pixieproxy Posted November 1, 2020 Share Posted November 1, 2020 Hope she also makes Melusai Battleline Quote Link to comment Share on other sites More sharing options...
Graywater Posted November 1, 2020 Share Posted November 1, 2020 Just now, pixieproxy said: Hope she also makes Melusai Battleline I heavily suspect that either she will make snakes battleline and/or the new temple does it. Quote Link to comment Share on other sites More sharing options...
Gordrakk Posted November 2, 2020 Share Posted November 2, 2020 (edited) Photo taken from the community page showing the contents of the first broken realms book: Morathi-Khaine caught my eye, this is both a chapter in the narrative and appears to the the replacement name for the High Oracle. What do you guys think? This sounds like Morathi may have finally succeeded in her quest for godhood! As well as the title for act 2, rise of a goddess. We also now know the names of our new battalions Edited November 2, 2020 by Gordrakk 1 Quote Link to comment Share on other sites More sharing options...
Graywater Posted November 2, 2020 Share Posted November 2, 2020 7 minutes ago, Gordrakk said: Photo taken from the community page showing the contents of the first broken realms book: Morathi-Khaine caught my eye, this is both a chapter in the narrative and appears to the the replacement name for the High Oracle. What do you guys think? This sounds like Morathi may have finally succeeded in her quest for godhood! As well as the title for act 2, rise of a goddess. We also now know the names of our new battalions Judging from just the titles, I think you are right. It sounds like morathi is finally able to take khaine's place instead of simply siphoning off the power from his worshippers. I hope this is the case anyways. Just as exciting, but from the rules-side of things, it looks like we're getting 3 battalions along with both forms of morathi and the new temple. I was only expecting 1! Come on viable snake army! 🐍 🐍 🐍 4 Quote Link to comment Share on other sites More sharing options...
KoganStyle Posted November 2, 2020 Share Posted November 2, 2020 (edited) Wasn't Zainthar Kai(Cobra Kai) a joke name from a page ago? (very very new to DoK so forgive me if I have mis-read/interpreted!). Also very interesting to spot that the StD new battalion falls under Deepkin? What is going on in Aelf land?! Edited November 2, 2020 by KoganStyle Quote Link to comment Share on other sites More sharing options...
Chumphammer Posted November 2, 2020 Share Posted November 2, 2020 I would be happy with Morathi becoming Khaine Incarnate. Might explain the "Shadows Rising" as Morathi becoming Khaine/God will finally sprue Malarian into action (Whether Mortathi awakening him by feeding him power or in retaliation) 1 Quote Link to comment Share on other sites More sharing options...
JackStreicher Posted November 2, 2020 Share Posted November 2, 2020 9 minutes ago, Chumphammer said: I would be happy with Morathi becoming Khaine Incarnate. I‘d love to see her succeed! 1 Quote Link to comment Share on other sites More sharing options...
Graywater Posted November 2, 2020 Share Posted November 2, 2020 21 minutes ago, KoganStyle said: Wasn't Zainthar Kai(Cobra Kai) a joke name from a page ago? (very very new to DoK so forgive me if I have mis-read/interpreted!). Also very interesting to spot that the StD new battalion falls under Deepkin? What is going on in Aelf land?! We knew the name zainthar kai before today, which is where all of that talk (and the cobra kai joking) came from. My hunch on the chaos stuff under idoneth is that its a misprint, but strange indeed if it was purposeful. 1 Quote Link to comment Share on other sites More sharing options...
Chumphammer Posted November 2, 2020 Share Posted November 2, 2020 1 hour ago, Graywater said: We knew the name zainthar kai before today, which is where all of that talk (and the cobra kai joking) came from. My hunch on the chaos stuff under idoneth is that its a misprint, but strange indeed if it was purposeful. it was me lol. I'm making it a thing! As gray said, zainthar kai is the new faction and hopefully its a snake based faction, and since Cobra/snake then Cobra Kai! 2 Quote Link to comment Share on other sites More sharing options...
Lightbox Posted November 3, 2020 Share Posted November 3, 2020 (edited) 15 hours ago, Chumphammer said: it was me lol. I'm making it a thing! As gray said, zainthar kai is the new faction and hopefully its a snake based faction, and since Cobra/snake then Cobra Kai! Zainthar Kai never dies! 17 hours ago, Chumphammer said: I would be happy with Morathi becoming Khaine Incarnate. Same! Would be cool to see the narrative move in such a way and would be nice to really cement Morathi as a big(or rather bigger) player. Edited November 3, 2020 by Lightbox 1 Quote Link to comment Share on other sites More sharing options...
Marcvs Posted November 3, 2020 Share Posted November 3, 2020 Hi all. I am still new to DoK but an upcoming TTS tournament (lockdown again) will give me the occasion to learn directly on the battlefield yep, unfortunately the cutoff for the rules is before the release of the broken realms book So I am hesitating between two lists, essentially with or without Morathi. Of course all comments are welcome even beyond the choice between the two So list 1, with Morathi Spoiler Allegiance: Daughters of Khaine- Temple: Hagg NarSlaughter Queen on Cauldron of Blood (330)- General- Command Trait: Devoted Disciples - Artefact: Thousand and One Dark Blessings - Prayer: Blessing of KhaineMorathi High Oracle of Khaine (480)- Lore of Shadows: MindrazorMorgwaeth the Bloodied (140)- Prayer: Catechism of Murder30 x Sisters of Slaughter (300)- Barbed Whips and Blade Bucklers30 x Sisters of Slaughter (300)- Barbed Whips and Blade Bucklers10 x Sisters of Slaughter (120)- Barbed Whips and Blade Bucklers4 x The Blade-coven (0)5 x Khinerai Heartrenders (90)5 x Khinerai Heartrenders (90)Slaughter Troupe (130)Total: 1980 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 108 list 2 without Morathi Spoiler Allegiance: Daughters of Khaine- Temple: Hagg NarSlaughter Queen on Cauldron of Blood (330)- General- Command Trait: Devoted Disciples - Artefact: Thousand and One Dark Blessings - Prayer: Blessing of KhaineBloodwrack Shrine (210)- Artefact: Shadow Stone - Lore of Shadows: MindrazorHag Queen on Cauldron of Blood (290)- Prayer: Catechism of Murder30 x Sisters of Slaughter (300)- Barbed Whips and Blade Bucklers30 x Sisters of Slaughter (300)- Barbed Whips and Blade Bucklers10 x Sisters of Slaughter (120)- Barbed Whips and Blade Bucklers10 x Sisters of Slaughter (120)- Barbed Whips and Blade Bucklers5 x Khinerai Heartrenders (90)5 x Khinerai Heartrenders (90)Slaughter Troupe (130)Total: 1980 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 129 Why no witch aelves: I prefer the 6" pile in for mobility and tricks, damage is rarely an issue Slaughter troupe: more or less the same, more mobility. I know I can retreat and attack with the 6" pile in, but the added charge movement allows me to get to the middle table objectives even when charged in my deployment zone in t1 Quote Link to comment Share on other sites More sharing options...
Graywater Posted November 3, 2020 Share Posted November 3, 2020 1 hour ago, Marcvs said: Hi all. I am still new to DoK but an upcoming TTS tournament (lockdown again) will give me the occasion to learn directly on the battlefield yep, unfortunately the cutoff for the rules is before the release of the broken realms book So I am hesitating between two lists, essentially with or without Morathi. Of course all comments are welcome even beyond the choice between the two So list 1, with Morathi Hide contents Allegiance: Daughters of Khaine- Temple: Hagg NarSlaughter Queen on Cauldron of Blood (330)- General- Command Trait: Devoted Disciples - Artefact: Thousand and One Dark Blessings - Prayer: Blessing of KhaineMorathi High Oracle of Khaine (480)- Lore of Shadows: MindrazorMorgwaeth the Bloodied (140)- Prayer: Catechism of Murder30 x Sisters of Slaughter (300)- Barbed Whips and Blade Bucklers30 x Sisters of Slaughter (300)- Barbed Whips and Blade Bucklers10 x Sisters of Slaughter (120)- Barbed Whips and Blade Bucklers4 x The Blade-coven (0)5 x Khinerai Heartrenders (90)5 x Khinerai Heartrenders (90)Slaughter Troupe (130)Total: 1980 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 108 list 2 without Morathi Hide contents Allegiance: Daughters of Khaine- Temple: Hagg NarSlaughter Queen on Cauldron of Blood (330)- General- Command Trait: Devoted Disciples - Artefact: Thousand and One Dark Blessings - Prayer: Blessing of KhaineBloodwrack Shrine (210)- Artefact: Shadow Stone - Lore of Shadows: MindrazorHag Queen on Cauldron of Blood (290)- Prayer: Catechism of Murder30 x Sisters of Slaughter (300)- Barbed Whips and Blade Bucklers30 x Sisters of Slaughter (300)- Barbed Whips and Blade Bucklers10 x Sisters of Slaughter (120)- Barbed Whips and Blade Bucklers10 x Sisters of Slaughter (120)- Barbed Whips and Blade Bucklers5 x Khinerai Heartrenders (90)5 x Khinerai Heartrenders (90)Slaughter Troupe (130)Total: 1980 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 129 Why no witch aelves: I prefer the 6" pile in for mobility and tricks, damage is rarely an issue Slaughter troupe: more or less the same, more mobility. I know I can retreat and attack with the 6" pile in, but the added charge movement allows me to get to the middle table objectives even when charged in my deployment zone in t1 I'm with you on sisters of slaughter over witches. As for your lists, I think both are quite solid. As much as I like morathi, I think your list without her is perhaps better in a tournament environment. Morathi is sometimes instrumental to hold up key enemy pieces, but is also sometimes inefficient for what you need her for, depending on what you're up against. A cauldron for your hag to boost her survivability and project a second bloodshield bubble and +1 bravery is really useful in a list running so many bladed bucklers. 1 Quote Link to comment Share on other sites More sharing options...
Thalassic Monstrosity Posted November 3, 2020 Share Posted November 3, 2020 (edited) Edit: Ninja'ed. Edited November 3, 2020 by Thalassic Monstrosity Quote Link to comment Share on other sites More sharing options...
Gordrakk Posted November 3, 2020 Share Posted November 3, 2020 (edited) New Temple rules, a new command ability and a new warscroll battalion from the Broken Realms book, previewed today. i must admit I am disappointed with the new temple rule, +1 Bravery is such an uninteresting ability and very underwhelming in my opinion. Photos removed, too slow 🤣 Edited November 3, 2020 by Gordrakk Quote Link to comment Share on other sites More sharing options...
foxicious Posted November 3, 2020 Share Posted November 3, 2020 (edited) New rules: https://www.warhammer-community.com/2020/11/03/broken-realms-new-rules/ I feel like the Zainthar Kai allegiance ability is slightly dissapointing? It might help a little bit with Mindrazor. The command ability could be brutal with Blood Sisters, though. EDIT: Damnit! Too slow 😅 Edited November 3, 2020 by foxicious 1 Quote Link to comment Share on other sites More sharing options...
Gordrakk Posted November 3, 2020 Share Posted November 3, 2020 6 minutes ago, foxicious said: New rules: https://www.warhammer-community.com/2020/11/03/broken-realms-new-rules/ I feel like the Zainthar Kai allegiance ability is slightly dissapointing? It might help a little bit with Mindrazor. The command ability could be brutal with Blood Sisters, though. EDIT: Damnit! Too slow 😅 It is very disappointing, very lazy rule writing in my opinion. You are correct though, it does help with Mindrazor. The command ability with a big unit of blood sisters will be very nice! Quote Link to comment Share on other sites More sharing options...
Escanor Posted November 3, 2020 Share Posted November 3, 2020 These new rules a VERY underwhelming. Our only hope at this point will be a new battletome. 2 Quote Link to comment Share on other sites More sharing options...
DJMoose Posted November 3, 2020 Share Posted November 3, 2020 I agree. While +1 Bravery is nice when coupled with Mindrazor, it could have been something much more interesting. Also considering we have access to Witchbrew it's kind of a moot point. Command ability giving +1 attack could certainly be effective, however. Quote Link to comment Share on other sites More sharing options...
Mutton Posted November 3, 2020 Share Posted November 3, 2020 +1 Bravery is like a joke ability that people come up with. I can't believe it's real. Unless we see a bunch of new reasons to have high bravery, this is total garbage, even with Mindrazor. Think about how many armies have flat 10 bravery. Are people going to take the slightly higher chance at having a better Mindrazor (against some armies) over global rerolls to hit and 5+ ward? Or even Khailebron's global -1 to shoot and teleport. +1 Bravery...geez. That Shrine Brood is also nothing. And I use a Bloodwrack Shrine! Why make it so you need 2 of them? Why make the ability so terrible? I don't understand the thinking behind this at all. 3 Quote Link to comment Share on other sites More sharing options...
Graywater Posted November 3, 2020 Share Posted November 3, 2020 Wow. So the Allegiance ability is a clear miss. Melusai will be bravery 10, which is not helpful at all for mindrazor because it only lets us get over bravery 9. Not much falls under that category. Could be helpful if you combine it with the -1 bravery spell, but thats an even higher investment to make it work. And without bonuses to casting like some armies have, its super unlikely to get the full combo going. And the battalion is useless. 2 Bloodwrack Shrines!? 1 is just ok to help your mind razor caster survive, but 2? And your bonus is that you get to kill one of your important models that actually do something to heal a single wound. Thats a gut punch. On a positive note, the +1 attack command ability is actually good. My biggest gripe has been the inability to gain access to any command abilities besides the core ones if you're building around snakes, which this clearly caters to. Here's to hoping the other battalions are better than this one, and the 2 morathi forms are interesting. Pretty disappointed overall so far though. 3 Quote Link to comment Share on other sites More sharing options...
foxicious Posted November 3, 2020 Share Posted November 3, 2020 Just keep in mind, that we have only seen the allegiance ability so far. Zainthar Kai might still be a good temple. Hag Narr's strength also comes from its command trait for example. I am also still looking forward for the remaining battalions, Morathi and the Ironscale. 2 Quote Link to comment Share on other sites More sharing options...
DJMoose Posted November 3, 2020 Share Posted November 3, 2020 15 minutes ago, foxicious said: Just keep in mind, that we have only seen the allegiance ability so far. Zainthar Kai might still be a good temple. Hag Narr's strength also comes from its command trait for example. I am also still looking forward for the remaining battalions, Morathi and the Ironscale. This is what I am hoping. Once we have the full picture of Zainthar Kai it will be a good pick of a Temple. Quote Link to comment Share on other sites More sharing options...
Graywater Posted November 3, 2020 Share Posted November 3, 2020 9 minutes ago, foxicious said: Just keep in mind, that we have only seen the allegiance ability so far. Zainthar Kai might still be a good temple. Hag Narr's strength also comes from its command trait for example. I am also still looking forward for the remaining battalions, Morathi and the Ironscale. Absolutely. Im unsure if we will have anything else strictly temple related, since the daughters in temples don't get a trait, compulsory artifact, command trait, and ability. But maybe this will be a more modern suballegiance design and will get all of those. Hard to say. And the command ability is promising. But my hopes and dreams lie in the remaining battalions and new morathis. And maybe the ironscale "inspiring melusai" will combo well with our new command ability. Quote Link to comment Share on other sites More sharing options...
Chumphammer Posted November 3, 2020 Share Posted November 3, 2020 In the current shooting Meta, those options are not great +1 attack on snakes is fantastic, and +1 Bra is good to give those snakes BR10 with a Cauldron Taking the battalion and using the 2nd Medusa to cast shroud of dispair will result in bonus wounds vs anyone (unless neg modifiers) HOWEVER VS -1 to hit/teleport or a 5+ FNP bubble....Im sorry its not gonna cut it. Current Meta is shooting, and +1 attack +1 Bra is not going to help that. Same with the Battalion, if you could heal a cauldron also then sure thats great, but sadly I just dont thing it helps us atm. Hopefully new hero or morathi update adds some options Quote Link to comment Share on other sites More sharing options...
Majordomo Posted November 3, 2020 Share Posted November 3, 2020 As someone who just started with the faction - the preview did seem kinda lacklustre, but hopefully there is more to come... I have I've glued 40 out of 60 aelves now - 30 sisters and 10 witches - but I figured I'd ask here before I commit further. Would it be beneficial to go 30 of each and go say bucklers for sisters and daggers for the witches? Or should I go 40/20 so that I could field Slaughter Troupe potentially? Just want to go with the option that I'm least likely to regret for the immediate future - seems like everything is used to some extent, but I've not been able to find many recent DoK lists. I'll probably end up with more elves later but first I will hold out hope that I can go buy a bunch more snakes instead because they are a lot cooler heh. Quote Link to comment Share on other sites More sharing options...
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