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Updated Ironblaster warscroll to better represent the fact that its a giant cannon that uses normal sized cannon balls for grapeshot while being crewed by less than competent artilleryogors. 

Something like 3d6 shots doing d3 damage each, but you can't fire if you moved. And have a miss fire table you roll on every time it fires, adding 1 to the roll for every 1 rolled to hit and a 6+ makes it explode SPECTACULARLY. 

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20 minutes ago, AaronWIlson said:

In a weird place where I own everything I'd ever really need for Sylvaneth and I feel the book is a really solid spread of models. 

Kind of agree. Slyvaneth is one of the most "complete" factions in my mind. It has a good spread and the things that are missing arent needed or are clearly designed as built in weaknesses.

I wouldn't mind the archer Tree-Revenant in Underworlds being turned into a unit and I would like a proper hero for them (I'd imagine a middling melee hero around 80-100pts that can go with them when they teleport and maybe let them reroll 1s to hit to add a bit more hitting power to the unit).

For deepkin I'd like some kind of Akhelian Prince or just some other mounted hero with a focus on buffing Akhelians. I know eels are already powerful so many people wouldn't want it until they are in a better place but most of their power comes from a strong warscroll as there is more synergy for the Namarti. More sea monsters would be cool too as I feel like that is what attracts most people to the faction (a crab or kraken are the most common requests but I think they could go with something more unusual like a angler fish to go with the deep sea vibe could be cool.)

For other armies I'd like to see an expansion on Beastclaw as I'm a big fan of monsters and the frost look. Maybe some yeti hero/champion variant (also, plastic yetis that actually look nice) and a mounted wizard or priest (the latter could just be added by giving the Huskard prayers...).

Wanderers could have a small expansion and a battletome and be done.

What I'd love but know won't happen would be free city themed variants on all the relevant models. Things like Living City dispossed which don't fit the current aesthetic or wanderers that have less of a foresty feel for Greywater Fastness.

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33 minutes ago, Bohemond said:

This. We need something to relate to. 

Aye esp since humans are supposed to be one of the largest populations in the Realms it would be great to see them get one or two really strong fully fleshed out factions to go alongside the stormcast. Honestly Stormcast already have everything they need. I get that GW wants to push them hard on the same marketing as space marines; but really I hope they ease off on SC releases and let other factions get the time in the release window. SC are already getting near to a point where new releases are at risk of invalidating older models (which are not that old!) or of bloating its own line with options and choices. It's great that they are fantastic looking models; but I think GW needs to ease off on them.

 

It's the same in the lore - way too many of the stories are focusing on Stormcast being here to save everything - that's great; but I feel that they've got to let that rest now and let other factions rise up strong with their own identity without any stormcast appearing in their stories. 

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One interesting question is which specialist games are they most likely to revisit.

I know that there is still Warmaster, Mordheim and Battlefleet gothic.

It feels as though Warmaster might be a good way to cash in on the Total War fandom. Larger scale, blocks of troops against an Old World backdrop. Clearly they are happy to revisit the setting in spinoffs such as WFRP, TWW and sort of bloodbowl. The question is would they go as far as actually updating Mordheim or would that be a step too far?

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Battlefleet Gothic is coming, it got slowed up as I believe it, like Adepticus Titanicus, were both resin Forgeworld projects that GW decided they were going to bring mainstream instead (basically after Bloodbowl sold like hotcakes). So that slowed up its release a lot as they had to rework things. 

Mordheim I think is "sort of" covered at present with Shadspire. I know its nothing like the same type of game, but I think that is where GW sees it in the line up. At least for now I'd expect Shadspire to expand and fill that niche.

 

Warmaster I'd love to see for Age of Sigmar or even if GW used it to revive fantasy "classic fantasy epic battles". That said that scale of game has always had issues with just securing enough of a market hold. TW Warhammer might have tipped the scale in favour of GW, but I think it will be a long time before we'd see any Warmaster release. I'd love it though, its always seemed to me to be the best way to have things like dragons really feel like dragons as they scythe and flame through rank and file not just a bubble of 30 warriors. 

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17 minutes ago, Tiger said:

Let us go deeper with the human idea. How to do it? Entirely new faction based on a realm or empire within a realm or maybe simply few new "flavor" kits that could be integrated within the freeguilds?

Thus far a lot of the early Realmgate war stories have had bands of humans surviving in the wilderness being led by or focusing on female leaders within the group. So I wager one group surviving will be led by at least several "jone of arc" style women in full battledress ready to raise the resistance. I'd also wager a higher proportion of women in the armed forces, representing them being heavily hard pressed by the Chaos invasion and thus approaching what many might consider a more "barbarian" style of social structure with less gender based segregation of duties.

That said I also hope that they are not just a rag-tag style army; they should have ragtag elements to their story and history, but should rise up to hold castles and fortifications and lands of their own. I'd also say that the whole "light armour fast attack" angle is sort of covered by a lot of the aelf factions; so I'd rather see the humans in heavier armour; then again that's sort of angling towrad a mystical mythical bretonian style army with heavy cavalry and rank and file style warriors; with survivors instead of peasants. 

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2 minutes ago, Dead Scribe said:

revenue from ad streaming and endorsements

tbh I dont think the money raised from this would cover a single bus fare to Nottingham let alone international flights for dozens of players.

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17 minutes ago, JPjr said:

tbh I dont think the money raised from this would cover a single bus fare to Nottingham let alone international flights for dozens of players.

Coming in 2020 the new NIKE Gamer shoe! Experience the tight control that the ultra grippy soul gives you, ideal for moving on slick floors or hard pounded carpets that underlay typical gamer tables. Experience the wonder of a thick 2 inch soul and pad that comforts your feet; ideally suited for hours spent standing. Feel the flow of air as discreet and perfectly designed vents waft fresh air over your toes. 

Also don't forget to get the official Warhammer Nike Orangemobile shirts! 

 

 

It sounds daft but seriously that's all there is to sports advertising and sports products. GW could attempt it; the main issue would be identifying key market areas to focus marketing on outside of carrying bags and such. 

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2 hours ago, Overread said:

Warmaster I'd love to see for Age of Sigmar or even if GW used it to revive fantasy "classic fantasy epic battles". That said that scale of game has always had issues with just securing enough of a market hold. TW Warhammer might have tipped the scale in favour of GW, but I think it will be a long time before we'd see any Warmaster release. I'd love it though, its always seemed to me to be the best way to have things like dragons really feel like dragons as they scythe and flame through rank and file not just a bubble of 30 warriors. 

I got into Adeptus Titanicus and I think its interesting to analyze the design decisions made during development. 

Adeptus Titanicus focus on Titans and all the rules are designed around them. They even stated that they dont really want infantry and tanks in the game to keep the focus on the titans. I think they did that to differentiate AT from 40K as much as possible, so that they dont cannibalize each other. Same goes for other potential specialist games. They must be more than just "AoS/40K but bigger". 

Also, specialist games tend to use fewer models per side than the main line games (Necromunda, Blood Bowl, AT) so a faithful recreation of Warmaster seems unlikely. I think GW would rather do a Man'o'war reboot. Ships and fliers lend themselves more to impressive miniatures than lines of infantry. 

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Video game championships and magic the gathering pull in a lot of revenue from ads, there is no reason why wargaming streams cannot do this as well.

Give players a recognized world championship with viable prizes that they could compete for and I bet you expand your player base exponentially.

As for warmaster, I'm not sure there is much of an interest in that scale to be honest.  Grand armies seem to have fallen out of favor a long time ago.  Skirmish and low model count is what people trend towards right now.

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3 minutes ago, Dead Scribe said:

Video game championships and magic the gathering pull in a lot of revenue from ads, there is no reason why wargaming streams cannot do this as well.

it would be nice, honestly really lovely, but I just really don't see it. 

video games have a vastly, ridiculously larger audience (and a much more diverse demographic too) and much as I'd probably rather do almost anything else I can see how watching say FIFA or an FPS or something like that could be within the ballpark of something called fun. Plus importantly each game is just 10-15 minutes or so and full of constant, visceral action.

not really up on Magic but I think games there's take about 50 minutes maybe? Whilst for me watching someone else play Magic would make watching someone else play a computer game seem interesting I can still imagine there's a lot more 'action' going on, quick reversals of fortune, 'dramatic' moments, and enraged, hopped up on energy drinks neckbeards upending tables, that kind of thing.

something like AoS, we're looking at what 3 hour games that often end inconclusively and unfinished at that, you can have a game of cricket in less time than that these days.

Whilst it might be a lot of fun to play you essentially have a couple of people slowly moving little bits around, measuring stuff and arguing over things going in the wrong place. You might as well livestream a couple trying to put together some IKEA furniture.

I've watched a few battle reps on YouTube recently just to see what they were like, and they've clearly edited it down brutally to not make it boring, have people who are semi-professionals, I guess, at presenting and it's still not exactly riveting viewing and the most viewed ones still seem to clock up just several thousand views, literally pennies in ad revenue.

sponsorship could be an avenue but who actually outside of the war-game world would want to put money into it? that's where most the cash will be coming from and I can't see any big brands with money to burn deciding that a live stream of some blokes in unwashed metal t-shirts, arguing over dice rolls in a musty room is the kind of thing they want their brand to be associated with.

but then who knows. as I said I find the idea of watching someone else play a video game crazy (and I love playing them myself) and millions of people seem to get something out of it so maybe...

 

 

 

 

 

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You'd have to start smaller.  By having a world championship circuit in the first place.   Stream that.  See how you do.  Build on it next year.   And the next year.  Repeat.  

I think they are missing a huge chunk of people and revenue by not having something like this in place.

Hell just charging to attend an invitational alone would be generating revenue from multiple locations.  The really competitive types would go to multiple of these just to qualify for the world round over in Nottingham.  

And a world championship event set in Warhammer World would be the highest level of gaming one could achieve and be a truly memorable event, even if you just qualified and placed low because you'd be proving you were one of the top players in the world just for making it and getting to play on those amazing tables.

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People happily watch cricket and chess games and they can both last way longer and be even more boring! A lot of "sports" is building the initial investment into it; then again so too are side things. Then again a big corner of sports is gambling which I think is something we don't "really" want to creep into wargaming. 

 

I think the real issue is that there is no one single company or organised group really PUSHING wargaming forward. They aren't investing lots of money for several years with the focus of building a major high level event with lots of officials, high grade play area; video recording for every game etc.... Some of the bigger events are getting toward that, but its not being done with any major overall focus I think. Now if GW were to invest in it at a loss to build up the visitor numbers and attention and then farm out advertising that could very well work in their favour. 

But its a long term thing that needs a stable organised long term approach to achieve. 

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My wish? More Realmgate Wars-style campaign books (story, battleplans), but with a much friendlier price tag (e.g., the Malign Portents book). Let's get more official GW support for the narrative gamers like myself who don't have the time to build a separate narrative campaign!

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well you never know, the initial expenses would be quite an outlay and not sure who would stump that.

honestly, and I very happy to say I could be well off the mark here, but I don't think AoS tournaments are even of interest to most people that are into the game let alone finding an audience from outside but you could certainly make the case for people filming tournaments, putting together well presented highlights packages and the like and maybe use that as a platform to build from.

though I'm sure lots of people are already doing that, in fact I just had a quick search on YouTube for Adepticon (randomly picked 'large' event) and there's a few but even the official Warhammer TV one only has 15K views, which is nothing.

 

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1 hour ago, JPjr said:

well you never know, the initial expenses would be quite an outlay and not sure who would stump that.

honestly, and I very happy to say I could be well off the mark here, but I don't think AoS tournaments are even of interest to most people that are into the game let alone finding an audience from outside but you could certainly make the case for people filming tournaments, putting together well presented highlights packages and the like and maybe use that as a platform to build from.

though I'm sure lots of people are already doing that, in fact I just had a quick search on YouTube for Adepticon (randomly picked 'large' event) and there's a few but even the official Warhammer TV one only has 15K views, which is nothing.

 

I think its simply a case of there is no such thing right now, so its a self fulfilling prophecy that the interest isn't that great.  Adepticon and Warhammer TV don't have high viewership simply because nothing is really on the line in those videos.  Its just streaming games that have no implication or anything at stake.

It would be like streaming a backyard football game.  No one cares who wins.  Because no one cares who wins, your viewership isn't going to be great, even though football is very popular.

If there were actually a world championship title on the line, more people would be interested, which generates interest, which generates more people being interested, which generates more interest, which generates even more people being interested.  

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5 hours ago, Tiger said:

Let us go deeper with the human idea. How to do it? Entirely new faction based on a realm or empire within a realm or maybe simply few new "flavor" kits that could be integrated within the freeguilds?

Another reason to advocate factions of ordinary mortal humans, is that humans are clearly being torn between chaos and order (and death according to malign portents). Both Sigmar and the chaos gods crave their allegiance, thus should ordinary mortal humans have a firm place in both story and miniature range. 

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5 hours ago, Dead Scribe said:

A world championship series where you place in a high level tournament and get an invite to a world championship in Nottingham every year to crown the best player in the world complete with streaming and revenue from ad streaming and endorsements.

It's funny but for me, I hope they will never do such a thing. Competition brings the worst in people when  winning is more important than the game itself.

 

I love @Overread 's idea about a Ghur set with monsters to use during our game set in this realm. 

But honestly, just adding options to Kharadrons, Ironjawz and Fireslayers seems a good start ! ^^

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2 hours ago, rokapoke said:

My wish? More Realmgate Wars-style campaign books (story, battleplans), but with a much friendlier price tag (e.g., the Malign Portents book). Let's get more official GW support for the narrative gamers like myself who don't have the time to build a separate narrative campaign!

THIS !!!  x 100!

Man those books are so good, lots of fun to play and read.   

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