Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Gaz Taylor

AoS 2 - Blades of Khorne Discussion

Recommended Posts

20 hours ago, Frost-W said:

Hello there! 
Could you tell me? Can I take in Blades of Khorne army at the same time the Beasts of Chaos and Slave to darkness units? I can’t find the rules for alligences anywhere, but in the topic of Hedonists of Slaanesh people in a rosters take daemons and beasts of chaos like one army.
Sorry for my english and sorry for obviously stupid question :3

Hello, for a blades of khorne army you can take daemons, khorne bloodbound and slaves to darkness no matter what, however if you run the khorne "brass despoilers" battalion from the beasts of chaos book you can take certain beasts of chaos units, hope this helps

Share this post


Link to post
Share on other sites

My FLGS hosted a mini event this weekend two games of AoS under tournament conditions for all the regulars.

I used the attached list, won both games due to a bit of luck, had a blast.

i played mixed order with 4 ballista and tzeentch tzaangor coven.

 

0F534D2F-2345-46DC-A8B8-2AE5BB56963B.jpeg

  • Like 1

Share this post


Link to post
Share on other sites
Posted (edited)

Played a 4 round 1k Meeting engagements tournament.

List was:

Spoiler

 

Bloodlords
Spearhead:
2x5 skullreapers
1x5 dogs
1x bloodmaster

Main body:
1x UF thirster, +4" move, strike first
1x5 dogs

Rearguard:
1x Skullgrinder

 

Game 1 against Tzangor spam.
Diagonal mission with Main bodies deployed first.
Thirster died to 2 packs of tzangors after killing only 1 model with his first strike. Spearhead only made it to objectives on turn 3 out of 4.
Major loss.

Game 2 against brick of staunch defender sequitors.
The 4 objectives in quarters mission with Main bodies deployed first.
His army was very slow for such a mission since his main body of 10 sequitors and a hero couldn't control more than 1 point efficiently. On top of what thirster rolled saves like a God and practically soloed the hero and entire brick barely hanging on 1 last wound.
Major win.

Game 3 against 2x3 kurnoths and big tree dude.
That one mission where one player gets a Rearguard and other gets Spearhead. He won roll off so Skullgrinder had to face off against stuff with Main body arriving turn 1.
Thirster jobbed horrendously to 1 unit of kurnoths while taking down only 1 dude in 2 rounds of combat. Spearhead only made it to objectives on turn 3 out of 4 and left the big tree hanging with 1 wound because no rerolls.
Major loss.

Game 4 against Legion of Grief.
Random objective in the middle mission with Spearheads deployed first.
My loaded Spearhead crushed his weaker one (yay skullreaper rerolls) and objective randomly stayed where most of my dudes were. Very one sided.
Major win.

Overall result 2-2.

The observations:
1. For Meeting engagements neither Spearhead nor Rearguard should be overloaded. Main body should be the one with main punch (duh) since it's alway online turn 1 in every mission.

2. I think I'm okay with giving up on Rearguard since it matters only for 1 mission and only if you lose the roll-off. I think Rearguard (and every other part) definitely should have a hero for summon possibility.

3. Skullreapers suck in this format. They are slow, they match up badly against elite units of other factions who usually have high rend and low numbers.
I lost total of 20+ skullreapers over the course of the tournament and got exactly zero mws on death. I know it's very unlucky, but being such an unreliable ability does make it feel like it's not on warscroll for competitive purposes.
The better elite unit to use would probably be Skullcrushers, they have same 20x 3+/3+ attack output and some mws on a charge, but are way faster and tougher.

4. Thirster sucks in this format. Hero assassination isn't good enough for a 270pt model and he punches too weak for anything else.
Taking battalions is unreasonable so you can't have fight twice + some good artifact so fishing for 6s on IF is not an option.
Demon prince is the one to go with here. Or Valkia/Manticore lord if you want to play mortal host.

5. I liked Skullgrinder a lot. He didn't carry any of the games, but he punched for a ton when he connected (more than thirster in some cases), great pick for a 80pt hero slot filler. I wish I could take multiples in a battalion for the real formats.
Come to think of it, maybe spamming heroes is the way to go here since our elite units suck, and it also helps with BP.

6. Doggos were okay. Fast, lots of attacks, reroll charge is important (one game I lined up 4 units to complete the 9+ charge agenda and only on 7th or 8th roll made it), unbind matters. Pretty much best our battleline for this format.

7. BP mechanic surprisingly sucked hard. You would think it's good in a format where everyone plays msu, but it's not because armies come out in chunks and 1-2 combats happen simultaneously every turn at best so things die slowly. Basically without prayer you will have a meaningful 3-4 BP ability only on turn 4 reliably, turn 3 if one side is getting wiped out. Definitely needs a priest.

If I to play this again, the changed list would be:

Spoiler

 

Spearhead:
1x priest with sacrifice
1x3 skullcrushers
1x5 dogs

Main body:
1x Demon prince, +4" move, strike first
1x priest with bronze flesh
1x3 skullcrushers
1x5 dogs

Rearguard:
1x Skullgrinder

 

Another interesting consideration would be using main body of Goretide 10x blood warriors with bloodstoker to catapult them anywhere. Would require the full list rewrite, so I'm not ready to post that one.

Edited by Smooth criminal
  • Thanks 1

Share this post


Link to post
Share on other sites

Hey guys, I am entering a tournament this Sunday, and we are playing a 1k game. The prize is at least $100 NZD and I really need to win that cash. Below is the list of my miniatures, and if possible, I would really appreciate it if someone could help me make the most competitive army possible. (Below is also a list of who I will most likely verse)

My army

Bloodthirster of Fury

Chaos Lord on Mount

Chaos Sorcerer allied

Skulltaker

x10 Bloodletters 

x5 Chaos Warriors 

x5 Chaos Warriors

x5 Chaos Knights 

x3 Bloodcrushers

x1 Chariot

x1 Skull Cannon

Who I will most likely verse is...

Stormcast Eternals (Without Judicators)

Beastclaw Raiders

Grand Alliance Skaven

Daemons of Nurgle (With Exalted Great Unclean one)

Khorne (Mortals, Regular Mortals)

Grand Alliance Destruction (Beastclaw Raiders and Bonesplitters)

Grand Alliance Order (Stormcast and Kharadron Overlords)

Grand Alliance Order (Stormcast and Sylvaneth)

Share this post


Link to post
Share on other sites
1 hour ago, DestroyerBirb said:

Hey guys, I am entering a tournament this Sunday, and we are playing a 1k game. The prize is at least $100 NZD and I really need to win that cash. Below is the list of my miniatures, and if possible, I would really appreciate it if someone could help me make the most competitive army possible. (Below is also a list of who I will most likely verse)

My personal thoughts on your list:

1. I would not take the Blood Thirster for 1k games, as he takes likely 25% of your amry value and is just unreliable. If you're looking for buffs provided I would go for minor heroes to compensate a little. If the BT willget slain, you have lost 25% of your army for only 1 BP.

2.Not sure about your Battleline choice, but I guess nothing beside what's in the Khorne Boook can be Battleline. So no Chaos Warriors, since they are technically Battleline for Grand Alliance Chaos. Or can they then be Battleline in any Chaos Army? ( would need verification )


The Sorcerer Lord seems good value for ranged control.

What I would personally take for 1k games, using your collection as basis:



1 Chaos Sorcerer Lord on Manticore
1 Skulltaker as General

10 Bloodletters
5 Chaos Warriors
5 Chaos Knights
1 Chariot of Khorne ( it is the Tuskgor one, right? ) otherwise the Gorebeast Chariot
1 Skullcanon

Brings you to 960 points.

Please don't expect to really win, your collection is a good start, but when i see what your enemies will be, I'd suggest you will get steamrolled. Sorry for being that honest, but I wouldn't like to lie to you in any way.

But if you can avid the enemy as long as possible, to control objectives, then you could have a good chance. So try to never face any enemy on the board. Avoid them if possible, go for free objectives. Try to not take fight for objectives, that the enemy controls. Go for those objectives, that are not claimed or have enemies, you're sure you can win against.

I wish you all the luck someone could wich you!



 

Share this post


Link to post
Share on other sites

Are a lot of people playing meeting engagement?

Its seen zero interest in my area, from a competitive standpoint it doesn’t seem very viable.

Is it mainly people with smaller collections or new to the game that have adopted it?

Share this post


Link to post
Share on other sites
3 hours ago, Battlefury said:

My personal thoughts on your list:

1. I would not take the Blood Thirster for 1k games, as he takes likely 25% of your amry value and is just unreliable. If you're looking for buffs provided I would go for minor heroes to compensate a little. If the BT willget slain, you have lost 25% of your army for only 1 BP.

2.Not sure about your Battleline choice, but I guess nothing beside what's in the Khorne Boook can be Battleline. So no Chaos Warriors, since they are technically Battleline for Grand Alliance Chaos. Or can they then be Battleline in any Chaos Army? ( would need verification )


The Sorcerer Lord seems good value for ranged control.

What I would personally take for 1k games, using your collection as basis:



1 Chaos Sorcerer Lord on Manticore
1 Skulltaker as General

10 Bloodletters
5 Chaos Warriors
5 Chaos Knights
1 Chariot of Khorne ( it is the Tuskgor one, right? ) otherwise the Gorebeast Chariot
1 Skullcanon

Brings you to 960 points.

Please don't expect to really win, your collection is a good start, but when i see what your enemies will be, I'd suggest you will get steamrolled. Sorry for being that honest, but I wouldn't like to lie to you in any way.

But if you can avid the enemy as long as possible, to control objectives, then you could have a good chance. So try to never face any enemy on the board. Avoid them if possible, go for free objectives. Try to not take fight for objectives, that the enemy controls. Go for those objectives, that are not claimed or have enemies, you're sure you can win against.

I wish you all the luck someone could wich you!



 

Thanks, a few things. One, it is a regular Chaos Chariot from Slaves to Darkness (the one with 2 horses), two the chaos lord on Mount is the one on the horse, and three, my bloodthirster has only died once out of 25 games against these armies, (And it is my main killing guy) and 4 the Chaos Warriors are a battleline for Slaves to Darkness, Khorne, Tzeentch, Nurgle, Slaanesh and GA Chaos.

  • Like 1

Share this post


Link to post
Share on other sites
7 hours ago, MOMUS said:

Are a lot of people playing meeting engagement?

Its seen zero interest in my area, from a competitive standpoint it doesn’t seem very viable.

Is it mainly people with smaller collections or new to the game that have adopted it?

In my case we were just trying it out. But it's a legit tournament format in a sense that it's a separate entry in ghb with points and pretty strict rules.

I assume that a lot of 1k tournament will use it, because I think it's better ruleset for those formats, it cuts a lot of otherwise broken stuff (and introduces some new ones, but oh well).

At 1.5k-2k it won't work at all so nothing will change there.

Share this post


Link to post
Share on other sites
7 hours ago, MOMUS said:

Are a lot of people playing meeting engagement?

Its seen zero interest in my area, from a competitive standpoint it doesn’t seem very viable.

Is it mainly people with smaller collections or new to the game that have adopted it?

We are not playing it in my area. I think Warcry will fill that void around here for a smaller quicker game. I have zero interest in it. I think they dropped the ball on it to be honest. It seems cool enough, nothing against people that are enjoying it, but it doesn't seem different enough to really make the games that much faster and its to similar to give a really different experience. I'll stick with 1-1250 games if I need to get in a smaller game.

Share this post


Link to post
Share on other sites
Posted (edited)
9 hours ago, DestroyerBirb said:

Hey guys, I am entering a tournament this Sunday, and we are playing a 1k game. The prize is at least $100 NZD and I really need to win that cash. Below is the list of my miniatures, and if possible, I would really appreciate it if someone could help me make the most competitive army possible. (Below is also a list of who I will most likely verse)

Well, you lack a lot of critical pieces namely secrator and priests and totally lack anything to make mortals work so I'd try to go with demons with the following army:

Reapers of vengeance

1x thirster, general, 2+ against spells

1x skulltaker

2x5 chaos warriors - these go forward and  die first

1x10 letters

1x3 crushers

1x skullcannon

these go in second line and try to do damage

50pt hanging for that CP.

The idea is simple, use the fight twice CP ability to make your thirster and  skulltaker fight as much as they can because they are your best damage dealers. Consider using BPs to gain more CPs for that, cheaper than fighting twice for 4 BPs. Thirster's 6" pile-in can be used to help your otherwise brittle demon units to hit before they are getting killed.

 

Edited by Smooth criminal
  • Like 2

Share this post


Link to post
Share on other sites

I played a meeting engagements game. Concept is interesting and its certainly fast and furious however I found too much of your army is kept out of the game for too long. Unless the 2nd and 3rd deployment waves are especially fast they tend to only get one or two actions which feels a bit lacklustre. It definitely favours faster armies or those with teleporting shenanigans. 

For Khorne I recommend Goretide for slingshotting bloodwarriors or reavers, Daemon Prince, flesh hounds, Karanak, a slaughterpriest with blood sacrifice (the extra moves and charges from bloodtithe are worth even more in this limited format) and anything else with a bit of speed.

Share this post


Link to post
Share on other sites

Just wondering if anyone uses a temple of skull? Is it just far too big to fit with the 3” clearance? Can you take a temple of skulls aswell as a skull alter?

Cheers

Share this post


Link to post
Share on other sites
On 7/30/2019 at 10:54 AM, Troll.exe said:

Just wondering if anyone uses a temple of skull? Is it just far too big to fit with the 3” clearance? Can you take a temple of skulls aswell as a skull alter?

Cheers

It's not faction-specific scenery mate so, if you're playing Matched Play, you don't really get to choose to specifically place it (let alone in or near your home turf) unless there's agreement from your opponent. It therefore can't be used or relied upon universally. 

If things were otherwise, I'd obviously take it every game (and Secrator and Warshrine of course).

Share this post


Link to post
Share on other sites
8 hours ago, Roark said:

It's not faction-specific scenery mate so, if you're playing Matched Play, you don't really get to choose to specifically place it (let alone in or near your home turf) unless there's agreement from your opponent. It therefore can't be used or relied upon universally. 

If things were otherwise, I'd obviously take it every game (and Secrator and Warshrine of course).

I knew I must be missing something. Cheers for clearing that up.

Share this post


Link to post
Share on other sites
On 7/27/2019 at 6:01 PM, Frost-W said:

Hello there! 
Could you tell me? Can I take in Blades of Khorne army at the same time the Beasts of Chaos and Slave to darkness units? I can’t find the rules for alligences anywhere, but in the topic of Hedonists of Slaanesh people in a rosters take daemons and beasts of chaos like one army.
Sorry for my english and sorry for obviously stupid question :3

The Alligience is based on the "Khorne"-Keyword you find in the lower part of the Warscroll. Any Unit that has it, can be part of the army without beeing an allied Unit. Also, every unit that can gain the keyword through an ability before the games begin, can be included.

  • Most of Slaves to Darkness Units (but not all!) can receive a Mark of Chaos that Grants the Unit a Keyword of one of the Chaos Gods. Chaos Sorcerer Lord can´t get the Mark of Khorne as Khorne hates Wizzards. The Soulgrinder from the "Daemons of Chaos", you may know it from 40k, has the same Ability btw.
  • Beasts of Chaos have a Battalion that allows them to gain the Keyword. So you can use this Battalion in an Khorne Army. But only then, as otherwise the Units do not have the Keyword.
  • Archaon has all 4 Chaos-God-Keywords, so he can be included in all armies. The Varanguard gains the Keyword during the game and cannot be used within an Khorne army without beeing an Allied Unit.

This should cover all the known cases.

Share this post


Link to post
Share on other sites

They removed the Slaughterbrute from the Warscrollbuilder. Which is...weird? Why would they touch such an overseen unit?

Share this post


Link to post
Share on other sites
22 hours ago, Charleston said:

They removed the Slaughterbrute from the Warscrollbuilder. Which is...weird? Why would they touch such an overseen unit?

What? Why?

It was one of the good and viable options for us... . Don't wanna get ranty, so I spare on a commend I would like to do right now.
 

Share this post


Link to post
Share on other sites
22 hours ago, Charleston said:

They removed the Slaughterbrute from the Warscrollbuilder. Which is...weird? Why would they touch such an overseen unit?

I see it under Monsters of Chaos now, but yeah, a head-scratcher.

Share this post


Link to post
Share on other sites
48 minutes ago, Battlefury said:

What? Why?

It was one of the good and viable options for us... . Don't wanna get ranty, so I spare on a commend I would like to do right now.
 

It’s terrible.

Only a few pages back there was a discussion on how it is clearly overcosted?

  • Like 1

Share this post


Link to post
Share on other sites

It wasn´t maybe a competetive choice but a regular pick for me in friendly games when I wanted to play monster heavy lists. Also an awesome model.

  • Like 1

Share this post


Link to post
Share on other sites

The Slaughterbrute's never really been properly acknowledged in any Khorne book (I think there's a bit of art somewhere), and the warscroll is quite bland and unsupported. It's a real missed opportunity by GW for such an awesome model that is also (I think) very thematic for Khorne. Wouldn't take much to make him a decent pick. At one point the Khornate Slaughterbrute was 10 points cheaper than the Monsters of Chaos Slaughterbrute, but other than that, he's just suffered from almost total indifference by the rules writers.

  • Like 2

Share this post


Link to post
Share on other sites
1 hour ago, jazman84 said:

Thoughts on Skull reaper unit sizes?

10v5.

5 for more map control and more BT points.

  • Like 1

Share this post


Link to post
Share on other sites

I would agree, although I have been running w unit of 10 to reduce deployment drops and optimise buffs.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...