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Battlefury

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Dracothian Guard

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  1. Versus wich army did you play? What units did your opponent use? Wich scenario did you play?
  2. Thank you all for the replies I wrote the initial post a little cocky on purpose to see, what people think of it and are encouraged, to put up their opinion. And it worked out pretty nice, since everyone was very polite. I would like to say, that not all negativity is negativity in a nasty and rude manner. Sometimes it is the concerns, that come up. That's where I am with the game. And we can all agree to discagree, but coexist with each other and have fun playing a game. Cheers ///
  3. I would like to know your opinion about the state of acceptance due to specific points: 1. Prices increasing with each new release. 2. Rules bloated. It sometimes takes more than 4 books / releases to have all of the rules together. 3. Power level increasing with new releases, leaving older armies behind. 4. GW basically neglecting certain factions, wich just don't get anything new and up to date. 5. Models being locked behind paywalls, or big box sets, for a long period of time. 6. FAQ debacle. 7. Massive FOMO Why do you accept this mess? Looking for individual opinions here. cheers///
  4. This, plus: a) use strength vs toughness to calculate wound rolls b) remove any mechanic, that interacts with objectives points ( move it, score 5points per model, etc. ) c) create a consistent method of point calculation, that will be used for all armies in the same way d) create game mechanics ( abilities, etc. ), that are present for all armies ( not meaning, that each armies got all of them in a similar way ) e) re - evaluate all point cost f) write new BTs
  5. Thanks Guess I am gonna skip another 3 month, at least. See ya then, have fun! Cheers///
  6. Hello Ladies & Gentlemen, I am just coming to the forum every few weeks / months and I got a question to see, if I will be abscent from the game more: Is the army still garbage? ( competetive gameplay ) Cheers///
  7. Was in the game when it release, dropped it 2 years ago due to power creep. @Salyx101% Agree on your statements. I always had the feeling, that BoK was just designed to be the baddies, to be beaten my SCE. At least that's how the gameplay felt back then. Nowadays, basically anyone can ****** on BoK, except even worse armies, where we might have a chance to win some games. To be honest, I keeped only like 2000 points of BoK, was 7500 when i played actively. I always got roflstomped by the local armies, and people where telling me, that the BoK army is soooo good. But they refused to play it themselves. One of those did indeed try it on a local event, got stomped too. Then he agreed, that it isn't as good, as he thought. Lost hope in GW's capability do design a good game. Now, regarding new armies are released with a massive advantage vs the armies before, I don't see it becoming better at all. Gonna play OnePageRules "Age of Fantasy". That's where our army is actually good and fun to play. Even though, the game itself is simpler, the flow of a game is so much better than AoS. More fun for 100% free rules = win, at least in my book.
  8. @KasperApparently, you don't want to understand it. Certain amries prevent people from doin mistakes due to design = not a lot of skill needed. Other armies are cursed by design and are NOT in the top played armies, since even "good" players won't use them. Ergo: Even a "bad" player has a better chance with a good armie. A "good" player will not have a good chance with a bad army. If you want to show, that it is different, please show me events, that use the vanilla AoS rules, where BoK, BoC, NH, GsG won. In addition show me the matchups, since certain amthups are just not possible to win.
  9. Certainly not false. If people come to the conclusion, that they want something to be different, you can't just dismiss it like that. Their opinion is valid, but maybe it differs from your own experience / expectations.
  10. What evens the field even more, is alternating activations via unit per unit. That in combination with no DT makes the game certainly more balanced ( as far as I call it balanced ).
  11. Ever thought about the circumstances, the "negativity" took over certain aspects of the hobby? Spoiler: It is not, because those people are only haters.
  12. 1. The current meta is "Monster & Hero Hammer" playstyle. That was intended by GW before releasing AoS 3.0, so people would change their lists and buy into new models / entire armies. ( It would be fine ok, if the game rules where better and the prices where adequate ) 2. A rules of thumb can be use to increase the chance of winning: "If a model is new and expensive tu buy, then the chance of winning increases." 3. The fact, that people won't try to win an uphill battle by figuring the opponent's weakness has nothing to do with the players themselves, but with the army designs, made by GW. There are armies, that have no weak point to be exploited, since they might have none, ot that point is amssively outnumbered by the armie's strength. 4. Also the fact, that the same 5 armies dominate the meta ebfore, and also after A0S 3.0 is a testament to the point above.
  13. Warhammer became an exclusive niche hobby. Exclusive meaning, that people, who are not able to pay the ridiculous prices, are being excluded. "Warhammer is for everyone" refers clearly to the political context, but not to the personal.
  14. GW is only releasing miniatures after those limited FOMO runs, when they see the situation fitting of people spending money instandly for those models. Otherwise they won't release anything. ( Even since the release of AoS there are models never being released individually. ) Also, they make the new rules that way, those exclusive models are a must have for the army. Refers to: Aborrhant Archregent Druanti the Arch Revenant Khorgorath Blood Stoker Blood Secrator Mighty Lord of Khorne and some more... .
  15. Unpopular opinion: A0S 3.0 didn't make the game better, it just gave more tools to be be bad. The list building isn't straight forward anymore and controlling lists for an event is a mess. The rules book is written in a dreadful way, since the definition of actions and rules is often all over the place. Rules bloat began with the first AoS 3.0 GH and is still a mess.
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