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AoS 2 - Fyreslayers Discussion


Chris Tomlin

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2 hours ago, madmac said:

It reduces the power of Lords of the Lodge a smidge, which was the main intent I think.

Yeah, probably will produce less bad play experiences for opponents due to less of a death star while being able to keep up with the new stuff coming out power wise. I'm looking at list for tournaments with 2x20 HGBs.  

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20 hours ago, Clan's Cynic said:

Another obligatory list posting. Artifacts will be changed out depending on how magic heavy the opponent is of course.

30zh9tW.png

Change de Runesmiter on foot into an Auric Runemaster to take the Lords of Lodge legally and is exactly the same list I thought for my angry dwarves.

Add one unit of vulkites to have the 2000 points.

LEADERS
Auric Runefather on Magmadroth (280)
Auric Runesmiter on Magmadroth (260)
- Forge Key
Battlesmith (140)
Auric Runemaster (120)
UNITS
10 x Vulkite Berzerkers (140)
- War-Picks & Slingshields
10 x Vulkite Berzerkers (140)
- War-Picks & Slingshields
10 x Vulkite Berzerkers (140)
- War-Picks & Slingshields
20 x Hearthguard Berzerkers (400)
- Poleaxes
10 x Auric Hearthguard (240)
BATTALIONS
Lords of the Lodge (140)

 

Lodge, artifacst and etc depends of the battle.

Edited by Dorgoth
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4 hours ago, Dorgoth said:

Change de Runesmiter on foot into an Auric Runemaster to take the Lords of Lodge legally and is exactly the same list I thought for my angry dwarves.

Add one unit of vulkites to have the 2000 points.

LEADERS
Auric Runefather on Magmadroth (280)
Auric Runesmiter on Magmadroth (260)
- Forge Key
Battlesmith (140)
Auric Runemaster (120)
UNITS
10 x Vulkite Berzerkers (140)
- War-Picks & Slingshields
10 x Vulkite Berzerkers (140)
- War-Picks & Slingshields
10 x Vulkite Berzerkers (140)
- War-Picks & Slingshields
20 x Hearthguard Berzerkers (400)
- Poleaxes
10 x Auric Hearthguard (240)
BATTALIONS
Lords of the Lodge (140)

 

Lodge, artifacst and etc depends of the battle.

Your going to need that firewall to protect your heroes

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Is 2 units of HB the way to go now? We would have to spread our heroes out and only one is part of the battalion.

Allegiance: Fyreslayers
- Lodge: Hermdar
Mortal Realm: Aqshy
Auric Runefather (100)
- General
Auric Runemaster (120)
Battlesmith (140)
Auric Runesmiter (120)
Grimwrath Berzerker (100)
20 x Hearthguard Berzerkers (400)
20 x Hearthguard Berzerkers (400)
10 x Vulkite Berzerkers (140)
5 x Auric Hearthguard (120)
5 x Auric Hearthguard (120)
Lords of the Lodge (140)
Runic Fyrewall (40)
Zharrgron Flame-spitter (60)

Total: 2000 / 2000
Extra Command Points: 1
Wounds: 148
 

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On 12/19/2019 at 2:26 PM, Clan's Cynic said:

Another obligatory list posting. Artifacts will be changed out depending on how magic heavy the opponent is of course.

30zh9tW.png

I‘m playing the exact same List except for a Grimwrath with Vosaxe instead of the CP and the Infernoth (Its a cool model but it never did something worth it for me). 

 

My second Artifact is the smouldering helmet on my Runefather, as i intend to use Prayer of Ash and the Icon on him for a +2 save, protecting it by reducing rend by 1. This allows him to bounce MWs back on enemy units on a 4+ which will counter units with lots of attacks, and even more elite units (looking at you Varanguard) will probably kill themselves trying to wound the Runefather.

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8 hours ago, zoso87 said:

Do you think the best realm is aqshy?

Or do you think there is another one better to go with Vostarg?

Tbh, unless you are playing for fun or have 2+ battalions you pretty much always want to go for the Vosaxe (mandatory) and the Nullsidian Icon (for the Lodge battalion) in a take all comers list. 

So realm doesnt really matter, I go for aqshy as it fits the background of the lodge. 

If you know you wont need antimagic the glowhelm is best as the army is really CP hungry (at least the way I play them)

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Hi all new to TGA but I need your help. So I have my first ever AOS tournament (24 players) at the start of February and I want to use January for as many practice games as possible. Here is a list I've made and want to know what you all think of it. Too many vulkites? more HGB? I'm currently buying just over £200 of stuff tomorrow so don't want to buy more than I need to but any advise is much appreciated. :)

FB_IMG_1577741855534.jpg

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So since OBR and us do alot of the same things how do yall handle them? The fight first and double double attack from 20 HGB seems pretty rough especially since we are now running 2 blocks of pain that they have to deal with.  They seem just as tanky as us but those catapults are pretty dirty. 

Additionally  the new battle tomes dropping for the spell slinger and out flying brothers it seems like our characters are going be more in danger and lets face it they are our linchpin what are some ways yall are planning to combat that?

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Auric HG doesn't protect you against onceagame special ammunition that kills your heroes on 8+. Cutting LOS with firewall does but it has its limits.

True, HGB munch through mortek guards but once all your heroes are dead so you are. You really need 5+ heroes in thoses matchups to absorb the losses from the catapults. The Grimwrath is not a bad choice at all.

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On 1/5/2020 at 2:37 PM, kozokus said:

Auric HG doesn't protect you against onceagame special ammunition that kills your heroes on 8+. Cutting LOS with firewall does but it has its limits.

True, HGB munch through mortek guards but once all your heroes are dead so you are. You really need 5+ heroes in thoses matchups to absorb the losses from the catapults. The Grimwrath is not a bad choice at all.

In that regard here is a list i posted a bit ago. Heroes to spread out, AH for taking damage, LOS blocking, and some sniping via the Flame-spitter

Allegiance: Fyreslayers
- Lodge: Hermdar
Auric Runefather (100)
- General
Auric Runemaster (120)
Battlesmith (140)
Auric Runesmiter (120)
Grimwrath Berzerker (100)
20 x Hearthguard Berzerkers (400)
20 x Hearthguard Berzerkers (400)
10 x Vulkite Berzerkers (140)
5 x Auric Hearthguard (120)
5 x Auric Hearthguard (120)
Lords of the Lodge (140)
Runic Fyrewall (40)
Zharrgron Flame-spitter (60)

Total: 2000 / 2000
Extra Command Points: 1
Wounds: 148
 

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Hi Guys, 

I need some advice for an upcoming tournament : 1 000.00 pts with some limitation (no triple unit,  minimal size for unit except for battleline (twice the minimal size max)) 

I come with this 

Allegiance: Fyreslayers
- Lodge: Hermdar

Leaders
Auric Runefather (100)
- General
- Trait: Warrior Indominate
- Artefact: Tyrant Slayer
Auric Runesmiter (120)
- Forge Key
- Prayer: Prayer of Ash
Battlesmith (140)
Knight-Venator (120)

Battleline
10 x Hearthguard Berzerkers (240)
- Broadaxes
20 x Vulkite Berzerkers (280)
- War-Picks & Slingshields

Total: 1000 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 81
 

What do you think ? 
 

Double 10 Hearthguard better  ? 
5 Auric or the Venator ? 

 

Thx for your answer and advice ! 

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On 1/15/2020 at 4:32 PM, Salakh said:

Hi Guys, I need some advice for an upcoming tournament : 1 000.00 pts with some limitation (no triple unit,  minimal size for unit except for battleline (twice the minimal size max)) 
I come with this 

Allegiance: Fyreslayers
- Lodge: Hermdar
Leaders
Auric Runefather (100)
- General
- Trait: Warrior Indominate
- Artefact: Tyrant Slayer
Auric Runesmiter (120)
- Forge Key
- Prayer: Prayer of Ash
Battlesmith (140)
Knight-Venator (120)
Battleline
10 x Hearthguard Berzerkers (240)
- Broadaxes
20 x Vulkite Berzerkers (280)
- War-Picks & Slingshields
Total: 1000 / 2000
Extra Command Points: 0
Allies: 0 / 400
Wounds: 81
What do you think ? 

try this

1.pdf

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