Ekrund Oath Splitters Posted July 2, 2018 Share Posted July 2, 2018 (edited) 4 minutes ago, Urauloth said: I uh... don't think that's legal. shush... they dont know that ;))))))))))))))))))) Imagine that many.... thatd be 2400pts haha! Edited July 2, 2018 by Ekrund Oath Splitters Quote Link to comment Share on other sites More sharing options...
Nuradin Posted July 2, 2018 Share Posted July 2, 2018 (edited) 10 minutes ago, Ekrund Oath Splitters said: hahaha honestly when you get your head around the first 3 the rest are ok, i dont think ill be using spirit hosts now, the battletome has other options. There is a pack called Tormented Spirits. 5 black knights/hexwraiths, 3 spirits hosts and 1 cairn wraith. Cheaper to buy that pack than to buy hexwraiths and spirit hosts individually. And I kinda want Spirit Hosts as an option, although the pack is mostly used for the Hexwraiths.. and perhaps a little bit for the Cairn Wraiths that I can convert into Chainghasts or reapers (and convert two reapers into chainghasts). The Spirit hosts just look bad ass, so they will look cool as a model amongst the army. edit: Is there a way to delete your posts? Accidentally made a double post.. Edited July 2, 2018 by Nuradin Quote Link to comment Share on other sites More sharing options...
Nevar Posted July 2, 2018 Share Posted July 2, 2018 Don't forget guys, Grimghasts have a maximum number of 30 per unit not 40. Quote Link to comment Share on other sites More sharing options...
Nuradin Posted July 2, 2018 Share Posted July 2, 2018 Just now, Nevar said: Don't forget guys, Grimghasts have a maximum number of 30 per unit not 40. Yeah, I think Ekrund is talking about using 2 units of 20, not 1 unit of 40 1 Quote Link to comment Share on other sites More sharing options...
Ekrund Oath Splitters Posted July 2, 2018 Share Posted July 2, 2018 2 minutes ago, Nuradin said: There is a pack called Tormented Spirits. 5 black knights/hexwraiths, 3 spirits hosts and 1 cairn wraith. Cheaper to buy that pack than to buy hexwraiths and spirit hosts individually. And I kinda want Spirit Hosts as an option, although the pack is mostly used for the Hexwraiths.. and perhaps a little bit for the Cairn Wraiths that I can convert into Chainghasts or reapers (and convert two reapers into chainghasts). The Spirit hosts just look bad ass, so they will look cool as a model amongst the army. edit: Is there a way to delete your posts? Accidentally made a double post.. i dont think so, you screwed up nagash will get you for your mistake! Yeah they look ace, i painted mine to be shadow beings. Fluff behind my NH is that they were once a kingdom of men who were oath bound to protect there sister kingdoms, and when chaos came to bring ruin to these peaceful lands, the men of Ekrund didnt join the fight and instead fled back to there own castleforts. So with the dying breaths of the other kings and queens of the other empires they abandoned they were cursed with undeath. So they dont belong to Nagash, and they dont serve death. They are a race of spiteful wraiths who seek vengeance on the last descendants of the bloodlines of royalty that cursed them to this living hell. Quote Link to comment Share on other sites More sharing options...
Nuradin Posted July 2, 2018 Share Posted July 2, 2018 (edited) 8 minutes ago, Ekrund Oath Splitters said: i dont think so, you screwed up nagash will get you for your mistake! Yeah they look ace, i painted mine to be shadow beings. Fluff behind my NH is that they were once a kingdom of men who were oath bound to protect there sister kingdoms, and when chaos came to bring ruin to these peaceful lands, the men of Ekrund didnt join the fight and instead fled back to there own castleforts. So with the dying breaths of the other kings and queens of the other empires they abandoned they were cursed with undeath. So they dont belong to Nagash, and they dont serve death. They are a race of spiteful wraiths who seek vengeance on the last descendants of the bloodlines of royalty that cursed them to this living hell. Did you rip that off from Lord of the Rings? Btw, my soul is so tainted that Nagash would spit me back out again! I would do more harm to the living world as a living person than as a dead person! Edited July 2, 2018 by Nuradin Quote Link to comment Share on other sites More sharing options...
Ekrund Oath Splitters Posted July 2, 2018 Share Posted July 2, 2018 12 minutes ago, Nevar said: Don't forget guys, Grimghasts have a maximum number of 30 per unit not 40. Yeah 2 units of 20, ive preordered 30 Grimghasts, bought 8 SW Grimghast and the 1 SW lord executioner and when he comes out the clampack lord executioner. That makes 40 to make the 2 units i need for my battleline. Quote Link to comment Share on other sites More sharing options...
Nuradin Posted July 2, 2018 Share Posted July 2, 2018 2 minutes ago, Ekrund Oath Splitters said: Yeah 2 units of 20, ive preordered 30 Grimghasts, bought 8 SW Grimghast and the 1 SW lord executioner and when he comes out the clampack lord executioner. That makes 40 to make the 2 units i need for my battleline. Is it allowed on this site to link bit sites? or is that against forum rules? Quote Link to comment Share on other sites More sharing options...
Ekrund Oath Splitters Posted July 2, 2018 Share Posted July 2, 2018 1 minute ago, Nuradin said: Did you rip that off from Lord of the Rings? Btw, my soul is so tainted that Nagash would spit me back out again! I would do more harm to the living world as a living person than as a dead person! maybe, but dont tell nagash SAURON IS THE TRUE DARK LORD AND FIRST NECROMANCER! but ive added some elder scrolls into their fluff too, they worship sithis. They are all about the void and the emptiness it brings to them. And lady olyander will be the nightmother. They exist in the space between realms, cursed to feel no emotions, the warm of the stars, the comforts of a homestead and the ability to have trusting allies. They exist in a state worse than death. Quote Link to comment Share on other sites More sharing options...
Nuradin Posted July 2, 2018 Share Posted July 2, 2018 3 hours ago, Nevar said: Well the cavalry Warscroll Battalion is minimum x2 units of Hexwraiths, 1-2 Dreadblade Harrows, and a Black Coach. That warscroll bat gives you +1 Command Point, +1 Artifact, and unmodified 9+ charge attack out of sequence. If I can take two of them, I would and use a Dreadblade Harrow, 2x5 Hexwraiths, and a Blackcoach twice. That gives me x2 Dreadblades, x20 Hexwraiths, x2 Black Coaches, x3 Artifacts, +2 Command Points, 9+ unmod charges for extra attacks. Then I would use mKoS with Pendant of the Fell Wind to give it all +3" speed. That is a 15" standard move on your cavalry. I would deploy all of that, and then place the Spirit Torment and Guardian of Souls in the underworld. Maybe even some Chainghasts I dunno. Then you fly up the board making charge attempts across the enemy line or seizing the midline objectives either way, and then summon up the Spirit Torment and GoS up into the front line where they will be in range. This keeps them from having to keep up with the cavalry. If I can't take more than one copy of the battalion I would just move all of that into one battalion and drop a Black Coach to replace it with something else. Dreadblades can reportedly teleport around the board to seize objectives or be where you need them most. mKoS giving more attacks to Hexwraiths is good when they do MW on 6s, but if I was in one Battalion I might buff up a unit of Hexwraiths to 10 man and keep two 5 man ones for the wings of the army. This way the mKoS's +1 attack has more impact on 10 guys. You could even throw Lady Olynder in or Bladegeists or the like since you have space in the underworld and they can teleport into the fight in range once your cavalry has locked down the board and setup the battle lines further up the field. The idea is, the more table you control, the easier you can score objectives, especially with the Harrows who can teleport each turn to new locations and grab uncontested ones, or 5 man Hexwraiths can shoot off to side objectives from the main fight if you want. According to someone in the Rules section you can absolutely use the same battalion twice in an army list. So you could run 2 Deathrider battalions if you wanted to. Quote Link to comment Share on other sites More sharing options...
Orik Jarlson Posted July 3, 2018 Share Posted July 3, 2018 Do you recon its best to run your grimghast reapers and bladegheist in blocks of 10 or 20? Quote Link to comment Share on other sites More sharing options...
Nuradin Posted July 3, 2018 Share Posted July 3, 2018 For me it depends on what objective the reapers will have. Are they blobs to soak up enemy units or are they objective grabbers or a mix? I always think 20 is a good number, especially since they can fly and have 8" move. With Pendant they have 11" move. With Chronomatic they have 13" (?) move. All this means that 20 reapers will be able to circle an enemy unit and get lots of attacks in. Bladegheists are much more expensive, so running them in 20s might be a bit too expensive. However, this is kind of dependant on how you want to play. I guess there are pros and cons with 10s and 20s. Two 10s can threaten the board on more places with the free drop. 1 20 unit with a GoS or two will be really difficult to kill. However with a unit of 20 the enemy can focus all their fire on that particular unit. With two units of 10 you can force the player to spread out, leaving room for something else (like the reapers) to approach the enemy lines. One should note though that I haven't played a single game and there are people that are much more knowledgable and better at the strategy aspect than me Quote Link to comment Share on other sites More sharing options...
Tooooon Posted July 3, 2018 Share Posted July 3, 2018 Hey all - Might have missed a discussion on this, but what are we all thinking about the possibility for a more elite Nighthaunt's army? 1 Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted July 3, 2018 Share Posted July 3, 2018 Thinking a line of bladegheists and a mKoS + Torment front line moving foreward with 2 max Spirit Host blobs + chainghasts, a second torment, and the Mortarch as an anchor. Gheists charge in, phase through and start chopping up support while Host blob mops up midfield. 2 torments and MoG should be plenty of heals to keep midfield going, with perhaps a GoS deepstriking in to support gheists if they get too far in. Theoretically the chaingheists will keep the bladegheists buffed, help clear chaff and zap targets... mabe add some myrmourns following the gheists up the field to keep magic suppressed and mob casters Quote Link to comment Share on other sites More sharing options...
The Cyclop Owl Posted July 3, 2018 Share Posted July 3, 2018 When is the first tournament that will give us a peak at the meta? I’m very, very curious to see what kinds of lists are being run there. Quote Link to comment Share on other sites More sharing options...
pikachoux Posted July 3, 2018 Share Posted July 3, 2018 I think that I will add some of the new Nighthaunt units in my Legion of Nagash. I want to know if anyone have some combo that I can use with the units from the Soul Wars box? Any clue if we can take more Nighthaunt units in a Legion of Nagash beside those from the starter box? Quote Link to comment Share on other sites More sharing options...
Nevar Posted July 3, 2018 Share Posted July 3, 2018 1 hour ago, pikachoux said: I think that I will add some of the new Nighthaunt units in my Legion of Nagash. I want to know if anyone have some combo that I can use with the units from the Soul Wars box? Any clue if we can take more Nighthaunt units in a Legion of Nagash beside those from the starter box? You can bring anything via the allies rules. Quote Link to comment Share on other sites More sharing options...
Erdemo86 Posted July 3, 2018 Share Posted July 3, 2018 (edited) Hey Guys. Whats the most effective and competetive 1000 points nighthaunt list? something like this or am i completly wrong? Allegiance: DeathLeadersSpirit Torment (120)Knight of Shrouds on Ethereal Steed (140)Guardian of Souls with Nightmare Lantern (140)BattlelineUnits6 x Spirit Hosts (240)30 x Grimghast Reapers (360)Total: 1000 / 2000Extra Command Points: 20Allies: 0 / 400Wounds: 64 Edited July 3, 2018 by Erdemo86 Quote Link to comment Share on other sites More sharing options...
christophe Posted July 3, 2018 Share Posted July 3, 2018 a very very nice NH recap : https://war-of-sigmar.herokuapp.com/bloggings/3107 Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted July 4, 2018 Share Posted July 4, 2018 (edited) Anyone catch that Cairn Wraiths have an extra high-rend missile attack that seems to be usable in melee too!? Soulreach grasp Edited July 4, 2018 by Neck-Romantic Quote Link to comment Share on other sites More sharing options...
AverageBoss Posted July 4, 2018 Share Posted July 4, 2018 2 hours ago, Neck-Romantic said: Anyone catch that Cairn Wraiths have an extra high-rend missile attack that seems to be usable in melee too!? Soulreach grasp Only on the one piloting the Black Coach. Not the solo 60 point leader model. Quote Link to comment Share on other sites More sharing options...
Spears Posted July 4, 2018 Share Posted July 4, 2018 As the bladegheists get the reroll hits just for being near torments or chainghasts, does this mean you dont need the torment at all to trigger this? 1 Quote Link to comment Share on other sites More sharing options...
BobbyB Posted July 4, 2018 Share Posted July 4, 2018 Here's what I'm looking at, if anyone has any suggestions it'd be much appreciated Lady Olynder (General) Kurdoss Valentian KoS On Ethereal Steed KoS On Ethereal Steed Spirit Torment Guardian Of Souls 40 Chainrasp Hordes 6 Spirit Hosts 10 Grimghast Reapers 12 Myrmourn Banshees Plus 2 command points and 30 points for an endless spell Haven't thought about spells or items too much yet, but the idea is buffing those banshees up to get as many attacks as possible, plus 2 attacks from KoS and 1 from dispelling should allow them to shred a lot of things in one turn, but you also have alternative options for the attack buffs with the chainrasps and grimghast, plus plenty of summonable things to bring models back to (especially the spirit hosts with lady olynder). I have a feeling that playing nighthaunt is going to require a finesse that is beyond me but we'll see ? Quote Link to comment Share on other sites More sharing options...
LordDrakonus Posted July 4, 2018 Share Posted July 4, 2018 I have 2 lists I'm planning to do and would love some thoughts on them 2000 NightHaunt 3 Command points 3 drops Battalions/Endless Spells Shroudguard 110 The Condemned 150 Chainguard 120 Heros Reikenor the Grimhailer 180 Spirit Torment 120 Guardian of Souls 140 Battleline 20 Chainrasp Hordes 160 20 Chainrasp Hordes 160 20 Chainrasp Hordes 160 20 Chainrasp Hordes 160 Other 10 Bladegheist Revenants 180 10 Bladegheist Revenants 180 4 Chainghast 160 Army total 1980 and the second this one with my two favourite cursed couple 2000 NightHaunt 3 Command points 5 drops Battalions The Condemned 150 Chainguard 120 Heros Lady Olynder, Mortarch of Grief 240 Kurdoss Valentian, the Craven King 220 Spirit Torment 120 Guardian of Souls 140 Battleline 20 Chainrasp Hordes 160 20 Chainrasp Hordes 160 20 Chainrasp Hordes 160 20 Chainrasp Hordes 160 Other 4 Chainghast 160 12 Mymourn Banshees 210 Army total 2000 1 Quote Link to comment Share on other sites More sharing options...
Nevar Posted July 4, 2018 Share Posted July 4, 2018 5 hours ago, Spears said: As the bladegheists get the reroll hits just for being near torments or chainghasts, does this mean you dont need the torment at all to trigger this? Correct, the warscroll states "wholey within 12" of the Chainghasts or the Spirit Torment, it does not say "when under the effects of a Spirit Torment" or anything like that. Fluff wise it makes sense as both are wardens to the Bladegeists so they would be afraid of either or. Quote Link to comment Share on other sites More sharing options...
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