Jump to content

Troll.exe

Members
  • Posts

    133
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Troll.exe's Achievements

Decimator

Decimator (5/10)

85

Reputation

  1. So what is everyone’s first turn strategy so far? I feel like the most important thing is blood tithe generation and prayers So far I’m having good results from BoUF priest, 2 slaughterpriests and a bloodmaster. Blood sacrifice Skarr summon the axe and kill skarr bronzed flesh and killer instinct on Mighty skullcrushers murderlust as required roll to res skarr 3d6 charge on Mighty skullcrushers if required to alpha pin Obviously dont always get the prayers off. Sets me up for murderlust every hero phase and overflow tithe into summoning with BoUF to get them into combat that same turn.
  2. BoUFs Beckon the hunt means summoned units will reliably make it into combat the turn they’re summoned. That’s a brilliant little combo.
  3. The waiting game is definitely getting to me lol. After so many years… My gut feel was the same as yours. I did just see a post from a prominent Khorne player however stating “best Khorne book yet” after a few games. I Feel like Blood sacrifice and the new movement prayer combined with the bloodtithe movement will be absolute main stays. I’m also picking the double activation with WoKB and another bloodthirster with the fights at the start artefact will be key. With the added survivability at range and the ability to close the gap, that will be a devastating combination.
  4. Does anyone have any clarification on the hero phase sequence of blood tithe and prayers yet? Will we be able to blood sacrifice then spend that tithe for 3x d6 movement in the same hero phase?
  5. Odd question, does the stonemage require sub assembly? I tossing up between playing primed only or running a proxy this weekend... just finished Avalenor. cheers
  6. Hey team, is the new Daemon prince warscroll live yet? Got some games coming up this weekend?
  7. One of my main issues in the past been has been, once Skarbrand and your skullreapers are down, there’s nothing really left that does any damage with save stacking. Seems like Bloodletters are an auto include for me now. Probably 2 or 3x20. 20 two ranks deep with a bloodsecrator will do work and if you lose some key threats you can throw some CPs at them to really kick it up a level. Khorne is definitely still in trouble moving forward but having punchy battleline instead of just screens is a bit of a buff. Off the top of my head I’ll be running something like this Skarbrand slaughtpriestx2 bloodsecrectorx2 daemon prince 3x20 bloodletters 5 fleshhounds 5wrathmongers skulls
  8. RIP Bloodslick ground. But damn there is some interesting stuff in here. Chaos Chosen look badass
  9. So after being left out of broken realms and let down over 2 quarterly updates and a white dwarf release, how about some positive speculation? The rumour engine on the 22nd of feb is a new valkia sculpt. She’ll be the new hero released with the battlebox in conjunction with our new tome. Based on the dates of the Nighthaunt rumour engine compared to the tome release date, my hot pick is 9-12months from now. Whats that you say? We just had a white dwarf update, that means there’s no tome on the horizon. Nighthaunt had their white dwarf update in December and their tome is up next.
  10. Another huge buff for Khorne with the battlescroll update 👍 Easily tier 1 now
  11. Well at least we’ll still be the worst army when our tome finally drops lol. It’ll have to be good at that point. How promising is it though to finally receive some table/army wide buffs without any range restrictions. Absolute breath of fresh air. Gives me hope for the tome.
  12. That’s one area I haven’t explored at all, Beasts of Chaos. I’d be interested to hear some findings there for sure. Basically what I do is send my Daemon prince in on his finest hour equiped with the axe. Use At the Double on my wrathmongers and keep the bloodsecrator close. Get him to 5 attacks per profile, hitting on 2s reroll 1s, wounding on 2s and double attack at the start of the combat phase. Averages out to about 16 saves over both attacks at 2 damage. Half no rend, half -2 rend. Im going to try out that combo for two consecutive waves most likely turn 2 and 3. Probably put Deathdealer on one and the Crimson Crown on the other. And you still get a normal activation too.
  13. So I ended up playing every day for the last two weeks. I decided I’d try out as many options as I could. This is some observations I’ve made. In AoS3 vanilla strong warscrolls have a massive advantage over an average warscroll because of the limits of applying buffs and the impact of save stacking. Which is definitely exaggerated for us with very little access to spells and the new prayer limitations. Big winners for us would be Skarbrand, Archaon, Skullreapers, Daemon prince Gore tide doesn’t really work anymore without S2D generals so Reapers is the obvious and only real choice. Especially now the Daemon Prince is almost an auto include. Its almost worth taking 2 Daemon Princes, the double attack at the start of the combat phase while on finest hour and +1-2 attacks is pretty crazy. Having two waves for round 2 and 3 is where I’m looking next tactically. Battleline options are basically flesh hounds and or reavers. 3x10 reavers as soon as you go into S2D. Priests; Slaughterpriests are fairly disappointing but still required in a lot of matchups. Warshrines are so much better but then you’re obviously limited on S2D builds. Overall we still seem to need prayers, even if it’s only to negate debuffs. Cohesion; Anything that has to fight 2 ranks deep is fairly average now except of course Marauders. Mighty Skullcrushers would be fine as battleline since you’re saving on the screens I believe. Didn’t get a chance to test this. Other then that fairly average. Wrathmongers, Bloodsecrator and Bloodstoker are all really solid. Only really need to use At the Double once and they’re right up where they need to be with the smaller board size. Marauders with reroll hits and Curse seems like the only way to kill Gotrek in one phase.
  14. I’d do something like this, The flayed warlord and command entourage battalions Jug lord - general Bloodstoker Bloodsecrator - Brazen rune Daemon Prince - amulet of destiny Slaughterpriest - blood sacrifice Aspiring Deathbringer - the slaughterhelm 3x6 Mighty Skullcrushers 5x Skullreapers
  15. Not his speed, his survivability. I suspect Be’lakors Main role in that list is to negate a strong unit, in unfavourable matchups, for 1 turn. Allowing Skarbrand to close the gap and make it into combat every battle.
×
×
  • Create New...