to keep casual gaming fun. - Point adjustments sometimes can't fix a unit or rule. In order to normalize powerlevels across factions I'd suggest a frequent rewrite of heavily overperforming and underperforming Warscrolls. This step won't be necessary anymore if the Rules Review process catches those rules and warscrolls before they're published. This step might also increase sales for units no one wants to field due to their current state if power.
  9. Let's take this to a more focussed approach, shall we? I opened another thread that is not supposed to be a rambling thread but a collection on opinions. The Constructive AoS Feedback Thread
  10. Since there's been a lot of discussion about balancing, balance as a whole, point values, GW's business practices and the likes I figured we should take this to a more focussed constructive level by posting actual constructive feedback. Write your factual opinion about what you like and what you would like to see improved and why. Please do not attack other Forum members and be civil and try to be positive while doing so. Cheers Jack
  11. Easy: Everything you claimed. And now I advice you to read the posts first before you write anything. This discussion is over now.
  12. I just find you funny since you haven't even read what I wrote but you are making wild claims which have nothing to do with what I said XD but okay be cute
  13. Sorry I am right and you are WRONG XD Who exactly claimed that GW games were ever balanced? XD You are funny 😛
  14. I'd really love that. For me the old ones were what made lizardmen even more interesting back in the day
  15. A lot of words and you actually missed the point. First off: It's not about competetive play. The comp. scene deals rather well with imbalanced. The issue is that the "balancing" or let's say "relative powerlevel" of armies is sometimes worlds apart which ruins CASUAL games. The argument "It's better now than it used to be" is no argument at all, without evolution everything dies. Justifying bad relative powerlevels and bad rules due them having been even worse back in the day is rubbish. GW does too little and them being just the worst a few years back doesn't make the situation now good or something we have to be thankful for. With these topics we rathert clearly point out imbalance otherwise we would not be posting, would we? Edit: I agree however about swiftly labeling units trash or op.
  16. Actually I am still hoping for new multipart Chaos Knight and Chaos Warrior kits 😕 edit: I figured those might be delayed until the new Campaign book is out
  17. Namartii if you‘d play them as Slaanesh Chosen
  18. A birthday release, I‘d welcome that. I like the slightly eastern design of Trclis while still staying high elven 👌🏻
  19. You forget that GW is not just one person but many. if designers don‘t listen to plattester then that likely has nothing to do with GW wanting to make money. there‘re so many instances rules have to go through, optimising and streamlining them so no FAQ is needed actually saves them money. Meaning a good balance also saves them money due to less time being spent on creating FAQs to put rules back in line. good balance also keeps long time customers buying their products (I didn‘t extend my DoK collection for two years since I couldn‘t play them due to being too strong and my opponents not having any fun at all) that‘s about 300€ I didn’t spent and instead bought them a year later on eBay. as Memory serves I am not the only one reacting like that to having an overpowered faction. edit: If I realize that my army is grossly underpowered I‘d sell what I have on eBay which again reduces GWs sales. They‘re hurting themself in the long term while losing customers who get tired of their practices.
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