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Nuradin

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About Nuradin

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  1. Nuradin

    Nighthaunt Army List

    I would definately go with 10 instead of 2*5. With 5, any good player would just target them down one unit at a time and then not having to worry about them. With 10 they need to make a choice, do I spend all I can to take them all down or do I risk just taking some of them down and then the opponent resses them back to full strength again! 2*5 is, for me, an easier decision than 1*10. I prefer them in 2*10 with Shroudguard battalion, but with your army list that would be impossible. I also like the black coach in this list (without knowing if it would actually work), basically jsut because it's such a cool unit that does such awesome things! The ressing from the black coach, however, works so much better with multi wound units. That doesn't say it will be effect to keep your bladegheists alive, and those bladegheists along with a high level black coach will be able to threat a big part of the board every turn with their retreat and charge abilities. Have the spirit hosts run along them and let the ressing commence (but again, I dont know much about strategy.. I play what I think looks fun, not what is necessarily the best)
  2. Nuradin

    AoS 2 - Nighthaunt Discussion

    Does anyone have any information on when Bladegheists and the Black Coach will release? They are basically the only units that I have left to gather for my two army projects now that Reikenor and Harrows have released.
  3. Nuradin

    Nighthaunt Army List

    5 Bladegheists per unit is waaay to low. That's only 5 wounds, which will be easily whiped off the table quickly. 10 is according to me minimum for such a unit, and even then they are fragile without ressurects. Shademist and Soulcage are both very good spells for any nighthaunt list and are without a doubt the ones I will be using. Pendant is a nice artifact to add more movement to an already quick army. And for command trait I think ruler of the spirit host (think that's what it's called) is the one to pick. That will give you more ressurects and add some longevity.
  4. Nuradin

    Nighthaunt Color Scheme

    That does look like the color! Thank you!
  5. Nuradin

    AoS 2 - Nighthaunt Discussion

    For me it depends on what objective the reapers will have. Are they blobs to soak up enemy units or are they objective grabbers or a mix? I always think 20 is a good number, especially since they can fly and have 8" move. With Pendant they have 11" move. With Chronomatic they have 13" (?) move. All this means that 20 reapers will be able to circle an enemy unit and get lots of attacks in. Bladegheists are much more expensive, so running them in 20s might be a bit too expensive. However, this is kind of dependant on how you want to play. I guess there are pros and cons with 10s and 20s. Two 10s can threaten the board on more places with the free drop. 1 20 unit with a GoS or two will be really difficult to kill. However with a unit of 20 the enemy can focus all their fire on that particular unit. With two units of 10 you can force the player to spread out, leaving room for something else (like the reapers) to approach the enemy lines. One should note though that I haven't played a single game and there are people that are much more knowledgable and better at the strategy aspect than me
  6. Nuradin

    AoS 2 - Nighthaunt Discussion

    According to someone in the Rules section you can absolutely use the same battalion twice in an army list. So you could run 2 Deathrider battalions if you wanted to.
  7. Nuradin

    AoS 2 - Nighthaunt Discussion

    Is it allowed on this site to link bit sites? or is that against forum rules?
  8. Nuradin

    AoS 2 - Nighthaunt Discussion

    Did you rip that off from Lord of the Rings? Btw, my soul is so tainted that Nagash would spit me back out again! I would do more harm to the living world as a living person than as a dead person!
  9. Nuradin

    AoS 2 - Nighthaunt Discussion

    Yeah, I think Ekrund is talking about using 2 units of 20, not 1 unit of 40
  10. Nuradin

    AoS 2 - Nighthaunt Discussion

    There is a pack called Tormented Spirits. 5 black knights/hexwraiths, 3 spirits hosts and 1 cairn wraith. Cheaper to buy that pack than to buy hexwraiths and spirit hosts individually. And I kinda want Spirit Hosts as an option, although the pack is mostly used for the Hexwraiths.. and perhaps a little bit for the Cairn Wraiths that I can convert into Chainghasts or reapers (and convert two reapers into chainghasts). The Spirit hosts just look bad ass, so they will look cool as a model amongst the army. edit: Is there a way to delete your posts? Accidentally made a double post..
  11. Nuradin

    AoS 2 - Nighthaunt Discussion

    well.. if I ever need a pep talk, I now know you are not the guy to turn to
  12. Nuradin

    AoS 2 - Nighthaunt Discussion

    I did wait.. about 10 minutes no, but I have read that they are a pain in the ass! Almost impossible to find the contact points! Have any tips?
  13. Nuradin

    AoS 2 - Nighthaunt Discussion

    Any list with Myrmourn Banshees I can sign off on Those units are bad ass (look-wise) And I just made an order for 180 euro... 10 hexwraiths, 6 spirit hosts, 10 reapers, Lady Olynder, Jailer and Chainghasts and Battletome. My poor wallet =( edit: I could probably have done without the Battletome, but I kinda like having it. It's the only battletome I have ever bought, so I kinda consider it my pledge to play Nighthaunt full hearted!
  14. Nuradin

    AoS 2 - Nighthaunt Discussion

    Whaaat, I thought they would do it the same way they did Idoneth Deepkin; new pre-orders every week! Anything other than that would highly disappoint me!
  15. Nuradin

    AoS 2 - Nighthaunt Discussion

    It was created about an hour ago! No posts yet.. but I guess if someone just starts to post an army that would probaby get the ball rolling some.
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