obmik1 Posted February 23, 2019 Share Posted February 23, 2019 1 hour ago, xanderhansen said: It was me that won the tournament in Denmark, I'm gonna make a battledeport in Danish that I can link to (a crazy language), but here is my list. Allegiance: TzeentchMortal Realm: AqshyLeadersLord of Change (380)- Artefact: Mark of the Conjurer - Lore of Change: Tzeentch's FirestormOgroid Thaumaturge (180)- Lore of Fate: Shield of FateGaunt Summoner and Chaos Familiars (180)- General- Trait: Arcane Sacrifice - Artefact: Thermalrider Cloak - Lore of Fate: Bolt of TzeentchBattleline10 x Pink Horrors of Tzeentch (200)- Lore of Change: Fold Reality10 x Kairic Acolytes (80)- 7x Cursed Blade & Arcanite Shield- 3x Cursed Glaives10 x Kairic Acolytes (80)- 7x Cursed Blade & Arcanite Shield- 3x Cursed GlaivesUnits6 x Tzaangor Enlightened on Disc (280)6 x Tzaangor Enlightened on Disc (280)BattalionsWitchfyre Coven (120)Endless SpellsAethervoid Pendulum (40)Balewind Vortex (40)Chronomantic Cogs (60)Umbral Spellportal (60)Total: 1980 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 105 I can make a small writeup about the games later, and fell free to ask about anything 😉 Looking forward to reading a write up for your games. Why did you choose ogroid over perhaps a shamen? Why did you choose the thermalrider cloak? I assume the gaunt was on balewind? Why did you choose witchfyre coven with only 2x10 acolytes? How did summoning go for you? How many people went to the tournament and sort of competition did you face? Quote Link to comment Share on other sites More sharing options...
Bojigwe Posted February 24, 2019 Share Posted February 24, 2019 (edited) nm, found it Edited February 25, 2019 by Bojigwe Quote Link to comment Share on other sites More sharing options...
Asimov Posted February 25, 2019 Share Posted February 25, 2019 On 2/23/2019 at 5:27 PM, xanderhansen said: I can make a small writeup about the games later, and fell free to ask about anything 😉 Ì'd be also interested to have your feedbacks on th eway the list works out and on the tournament you attended Quote Link to comment Share on other sites More sharing options...
Abattleship91 Posted February 28, 2019 Share Posted February 28, 2019 Hi everyone, New AOS player and have chosen DoT for my first army. I have a question regarding this pink horror/sacrifice thing that I keep seeing written about: how does it work? I understand the principle of Pink Horrors die and then from somewhere you get the Fate Points for Blue Horrors. I use the Azyr app and when I look at the Pink Horror warscroll nowhere does it say you get 2 fate points for blues whenever they die, so where is that effect coming from? I know its on the Blue Horror warscroll but if blue horrors aren't in the main list, I don't understand why you get their effect? Thanks Quote Link to comment Share on other sites More sharing options...
Fuggorf Posted February 28, 2019 Share Posted February 28, 2019 19 minutes ago, Abattleship91 said: Hi everyone, New AOS player and have chosen DoT for my first army. I have a question regarding this pink horror/sacrifice thing that I keep seeing written about: how does it work? I understand the principle of Pink Horrors die and then from somewhere you get the Fate Points for Blue Horrors. I use the Azyr app and when I look at the Pink Horror warscroll nowhere does it say you get 2 fate points for blues whenever they die, so where is that effect coming from? I know its on the Blue Horror warscroll but if blue horrors aren't in the main list, I don't understand why you get their effect? Thanks The Generals Handbook 2018 Quote Link to comment Share on other sites More sharing options...
Abattleship91 Posted February 28, 2019 Share Posted February 28, 2019 1 hour ago, Fuggorf said: The Generals Handbook 2018 GHB 2018 on pg 99 just says "on the Blue Horrors warscroll change the wording of split to... the fate points when pinks die effect." So why is that worded like its an ability for Blue Horrors instead of a static/passive effect of the pinks? Why is it not on the Pink Horror warscroll and why is it possible for units to gain an effect from a warscroll from a unit not being taken? Quote Link to comment Share on other sites More sharing options...
Asimov Posted March 1, 2019 Share Posted March 1, 2019 16 hours ago, Abattleship91 said: GHB 2018 on pg 99 just says "on the Blue Horrors warscroll change the wording of split to... the fate points when pinks die effect." So why is that worded like its an ability for Blue Horrors instead of a static/passive effect of the pinks? Why is it not on the Pink Horror warscroll and why is it possible for units to gain an effect from a warscroll from a unit not being taken? The same way that summoning used to work, where you had on the warscroll of said daemon how you could summon him by a spell and that spell was known by all CHAOS WIZARDS . |It is indeed a passive effect you benefit from because you play a unit with the right keyword, here PINK HORROR. 1 Quote Link to comment Share on other sites More sharing options...
Abattleship91 Posted March 1, 2019 Share Posted March 1, 2019 7 hours ago, Asimov said: The same way that summoning used to work, where you had on the warscroll of said daemon how you could summon him by a spell and that spell was known by all CHAOS WIZARDS . |It is indeed a passive effect you benefit from because you play a unit with the right keyword, here PINK HORROR. Thank you! Quote Link to comment Share on other sites More sharing options...
DavionStar Posted March 2, 2019 Share Posted March 2, 2019 Hey folks, I've been considering working towards a second army and DoT has been a tempting option with all of the spells and the capability of using many of the same models in a 40k army list. Are there any good 1k lists that I could start out with that have mortal units mixed with demons that'd translate well over to a 40k list of the same size? If there's already a list somewhere, just let me know. I just don't want to spend a lot of time going through 56 pages if there's nothing there that I'm looking for. ^^; Quote Link to comment Share on other sites More sharing options...
DoctorBaloney Posted March 2, 2019 Share Posted March 2, 2019 (edited) I'm just starting a DoT army and before building my unit of 10 Tzaangors I wanted to check if this load out was optimal with the new shield rule. Twistbray, Icon Bearer and Brayhorn with Greatblades 1 more Greatblade 5 pair of Savage Blades, 2 of these are mutants 1 Savage Blade with Shield Edited March 2, 2019 by DoctorBaloney Quote Link to comment Share on other sites More sharing options...
Deadkitten Posted March 3, 2019 Share Posted March 3, 2019 Just don't pull that shield dude! Quote Link to comment Share on other sites More sharing options...
Levvox Posted March 4, 2019 Share Posted March 4, 2019 Hi everyone, was wondering if there are any go to lists for tzeentch at the moment and if there are any models that i should steer away from as they're weak or maybe too expensive (in points) for their powerlevel? was thinking of getting an ogroid even though they've changed his summon of horrors. I am currently playing 1 Lord of change 6 enlightened 3 skyfires 2 tzaangor shamans 3 x 10 tzaangors 3 flamers Haven't been too successful so I'm just fishing for some opinions Quote Link to comment Share on other sites More sharing options...
Asimov Posted March 4, 2019 Share Posted March 4, 2019 42 minutes ago, Levvox said: Hi everyone, was wondering if there are any go to lists for tzeentch at the moment and if there are any models that i should steer away from as they're weak or maybe too expensive (in points) for their powerlevel? was thinking of getting an ogroid even though they've changed his summon of horrors. I am currently playing 1 Lord of change 6 enlightened 3 skyfires 2 tzaangor shamans 3 x 10 tzaangors 3 flamers Haven't been too successful so I'm just fishing for some opinions Hi again, You should try the Gaunt summoner with familiars, it is really good. No need to take 2 shamans. Enlighteneds are in a really good place right now, they can go by 9 with shaman babysitting and casting fold reality on them. Skyfires are probably over priced. 1 or 2 units of Pinks that you will sacrifice (arcane sacrifice, and/or endless spells) to farm blue horror points and resurect with destiny dices of 1. Tzaangors are better by 20 for the extra attack. Otherwise if you need to fill battlelines, Kairics by 10 or Chaos warriors, or Marauders. The LoC is good The ogroid is not that bad especially to steel objectives (MW inflicted = Brimstones spawned --> can help to get the control of an objective). The deamons are expensive for what they do, but played well they are not bad at all. 6 or 9 screamers against a list where there is a lot of behemoth is pretty nice! 2 Quote Link to comment Share on other sites More sharing options...
Levvox Posted March 4, 2019 Share Posted March 4, 2019 (edited) 29 minutes ago, Asimov said: Hi again, You should try the Gaunt summoner with familiars, it is really good. No need to take 2 shamans. Enlighteneds are in a really good place right now, they can go by 9 with shaman babysitting and casting fold reality on them. Skyfires are probably over priced. 1 or 2 units of Pinks that you will sacrifice (arcane sacrifice, and/or endless spells) to farm blue horror points and resurect with destiny dices of 1. Tzaangors are better by 20 for the extra attack. Otherwise if you need to fill battlelines, Kairics by 10 or Chaos warriors, or Marauders. The LoC is good The ogroid is not that bad especially to steel objectives (MW inflicted = Brimstones spawned --> can help to get the control of an objective). The deamons are expensive for what they do, but played well they are not bad at all. 6 or 9 screamers against a list where there is a lot of behemoth is pretty nice! haha hi again ^^ , thx for the feedback, That's some pretty good advice I'll be sure to make a use of it ^^ where do i get the familiars though ? Is it worth to take 30 tzaangors as a single unit for the "discount" and fill the battlelines up with acolytes ? Still got those lying around from my battlebox Edited March 4, 2019 by Levvox Quote Link to comment Share on other sites More sharing options...
MitGas Posted March 4, 2019 Share Posted March 4, 2019 I've tried lots of stuff and personally my best units were: 6x Enlightened (even without a Shaman) and Gaunt Summoner on Balewind Vortex (with Familiars - he's INSANE). Those two performed extremely well in my games and are a great start for a 1k list IMO. Pink Horrors are decent, mostly for their casting and as speedbumps (due to splitting) though you could also just use some endless spells for the job (I had a lot of success with shackles and prismatic palisade). Kairic Acolytes never did me any good so far but I play against elite armies (Ironjawz, Nurgle, StD), so that is to be expected. Flamers underperformed as well but that might be down to me rolling badly. Quote Link to comment Share on other sites More sharing options...
Levvox Posted March 4, 2019 Share Posted March 4, 2019 do you use the summoner in a more supportive roll ? or do you try do do as much damage through spells as possible ? Quote Link to comment Share on other sites More sharing options...
DavionStar Posted March 4, 2019 Share Posted March 4, 2019 Well, I tried to throw something together. This is my attempt to think up a 1k DoT army that I could possibly convert (with some swapping of course) into a similarly sized Thousands Sons army. It's probably a travesty but hey. I learned a lot from throwing bad army lists over in the KO forum, so hoping I can do the same here. The Gaunt Summoner would be the General. Just forgot to mark that. Allegiance: TzeentchLeadersGaunt Summoner of Tzeentch (180)- Artefact: Aspect of Tzeentch - Lore of Fate: Bolt of Tzeentch- Lore of Change: Tzeentch's FirestormBattleline10 x Pink Horrors of Tzeentch (200)- Lore of Change: Bolt of Tzeentch10 x Tzaangors (180)- 8x Pair of Savage Blade- 2x Savage Blade & Arcanite ShieldUnits10 x Chaos Knights (320)- Chaos Glaives3 x Tzaangor Enlightened (100)Endless SpellsMalevolent Maelstrom (20)Total: 1000 / 1000Extra Command Points: 0Allies: 0 / 200Wounds: 74 I'd replace the Gaunt Summoner with Ahriman or a Sorcerer Lord in 40k. And the Tzaangors (possibly) with Rubrics, and the Knights with Scarab Occult Terminators? Not sure. Was hoping for some advice. Quote Link to comment Share on other sites More sharing options...
Asimov Posted March 5, 2019 Share Posted March 5, 2019 (edited) 16 hours ago, Levvox said: do you use the summoner in a more supportive roll ? or do you try do do as much damage through spells as possible ? The Summoner is a very reliable damage dealer with +1 to cast (familiar) and another +1 with the LoC command. I usually put Bolt of Tzeentch and give the Tzeentch Firestorm to the LoC. The other way works as well. It is a good idea to use him with the balewind for the extra spell and the bonus to cast range. If you make it your general with Arcane sacrifice you can cast at 33'' Edited March 5, 2019 by Asimov Quote Link to comment Share on other sites More sharing options...
Asimov Posted March 5, 2019 Share Posted March 5, 2019 15 hours ago, DavionStar said: Well, I tried to throw something together. This is my attempt to think up a 1k DoT army that I could possibly convert (with some swapping of course) into a similarly sized Thousands Sons army. It's probably a travesty but hey. I learned a lot from throwing bad army lists over in the KO forum, so hoping I can do the same here. The Gaunt Summoner would be the General. Just forgot to mark that. Allegiance: TzeentchLeadersGaunt Summoner of Tzeentch (180)- Artefact: Aspect of Tzeentch - Lore of Fate: Bolt of Tzeentch- Lore of Change: Tzeentch's FirestormBattleline10 x Pink Horrors of Tzeentch (200)- Lore of Change: Bolt of Tzeentch10 x Tzaangors (180)- 8x Pair of Savage Blade- 2x Savage Blade & Arcanite ShieldUnits10 x Chaos Knights (320)- Chaos Glaives3 x Tzaangor Enlightened (100)Endless SpellsMalevolent Maelstrom (20)Total: 1000 / 1000Extra Command Points: 0Allies: 0 / 200Wounds: 74 I'd replace the Gaunt Summoner with Ahriman or a Sorcerer Lord in 40k. And the Tzaangors (possibly) with Rubrics, and the Knights with Scarab Occult Terminators? Not sure. Was hoping for some advice. For me you are missing spells (come on it Tzeentch! ^^), so 1 or 2 additional casters (Shaman, Ogroid, Magister, Herald...) or 1 caster that throws 2 spells (the LoC fills the spot) For the Tzaangor you want as many great blades as you can, same for mutant and you need 1 shield, the rest is pair of blades. In this list you try to do a bit of everything and i am afraid you wont achieve much. You have some spells, some close, some tankiness. I pick the enligtened on disc every day over the chaos knights. You need to choose at 1000 points. One way is to go with 2*10 pinks and kill them yourselves with endless spells in order to farm blues and flood the bord and take objectives. For that having a fast flying wizard can be nice. Another way is to go full close. 6 or 9 enlightened on disc and you fill the battle lines with what fits (kairic, chaos warriors or tzaangors) These are good ways to start and upgrade to 2000. If you want to play TS, you can totally reuse the Tzaangors. They are actually a pretty good troop unit by 30 with the savage blades, you have several ways tu buff them and they have a bonus to run and charge. 1 Quote Link to comment Share on other sites More sharing options...
DoctorBaloney Posted March 5, 2019 Share Posted March 5, 2019 On 3/3/2019 at 6:29 PM, Deadkitten said: Just don't pull that shield dude! Since you want to remove the one with the shield at the end, would it be better to put the shield on the Icon Bearer. The load out would be: Twistbray and Brayhorn with Greatblades 2 more with Greatblades 5 pair of Savage Blades, 2 of these are mutants Icon Bearer with Savage Blade and Shield Quote Link to comment Share on other sites More sharing options...
MattyP Posted March 5, 2019 Share Posted March 5, 2019 Needing some help/advice....newish player here and love the lore, look of Tzeentch...and the painting. But not fairing well when I play.....my current list is the following: Lord of Change - Gaunt summoner w/ familiars - general....Arcane sacrifice...tzeentch's inferno blue scribes...fold reality Herald on foot Magister ...bolt of tzeentch 10x pinks ...Unchecked mutation 10x pinks ....bolt of Tzeentch 20 x acolytes vortex beast spell portal Cogs Balewind I've noticed my problems are at least 2 fold: 1 I sometimes forget certain abilities or summoning (a lot to keep track of),_2 not familiar with objective based gameplay (I focus more on surviving and killing more models). Appreciate any feedback Quote Link to comment Share on other sites More sharing options...
Num Posted March 5, 2019 Share Posted March 5, 2019 Hello fellow chaos followers My brother plays daemons of tzeentch (gaunt summoner, summoner on disc, ogroid, flamers, pink...) and it is his birthday soon. I would like to gift him some endless spells, as he doesn't have any yet. Are there some "top picks" or "auto include" for daemons of tzeentch please? I play a wizard-heavy skaven army so there will be some crazy magic battles to come! Quote Link to comment Share on other sites More sharing options...
Levvox Posted March 5, 2019 Share Posted March 5, 2019 1 hour ago, Num said: Hello fellow chaos followers My brother plays daemons of tzeentch (gaunt summoner, summoner on disc, ogroid, flamers, pink...) and it is his birthday soon. I would like to gift him some endless spells, as he doesn't have any yet. Are there some "top picks" or "auto include" for daemons of tzeentch please? I play a wizard-heavy skaven army so there will be some crazy magic battles to come! A pretty nice spell for tzeentch, since the magic is pretty important is the balewind vortex, to boost the range and safe of a wizard. Aside from that i personally think the spellportal is a fun spell to play with, to get some extra range or hit some sneaky unit around the wall ;) 1 Quote Link to comment Share on other sites More sharing options...
DavionStar Posted March 6, 2019 Share Posted March 6, 2019 Ok, I've updated my 1k list a bit. Took out the Horrors and Knights, added in a big chunk of Kairics, Curseling and switched to Enlightened on discs. Looked up the Warscrolls again to set up weapons better. Had room for a bigger Endless Spell so I put in Balewind Vortex. @Asimov This list better? Could it use some more tweaking? New full list is under the spoiler thing to prevent another huge post. Spoiler Allegiance: TzeentchLeadersCurseling, Eye of Tzeentch (160)- General- Trait: Magical Supremacy - Lore of Fate: Infusion ArcanumGaunt Summoner and Chaos Familiars (180)- Artefact: Souldraught - Lore of Fate: Bolt of TzeentchBattleline20 x Kairic Acolytes (160)- 12x Pair of Cursed Blades- 2x Cursed Blade & Arcanite Shield- 6x Cursed Glaives10 x Tzaangors (180)- 7x Pair of Savage Blade- 2x Savage Greatblade- 1x Savage Blade & Arcanite ShieldUnits6 x Tzaangor Enlightened on Disc (280)Endless SpellsBalewind Vortex (40)Total: 1000 / 1000Extra Command Points: 0Allies: 0 / 200Wounds: 74 Quote Link to comment Share on other sites More sharing options...
Asimov Posted March 6, 2019 Share Posted March 6, 2019 5 hours ago, DavionStar said: Ok, I've updated my 1k list a bit. Took out the Horrors and Knights, added in a big chunk of Kairics, Curseling and switched to Enlightened on discs. Looked up the Warscrolls again to set up weapons better. Had room for a bigger Endless Spell so I put in Balewind Vortex. @Asimov This list better? Could it use some more tweaking? New full list is under the spoiler thing to prevent another huge post. Hide contents Allegiance: TzeentchLeadersCurseling, Eye of Tzeentch (160)- General- Trait: Magical Supremacy - Lore of Fate: Infusion ArcanumGaunt Summoner and Chaos Familiars (180)- Artefact: Souldraught - Lore of Fate: Bolt of TzeentchBattleline20 x Kairic Acolytes (160)- 12x Pair of Cursed Blades- 2x Cursed Blade & Arcanite Shield- 6x Cursed Glaives10 x Tzaangors (180)- 7x Pair of Savage Blade- 2x Savage Greatblade- 1x Savage Blade & Arcanite ShieldUnits6 x Tzaangor Enlightened on Disc (280)Endless SpellsBalewind Vortex (40)Total: 1000 / 1000Extra Command Points: 0Allies: 0 / 200Wounds: 74 It looks pretty nice, totally woth playtesting. You have chaffs for objectives control and bubble wrapping your sorcerers. At 1000 points you will probably control the magical phase. You just may miss some letality with your spells, I would probably give the Bolt to the Curseling and Tz Inferno to the Summoner. Not a fan of Infusion Arcanum. But it is true they are pretty tough to cast. Keep your discs for counter charge and take control of far away objectives. You may find that you are missing the shaman with fold reality to increase the reliability of the discs and to replenish the unit, this is often a game breaker. Tell us how it goes against your opponents 1 Quote Link to comment Share on other sites More sharing options...
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