Xil Posted February 21, 2021 Share Posted February 21, 2021 7 minutes ago, DJMoose said: Yeah, the Serpent was surprisingly large! Same size base as the Shadow Queen. They probably reused some of the CGI/CAD data from Morathi Quote Link to comment Share on other sites More sharing options...
Fred1245 Posted February 21, 2021 Share Posted February 21, 2021 Just noticed the Hagg Nar 5++ shield is by model wholly within and not by unit. Practically that means with the range increase from 7 to 12 it's largely unchanged in terms of effectiveness. It stops situations where you would have used one model to give the whole unit the shield, but still allows for some amount of congalining and doesn't fully deny 12.1 inch charges the way the witch aelf change does. Still a nerf but a very fair one that I have no problem with considering it primarily functions to eliminate the most egregious exploitations of the rule. 1 Quote Link to comment Share on other sites More sharing options...
Ggom Posted February 21, 2021 Share Posted February 21, 2021 8 hours ago, Xil said: They probably reused some of the CGI/CAD data from Morathi Wow. That’s a hunk of plastic. I dislike the low detail and chunkiness of the sculpts on endless spells I’ve seen, but the snake is pretty cool. Feels like GW’s answer to my prayer for a non Morathi begemoth Quote Link to comment Share on other sites More sharing options...
BadgersinMeadows Posted February 21, 2021 Share Posted February 21, 2021 (edited) I'm very excited to play the Daughters of Khaine. Just read the new battletome, looking forward to it. Edited February 21, 2021 by BadgersinMeadows Quote Link to comment Share on other sites More sharing options...
Milano Posted February 21, 2021 Share Posted February 21, 2021 I had a Hag Narr test game today (see 2k list above)..with my 5 years old daughter. Desperate times require desperate measures 😄 so actually playing against my self..BUT I had some insights. 1) Bloodwrack Medusa as general on foot is very risky. In this game 9 raptors shot her of the table round 1. Afterwards my army falls apart with bad saves. Maybe Khailebron next time. 2) Shadowqueen unbuffed hits like a wet noodle. The rend loss on Heartrender really hurts. Still a good harassing unit/locker but not more. A pity, she is the model why I started DoK in the first place. 3) Mindrazor is so hard to cast omg. 4) Morgwaeth is a steal for 80pts. And the witchbrew is quite doable with 2 haggs. 5) Stalkers. They are the best. Played 10 of them. Still its a pain to be back to Anvil of Heldenhammer SCE playstyle. Initially I chose DoK as my 2nd army to go away from phew phew. But here we are again..I know I could ignore them, but they are so much better than Blood Sisters and I had Melusai boxes laying around. Uff Had a wonderful time still. I enjoyed seeing my daughter being so happy to crush my DoKs with devastating dracolines. 😅 2 Quote Link to comment Share on other sites More sharing options...
Mutton Posted February 21, 2021 Share Posted February 21, 2021 (edited) 2 hours ago, Milano said: 2) Shadowqueen unbuffed hits like a wet noodle. The rend loss on Heartrender really hurts. Still a good harassing unit/locker but not more. A pity, she is the model why I started DoK in the first place. I sent an FAQ question to their team about this. I can't believe this was intentional, absolutely no one was complaining about -2 rend on a god's weapon. I encourage everyone to do the same if we potentially want to see that reverted. Edited February 21, 2021 by Mutton Quote Link to comment Share on other sites More sharing options...
Eternalis Posted February 21, 2021 Share Posted February 21, 2021 4 minutes ago, Mutton said: I sent an FAQ question to their team about this Could you give me the email adress of the FAQ team? Quote Link to comment Share on other sites More sharing options...
Mutton Posted February 21, 2021 Share Posted February 21, 2021 1 minute ago, Eternalis said: Could you give me the email adress of the FAQ team? AoSFAQ@gwplc.com 1 Quote Link to comment Share on other sites More sharing options...
Eternalis Posted February 21, 2021 Share Posted February 21, 2021 2 minutes ago, Mutton said: AoSFAQ@gwplc.com Thanks! Quote Link to comment Share on other sites More sharing options...
Milano Posted February 21, 2021 Share Posted February 21, 2021 49 minutes ago, Mutton said: I sent an FAQ question to their team about this. I can't believe this was intentional, absolutely no one was complaining about -2 rend on a god's weapon. I encourage everyone to do the same if we potentially want to see that reverted. Did the same on the week the previews arrived. Quote Link to comment Share on other sites More sharing options...
pbL` Posted February 21, 2021 Share Posted February 21, 2021 Maybe someone can help us - if you want to play really snake focused..how many snakes to you need? Quote Link to comment Share on other sites More sharing options...
JackStreicher Posted February 21, 2021 Share Posted February 21, 2021 2 minutes ago, pbL` said: Maybe someone can help us - if you want to play really snake focused..how many snakes to you need? 40-60 I guess. Depends on the list Quote Link to comment Share on other sites More sharing options...
pbL` Posted February 21, 2021 Share Posted February 21, 2021 5 minutes ago, JackStreicher said: 40-60 I guess. Depends on the list Ok I guess I should provide more details - the same list should include a morathi and other heroes. Quote Link to comment Share on other sites More sharing options...
JackStreicher Posted February 21, 2021 Share Posted February 21, 2021 (edited) 4 minutes ago, pbL` said: Ok I guess I should provide more details - the same list should include a morathi and other heroes. About 40 should be the absolute maximum that you‘ll need. most constellations I‘ve seen were 10-20 Bloodstalkers 5 Bloodsisters 10-15 Blood Sisters Morathi (both) Melusai/Medusa general Something else (if points are left) Edited February 21, 2021 by JackStreicher Quote Link to comment Share on other sites More sharing options...
Peegee Posted February 21, 2021 Share Posted February 21, 2021 20 Blood Stalkers and Morathi feels pretty oppressive. Like Lumineth Archers oppressive level. But I guess we'll see that a lot on the tables... Quote Link to comment Share on other sites More sharing options...
Aliase Posted February 22, 2021 Share Posted February 22, 2021 Bloody Snek! 8 Quote Link to comment Share on other sites More sharing options...
swarmofseals Posted February 22, 2021 Share Posted February 22, 2021 2 hours ago, Aliase said: Bloody Snek! Nice! Is that colorshift paint? 3 hours ago, Peegee said: 20 Blood Stalkers and Morathi feels pretty oppressive. Like Lumineth Archers oppressive level. But I guess we'll see that a lot on the tables... I think it'll be more oppressive than sentinel spam. Blood Stalkers are more efficient and have almost as good threat range. Quote Link to comment Share on other sites More sharing options...
Aliase Posted February 22, 2021 Share Posted February 22, 2021 13 minutes ago, swarmofseals said: Nice! Is that colorshift paint? I think it'll be more oppressive than sentinel spam. Blood Stalkers are more efficient and have almost as good threat range. It is!! Turbodork Quote Link to comment Share on other sites More sharing options...
Shmaravoz Posted February 22, 2021 Share Posted February 22, 2021 (edited) Guys, need an advice. How competitive do you think this snake list is? And how would you improve it? Zainhar Kai 600 Morathi 110 Melusai Ironscale 110 Melusai Ironscale 90 Hag Queen 10 x 280 Blood Stalkers 10 x 260 Blood Sisters 10 x 260 Blood Sisters 140 Battalion Vymperic Guard 80 Heart of Fury 40 Snake (endless spell) Total Points 1970 Or Zainhar Kai 600 Morathi 110 Melusai Ironscale 110 Melusai Ironscale 15 x 420 Blood Stalkers 10 x 260 Blood Sisters 10 x 260 Blood Sisters 140 Battalion Vymperic Guard 40 Snake (endless spell) + 1 CP (50 pts) Total Points 1990 Edited February 22, 2021 by Shmaravoz Quote Link to comment Share on other sites More sharing options...
Mutton Posted February 22, 2021 Share Posted February 22, 2021 20 minutes ago, swarmofseals said: Blood Stalkers are more efficient and have almost as good threat range. I dunno if you've played against Sentinels, but I assure you 5+ mortals, ignoring line of sight at 30", on a unit that's always -1 to hit is more oppressive than Stalkers. Sentinels are the best ranged unit in the game--maybe sharing the spot with Seraphon Salamanders. The big thing Stalkers have is being able to shoot in the hero phase for a CP, which still costs a CP and a Morathi. But if we're going to start talking about combos, we then also need to talk about how the Sentinels will always have that 5+ ward protection from Teclis, have a 50% chance at ignoring spells, etc. Stalkers are good, but they're not Sentinels. Quote Link to comment Share on other sites More sharing options...
Nilworth Posted February 22, 2021 Share Posted February 22, 2021 (edited) So I don’t know if anyone saw, but the Khinerai Heartrenders ability says they get improved rend if they were set up. Doesn’t that mean if you use Khailebron’s CA or the Shadow Patrol ability to redeploy, they would get improved rend? Unsure if that makes them any better but it’s a neat little interaction. Edited February 22, 2021 by Nilworth Quote Link to comment Share on other sites More sharing options...
swarmofseals Posted February 22, 2021 Share Posted February 22, 2021 2 hours ago, Mutton said: I dunno if you've played against Sentinels, but I assure you 5+ mortals, ignoring line of sight at 30", on a unit that's always -1 to hit is more oppressive than Stalkers. Sentinels are the best ranged unit in the game--maybe sharing the spot with Seraphon Salamanders. The big thing Stalkers have is being able to shoot in the hero phase for a CP, which still costs a CP and a Morathi. But if we're going to start talking about combos, we then also need to talk about how the Sentinels will always have that 5+ ward protection from Teclis, have a 50% chance at ignoring spells, etc. Stalkers are good, but they're not Sentinels. I've played a ton against sentinels and honestly they don't bother me much. Granted I'm mostly used to running into ~40 sentinel + Teclis lists. IMO the problem with sentinels is that while they are very good at assassinating characters they aren't nearly as good at killing troops. Power of Hysh isn't guaranteed, even with Teclis and Zaitrec it fails nearly 1 in 10 times before unbind attempts. In terms of absolute offensive efficiency sentinels and stalkers are roughly even, but sentinels are very biased toward mortal wounds. That means that they are good against really hard targets but they kinda suck against low save targets and ward saves. 20 sentinels lofting only kill 7.38 Chaos Marauders or 3.56 Phoenix Guard, for example. They are ideal against heavily armored foot heroes and the like, dealing 6.33 damage to a 3+ save hero with -1 to hit, for example. Blood Stalkers have a more even distribution of mortals and rend 1 damage, which makes them effective against a wider range of targets. They kill 9.33 Chaos Marauders and 4.08 Phoenix Guard. Not amazing, but 15% more damage against PGs and 25% more damage against marauders. They will deal 5.83 wounds against that lone foot hero, an 8.5% advantage for the sentinels. With Morathi's double shoot that damage literally doubles, of course. Sentinels are probably a little better on defense at base, and of course their defense is strong with Teclis. -1 to hit is typically around a 30% damage reduction, giving Sentinels a defensive efficiency against rend 0 of about .214 with Teclis' 5+. Fully buffed Stalkers are on another level though: .317, and that doesn't require nearly as much investment to attain. Sentinels also have more bravery problems. Perhaps the biggest thing for me is build efficiency. Lumineth builds nearly always take Teclis and a cathallar, and on top of that you need at least 2 units of wardens. So even if you just spam sentinels after that the absolute most you can fit is 60. With stalkers all you need is a 100 point hero and you can put the rest in stalkers if you want. You may not want to do that, of course. But you can make a list with 4 behemoth leaders and still fit 45 stalkers (equivalent to 90 sentinels). You can take Morathi and still fit 45 stalkers. So yeah, just warscroll to warscroll I think that stalkers are sentinels are pretty similar in terms of oppressiveness. But when fully buffed stalkers are better on both offense and defense, and DoK army restrictions make them dramatically more spammable than sentinels. Not that it much matters but I found that head to head stalkers win easily. When I was testing morathi + stalker builds or 40 stalker builds I was undefeated against Lumineth, and when I played Khailebron I basically won on turn 1 in every game. That doesn't exactly work anymore, but the same effect can be achieved with Lauchon. 2 Quote Link to comment Share on other sites More sharing options...
Lucentia Posted February 22, 2021 Share Posted February 22, 2021 2 hours ago, Nilworth said: So I don’t know if anyone saw, but the Khinerai Heartrenders ability says they get improved rend if they were set up. Doesn’t that mean if you use Khailebron’s CA or the Shadow Patrol ability to redeploy, they would get improved rend? Unsure if that makes them any better but it’s a neat little interaction. That was the case in the old scroll too, but yes, that's precisely how it works. Quote Link to comment Share on other sites More sharing options...
Nuitari Posted February 22, 2021 Share Posted February 22, 2021 3 hours ago, Shmaravoz said: Guys, need an advice. How competitive do you think this snake list is? And how would you improve it? Zainhar Kai 600 Morathi 110 Melusai Ironscale 110 Melusai Ironscale 90 Hag Queen 10 x 280 Blood Sisters 10 x 260 Blood Stalkers 10 x 260 Blood Stalkers 140 Battalion Vymperic Guard 80 Heart of Fury 40 Snake (endless spell) Total Points 1970 Or Zainhar Kai 600 Morathi 110 Melusai Ironscale 110 Melusai Ironscale 15 x 420 Blood Sisters 10 x 260 Blood Stalkers 10 x 260 Blood Stalkers 140 Battalion Vymperic Guard 40 Snake (endless spell) + 1 CP (50 pts) Total Points 1990 Both are illegal, Stalkers are 140 pts so you are over 2000 pts. Besides this I don’t like Hag in heavy snakes lists. Quote Link to comment Share on other sites More sharing options...
Jacek Posted February 22, 2021 Share Posted February 22, 2021 4 hours ago, Shmaravoz said: Guys, need an advice. How competitive do you think this snake list is? And how would you improve it? Zainhar Kai 600 Morathi 110 Melusai Ironscale 110 Melusai Ironscale 90 Hag Queen 10 x 280 Blood Sisters 10 x 260 Blood Stalkers 10 x 260 Blood Stalkers 140 Battalion Vymperic Guard 80 Heart of Fury 40 Snake (endless spell) Total Points 1970 Or Zainhar Kai 600 Morathi 110 Melusai Ironscale 110 Melusai Ironscale 15 x 420 Blood Sisters 10 x 260 Blood Stalkers 10 x 260 Blood Stalkers 140 Battalion Vymperic Guard 40 Snake (endless spell) + 1 CP (50 pts) Total Points 1990 Why take 2x Ironscale? From what I see you can use CA only once per turn in your Hero phase? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.