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pikachoux

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About pikachoux

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    Liberator
  1. pikachoux

    AoS 2 - Legion of Sacrament Discussion

    I have 2 quick questions for you guys. Sorry if its not in the right section. 1- Can we stack Arkhan's command ability? 2- How do you use Arkhan's command ability with the endless spells?
  2. pikachoux

    Let's talk about Endless Spells

    I saw many battle reports and read reviews about the endless spells. I am still not sure if I should buy the full box of just few of them. I play most of the time Seraphon, Legion of Nagash and Nighthaunt. Do you have suggestions about spells that can be usefull? What about the 3 Nighthaunt spells? They are worth it?
  3. pikachoux

    What colour are your spirit hosts?

    Guys I have the very old spirit host models (the model with 3 ghosts on the same base).. The color theme for my army will be red and black. So anyone have a tip to paint the spirit host? Oh and your models are so nice way better than the old one.
  4. pikachoux

    AoS 2 - Nighthaunt Discussion

    Oly looks amezing and she can do tons of mortal wounds I agree with Reiko that he is more versatile but im afraid that it can be too much the same with a mounted Knight of shroud.
  5. pikachoux

    AoS 2 - Nighthaunt Discussion

    I plan to start a NH army soon and I want to include one named character. Right now, I hesitate between Lady Olynder and Reiknor. Anyone have advices?
  6. pikachoux

    First list

    I think only soulblight and deathlords can ba taken as ally for Nighthaunt
  7. pikachoux

    Legions of Nagash new version errata

    So I cant use the banshee ans spirit host in my Legion of Nagash army?
  8. pikachoux

    AoS 2 - Nighthaunt Discussion

    I think that I will add some of the new Nighthaunt units in my Legion of Nagash. I want to know if anyone have some combo that I can use with the units from the Soul Wars box? Any clue if we can take more Nighthaunt units in a Legion of Nagash beside those from the starter box?
  9. pikachoux

    Vampire Lord on Zombie Dragon Question

    Wow the VLoZD is now a killing machine with +1 attacks on each weapons and the re-roll to hit. I think i will start using it instead of Arkan. My opponents wont be happy.
  10. pikachoux

    Let's chat Fyreslayers

    What do you prefer between a dwarf cannon or 10 auric hearthguard to complete my 1500 points army list.
  11. pikachoux

    Let's chat Fyreslayers

    I have a question about the runeson on magmadroth ability. How to you use the Furious Onslaught and the horn of Grimnir of the vulkite berzerkers? Those 2 abilities can be very good I just dont know in what order to use them.
  12. pikachoux

    GKoT - is it all that1?

    Try to use a screaming skull catapult with the GKoT its very good. The ennemi unit have -2 bravery. You can add a necrotech so your catapult can shoot 2 times and target 2 units.
  13. pikachoux

    Ghoul king on terrorgheist question

    Sorry my first message was not clear. Lets say that I have the 160 points left for summon the unit with the ability. The unit is dead can I summon back that unit?
  14. pikachoux

    Ghoul king on terrorgheist question

    If I set up a unit of flayers with the summon the royal guard ability and they die can I use the ability to set up the same unit again?
  15. pikachoux

    Deathless minions help

    I think I find my answer in the FAQ at the page 5. Q: When a model/unit has a special saving throw arising from an ability that can be used whenever they suffer a wound or mortal wound, is it taken after normal saves but before damage is determined (i.e. between steps 3 and 4 of the attack sequence)? A: No, such special saving throws are taken after damage is determined and as each individual wound is allocated to a model that has such a save (see ‘Inflicting Damage’ on the rules sheet). For example, a unit of Phoenix Guard is attacked by a Cannon. The Cannon successfully makes its hit and wound rolls, and the Anointed fail their save roll. The Cannon therefore inflicts D6 wounds in step 4 of the attack sequence. The roll is a 4, inflicting 4 wounds on the Phoenix Guard. The attack sequence is now over, and the wounds are set to be inflicted on the Phoenix Guard. However, the Phoenix Guard’s Witness to Destiny ability means they ignore a wound or mortal wound on a roll of 4 or more, so as each wound is allocated, a dice is rolled, and on a 4 or more it is ignored.
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